A handful of new images and a tiny bit of artwork have arrived online for Adam Green’s latest directorial feature film, Digging Up the Marrow. Check ‘em out!
Digging Up the Marrow Release Details:
Image Entertainment has acquired all U.S. rights to the highly anticipated fantasy film DIGGING UP THE MARROW. Starring, written by, and directed by Adam Green and inspired by the artwork of artist Alex Pardee, the film stars Ray Wise (“Twin Peaks,” X-Men First Class), Will Barratt (Frozen), and a roster full of horror genre favorites and iconic artists all appearing as themselves.
When filmmaker Adam Green receives a package from a strange man (Wise) claiming he can prove that monsters exist, he and his crew are taken on a mysterious, fantastical, and terrifying journey into the shadows deep down under the ground below our feet. DIGGING UP THE MARROW is a documentary-style film that blends reality with fantasy in a way that will leave even the most hardcore skeptics believing in the existence of monsters.
“DIGGING UP THE MARROW is the result of an incredibly rewarding four-year creative collaboration,” said Green. “It’s a very unique film that doesn’t neatly fit into any specific sub-genre that has come before it. We’ve been thrilled by the overwhelmingly positive response that MARROW has received at early screenings.”
The monsters in the film are vividly brought to life by visionary American artist and trans-media-artistry pioneer Alex Pardee. Under Green’s ArieScope Pictures, the film was produced by Cory Neal and was financed by Neal and Andrew Mysko’s Hacienda Film Co.
Our friends in the UK at SCREAM Magazine have launched iSCREAM, which offers every edition of the publication – past and present – in digital format; and to celebrate, they’ve offered up three copies of the current Issue #27 for us to give away to a lucky trio of our readers.
Best of all? You can live anywhere in the world and still win!
To enter, just send an email to email@example.com, including your FULL NAME AND MAILING ADDRESS, and we’ll take care of the rest. This contest will end at 12:01 PT, Monday, December 8, 2014.
ISSUE #27 CONTENTS INCLUDE:
- FREDDY KRUEGER: Robert Englund Speaks Out!
- [REC]4: APOCALYPSE: Director Jaume Balagueró Talks Zombies!
- BLOOD ON SATAN’S CLAW: Linda Hayden Interview…
- WRONG TURN 6: Writer Frank H. Woodward Reveals All!
- THE DROWNSMAN: Chad Archibald Talks Monsters!
- V/H/S: VIRAL: The Directors Interviewed…
- CHARLIE’S FARM: Chris Sun Talks Horror From Down Under!
- HORNS: Director Alexandre Aja Interview…
PLUS: DVD/Blu-rays, Books, Comics, Festivals, Games, Previews, News, Reviews, Dark Photography, and Much, Much More!
Curious about iSCREAM? The prices follow (all payments are done through Paypal); just click the link for more info.
UK = 99p
USA = US$1.46
EUROPE = €1.17
SCREAM, Britain’s premiere horror magazine, is published bi-monthly. It’s your best source for horror cinema, DVD/Blu-rays, on-set exclusives, celebrity interviews, books, games, film festival reports, comics, graphic novels, photography, fashion, reviews, previews, and so much more…
The post Scream Magazine Launches iScream Digital Editions; Win a Copy of Print Issue #27 appeared first on Dread Central.
In 1994, director Oliver Stone released Natural Born Killers, one of the most insane, depraved mass murder films of its time. Its infamy has lived on, thanks heavily to its cult status and all-star cast that includes Woody Harrelson, Juliette Lewis, Tom Sizemore, Robert Downey Jr., Tommy Lee Jones, and more.
Another aspect of the film that has lived on is the soundtrack, a smorgasbord of classic country, singer-songwriter, industrial, hip hop, and more. And now, two decades after its initial release, the soundtrack is coming to life again in the form of vinyl thanks to Music On Vinyl.
Coming out on December 8th, the soundtrack will be released on 2xLP 180-gram vinyl with the first 2000 numbered copies on blood red vinyl. The soundtrack was produced by Trent Reznor (Nine Inch Nails) and features tracks from Patsy Cline, Dr. Dre, Jane’s Addiction, Patti Smith, Leonard Cohen, and many more. More details can be found here.
Head below for the trailer and track list.
1. WAITING FOR THE MIRACLE (LEONARD COHEN)
2. SHITLIST (L7)
3. MOON OVER GREENE COUNTY (DAN ZANES)
4. ROCK N ROLL NIGGER (PATTI SMITH)
5. SWEET JANE (COWBOY JUNKIES)
6. YOU BELONG TO ME (BOB DYLAN)
1. THE TREMBLER (DUANE EDDY)
2. BURN (NINE INCH NAILS)
3. ROUTE 666
4. TOTALLY HOT
5. BACK IN BABY’S ARMS (PATSY CLINE)
6. TABOO (PETER GABRIEL AND NUSRAT FATEH ALI KHAN)
7. SEX IS VIOLENT (JANE’S ADDICTION)
1. HISTORY (REPEATS ITSELF) (A.O.S.)
2. SOMETHING I CAN NEVER HAVE (NINE INCH NAILS)
3. I WILL TAKE YOU HOME (RUSSEL MEANS)
4. DRUMS A GO-GO (HOLLYWOOD PERSUADERS)
5. HUNGRY ANTS
6. THE DAY THE NIGGAZ TOOK OVER (DR. DRE)
7. BORN BAD (JULIETTE LEWIS)
1. FALL OF THE REBEL ANGELS (SERGIO CERVETTI)
2. FORKBOY (LARD)
3. BATONGA IN BATONGAVILLE
4. A WARM PLACE (NINE INCH NAILS)
5. ALLAH, MOHAMMED, CHAR, YAAR
6. THE FUTURE (LEONARD COHEN)
7. WHAT WOULD U DO (THA DOGG POUND)
We’ve been reporting on Marcus Nispel’s upcoming film Backmask for several years now, and finally we have something to actually show you other than artwork and images… the NOT SAFE FOR WORK opening credits.
Gage Golightly, Brittany Curran, Stephen Lang, Kelly Blatz, Brett Dier, Nick Nicotera, Nick Nordella, and Michael Ormsby star. Kirsten Elms penned the script that follows a group of teenagers who accidentally release an evil spirit that starts to possess them one by one.
During a sex, drugs, and rock-fueled party, six small-town teenagers find an old vintage record and decide to play it backwards in order to listen for any subliminal/satanic messages. Lo and behold, a seemingly malevolent spirit quickly infiltrates the group, wreaking havoc as it moves from one body to another. Eventually, however, it’s revealed that the spirit in question is actually trying to convey a message… and that the real source of horror isn’t particularly paranormal, but rather something (or someone) much closer to home.
Here’s a shocking tweet that went out late last night, one that comes from the director of the scariest movie ever made.
William Friedkin, director of The Exorcist, was quoted as saying, “I’ve never seen a more terrifying film than THE BABADOOK.
“It will scare the hell out of you as it did me.”
We’re huge fans of Jennifer Kent’s The Babadook, but this is overkill. Still, who are we to judge the man who directed the most terrifying movie ever made?
Now that you’ve been overhyped for what truly is a chilling haunter, go check it out for yourself as it’s now on VOD platforms everywhere. Then, come back here and tell us what you thought!
I've never seen a more terrifying film than THE BABADOOK. It will scare the hell out of you as it did me.
— William Friedkin (@WilliamFriedkin) December 1, 2014
Never ones to let a special occasion go by without offering their fans something fantastic, the powers-that-be at Full Moon Entertainment have a great deal available on Cyber Monday. This isn’t like “free shipping on all orders over $500″ or something like that. We’re talking about 25 percent off EVERYTHING!
That’s right! TODAY, Monday, December 1st, everything in the Full Moon Entertainment universe is 25 percent off! That includes anything you can find at FullMoonStreaming.com or at FullMoonDirect.com. If you can find it there, you’re getting 25 percent off! And believe us… we spend enough time perusing the Full Moon stores. You’ll find plenty of treasures there! You’ll also get FREE two-day shipping via Amazon Prime.
Whether you’re doing some holiday shopping or simply adding to your own collections, Full Moon Entertainment’s Cyber Monday deal is sure to have you dancing around your living room. Grab some Puppet Master swag for Mom, a Head of the Family resin statue for Dad, and an Evil Bong ashtray for your stoner brother. Before you know it, half your Christmas shopping will be done. And with prices like these, you’ll have plenty of scratch left over to throw in a couple things for yourself!
The post Full Moon Entertainment – Celebrate Cyber Monday with 25 Percent off Everything appeared first on Dread Central.
The Slamdance Film Festival, launched as an alternative to Sundance, has unveiled its narrative and documentary competition lineups for the 2015 fest on Jan. 23-29.
The fest will celebrate its 21st anniversary. The fest, which takes place at the Treasure Mountain Inn in Park City, will include 13 world premieres, two North American premieres and three U.S. premieres.
Here are the two genre films playing in Park City, Utah this January.
Director: Michael Steves; Screenwriters: Michael Steves, Gabi Chennisi Duncombe, Bubba Fish
Cast: Vincent Martella, Jennifer Laporte, Julia Aks, Lisa Wilcox, Debbie Rochon
“When her possessive high school boyfriend dies in a gruesome accident, Fern Petersen’s life is thrown into turmoil. Things go from bad to worse when he returns as a love-sick ghost to kill her so they can be together for eternity.”
Directors & Screenwriters: Dan Berk, Robert Olsen
Cast: Helen Rogers, Alexandra Turshen, Lauren Molina, Larry Fessenden
“After three twenty-something girls break into a mansion and inadvertently murder the groundskeeper, they slowly self-destruct as they decide what to do with the dead body in the living room.”
While some amazing horror films have come from the grand ole United States Of America, us horror fans know the treasures that lie outside of the red, white, and blue borders. From the insanity of Asian cinema to the visceral gruesomeness of France, the world has some truly amazing offers if you’re willing to seek them out.
That’s why I’m excited to have Dutch alt-rock band De Staat, with whom we’ve covered before, share their Top 10 European Horror/Thrillers!
Now, it should be noted that not all of these are horror but those that don’t definitely fall under thrillers. Also, serious props for including one of my favorite films, In The Name Of The Rose, which is also a fantastic book for those of you looking for a good read.
Make sure to pre-order the band’s upcoming EP Vinticious Versions right here
AMC’s “The Walking Dead” is heading into hibernation and taking a holiday break.
Last night was the midseason finale and set the stage for a return in February. Below you’ll find the first look at the second half of season 5.
What did you think of last night’s Episode 508, ‘Coda’? You can read our review here and chat about it below.
Tonight brings the half-season boiling point of The Walking Dead and to the storytelling bottleneck we’re all too accustomed to at this point. The show has reduced itself to these bookends in order to garner buzz and it’s hard not to succumb to it. But, if you think about “Coda” for a moment, it’s comprised of the absolute best of the show and saddled with the absolute worst.
I’m somewhat of a casual The Walking Dead fan at this point. I don’t love the show, but I do love zombies. A lot of the show has fallen flat because far too often the scripts struggle with what to do with the characters. The middle episodes of a season feel meandering and devoid of a point, and to the story’s credit, there doesn’t need to be a point other than survival.
That doesn’t mean it can’t be compelling. Take for example the opening moments of tonight’s episode. It’s beautifully shot. Anonymous footsteps pound down an alley. Rick is in pursuit. He smashes Bob 2.0 with the cop car and executes him on the spot. It’s powerful stuff assisted by Bear McCreary’s awesome score. (It almost seems as if new showrunner Scott Gimple just realized that they had a composer for five years, as the show’s score is really coming into its own.)
This is the type of directed violence and retribution that makes sense in the context of the show. Now, take for example Beth’s death. The whole thing is orchestrated to make you care deeply about what’s happening. But, it all feels contrived. She’s far and away with her own group. She’s free, and she feels the need to march back and stab an armed woman with a pair of puny scissors. A woman who showed her compassion and oddly protected her, yet, Beth sought retribution. The shots of everyone’s face as Beth takes a bullet to the head show you that you should care.
But it’s really just orchestrated to keep people talking. It wasn’t the type of death that came from poor planning or was even motivated by character, or really even the story at all. It was senseless and random. All things that we’ve been shown in this world time and time again, but to make the point here in the finale shows a hand of deliberate manipulation and I for one am sick of it. It doesn’t feel compelling, or even upsetting, it just feels forced.
Now the middle of the episode did a lot of backtracking. Father Gabriel got his ass back to the church after being spooked by Bob’s maggoty leg. Maggie found out her sister was still alive through reuniting with Michonne. Tyreese and Sasha shared a moment of forced connection, since Tyreese kept something to himself for no reason at all. I couldn’t help but groan at the whole exchange on the rooftop, it felt inauthentic and not at all like siblings. But, I digress.
It was nice to see Maggie finally react to having a missing sister. A fact I never found too upsetting in the context of the show. Usually gone is gone in this world, better not to think of where people are and Maggie seems strong enough to know that. I would have perhaps enjoyed Tyreese’s confession a little more had it been about how he seemed to have gained 50 pounds since season four, but he wasn’t quite ready to bare his soul about that just yet.
Instead of a rollicking story that built to a natural conclusion, or a thematic conclusion for that matter, The Walking Dead sacrificed it’s momentum in the final moment for plain old shock value.
I’ll still keep watching in the New Year, but I can’t seem to find a compelling reason to continue.
Well… actually. Let’s talk about that scene with Morgan. It just so happened to be my favorite in the entire episode. I love what kind of man he’s become. He seems jovial, and a little more put together than we last saw him. Although contrary to that I couldn’t help but think he was about to kill himself in the church. The reveal of Abraham’s map was a nice little touch to end things on. Looking forward to when these old friends meet again.
What did you guys think of “Coda”? What do you look forward to in the second half of Season Five? Did you find Beth’s death shocking?
As usual, the mid-season finale of “The Walking Dead” was an assault on the senses, and it’s a good thing we have until February 8th to recover. But before we creep off to nurse our wounds, let’s take a look “inside” tonight’s Episode 5.08, “Coda,” and get a quick peek at next year’s return, Episode 5.09, which is directed by special F/X guru Greg Nicotero and written by showrunner Scott Gimple.
“The Walking Dead” Episode 5.08 – “Coda” (aired 11/30/14)
Rules and morals have been tossed aside by new enemies. Rick (Andrew Lincoln) will try to find a peaceful agreement, but they might prefer violence. Directed by Ernest Dickerson; written by Angela Kang.
“The Walking Dead” Episode 5.09 (airs 2/8/14)
Directed by Greg Nicotero; written by Scott Gimple.
To stay up-to-the-minute on all things walker related, follow @WalkingDead_AMC on Twitter and visit “The Walking Dead” on Facebook. For more info be sure to hit up the official “The Walking Dead” page on AMC.com.
The post Go Inside The Walking Dead Ep. 5.08 – Coda; First Look at Mid-Season Return Ep. 5.09 appeared first on Dread Central.
Horror films are all about creating terror and tension, building an atmosphere that is so thick you could cut it with a knife. Part of that is ensuring that the location itself is believable or, if that fails, scary as hell. Many times these locations are as exciting to watch as the events that are unfolding on the screen.
Admittedly, there are times when locations are underutilized or they actually work against the horror. But let’s avoid those ones for now, shall we?
Venture on into several locations that I love and then let me know where you get the shivers!
Now that the Star Wars VII: The Force Awakens official teaser trailer is available, fans spent their holiday weekend creating a barrage of memes that had my laughing so much the gravy was coming out of my nose.
The latest is the best, as it imagines if George Lucas had directed the sequel. In it, the effects work is turned up to 12 with layers and layers of ridiculous CGI.
The film will be released in December 2015 and is actually directed by J.J. Abrams.
From the Sumo Lounge test chambers, which I can only imagine resembles some sort of underground hive facility where scientists, technicians and engineers work tirelessly to come up with cozy places for us to rest our bums while we watch movies, read, or play video games, comes the Omni Reloaded. Unlike their other products, some of which I’ve reviewed here over the years, this chair actually is a chair.
I’ve spent a substantial portion of my life engulfed in the foamy goodness that is Sumo’s line of products. I still have my Sumo Titan, which currently resides in my living room, and my love for it hasn’t diminished. It’s still ridiculously comfortable and it’s managed the incredible feat of retaining its original shape. It’s had some butts on it over the last year that would’ve ruined most beanbag chairs, but the Titan always manages to bounce back.
The Omni Reloaded is nothing like the Titan or Emperor. Like the Omni beanbag, which this product seems to have been inspired by, it’s meant for one person. It’s also portable, though I’d use that term loosely.
Even though it’s significantly smaller than their beanbags, this chair isn’t as easy to move around as I would’ve thought it would be. If you’re looking for something you can bring to the beach or to a friend’s place for a movie night, that’s when you’ll use this. It folds up, somewhat awkwardly, so it can fit inside the bag it comes bundled with. Unfolding it is easy, and sitting on it is even easier.
While the Omni Reloaded is way more comfortable than any other fold-up chair I’ve ever used — and I’ve lived on the coast most of my life, so bringing chairs to the beach is something I did often growing up — its debut is in need of some fine-tuning before I’d say it’s definitely worthy of a purchase. For a chair with a $199 price tag, I expect a little more than its current iteration offers.
Even still, it’s a good product and one I plan on using every time I need additional seating. Because it’s a Sumo chair, it’s high quality stuff, so it should last awhile. It also comes in a variety of colors, from a subtle tan color to neon orange, if you’re feeling brave.
I think the issue that’s keeping me from being as excited about this product as I’ve been with the rest is, while I enjoyed the Omni Reloaded and the impressive level of comfort it offers for what’s essentially an evolution of the fold-up chair, I came into this with high expectations. It isn’t easy following up the Gigantor, Titan or Emperor with something so different.
Even still, there’s serious potential here that could eventually turn it into a real hit. But for now, it’s not a must-buy, at least not yet.
As soon as Sumo Lounge shaves a little off that price tag and makes some tweaks to its portability, I’ll be the first to give it two massive thumbs up. Until then, I’d only recommend it if you often find yourself in situations extra seating is important. It’s also worth considering for those of you who make lots of trips to the beach or pool. Otherwise, wait for the sequel.
If you’d like to check it out, you can find the Sumo Omni Reloaded on the Sumo Lounge website.
For more of Sumo Lounge’s products, check out their website.
Disclaimer: Sumo Lounge sent me an Omni Reloaded for this review.
What Visceral Games accomplished with the Dead Space franchise is nothing short of spectacular. This series has left an indelible mark on the horror genre as well as gaming as a whole. The first introduced us to its sci-fi world, setting the foundation for a sequel that would go on to refine that winning formula to a near-perfect balance of action and horror. The third wasn’t as refreshing as its predecessors, but its optional co-op and weapon crafting were welcome additions to the series.
Horror games have a tendency to shy away from combat in favor of giving the player an empathetic, under-equipped, and sometimes even entirely helpless character, because popular games like Clock Tower, Fatal Frame and Silent Hill found success with that approach.
Dead Space didn’t shy away from combat. Instead, it gave it a name — strategic dismemberment — and built a satisfying horror game around it. The combat made sense. Isaac Clarke wasn’t a badass, at least not initially, but he was an engineer aboard a ship that was brimming with tools that were begging to be weaponized.
Similarly to Silent Hill, which has historically relied on a minimal approach to its UI so it never breaks the immersion, Dead Space introduced a fully diegetic interface that removed the clutter by moving all of the “gamey” aspects like Isaac’s health and inventory into the game world. It wasn’t the first game to do that, but I’d argue it was the first to do it well.
I’m touching on these things because this series’ has accomplished a lot, and its willingness to innovate is something that’s worth celebrating. Whether or not Alien: Isolation goes on to become the first in a new franchise of Alien games remains to be seen. It wasn’t perfect, but developer Creative Assembly showed that same willingness to push the envelope that Visceral did with Dead Space.
They’re similar games. Both follow a member of a rescue team that’s on a mission to find a missing loved one. When they arrive, things go wrong, stranding them in a place where something has gone horribly wrong. They’re separated from their team and forced to use their unique skillsets to scavenge resources from the surrounding area to build what they need to survive.
That’s just the first 20 minutes of each game, but you get the point.
One of the major differences between Alien: Isolation and Dead Space as it is today is while most of us have had years — or in the case of the former, decades — to get familiar with their monsters, every antagonist in Isolation is introduced to us in a way that makes them terrifying.
Necromorphs aren’t any less gross or unsettling to look at as they were in 2008, but they are substantially less intimidating. You can throw as many variations of the same monsters at us as you like, but we’re familiar with their bag of tricks. A fear of the unknown is what scares us, and there’s little we don’t know about Necromorphs at this point.
Unless EA’s been working on some sort of mass memory wiping device — and after disastrous launches of Sim City, Battlefield 4 and Dungeon Keeper, they may very well might — this familiarity cannot be erased.
For Necromorphs to be as intimidating as they were in the first Dead Space, they’ll need to be made new again. This means they’ll need to be presented differently, with new abilities. In past Alien games, the aliens were little more than cannon fodder. They were insects to be squashed, rather than intelligent killing machines.
Alien: Isolation remedied this by focusing on a single, exceptionally cunning xenomorph that was nothing like the things we killed by the hundreds in games like Alien: Colonial Marines and Alien vs. Predator.
Much like Necromorphs, the alien’s movements are unpredictable thanks to an impressive AI that made clever use of the Sevastopol’s liberal smattering of vents, which it could use to sneak up on an unsuspecting Ripley. Necromorphs are former humans who have been twisted into living weapons and controlled by an ancient hive mind, but there’s little to differentiate them from your average zombie in terms of behavior.
Solutions can be found outside the horror genre, too. After Halo 3, the Covenant were familiar and predictable. They spoke English and had funny voices. Then Halo: Reach came along and they looked differently and spoke in alien languages. Even the way they moved and reacted to the player were less predictable.
There comes a point in the timeline of many video game franchises when the story goes somewhere we’d rather not follow. We’ve seen it a handful of times with games like Condemned II: Bloodshot, Resident Evil 5 and Dino Crisis 3, and while there might not be a good example of a series that’s come back from this, I have a feeling Dead Space can.
The problem lies with the final act of Dead Space 3, which is, in a word, completely f**king bonkers.
I spent some time at Visceral working on the game every day for six months, and I still couldn’t explain what happened there. Something about Necro-Moons, a Unitologist prophecy and Convergence, an alien apocalypse, because video games.
Dead Space went full-on Resident Evil Its narrative scope got too big, and what we got an incoherent mess that didn’t fit with this series’ greatest strengths. It wasn’t a story about survival against a horrific alien menace; it was a tale of survival against multiple alien threats told on a galactic scale.
As a franchise, Aliens has an impressive fiction and scope that could be used for the foundation of hundreds of films and video games. Alien: Isolation could’ve been more narratively ambitious, but that would’ve made it less personal. When the player loses that personal connection to the character they control, they care less, making it less effective as a horror game.
Before it can scare us again, Dead Space will need to scale back. The countless hours I spent aboard the Sprawl and the USG Ishimura will stick with me considerably longer than Tau Volantis, despite my appreciation for the homage Dead Space 3 gave to The Thing.
For now, Dead Space is on hiatus. It hasn’t been canned, and EA has gone to great lengths to confirm that fact three separate times now. Isaac and Friends are taking a much-needed break, and the more time they spend finding themselves before making a triumphant return, the better.
Now that NBC has cut off “Constantine” Season 1 at 13 episodes, will the remaining installments be enough to entice more viewers to tune in, thereby ensuring a Season 2? We’re still a few eps behind, but from what we have seen, the quality is improving week by week.
If you’re hanging in there with us, here’s a peek at the upcoming Episode 1.07, “Blessed Are the Damned,” in the form of a huge image gallery plus a promo video.
“Constantine” Episode 1.07 – “Blessed Are the Damned” (12/5/14; 10-11pm)
A SMALL TOWN PREACHER MYSTERIOUSLY GAINS THE ABILITY TO PERFORM MIRACLES – While in art class, Zed (Angélica Celaya) has a bizarre vision of snakes that leads her and John (Matt Ryan) to a small town where a preacher has mysteriously gained the ability to heal his congregation.
Harold Perrineau also stars. Christopher Johnson, David A. Gregory, Juliana Harkavy, Megan West, and Patrick Carroll guest star.
The post Blessed Are the Damned in this Image Gallery and Promo for Constantine Episode 1.07 appeared first on Dread Central.
We didn’t do much shopping on Black Friday, but we did indulge in some leftovers, which meant that by 9PM last night we were back in a turkey coma so haven’t watched “Grimm” yet. But if you’re caught up and ready to look ahead to next week’s Episode 4.07, “The Grimm Who Stole Christmas,” here are several stills from and a preview of the ep.
“Grimm” Episode 4.07 – “The Grimm Who Stole Christmas” (12/5/14; 9-10pm)
CHRISTMAS CHEER COMES TO A HALT WHEN A MENACING THREAT INVADES PORTLAND — Nick (David Giuntoli) and Hank (Russell Hornsby) are called to investigate a bizarre string of home invasions that lead to an even stranger Wesen phenomena. Monroe (Silas Weir Mitchell) has a very special Christmas surprise in store for Rosalee (Bree Turner).
Meanwhile, Truble (guest star Jacqueline Toboni) comes to a life changing realization that will affect everyone. Bitsie Tulloch, Sasha Roiz, and Reggie Lee also star.
The post Meet The Grimm Who Stole Christmas in these Stills and Preview of Grimm Episode 4.07 appeared first on Dread Central.
It’s been over two years since Texas Chainsaw Massacre and Friday the 13th director Marcus Nispel’s Backmask spun behind cameras. You have to think there’s something wrong at this point… maybe there’s some answers hiding within the film if they play if backwards?
While we wait for ay sort of news regarding the release, the opening title sequence was posted online (caught by Bloody reader Fabien M.) by Baird Design. There’s some nudity, so it’s NSFW.
The slasher stars Gage Golightly, Michael Ormsby, Stephen Lang, Kelly Blatz, Brett Dier, Nick Nicotera, Nick Nordella and Brittany Curran.
“During a sex, drugs, and rock-fueled party, six small-town teenagers find an old vintage record and decide to play it backwards in order to listen for any subliminal/satanic messages. Lo and behold, a seemingly malevolent spirit quickly infiltrates the group, wreaking havoc as it moves from one body to another. Eventually, however, it’s revealed that the spirit in question is actually trying to convey a message….and that the real source of horror isn’t particularly paranormal, but rather something (or someone) much closer to home.“
Here’s some new images from Image Entertainment’s Digging Up the Marrow, starring, written and directed by Adam Green (Froze, Hatchet, Hatchet II), and inspired by the artwork of artist Alex Pardee.
The film stars Ray Wise (Twin Peaks, X-Men First Class), Will Barratt (Frozen), and a roster full of horror genre favorites and iconic artists all appearing as themselves.
“When filmmaker Adam Green receives a package from a strange man (Ray Wise) claiming he can prove that monsters exist, he and his crew are taken on a mysterious, fantastical, and terrifying journey into the shadows deep down under the ground below our feet. Digging Up the Marrow is a documentary-style film that blends reality with fantasy in a way that will leave even the most hardcore skeptics believing in the existence of monsters.”
Thanks to Fabien M. for the tip.
Even though The Collection has been on home video since 2013, these never-before-seen images from behind-the-scenes are definitely worth a look.
The Collection follows a twisted madman who “collects” humans in a booby-trapped house of horrors. You’ll see some of his “assets” in the below imagery.
Starring Josh Stewart (The Dark Knight Rises), the film also stars Emma Fitzpatrick (The Social Network), Lee Tergesen (Texas Chainsaw: The Beginning) and Christopher McDonald (HBO’s “Boardwalk Empire”), and is written by established horror writing team Patrick Melton and Marcus Dunstan (Feast series, Saw IV – Saw 3D: The Final Chapter). Directed by Dunstan, it is the second time he has directed a film the pair has written.
“When Elena (Fitzpatrick) is talked into attending an underground warehouse party with her friends, she finds herself caught in a nightmarish trap where the revelers are mowed, sliced and crushed to death by a macabre series of contraptions operated by a masked psychopath. When the grisly massacre is over, Elena is the only survivor. But before she can escape, she is locked in a trunk and transported to an unknown location.
Fortunately for Elena, one man-Arkin (Stewart) -knows exactly where she’s headed, having just escaped from there with his life and sanity barely intact. Elena’s wealthy father hires a crack team of mercenaries to force Arkin to lead them to the killer’s lair. But even these hardened warriors are not prepared for what they encounter.“