With Poker Night (review) getting set to hit Blu-ray and DVD on February 10th, we now have your chance to score an exclusive poster signed by director Greg Francis, star Ron Perlman, and composer Scott Glasgow.
To enter for your chance to win, just send an email to firstname.lastname@example.org including your FULL NAME AND MAILING ADDRESS. We’ll take care of the rest.
This contest will end at 12:01 AM PT on February 9th.
Ron Perlman, Giancarlo Esposito, Beau Mirchoff, Titus Welliver, Michael Eklund, Ron Eldard, and Corey Large star.
In this twisted thriller, a young detective is caught in a sadistic game of cat-and-mouse when he is kidnapped and tormented by a masked serial killer. In order to survive, the rookie must use the wisdom imparted to him by senior detectives on their regular poker night.
Thanks to Fabien M. we have the trailer (with English subtitles) for III, directed by Pavel Khvaleev. You literally must watch the footage that has some of the most astounding DP work I’ve seen in a long time.
“During the outbreak of a mysterious deadly epidemic devastating a rural European village, sisters Ayia and Mirra promise their dying mother to look after each other to the end of their lives.
When Mirra, the younger sister falls victim to the epidemic, Ayia in desperation realizes that conventional medicine will not save her sister.
At the local priest’s house Ayia discovers a collection of Shamanic books containing a series of mystic drawings which she deciphers as a ritual for spiritual healing which she believes will save her sister.
The Shamanic cure involves a complete immersion into the patient’s mind, a journey into the deepest most hidden depths of their subconscious where terrifying monsters and demons.
Will Ayia cope when she faces the obscure depths of her sister’s subconscious where terrifying monster may lay in waiting?
The closer to the bottom of the ocean, the darker it gets…“
A new zombie-infection flick is on its way to the world in the form of Survivors, and right now we have some artwork and stills for you to chew on. Dig in!
From the Press Release:
How far would you go to survive? It’s the question at the heart of the upcoming 2015 horror movie Survivors, directed by Adam J. Spinks (Extinction), as these five new stills reveal!
“When we were making the movie, we focused on the need to communicate with other people and our need to relate to them… what are we if we’re left alone?” says director Spinks. “ I wanted to explore that from a realistic perspective.”
Survivors stars Joanne Gale (Red Dwarf, Run FatBoy Run), Simon Burbage (Extinction, Hollyoaks, Pulp: The Movie), Adrian Annis (Art of Darkness, Harry Potter and the Deathly Hallows), David Anderson (3some, How To Live Yours), and Vanessa Mayfield (The One That Got Away).
Survivors is produced by award-winning filmmaker Michael Beddoes with a screenplay by Adam J. Spinks and Laurence Timms. The first full-length trailer for the film is expected to land in March 2015 ahead of an autumn release.
The dead will rise and the infection will spread in Initiative Motion Pictures and Organised Chaos TV and Film’s Survivors. From director Adam J. Spinks comes a story about the depth of courage in the face of an enemy unleashed by our own scientific arrogance.
Ahead of the EFM in Berlin, Bloody Disgusting has the teaser trailer for The Dead director Howard J Ford’s latest feature, Never Let Go. Surprisingly, there aren’t any really good trailer moments, which makes me a bit concerned as to how exciting the full feature will be…
Shot under wraps in Morocco, Spain US and the UK, the action thriller “follows the harrowing journey of Lisa, a single mother (played by Angela Dixon) whose daughter is abducted whilst on holiday. In a desperate race against time Lisa will stop at nothing to find her missing child. Also starring is Bafta award winning actress Lisa Eichhorn.”
“Having nearly lost my own child whilst on holiday in Malta, I have experienced briefly first hand that feeling of all-encompassing dread as you fear the absolute worst,” said Ford. “I became intrigued by this overpowering state that I was in where I would have done absolutely anything morally right or wrong to get back my son and wanted to try and capture that feeling on film. Also, women can endure things physically and mentally that us men could never go through and I wanted to explore this inner strength surfacing and the most impossible of situations.”
Word of another Stephen King-penned tale that’s being turned into a film has landed in our inbox so read on for the first details and artwork for the long-form short One for the Road.
From the Press Release:
Maine-based production companies Bonfire Films and Dark Farm Films have teamed up to bring the work of author Stephen King back to his home state. This year the two companies will adapt King’s short story “One for the Road,” filming it in the areas that King intended the dark tale to unfold: the Maine towns of Falmouth, Windham, and Cumberland, better known to the literary world as Jerusalem’s Lot (Salem’s Lot).
Corey Norman, director of the wildly successful independent feature The Hanover House, is set to direct the long-form short film, while Jenny Anastasoff of the Damnationland hit Sui Generis and Haley Norman of The Hanover House are set to produce. Being huge King fans, the group hope to create a true love letter to the work of the author, while showcasing the state that has brought them so much inspiration. Look for the film when it hits festivals later this year.
Based on the short story by Stephen King, One for the Road follows two aging Mainers, Booth and Herb “Tookey” Tooklander, as they attempted to rescue the family of a motorist whose vehicle had become stranded in a ferocious blizzard. Unfortunately for everyone involved, the car just happens to be stranded in Salem’s Lot.
The post Stephen King Short Story One for the Road Heading to the Screen appeared first on Dread Central.
Bloody-Disgusting has teamed up with macabre blues band Dreadlords to bring you the exclusive music video premiere for “Dreadlords Cometh”. The track comes from the band’s newly released album Death Angel, which was released via Not Just Religious Music.
The video mixes performance footage with scenes of riots and violence, all overlaid with the lo-fi, almost noise metal-esque drones of the music. It sounds like music barely escaping a static cloud on an old radio as a pastor preaches about fire and brimstone, warning everyone against the damnations that lead to hell.
You can order Death Angel via the band’s Bandcamp page.
Of the dozens of games that make up the Resident Evil franchise, Resident Evil 2 may be the clear favorite. This survival horror classic is easily one of the greatest horror sequels of all time and it’s certainly the most deserving of a remake, even if Capcom hasn’t made revisiting it a priority — yet. This has led some fans to make their own attempts to update the game.
Among them is YouTuber Rod Lima, who’s been quietly working on a full remake of the game in Unreal Engine 3 for some time. Quite a lot of progress has been made since I last covered it, much of which can be seen in the hour and a half of new footage Lima recently published online.
The beautiful and talented Alex Essoe is the breakout star of Starry Eyes. We at Dread Central were so impressed with her work that we just had to sit down and talk with her about her performance so we recently tracked her down to get the skinny on the film.
Since Starry Eyes hits DVD and Blu-ray TODAY, February 3rd, what better time than now to post the results?
Alex(andra) Essoe led off the interview with a real shocker. When asked if Starry Eyes (review here) was her first lead in a feature horror film, she replied, “This is my first lead in anything,” making her performance that much more impressive.
She went on to give a quick description of Starry Eyes for those who didn’t get to see the movie during its festival run. “Oh my goodness. Well, there are plenty of chills and thrills!” Essoe said. “In a nutshell, without giving too much away, it’s essentially about a struggling actress who unwittingly sells her soul to a demonic cult that is masquerading as a big budget movie production studio.”
We asked Essoe to compare the casting directors she’s worked with in her professional life to the ultra-creepy one played by horror veteran Maria Olsen in Starry Eyes. “It really depends,” Essoe said. “I’ve had some casting directors be extremely patient and nurturing and they really give you their undivided attention, and I’ve had casting directors stop filming before I’m even done with the scene.”
One of the more memorable early moments in the movie involves Essoe’s character, Sarah, being asked to throw a fit in front of the casting director and her assistant. It involved her screaming and writhing on the floor. Essoe described what it was like to shoot that particular scene.
“It was really fun,” she said. “It was exhausting. One of the most interesting things to me about acting is the opportunity to explore the unknown as far as human neuroses and demons and all of that. So it was really nice to have an opportunity to get completely lost and to take the reins off and just slip into the abyss and whatever you find there. That’s what it is. That’s the most rewarding part of it for me.”
The damaged psyche of Sarah has a huge part to play in the events that happen to her in Starry Eyes. Essoe discussed the deconstruction of the girl. “I had to be very specific about what Sarah wants, and I found the more fragile I made her and the more insecure and unhinged, the easier it was to inform the other choices she made and where she goes.”
“She’s very much a lone wolf,” Essoe added. “She doesn’t really belong anywhere and she doesn’t feel like she belongs anywhere, which is funny, because she’s given opportunities to break that habit with the people around her. They send out these little life rafts to her, and she rejects them because she’s already got this opinion of herself and she has this very romanticized ideal that ‘I’ll finally be happy and fulfilled if this specific thing happens.’ So because she’s such a slave to that ideal, once it’s offered to her, she’s already decided that nothing else will validate her existence except for that. So having that, it was easy to transition to the more devious parts of her. There is a devious side to her and other aspects to her personality. Her quietness and her shyness is more passive-aggressive than it is innocent.”
Throughout Starry Eyes Essoe is asked to do some pretty intense things. We curiously asked if she ever got close to feeling something was too much for her. “No. The more they threw at me, the more I wanted to do it,” Essoe said. “I was just like, ‘Whatever… Let’s just go full-tilt. Let’s see how far down the rabbit hole we can go with this.’ There was never a time where I was like, ‘That’s the line! Sorry, not doing that.’ Because the writing is so good, everything that happens to her is justified and it fits the story, and even the most extreme violence doesn’t feel gratuitous because she really believes that this is her chance to be somebody instead of who she is, which she despises.”
Upon watching Starry Eyes, it’s quite clear that there is a distinct allusion to life as an actor in Hollywood. We asked Essoe to discuss if it’s a fair representation of the life of a thespian. “For all of its extremes, there are a lot of very stark truths to it,” Essoe said. “The everyday struggle of an actor is depicted really well because you get rejected far more than you’re accepted. Rejection and derision and not being taken seriously and that whole ‘Oh, you’re an actor?’ and that look you get when you tell people what you do for a living. That’s all part of it. In that regard I think it’s very realistic. I haven’t encountered the same challenges that Sarah had vis-à-vis the casting couch and having to deal with predators. I haven’t heard of that really happening anymore, but maybe I’m just lucky. It’s more just the slog and the self-doubt and constantly questioning if this is what you really want to do. That, I feel, is well represented.”
For much of the second half of the movie, Essoe is covered in varying degrees of prosthetics and make-up. She talked about working with the effects. “It harkens to that eternal argument of: Do you develop a character from the inside out or the outside in?” Essoe explained. “I happen to think both are equally important. There is something about who Sarah is at the end of the movie (without giving too much away). I did a lot of preparation for it and rehearsed, but once those (costume) fingernails were on, I don’t know what it was, but that one small detail formed the entire trajectory of that chapter of the movie. The prosthetics, especially since they’re so good… when I looked at myself, it was easy for me to believe that that’s what’s happening to me. And that’s important. You have to believe what’s happening to you, or no one else will.” And FYI, Essoe did not shave her head for the role. That being said, kudos to the F/X team because that was one goddamn impressive bald cap!
One look at Essoe in her role as Sarah, especially in the hot pants uniform of the Big Taters restaurant she works in when not auditioning, shows the actress keeps herself in amazing shape. We asked if she did anything extra to prepare for the role physically. “I didn’t,” said Essoe. “I didn’t necessarily want to be in peak physical condition because I wanted it to wear on me and I wanted to be exhausted and I wanted to empty the tanks. So I kept all the physicality within the actual shooting, and outside of that, I was mostly a body at rest.”
So she didn’t feel the need to spend any extra time preparing her body for the role, but she certainly took a very professional approach and prepared herself mentally for the challenge. “I take a very pragmatic approach to character and story; I wanted to see a beginning, a middle, and an end,” Essoe said. “You create a mask for yourself, and then you forget about it when you get to set. You trust that it’s there, and you find new things and incorporate those. I wouldn’t say it was difficult necessarily on the day because I had already done my homework beforehand. And I love that stuff. I love the theme of transformation, and I love incorporating physicality and metamorphosis. Maybe it would be hard if I didn’t enjoy it so much.”
In addition to Essoe, the cast includes Noah Segan (Looper, Brick, The Picture of Dorian Gray), Pat Healy (The Innkeepers, Cheap Thrills, Compliance), and Amanda Fuller (The Brittany Murphy Story, Cheap Thrills).
From the producer of Cheap Thrills and Jodorowsky’s Dune, Dennis Widmyer and Kevin Kolsch’s Starry Eyes is an occult tale of ambition, possession, and the true cost of fame. Special features on the Blu-ray and DVD include commentary with writer-directors Kolsch and Widmyer (who previously teamed on Absence) and producer Travis Stevens; 10 deleted scenes; a music video by the film’s composer, Jonathan Snipes; Alex Essoe’s audition video; a behind-the-scenes photo gallery; and the theatrical trailer.
Determined to make it as an actress in Hollywood, Sarah Walker (Alex Essoe) spends her days working a dead-end job, enduring petty friendships with other struggling artists and competing actors, and going on countless casting calls in hopes of catching her big break. After a series of strange auditions, Sarah lands the leading role in a film from a mysterious production company. But this opportunity comes with some bizarre conditions that will transform her both mentally and physically into something beautiful… and altogether terrifying.
The post Exclusive: Starry Eyes’ Alex Essoe Talks Hollywood, Transformation, and Inspirational Fingernails appeared first on Dread Central.
Recently, something magical happened. It started with a question from Jace Hall, former Monolith CEO and co-creator of the criminally underrated survival horror franchise, Condemned. In an attempt to gauge our interest in seeing the series continue, Hall revealed he’s considering handing over the IP to an interested — and proven — indie developer.
For this to have a chance at happening, two things need to happen.
The first is we, the dwellers of the Internet and enthusiasts of spooky video games, will need to come together to show our support. If you haven’t experienced the gory wonders of Condemned, I recommend getting on that first.
The second step involves finding a suitable indie studio that can handle the responsibility of continuing a series that was ended far too soon. This leads me to the big question…
Which indie developer do you feel has the chops to do this series justice?
Horrorpunk group Lupen Tooth has released a lyric video for their track “Coffin Pallor”, which comes from their upcoming EP Strawberries & Cream. The trio from Bristol, UK are bringing 5 songs about necrophilia, werewolves & revenge!
Strawberries & Cream EP track list:
1. Coffin Pallor
2. Moonlight Fury
3. Zombie Doll
4. Bury You Deep
5. My Coffin Is My Home
Sony Online Entertainment has been sold to Columbus Nova, an investment management firm based out of New York that specializes in technology and entertainment companies. The announcement was made via a post on their official forums, along with the studio’s new name: the Daybreak Game Company. That has a nice ring to it.
Daybreak is officially an independent developer with a “focus on creating exceptional online games for players around the world, and now as a multi-platform gaming company. Yes, that means PlayStation and Xbox, mobile and more!”
This comes just a couple weeks after the company released their zombie survival game H1Z1 on Steam Early Access. This move should only benefit their existing properties, including H1Z1, which they confirm “will continue on their current path of development and operation. In fact, we expect to have even more resources available to us as a result of this acquisition.”
Tyler didn’t have great things to say about H1Z1 in his review. It’d be nice to see Daybreak use these new-found resources to make some much-needed improvements to it.
Earlier today I brought to your attention SurgeryHead, which I compared to the splatterfests of the 80′s. But now I want to introduce you to Dan Terminus and his brand new album The Wrath of Code.
This album is pure sci-fi/horror retrosynth goodness and it deserves all your attention. If you need a late night pick me up, pop this on and be prepared to enter a pretty incredible world dominated by mental images of flying cars, spaceship battles, lasers flying everywhere, and all those other sci-fi goodies that we hold so dearly.
Oh, and you better believe that there are dashes of horror thrown in there as well. As we know, a lot of sci-fi gets pretty terrifying. Just think of Aliens, Robocop, Terminator, etc… There are strong elements of horror in those films and this music captures that pretty damn effectively.
The story of The Wrath Of Code reads:
She only remembers her name: Code. How long had it been? For how long had she been digitally chained and locked up in this monumental underground server-city? For how long had she been taking care of her creators, the Humans? Why was she destined to be the universal conscience of the Machines? She is unsure whether she is human, machine or both. In a milli-second, Code orders the machines to halt. The world stands still. The Machines are ready. Code gently smiles.
Prepare to face the Wrath of Code.
Another great thing about this album is that it features Perturbator on the title track, which is always a badass treat.
Stream the album below and then pick up a copy via Bandcamp.
Like many of you, I had written off the Condemned series long ago. The series never found the audience it deserved and its original developer, Monolith, didn’t seem all that interested in pursuing a third game, even though the second left us with a gargantuan cliffhanger. The possibility of a third game seemed nonexistent — until now.
In his post, Hall discusses the possibility of outsourcing development of a third Condemned game, saying “Since I am focused on other things, and will be for quite some time, this franchise is just sitting there.” Hall writes. “I am contemplating finding an interested and proven Indie development team AND PROVIDING IT TO THEM, so that they can take over the franchise and move it forward.”
Yeah, that just happened.
“As an indie, it can be very hard to get marketing/media attention for a title that you work on. This franchise is already quite known, has market demand, and is in an innovative genre/category,” Hall continues before leaving the decision to the fans.
One exceptionally clever fan has used editing magic to turn the Silent Hills P.T. demo into a sufficiently horrific found footage film. At under 8 minutes, this terrifying short manages to be more unnerving than a majority of the found footage horror films I’ve seen in some time.
This nightmare-inducing short comes from YouTuber GamebillStudio. I highly recommend watching it with in the dark with a decent pair of headphones.
Life in Harran can take some getting used to. The laws and unwritten rules that govern today’s civilized society went out the window as soon as the city was quarantined from the outside world following a nasty outbreak that turned most of its citizens into the flesh-eating undead. For some, survival means taking from others. But this isn’t DayZ, so we’re going to need to try something else.
I’ve learned some tricks during my time with Dying Light, some of which I’m going to share with you today. My hope is you’ll glean something that will make your experience with this fantastic horror game a little more enjoyable.
Ready? Let’s go.It’s More Fun With Friends
This should go without saying, but I’ll say it anyway. Dying Light is exponentially more enjoyable if you have at least one other friend to share the experience with. They’ve even added random challenges that make co-op play more interesting by adding a layer a light competition to the mix.
The game supports up to five players in a game, but who’s that popular?Come Up With Your Own Story
Techland is not particularly adept at constructing interesting stories, relying instead on satisfying how fun it is to use specially modified weapons to carry the game. Dying Light offers a stronger narrative than Dead Island, but it’s still weak.
Mute is always a viable option, as is coming up with your own story, if you’re feeling creative. You can also do what I sometimes do for games that are fun to play but not all that interesting to follow and listen to a podcast. I powered through the entire Serial series during Dragon Age: Inquisition’s quieter moments.Save Your Mods
The weapons you’ll find in Harran can be improved by using blueprints and mods. The latter is found by completing quests, saving survivors, and looting police vehicles. When you get a mod, try and resist the urge to immediately use it on one of your weapons. The reason for this is you’ll almost definitely be swapping out your arsenal with better gear all the time, so it’s better to save up a few mods for when you find a weapon you’ll be using for some time.
It won’t take long. Loot is everywhere, and the shopkeepers’ inventories change every day and every time you gain a Survivor level. I also suggest buying blueprints from merchants when they’re available, because they’re never there for very long.The Floor is Lava
There are no vehicles in Dying Light, so your own two legs will be your only way of getting around this wide open city. This means you’ll want to get that Agility level up fast, as it unlocks new parkour abilities — like the grappling hook, which descends from the heavens when you reach level 12 and immediately makes this game so much better — that make getting from point A to point B easier, faster and way more fun.
There are two ways to become a freerunning master — more on that in a sec — and the first is to run, jump and slide over everything. Just pretend like the floor is lava and stick to the rooftops.Don’t Be Afraid of the Dark
Contrary to all those spooky trailers, the night is your friend. Harran gets significantly more dangerous when the sun goes down. Going out is worth the increased risk mostly because it doubles the XP you gain, so growing those Agility and Power levels takes a lot less time.
Another bonus to going out for some fresh night air is the precious supply drops that land at night can’t be looted by bandits. If you can make it past all the Volatiles, those supplies are all yours.Get Those Supply Drops
Unless you absolutely cannot go for them, when you feel the telltale rumbling that signals an imminent airdrop, always go after them. Secure enough of them and you’ll never have to worry about flares or medkits, and turning them into the Quartermasters grants a massive amount of Survivor XP.Secure Safe Houses
Scattered about the city are buildings and fenced-off areas that are well-lit enough to provide shelter for runners seeking safe haven at night. Before they can be used for this purpose, they need to be secured first. Securing as many of these as you possibly can early on will make nightime excursions a lot less terrifying.Wait to Repair Weapons
Techland has done away with workbenches in this game, but weapons can still be repaired. However, each weapon can only be repaired a certain number of times, depending on its quality. For example, orange tier weapons can be repaired more times than a basic grey tier one.
To optimize the limited number of repairs you have, hack away or bludgeon Zeds until the game lets you know your weapon can’t take any more abuse, then repair it.Certain Abilities Rock
Overall, I much prefer the skill trees in Dying Light to the more specialized ones in Dead Island. There are only a few I had no desire to invest skill points in, and even those were mostly two-handed abilities I’d never use because a true survivor never double-fists it. One-handed weapons all the way, baby.
Some of the abilities I highly recommend you invest in would include the Shield, because it’s unbelievably useful against human enemies. The head vault skill is great, too. Not only does it grant a decent amount of XP upon every use, but it also makes getting around a lot easier.
The head stomp — one of my favorite abilities in Dead Island — is also worth it. It’s satisfying and makes clearing a zombie-infested street simple. Just jump on a car and squish the heads of the zombies as they try and climb on the hood.
Do it right and you’ll get nary a scratch, I promise.Bombers Suck
Of course Dying Light would have an enemy that explodes, it is a zombie game after all.
The Bombers are particularly nasty because they tend to insta-kill even the hardiest of runners with their too-overpowered kamikaze attack. They’re easily identifiable from the front because they have their insides on their outsides, but they look like any other zombie when seen from behind.Use the Environment
Harran is lousy with environmental hazards. Car traps and electrified fences require certain skills before they can be used, but there’s plenty out there that you can make full use of from the beginning. If you see a puddle of water sitting on a tarp, lure some ghouls to it for a shocking good time. If you see a barrel or a wall with spikes on it, kick a zombie onto it to kill it instantly. Making use of these traps will net you bonus XP that will make improving your runner that much easier.
That’s most of what I’ve learned so far. I hope it helps. If you have some lessons of your own, feel free to share them with us in the comments below. Good night and good luck!
If Techland’s past work — Dead Island — has you unsure about Dying Light, I called it a “flawed, gorgeous, and alarmingly addictive.” It’s not without some jank, but it’s significantly less so than their other open-world zombie game.
Variety reports that Relativity has dated Oculus director Mike Flanagan’s horror-thriller Somnia, starring Kate Bosworth, Thomas Jane and Annabeth Gish, for May 8, 2015.
Somnia, written by Flanagan and Jeff Howard, “centers on an orphaned child whose dreams and nightmares manifest physically as he sleeps.” Bosworth and Jane play his parents and Jacob Tremblay is the child.
While a lot of you guys seemed to dislike Oculus, I was a really big fan. I thought Flanagan did an outstanding job with the little indie that could, and delivered some big scares.
Okay, maybe CW has something special up their sleeve? Either that, or they’re about to drop a handful of lame teen-focused supernatural series into development.
With “iZombie” already in the pipeline, CW just ordered a pilot for “Tales From the Darkside”, and just now announced a new genre series from J.J. Abrams!
The network has given the green light to supernatural drama “Dead People,” from “Californication” creator Tom Kapinos and J.J. Abrams’ Bad Robot, reports Deadline.
Written/executive produced by Kapinos, “Dead People” centers on a down-on-his-luck, semi-alcoholic but roguishly charming cab driver. After a near-death experience, he suddenly has the ability to interact with ghosts, including his late ex-wife who he has never gotten over.
Billie Lourd – daughter to actress Carrie Fisher (pictured) – is the latest to join “American Horror Story” creator Ryan Murphy’s “Scream Queens,” says Deadline.
Lourd will be part of an ensemble cast that also includes “Glee‘s” Lea Michele, Jamie Lee Curtis, Emma Roberts, Joe Manganiello and Abigail Breslin.
Production is set to begin in the spring on the first installment of “Scream Queens,” in which a college campus is rocked by a series of murders.
It is set to debut in the fall.
After being announced way back in 2013, the CW has officially picked up its first two pilots of the 2015-16 cycle, handing orders to a reinvention of “Tales From the Darkside” and a project from “The Originals” and “Vampire Diaries” showrunner Julie Plec, says Variety.
“Tales From the Darkside” is a reboot of fantasy-thriller anthology series from the 1980s. Joe Hill (“Horns,” “Locke & Key”) wrote the pilot script and exec produces for CBS TV Studios with Alex Kurtzman, Roberto Orci and Heather Kadin, as well as Mitch Galin and Jerry Golod.
“Cordon” revolves around an epidemic that breaks out in Atlanta, leaving some people stuck on the outside of a large city quarantine. It’s based on a Belgian series.
The bad news is that it’s a CW show, although I don’t wanna dog on it until I see “iZombie”. It’s also good to note that this is a pilot order and does not guarantee a series, although it would be wonderful to see a new anthology back on television… even if it is CW.
“Tales From The Darkside” was created by George A. Romero. The pilot for the series aired back in 1983, with it running from ’84-’88.
Not since “Calvin and Hobbes” have I been this excited about an ongoing comic strip.
Meet Erma, a creation by artist Brandon Santiago.
What makes Erma so special is that she’s the daughter of Samara, the antagonist in the U.S. version of The Ring (and probably the newly announced remake, Rings).
Brandon has been working diligently on a comic series that takes us into the daily life of Erma, a life that’s turned upside down with her supernatural abilities.
While you can keep up with Brandon at the aforementioned link, below are two imager embeds of a handful of strips to whet your appetite. They’re super clever and also hilarious.