One of the coolest character arcs in Marvel’s “Infinity Gauntlet” miniseries was Thanos’ obsession with Death, and how it eventually lead to his defeat.
Thanos has been teased, twice now, in Marvel’s feature film adaptations. With his latest appearance in this summer’s Guardians of the Galaxy, press is starting to feel the presence of the “Gauntlet”, and has starting bugging Josh Brolin about playing the iconic character.
With Sin City: A Dame to Kill For just weeks away, IGN caught up with Brolin who talked about how he landed the role (you can read that at the aforementioned link), and what we can expect from Death (who is a female character in the books).
“His relationship with Death, who is actually the woman, I love that,” Brolin enthused. “You can take Sin City [in which Brolin plays a man obsessed with a dark-hearted woman] and pump it full of steroids, and then you have Thanos. I like that he’s motivated by that — not just motivated by destruction or death or this or that. He’s motivated by a very identifiable, human trait.”
He also talked about some weird rivalry he built with Robert Downey Jr. that started at the Comic-Con. It would be nice to see Thanos get a bit more personality and character development, instead of being just a brute.
“Not that I’m ever 100-percent sure, but we had constructed this small thing, Kevin Feige and I and Robert, and going on-stage at Comic-Con. Then it became something else. Once I got on-stage, it sort of became its own improv. I knew at that point, because I saw the rivalry between Robert [Downey Jr.] and I, and I thought, ‘I get this. I suddenly really get it.’ So I feel like I’m more inside it than I was. It was more a display to me before that. It was more cosmetic. Now I think I’m starting to get who the guy is a little bit.”
And not that we were’t expecting another cameo leading up to the big war, Brolin confirms this:
“I know what one appearance is going to be for sure. There’s one or two that I don’t know.”
We won’t see the “Gauntlet” story until at least the third Avengers, but it’s nice to feel the anticipation building and building. I’ll explode by the time Avengers 3 comes out.
Playing as part of the 2014 Film4 FrightFest is the upcoming dinosaur flick The Expedition, and right now we can report the flick has undergone a name change. It's now known as Extinction, and you can check out the new poster right here.
Adam Spinks' Extinction stars Ben Loyd-Holmes (Skyfall, "Da Vinci’s Demons," "Torchwood"), Neil Newbon ("Holby City," "Hollyoaks"), Sarah MacDonnell ("Secret Diary of a Call Girl," Montana), Ernesto Cantu (World War Z), and Daniel Caren (The Girl Is Mime, The Hike) as well as Simon Burbage (Pulp: The Movie) and Dolores Reynals.
A research team led by a renowned and respected professor embark on an expedition deep within the Amazon to study vulnerable and endangered species. However, after a series of strange events, the superstitious guides abandon the team, who, faced with a tough decision, decide to remain deep in the jungle in an attempt to complete their study. But as night falls, they begin to realize that all really is not as it seems and that they are in the hunting ground of an apex predator... Something they never could have imagined.
Our younger audiences won’t appreciate the astounding ridiculousness of the following clip, but as someone who grew up watching “Saved By the Bell” religiously, I really want to share this following clip with those who can relate.
It’s a well known fact that Dustin Diamond, who played Screech on the NBC series that ran from 1989–1993, has been a catalyst for public shame against the cast of the series. He’s been very vocal, and even went as far as to write the 2009 “Behind the Bell”, a tell-all that painted himself one way, while alienating the rest of the cast.
Now, Lifetime is set to air an adaptation of said book, “The Unauthorized Saved by the Bell Story,” which paints said unflattering picture of co-stars Mark-Paul Gosselaar, Mario Lopez, Lark Voorhies, Elizabeth Berkley and Tiffani Thiessen.
A clip was shared online that had me immediately adding to my calendar for its September 1 premiere. Watch as a photo shoot goes to hell because two of the cast members obsess over Gosselaar (Zack Morris), while Lopez and Diamond get into a push-up contest. In just two minutes I was sold, even if it’s probably an exaggeration of Diamond’s self-consuming mind.
Pixel horror has become an increasingly popular trend for indie horror games as of late, but one of the first to use the art style in a really unique way was Jasper Byrne’s survival horror game Lone Survivor. The game is like a love letter to the survival horror genre, with numerous homages to popular horror games, including Silent Hill. It’s gradually become available on nearly every platform out there, and as it’s made its way to new platforms it’s almost always brought new content with it — especially with the most recent Director’s Cut version that hit PC and Mac last October.
Its latest iteration won’t introduce any new content, but at least Wii U owners will have a chance to experience this fantastic horror game.
“We’re not adding any new content to Lone Survivor, as we added such a huge amount when we originally made the Director’s Cut edition for PlayStation last year,” Curve Studios marketing manager Rob Clarke told Destructoid. “But we’ll have all the content in from the start and we’re making full use of the GamePad.”
Kevin played through part of the Director’s Cut back in March. If you aren’t too familiar with it, feel free to use the video below as a preview.
I found out about these guys not moments ago and I absolutely had to share them with you as they are PERFECT for the site! Allow me to introduce to you Sigh, a Japanese metal band that incorporates elements of eerie circus music, avant garde rock, wild theatricality, and so, so much more. They sound like the band that welcomes you on your descent into Hell, fire licking at your limbs and skeleton arms fighting to grab pieces off of your body.
A very brief history: The Tokyo-based band formed in 1990 and have since released two demos, four EP’s, and nine full length albums. They’ve been signed to Deathlike Silence Productions, Voices of Wonder Records, Cacophonous Records, Century Media Records, The End Records, and Candlelight Records (whew!). As of now, they’re in the studio working on their 10th full length album, Graveward. Their bio also states that their, “…show is truly theatrical and spectacular with lots of fire and blood.” Count me in!
Finnish label Blood Music will be releasing a remastered version of their 2005 album Gallows Gallery in the coming months.
Below I’ve included a stream of their 2010 album Scenes From Hell for you to check out, which I highly recommend! I know that I’m about to on one spiraling journey of musical craziness listening to these guys!
On tap to kick off your Friday morning is the first trailer for the oddly titled Sanctuary: Quite a Conundrum. Do you wanna watch it? Can you get away with it? If you get caught, will you flip your desk over in disdain? That's a lot of things to think about. Take your time.
From the Press Release
SANCTUARY: QUITE A CONUNDRUM, the indie film that took the festival circuit by storm, garnering both critical and audience acclaim, comes home when Midnight Releasing, the leading purveyor in home entertainment horror, releases the thriller August 26th on DVD, VOD, and digital download.
With a fresh, hot young cast and a story that defies description (we’ll try, though), the winner of numerous festival honors will be available throughout North America via multiple platforms. DVD availability is set to include Walmart and most other retail and rental chains. On the digital side, the film will be available on all major and minor cable VOD channels as well as major internet platforms including iTunes, Amazon Instant, Vudu, Google Play, Xbox Video, Sony Entertainment Network, and others. SRP for the DVD is $14.98.
The directorial debut of Thomas L. Phillips, who also wrote, edited, and produced the film, SANCTUARY: QUITE A CONUNDRUM paints an unforgettable and truly bizarre picture of suburbia – with a brush dipped in blood! BFFs Mimi (Sasha Ramos) and Tabitha (Erin Nicole Cline) are holding a party at Mimi’s house while her father is away on business. Inviting her and Tabitha's boyfriends, Dutch (Joe Coffey) and Sean (Chris Greene), Mimi even allows her younger sister, Kylene (Emily Rogers), to invite her boyfriend, Harris (Anthony Rutowicz).
Selected for presentation at over 30 film festivals all over the world, SANCTUARY: QUITE A CONUNDRUM is well on its journey to becoming the next great cult classic. Awards include Winner Best Comedy at the 2012 Chicago Horror Film Festival, Winner Best Feature Film at the 2012 New York International Film Festival, Winner Best Horror/Thriller Feature Film at the 2012 Bare Bones Film Festival, and Winner Best Feature Film at the 2013 World Independent Film Expo.
"The movie is ready for the world to see, and I am ready for the world to see it," observed Phillips. "Let the reactions and word of mouth begin ‘cause I know for a fact that the word of mouth for a movie such as this will take it to a whole other level."
What starts as a typical pool party soon turns violent when neighbor Mark (John Lucas) shows up unannounced – completely naked and brandishing a gun. Forcing Mimi to admit to their failed tryst, Mark turns the gun on himself and falls dead into the pool. From that flash point starts a nightmarish odyssey for everyone involved. Soon secrets will be divulged, alliances will shift, and friendships will be tested. As the evening wears on, it becomes apparent that someone within their group might have tasted blood before...
Critics have chimed in with their approval of SANCTUARY as well. A Bucket of Corn declared, “It will forever leave a mark on your mind,” while waytooindie.com called the film “appalling, brash, and untamed.”
CS have given themselves the first look at the poster for Ivan Kavanaugh’s The Canal, in select theaters day=and-date with VOD on October 10 via The Orchard.
“The Canal tells the story of David Williams (Hellboy’s Rupert Evans) and his wife, Alice, who move into a beautiful period house by the canal with their small child, Billy. As David begins to suspect that his wife is cheating on him, he also starts to have nightmarish visions of an evil presence he believes inhabits his home. Eventually, brutal 20th-century murders are revealed and present-day horrors consume the protagonists.”
Antonia Campbell-Hughes, Steve Oram, Calum Heath and Hannah Koekstra co-star.
A slew of new action figures have been announced over the past few weeks, so we’re playing a bit of ‘catch up’ in this latest news post.
NECA went ape crazy announcing new 7″ figures, as well as an 8″ clothed doll, while 3A revealed an awesome Adventure Kartel Zomb MD doll.
Planet of the Apes – 8″ Clothed Figure – George Taylor (Charlton Heston)
Based on the beloved 1968 film, Planet of the Apes, and featuring the likeness of actor Charlton Heston! The poseable 8″ figure is dressed in fabric clothing similar to the toy lines that helped define the licensed action figure market in the 1970s. Other versions of George Taylor have been released in the past, but this is the first that features Heston’s likeness.
George wears his astronaut uniform and comes with a removable backpack that opens. Blister card packaging with removable protective clamshell.
Dawn of the Planet of the Apes – 7″ Scale Action Figures – Series 2
Series 2 includes the truly massive gorilla Luca, who comes with interchangeable heads, plus new versions of Caesar and Koba that feature all-new head sculpts and shotgun and machine gun accessories. The figures stand approximately 6″ tall and are entirely authentic to the movie.
Planet of the Apes – 7″ Scale Action Figures – Classic Series 2
Our second series of 7″ scale action figures from the classic Planet of the Apes films brings even more of your favorite characters! Series 2 includes General Ursus, Dr. Zira, and an all-new version of Dr. Zaius. These fully articulated figures stand approximately 7″ tall and are entirely faithful to their original on-screen looks.
Based on his appearance in Beneath the Planet of the Apes, General Ursus is the commander of the ferocious Gorilla Army, and comes with pistol and holster accessories. From the original 1968 film, brilliant psychologist and veterinarian Dr. Zira comes with notepad and pencil accessories. Also from the original film, the zealous Dr. Zaius is dressed in a long coat and comes with cane and scroll accessories.
Gremlins – 7″ Scale Action Figure – Mogwais Series 5 Assortment
Continuing the ever popular Mogwai series, we went deep into the vaults for this new assortment of cuddly creatures. These are concept Mogwais that were created by Rick Baker Studios for Gremlins 2: The New Batch. Over the past 20 years the original puppets have turned up at auction or in the hands of private collectors. We gathered all known references to create three of these special Mogwai figures.
This series includes Patches, Zoe, and Gary. Each Mogwai is articulated at the ears, neck, shoulders, forearms, wrists and thighs and also features our signature poseable rolling eyeball mechanism.
3A – Adventure Kartel ZOMB MD
Lastly, Figures.com reports: Ashley Wood’s latest 1:6th scale 3A figure offering is now available for order (bambalandstore.com). ADVENTURE KARTEL – ZOMB MD, shipping 4th quarter 2014, is available as a single figure ($140) and also in a 2-pack ($260) that includes an ALBINO NURSE. Prices include free international shipping.
Back in 2009, developer Tripwire Interactive dove into our favorite genre with Killing Floor, a cooperative horror game that pit a team of humans against hordes of terrifying monsters that were the result of failed genetic experiments conducted by Horzine Biotech. It had a Left 4 Dead meets Evil Dead vibe, a unique blend of B movie charm, gore and twisted humor.
Killing Floor was a hit, and its community remains strong to this day thanks in no small part to Tripwire’s wise decision to support the game with a steady stream of new content — much of it free — five years after its release.
In May, Killing Floor 2 was revealed, along with the promise that it would surpass its predecessor in every way possible. I had the opportunity to see the game in action at a live presentation held in San Francisco earlier this week, and while I didn’t get to spend any hands-on time with it, the demonstration successfully sold me on at least one thing.
Killing Floor 2 looks absolutely badass.
It took Tripwire, which also brought us the gritty World War II era shooter Red Orchestra, all of five minutes to pique my interest when they referred to their other major series as “realism” and Killing Floor 2 as “coolism”.
With this game, they’re focus is on three areas: Bullets, Blades, and Blood.
Killing Floor 2 does plenty of cool things, but it’s the time and attention that’s being invested into the smaller things, the little details, that really makes it shine. For example, each gun has four different reload animations, created using 200 frames, rather than the usual 30. They even brought in an expert at gun reloading — who knew that was a thing? — and captured the animations using motion capture. A tremendous amount of effort was put into making each gun look, feel and act realistically, and the end result really quite impressive.
ZED time has also been tweaked. For the uninitiated, this feature slows down time when activated, giving players additional time to set up the perfect headshot, ideal for popping ZED heads like the bud off a Dandelion. ZED time has a nifty feature that desaturates the world when activated, turning much of it black and white with the exception of certain colors, like red, which are made more vibrant.
Matrix fans should enjoy the fact that ZED time now turns every individual bullet into a projectile that moves in slow motion with a distortion wake behind it. Watching as a torrent of bullets whiz by in slow motion seeking soft flesh to annihilate is nothing short of spectacular.
Ranged combat isn’t the only system that’s being overhauled, as Tripwire is paying quite a bit of attention to the melee combat as well. The Katana was the only close quarters weapon they had available at the presentation, but it did a fine job at getting me adequately pumped to get in some ZED personal bubbles so I can proceed to go about ruining their day.
There will be certain skills that improve your character’s melee abilities (more on those later), including a Quick Draw Strike that strikes with the weapon as its unsheathed. If you prefer precision over blindly flailing about, there are directional attacks (horizontal, vertical, diagonal) so you can more easily remove a ZED’s arm from its torso, cut its head right off, or if you’re feeling particularly nasty, you can use a well-placed vertical swipe to bisect it from head to scrotum.
The melee system is surprisingly deep. There will be light and strong attacks, and even a block and parry system — they share the same button, so it’s all about timing — so you can open up a strategic can of ZED flavored whoopass, if that’s what you’re in the mood for.
As an unapologetic gorehound, my favorite system, hands down, is what the team affectionately refers to as MEAT (or Massive Evisceration and Trauma). According to the developer, gore is the most important visual feature in Killing Floor 2. I’m okay with that.
Now bodies can be sliced and diced into 19 pieces (for those keeping count, that’s 14 more pieces than in Killing Floor), they can be damaged and defiled post-mortem, and thanks to a combination of mocap and ragdoll you’ll never see a ZED die the same way twice.
All that sounds fantastic, but the thing that really stood out to me is a feature called Persistent Blood Rendering. This essentially means that all of the gore, viscera, and assorted red and squishy bits you just painted every wall, floor and ceiling with won’t disappear between waves. It stays there, like a glorious monument to your sins.
Proving this will never get old, one of my favorite parts of the demo came when a ZED’s head was blown off with a shotgun, after which it proceeded to walk around the room for a few hilarious seconds leaving a wake of blood behind it before it finally fell to the floor.
The ZEDs won’t be the only things you’ll be wreaking havoc upon, as the environments can also be destroyed. More than that, doing so can affect the gameplay. For example, bullets and explosives have been endowed with the ability to disable lights, so you’ll need to be careful lest you force you and your team to fight in the dark.
Thankfully, the new character progression will aid you in the event that you’re struggling to survive. Perk Passives will be returning, and they’ll be joined by a new system called Perk Skills. This unlocks a pair of skills every five levels — there are 25 levels in total — and you’ll only be able to choose one. This will help to ensure that every character on the team has a more diverse skillset that’s been tailored to fit each individual’s unique playstyle.
Some examples of these Perk Skills include Night Vision goggles, a “Callout” ability that lets everyone on the team know there’s a cloaked enemy strolling about, faster reloads, larger magazines, increased weapon damage, and even a shared ammo bag for each teammate to take from. Tripwire pointed out the fact that each skill has been designed to give you the option to help yourself or help your team.
In the first Killing Floor, each class came with a pair of specialties that had to be used in order to level the character up. For example, to level up a Support class character, you had to spend a lot of time with the shotgun and welding tool. To make this a bit less frustrating, Killing Floor 2 introduces something called Unified XP Earning so you only have to focus on one to gain XP for both.
Another very welcome improvement is that each class starts the game off with a weapon loadout fit for their abilities (Support class starts with a shotgun). This gives Tripwire room to make the initial wave of baddies — a “gimme” in the first game — more intense, since players start the game off with a more powerful weapon.
And when you’re ready to upgrade your arsenal, you can head on over to the new-and-improved weapon dealer that’s been replaced by a vending machine. It makes more sense and no one liked the weapon dealer anyway.
Not content to leave anything the way it once was, even the AI behavior has seen some substantial changes. Because we can all agree that giving enemies more health and/or greater numbers on harder difficulties is a bowl full of dull with a helping of lame sauce — now, every difficulty brings with it a unique set of abilities and behaviors for each ZED. As you move on to harder difficulties — four in total, with Hell On Earth being the most challenging — every ZED will get a new bag of tricks.
That’s my experience with the game. There’s a lot more to it though, and we can expect to hear all about it in the coming months. Tripwire has only showed off two of the game’s maps — Burning Paris and a remade Biotics Lab, which they explained will actually show us how some of the ZEDs are made — a handful of the weapons, and most of the ZEDs. We’ve only scratched the surface.
They did tease a new boss that isn’t the Patriarch, and when asked about the possibility of Killing Floor 2 coming to consoles — inspired by the presence of left and right bumper icons on the main menu — Tripwire didn’t confirm or deny it. I can’t say for sure, but I think there’s a good chance we’ll see it on consoles, it’s really just a matter of when. I imagine PC will be the focus, so a console release may follow sometime after its release. But again, they gave us nary a nod or knowing wink on the subject, so that’s all conjecture on my part.
I can’t say much about how the game plays or how the weapons feel, because I wasn’t able to play it for myself. But what I can say is it’s clear Tripwire cares about this game, they see it as a franchise, and they clearly have a lot of love for their fans. If you enjoyed the community created content the original game saw so much of, they’re making it even easier to create unique levels, stories, and even monsters this time around. Unsurprisingly, it was also confirmed that they plan to lend Killing Floor 2 the same longtime support its predecessor enjoyed.
If you enjoyed the first game, you’re going to love this. Killing Floor 2 takes everything that made the original so special and addictive, and amplifies it. Tripwire aims to blow us all away, and in that endeavor, I think they may succeed.
Full Disclosure: the studio paid for all travel expenses.
At a Killing Floor 2 preview event held earlier this week, Tripwire Interactive announced their plans to release a live-action short film based on their hit horror series titled Killing Floor: Uncovered. The film is being crafted by Type AB, the studio that brought us the 2014 horror short Delivery: The Beast Within. I had the chance to see an early cut of the film’s trailer, which seems to take some inspiration from Resident Evil and Doom.
Similar to the teaser for Resident Evil: Apocalypse, the trailer starts off as a faux commercial for Horzine Biotech, the corporation in Killing Floor that’s responsible for the monsters you spend so much time mowing down in the game. When the video feed gets the disrupted, it transitions to some first person footage of a man with a gun as tries to shoot his way through a room filled with ZEDs.
I was only given a brief look at Killing Floor: Uncovered, but it was enough to get my attention. It certainly looks interesting, and after enduring some spectacularly awful Dead Space animated films I’m glad they’re taking the live-action approach.
The film doesn’t have a release date yet, but I imagine they’ll want to get it out around the same time that Killing Floor 2 releases. Until then, enjoy these stills from the trailer!
Musician/director Rob Zombie will be hosting a live Q&A with fans today at 1pm EST to discuss his upcoming movie 31, which is being funded through a crowdfunding campaign at www.RZ-31.com.
I’m interested in taking things to the extreme, because that’s just the way I see things. Get on board! Get involved! Be part of this horrifying business! The world of horror needs you!
31 has the following synopsis:
It is the story of five random people kidnapped on the five days leading up to Halloween and held hostage in a place called Murder World. While trapped inside this man-made Hell they must fight to survive playing the most violent game known to man… a game called 31.
Thus far adaptations of Anne Rice's The Vampire Chronicles have been a mixed bag, but it looks like her fans have a lot to look forward to now that Universal Pictures has acquired movie rights to her entire The Vampire Chronicles series for Brian Grazer and Imagine Entertainment.
Per Variety, Alex Kurtzman and Roberto Orci are on board to produce. Imagine president Erica Huggins will oversee films based on the series for Imagine Entertainment, and Bobby Cohen will exec produce.
Even better, the deal includes the adapted screenplay for Tale of the Body Thief written by Rice’s son, author Christopher Rice. Both Anne and Christopher tweeted the news today, and we couldn't be more excited!
Rice's Chronicles as a whole include Interview with the Vampire (1976), The Vampire Lestat (1985), The Queen of the Damned (1988), the aforementioned The Tale of the Body Thief (1992), Memnoch the Devil (1995), The Vampire Armand (1998), Merrick (2000), Blood and Gold (2001), Blackwood Farm (2002), Blood Canticle (2003), and the upcoming Prince Lestat (October 2014).
The series is centered on the fictional character Lestat de Lioncourt, a French aristocrat living in poverty who became a vampire in the late 18th century. Both Interview and Queen of the Damned were previously turned into films, and while the former was quite good - and successful - the less said about the latter, the better.
Look for lots more soon!
"Anne Rice's 'Vampire Chronicles'' Takes Flight at Universal." !!!!! And look who's writing the... http://t.co/GMvozjHn5o
— Anne Rice (@AnneRiceAuthor) August 7, 2014
So basically Universal Pictures has bought the screenplay I wrote of my mother's novel THE TALE OF THE BODY THIEF and I'm happy about it
— Christopher Rice (@chrisricewriter) August 7, 2014
It sounds as if The Green Inferno literally just entered hell, and that sucks for fans of Eli Roth.
Deadline is reporting that Green Inferno, the Roth-directed film about student activists who travel from Gotham to save the Amazon rainforest only to be pursued by a cannibal tribe, has been taken off Open Road’s release calendar. The film was scheduled for wide release on September 5. We’ve been supporting the film heavily here on the site after we posted this positive review last September.
They write that this happened because financier Worldview Entertainment is balking at ex-CEO Christopher Woodrow’s commitment to provide the P&A.
They have also confirmed from Open Road that the release date is scratched, though the distributor won’t comment further, including whether there will be a later release date or if this goes straight to video. Worldview has been going through a restructure since the abrupt and largely unexplained exit of CEO Woodrow, which Deadline revealed last June.
Add the writer, it looks like the scrapping of Green Inferno from Open Road’s fall schedule has little to do with the quality of the film Roth directed, co-wrote and produced.
Worldview doesn’t intend to leave Roth high and dry, they add, and behind the scenes talks are going on to try and figure this out.
Green Inferno was acquired by Open Road after it premiered in the Midnight Madness program at 2013 Toronto City to raucous response.
It used to be that a clip from an upcoming "True Blood" episode was cause for celebration. Now that the show is nearing its end? Not so much. Even so, enjoy this sneak peek of Episode 7.08, "Almost Home," and remember the glory days.
Episode 7.08 - “Almost Home” (air date 8/10/14)
With his prey in sight, Eric (Alexander Skarsgard) reconsiders his end-game strategies against Sarah (Anna Camp). Sookie (Anna Paquin) puts her life at risk in hopes of saving Bill (Stephen Moyer).
Lettie Mae (Adina Porter) and Lafayette (Nelsan Ellis) urge Reverend Daniels (Gregg Daniel) to join them in their V-fueled search for Tara (Rutina Wesley). Violet (Karolina Wydra) eyes payback against those who betrayed her, while an old love is reborn for others.
Written by Kate Barnow; directed by Jesse Warn.
2012 Marked the release of Nicholas McCarthy's film The Pact, and it fared pretty well with horror fans. So well, in fact, that a sequel was ordered entitled The Pact 2, and right now we have your first look at the trailer. Dig it!
Directed by Dallas Richard Hallam and Patrick Horvath, the film stars Camilla Luddington ("True Blood"), Patrick Fischler (Mulholland Drive), Scott Michael Foster ("Californication"), Haley Hudson (The Pact), Mark Steger (The Pact), and Caity Lotz (The Pact).
IFC Midnight has announced a VOD roll-out on September 5th, followed by a limited theatrical outing on October 10th.
A truly terrifying new film set just weeks after Annie Barlow’s deadly confrontation with the Judas Killer. In this elevated sequel, we meet June, a woman whose carefully constructed life is beginning to unravel due to lucid nightmares so awful they disturb her waking life.
More horrific shenanigans are afoot in the Great White North as Screen Daily is reporting that production is set to commence in Toronto on August 13 on the Men of Characters thriller Hunter's Moon.
Matt Campagna (Six Reasons Why) directs the story of an eccentric billionaire who spirals out of control at the extravagant launch party for his new werewolf mobile game, sparking a sequence of events that lead to murder.
Holly Deveaux (pictured), Steven Morana, Katie Boland, Art Hindle, and Ari Millen star. Steven Morana, who founded Men of Characters with Nic Izzi, is the executive producer.
Hunter’s Moon will be the first production in Canada to shoot on Sony’s 4K full-frame A7S camera.
We’ve been reporting since 2009 that Anne Rice’s The Vampire Chronicles were held at Universal Pictures – and at one point they were targeting Robert Downey Jr. as the new Lestat.
It was acquired by Universal Pictures for Brian Grazer and Imagine Entertainment, a new article at Variety states, with Alex Kurtzman and Roberto Orci on board to produce. It sounds as if they’re attempting a “Universal Monsters”/Avengers-style reboot here, as well. People have been venomously against Kurtzman and Orci, who are behind some of the worst summer blockbusters in years, from The Amazing Spider-Man to Transformers and Star Trek. Orci is also directing The Mummy for Universal.
The deal includes the adapted screenplay for “Tale of the Body Thief” written by Rice’s son, author Christopher Rice. Other novels in the series include “Interview with the Vampire” and the upcoming “Prince Lestat.”
An earlier version of the story, “Interview with the Vampire: The Vampire Chronicles,” starred Brad Pitt and Tom Cruise in 1994. Rice’s “Queen of the Damned,” also part of “The Vampire Chronicles,” starred Aaliyah and Stuart Townsend in 2002.
From legendary producer Roger Corman, the director of Dinoshark, and the screenwriter of Sharktopus comes Attack of the 50 Foot Cheerleader, and the EPIX original movie is available NOW on various VOD platforms.
Kevin O’Neill directs. Former Georgia Teen USA 2007 Jena Sims stars as Cassie Stratford, an aspiring college cheerleader who consumes an experimental drug that grants her beauty and enough athletic ability to make the cheer squad. It also has a very unfortunate side effect that you should be able to ascertain from the film’s title.
Sean Young (Blade Runner) appears as Cassie’s mom, and Ted Raimi (“Xena: Warrior Princess”) plays a professor. Mary Woronov (Death Race 2000), Ryan Merriman (“Pretty Little Liars”), and Treat Williams (Deep Rising) also appear in this cheerily campy Corman creation.
Cheerleader Cassie Stratford (Sims) downs an experimental drug that’s supposed to enhance her looks and athletic abilities. But instead, it makes her grow into a 50-foot giant!
A downtrodden girl steps towards the brink. I’d swear she could double as an elven princess. She repeats, “It’s not my fault,” as she stares into the sinkhole containing a decimated house now lying in ruins below the surface.
This was the subject of the latest teaser trailer released by BioWare for a mysterious new title.
The new trailer breaks with the horror and nightmare theme of the previous videos that were released over the past month. Both were hinting that the game would be a horror title.
But this new trailer, bathed in sunlight, may have proven otherwise.
While the new bit of eye candy could still be the subject of a nightmare, Game Informer cited the line in the trailer, “Can you control your power?” and infers the trailer’s subject is “a young person apparently struggling with some kind of superpower.” This may mean that Xbox users will get a chance to play something that is similar to the Sony exclusive Infamous series.
BioWare’s third teaser comes less than a week ahead the Gamescom conference in Germany. Experts agree that these videos are to build interest ahead of a full reveal at the conference.
When the game’s first teaser was released, a tentative title for the game leaked, Shadow Realms, but the title has not been mentioned in any of the released material. That being said, the website YOU’VE-BEEN-CHOSEN.com has appeared in each one. But chosen for what? No one is quite sure yet.
Writer Jeff Buhler tipped us off exclusively this morning to the news that he’s come aboard director Juan Carlos Fresnadillo’s Pet Sematary reboot for Paramount as the project’s screenwriter, and we chatted with him regarding the property. Dive in!
Buhler, who is known to genre audiences for scripting 2008’s Clive Barker-inspired Midnight Meat Train and writing and directing that year’s feature Insanitarium (and who is also penning the remake of the 1990 film Jacob’s Ladder for LD Entertainment and Ghost House Pictures’ re-launch of The Grudge franchise), said of Pet Sematary, "I’ve been working with Juan Carlos on his rebooted, re-imagined version."
He added, "Paramount had a script from Matt Greenburg and then brought Juan Carlos on, and they were looking to do some work on the script, and then I came in. Juan Carlos and I collaborated on a new outline for the film, Paramount loved our pitch, and I’ve been writing the first draft of the script. It’s very exciting."
Commenting on the original 1989 horror classic, which was directed by Mary Lambert and based on the novel of the same name by horror legend Stephen King, "The original has a very special place in my heart," said Buhler. “The film fits perfectly in the time period [in which it was produced], and the source material is one of the Stephen King books that I read as a teenager that made me flip out, and I’ve read it more than once since then. It’s a fantastic book and a fantastic story.”
With the narrative revolving around a family that moves into a new home next to a cemetery with powers that allow the creatures buried in it to come back from the dead, Buhler stated of his approach to the remake, “Now that I’m a father and I have a six-year old and a two-year old, all of the horror within that story that comes from losing a child is suddenly very real and tangible and utterly tragic [to me]. I think the one element that we are trying to bring to this version of Pet Sematary is a sense of truth and honesty in the horror and really take it back to the original material. I think that in the 80’s movie it’s a little campy in places, and we are trying to get away from all of that and really get back to the core of the story, which is that of the family dealing with grief from the loss of their child and the horror of breaking the laws of nature as a result of that. Juan Carlos in particular is very focused on the emotional elements and how they could be represented in a visual context that is compelling.”
“We are being very respectful to the book,” he continued, “and we are not tying ourselves to anything in the first two films at all. We are [also] bringing in some fresh elements that speak to the spirit of the story that aren’t in either one.”
“If you look at the core of it, of what’s going on with the family, it’s an absolutely disturbing story,” Buhler offered. “I think the heart of the story has to do with Louis and his relationship with his kids and grappling with that dilemma when kids ask you what happens when you die and what you believe in. It deals with these big questions in such a personal way, and that is classic Stephen King. They are huge ideas, but they are told through a very identifiable, close-knit family unit, and that’s so powerful so we are just immersing ourselves in that - the loss, the grief, and the horrific results of people making really, really bad decisions.”
As for the tone of the script as it pertains to the eventual film’s intended rating, “I try not to get too hung up on that while writing, especially because this isn’t like a Texas Chainsaw where there’s going to be a lot of ripped open abdomens and people chewing on intestines or anything like that,” he said. “It’s already going to exist somewhere on that line between R and PG-13. If the studio feels like they need to market it as PG-13, then it will be the most hardcore PG-13 movie you could get away with. There are a couple of deaths, but with this one the horror is a little more atmospheric. The big concern of course is that you are killing children, which studios are always loathe to do, but it’s a King story and that’s at the center of it so Paramount knows what they are getting into. There’s no question that kids are gonna die.”
“We’ll be done with the first draft by the end of the summer,” Buhler said of the current status of Pet Sematary, which is being produced for Paramount by Lorenzo DiBonaventura and Mark Varhadian.
“Juan Carlos and I have been working very closely from the beginning so I think the process will be very quick. It’s not going to be one of those situations where there’s a script that the studio likes but then they bring on a director who has a bunch of new ideas and then it goes back into the scripting process for another six months. Because we are doing everything with the director from the beginning, hopefully we won’t be far from where we need to be [with the first draft] when we are done.”