If that season pass announcement had you at all worried about the length of The Evil Within’s campaign, don’t fret, because it’s going to be meaty. Alistair Hatch, Bethesda’s European PR manager, recently tweeted the extremely welcome news that the game’s campaign will take somewhere between 15-20 hours to complete, confirming you won’t have to indulge in any DLC to be satisfied with Mikami’s latest survival horror offering.
Saw some people asking about it – we expect The Evil Within campaign to last 15-20 hours depending on play style and difficulty mode.
— Alistair Hatch (@el_hatcherino) August 13, 2014
The Evil Within is slated to arrive on PC, PS3, PS4, Xbox 360 and Xbox One on October 14.
Evolve isn’t even out yet and it’s already starting a trend of 4v1 competitive multiplayer modes, which are now being seen in games like Shadow Realms and now it looks like Dying Light will be getting something similar. A new multiplayer mode was revealed at Gamescom today that sounds a bit like the Agent Hunt mode in Resident Evil 6. In it, a team of four survivors are pit against a nearly unkillable player-controlled Hunter — those guys with the frakked up jaws that look like the anti-vampire vampires in Blade II.
I compare this to the Agent Hunt mode because this stranger can join your regular co-op game at any time. This means you may want to stick together when playing Dying Light online, lest you get picked off one by one by a player-controlled baddie. I’m guessing it will optional, something you can opt out of if you’d rather just play with some friends, but this definitely adds an element of suspense to the game if you choose to open your world up to intrusion.
Below is the new Gamescom trailer, in case you missed it.
Dying Light releases in February 2015 for PC, PS3, PS4, Xbox 360 and Xbox One.
If you aren’t yet interested in the freaky platformer Murasaki Baby, I’m about to give you a reason to check it out. Famed Silent Hill composer Akira Yamaoka is creating a track that will appear exclusively in the upcoming game, which follows a child who traverses a surrealistic world brimming with all sorts of horrors in search of its mother. It looks creepy, but it’s a good thing we live for creepy here on Bloody Disgusting, eh?
Murasaki Baby is scheduled to arrive on the PS Vita in September.
It’s clear that Hideo Kojima is an intelligent guy, but even smart guys are capable of making mistakes. Kojima’s mistake was underestimating the voracity with which the Internet picks apart every bit of information it’s given, looking for its tasty bits — or, anything that has a chance of making the front page of Reddit. This is exactly what happened with his clever P.T. demo, which turned out to be a creative reveal for Silent Hills.
During a Metal Gear Solid V press conference held earlier today, Kojima revealed he thought the teaser would go unseen for about a week. This is the reason why he made the final puzzle — which has you wait in a dark hallway for something to happen — so difficult. He even had the quality of the demo lowered so it would look more like an independent production.
Despite its early unveiling, Kojima still considers the reveal a success.
You were also probably wondering why the game is called Silent Hills. Kojima touched on that too, saying it stands for how terrifying the game will be. “Originally we were thinking a game that would make you pee your pants,” Kojima said on Konami’s Twitch channel. “We are aiming for a game that will make you s**t your pants.” Bring it.
As for 7780s, the faux studio behind the P.T. demo? Apparently, the name came from Japan’s Shizuoka prefecture, which is 7,780 square kilometers. One translation for Shizuoka is Silent Hill.
I suddenly have an urge to visit Shizuoka.
If you haven’t played the P.T. demo, you can check it out now on the PlayStation store. It’s incredibly twisted and manages to be cram more scares and atmosphere into roughly 60 minutes than many horror games have in 10-15 hours. If you’d rather get the prize without doing any work, you can watch the Silent Hills teaser below.
They learned who is behind the screenplay, Black List scribe Seth M. Sherwood, who will be penning the teenage years of Leatherface.
The new incarnation will take place before Tobe Hooper’s 1974 cult classic, making it a massive franchise prequel.
Millennium Films is behind the prequel, with Lionsgate in talks to distribute.
Production could start as soon as this winter, says the site, with a director expected to sign on in the coming weeks.
Tomorrow Mondo is dropping a brand new poster for Evil Dead II: Dead By Dawn by Randy Ortiz and a couple of Army of Darkness one-sheets from Richey Beckett and Tom Whalen!
All posters have varients and are different vary in availablility. Full details can be found here.
Follow their Twitter for the on sale announcement. These posters will be available online at a random time on Thursday, August 14th.
The announcement yesterday of Silent Hills sent survival horror fans into complete overload. Hideo Kojima, Guillermo Del Toro, and Norman friggin’ Reedus – you’re welcome, Adam – all on one project? It honestly feels like it’s pretty much too good to be true. While I’m hesitant to get my hopes up, I think I’m safe to give this game the full benefit of the doubt.
But when it comes to a game in the Silent Hill franchise, something that is incredibly important is the music. And while people have been drooling over the names attached, I feel that an official composer announcement might amplify the hype level exponentially or, alternatively, cause a great deal of disappointment.
While there is a notable composer in the credits of the teaser trailer, Ludvig Forssell, the lack of an official composer leads me to share several that I feel would be fantastic fits for this latest entry into the series. So, without further ado, below are six composers that I feel would be amazing for Silent Hills!
Here’s something pretty cool that’s on the brink of going viral – 10 years after being taken.
I haven’t been able to find the source of the photo, but what you’ll see below is the actual photo taken by Ed (Nick Frost) during Edgar Wright’s 2004 Shaun of the Dead when Shaun (Simon Pegg) is attacked by a “drunk” zombie.
We’ve also provided the clip from the movie for context.
Gravitas Ventures will be releasing Devoured on VOD on September 2, 2014, Bloody has learned.
Directed by Greg Olliver and written by Marc Landau, the film stars Marta Milans, Kara Jackson, Bruno Gunn and Tyler Hollinger.
“Immigrant mother (Marta Milans; Killer Women, Mala Hierba) works as a cleaning woman at an old New York City restaurant in order to make enough money to pay for her sick son’s operation. With no friends or family, she lives a lonely, desperate existence, saving every penny and sending it home for her son. As his condition worsens malevolent forces living within the walls of the restaurant begin to torment her. She struggles to escape, and return to her son before the evil within the dark walls drives her completely mad.“
We have another trailer for Alien: Isolation, and this time it’s all CGI. I think SEGA has earned itself a non-gameplay trailer after all the footage they’ve shown us already. In this video, Amanda Ripley goes on a hunt for a special part. This task is made a wee bit more difficult than it’d normally be, since she’s also being hunted by a rather tenacious xenomorph.
Alien: Isolation releases on PC, PS3, PS4, Xbox 360 and Xbox One on October 7.
With regard to Spirit World Films' Creature Feature, Dread Central will be bringing you exclusive on-the-set coverage from Atlanta. This is SWF’s fifth feature in less than three years, their last two films, Realm of Souls and Buried Cain, having both been picked up for global distribution.
Spirit World is the brainchild of three talented indie trendsetters: Chase Smith, Lance Paul and Edward Boss. These Southerners are turning the game upside down on what the true meaning of indie global films are.
With films budgeted at less than 20k, their combined multi “hat-wearing” skills are proving that you don’t need a giant budget nor a Hollywood soundstage to create cult classics.
Over the next four weeks Spirit World will be giving us a glimpse of what goes into making movies on the fly, including exclusive first looks at the monsters soon to be taking over your theaters. Creature Feature is comprised of four short vignettes and one overall story that connects them all, similar to classics such as Creepshow and Trick 'r Treat.
Do clowns scare you? Have you ever looked at a scarecrow and wondered, "What if?" Are zombies or naked witches your thing? Or what about a good ole classic such as a werewolf? Have you ever heard of Gentleman “Springed Heel” Jack? If not, you will come October 2015!
The Creation of the Creature Feature
Coming out of their last drama, Buried Cain, the boys were wanting to get back to their roots and film another horror film. When they approach a new story they always pull from what scares them or what moves them to theaters for their favorite genre, Horror. Creature Feature is the love child of Lance and Chase after wetting themselves in The Conjuring last October and the three of them watching Trick 'r Treat only about 100 times. They wanted to create something that paid respect to not only the vignette way of telling a creepy story but also to the monster movies of there drive-in past. They also wanted to leave their own mark on the monsters living in our imaginations. That’s why when you see the zombie or the werewolf he won’t be your usual walking dead or howl at the moon regular.
“Having such a great reverence and nostalgia for old monster movies and slasher films that I grew up on, I wanted to create something that would not only bring back those great memories for myself but also conjure up those same feelings inside the viewer of how it felt to watch those movies for the first time -without your parents knowing of course -while also taking it in a new direction for the younger generation...” Chase Smith (Writer, Director, Creator)
Once they had their idea planned they then went about the approach of figuring out how to make their creation stand alone and set a milestone. One thing about indie film making is that no matter the size of your crew you will always end up wearing many hats. Luckily for Spirit World, Partner Lance Paul had worked as a comic book/storyboard artist when he first came out to Hollywood. Adding this to the feature in their eyes just seemed like it should have always been there. I mean even the best horror movies have their roots in the Penny Dreadfuls of the early 1920’s and Marvel/DC’s Creep and Monster comics of the 50’s. Using the comic approach during editing and through scenes also added something to the feel of their budget (which all indie film makers want) but also allowed them to create amazing effects and save money.
“Everyone has seen a monster change.... But have they seen him start as live action human then change over the page of a comic and then freeze-frame back as the live action monster...” Lance Paul (Monster concept designer, Actor, Creator)
It also allowed them to add to the Creature Feature brand. By combining the same art panels and comic book covers from the movie, this allowed them to create a tag along graphic novel coming out later next year also. Which is something else your usual indie horror movie doesn’t consider.
Adding the killer clown to their vignettes was a given from day one. Growing up in the 80’s and early 90’s as child horror fans meant being introduced to such horror (and maybe a bit cheesy) classics like puppeteer turned director Stephen Chiodo’s Killer Clowns from Outer Space or Stephen Kings’ Penny Wise in IT. Both Chase and Lance wanted to take that same effect those clowns had on them as children but bring a more realistic and terrifying approach to modern filmgoers.
No one knows this more than the poor babysitter in the start of Creature Feature just trying to make a few dollars and hook up with her boyfriend one fateful Halloween night. Unfortunately for her, she takes the wrong job watching some kids with clown issues. Through out the night she is dealing with two little girls, horror movie fans themselves, crying about creepy clown nightmares. Of course the babysitter chalks it down to their father’s weird obsession with clown statues, but is that all it is?
Early in the process of development Chase and Lance got together to take a little from all of their favorite clowns and then add their own take on it. While researching clown makeup for the initial concept designs, Lance used a lot of the early clown designs from the 50’s. Especially an old black and white cereal commercial that featured a creepy clown promoting sugary cereal, just what should be selling it. Using the concepts and then meeting with their talented SFX makeup artist/Fabricator Alex-Michael Petty ("The Walking Dead") they were really able to bring their demented clown to life. Through this short vignette you will be able to see two forms of the clown, one as the sad “lifelike” clown statue and as he turns into full Creature Clown.
Playing the role took some casting effort on their part. Finding an actor willing to go through two different makeup visual effect processes plus find one with the talent to really pull off the role was daunting for them.
“Some of the best acting you will see, are the actors that convey through facial emotions not words...” Lance Paul
Luckily Atlanta is full of a wealth of talent and they were able to find a convincing actor in the form of Michael Steigler. Once Creature Feature is released I’m sure Michael’s clown will be added to some of the creepiest Clowns to scare on the silver screen. Enjoy these first glimpses of the talent coming out of Atlanta with Spirit World Films. Stay tuned for next week as we get a glimpse into the Zombie and more in-depth expo on behind the camera true indie horror style!
Chase Smith directs. Libby Blanton, Tenille Houston, Stacia Hitt, Lance Paul, Stephanie Davis, and Jason Vail star.
Creature Feature is comprised of five interwoven tales of terror that occur one foggy Halloween night in Georgia. A babysitter learns a new appreciation for fine art and a hard lesson about the consequences of being irresponsible... and naughty! A group of college kids stumble on the mother of all scarecrows. Two teenagers are forced to steal from the wrong cantankerous old hermit who has been known to occasionally howl at the moon. A murdered father comes back for vengeance against his gold-digging wife and traitorous children. All of this Halloween fun is made possible by a London gentleman known only as... "Jack."
There is a way to guarantee the success of anything that waves the horror flag... One simple word... “banned.” In 1992 this seal of disapproval led me, and countless other horror junkies, running to the video store to snag a copy of Night Trap, which is still fully available in Canada.
The former minds behind Night Trap are hoping to send us back into its world of depravity, as far as 1992 standards go, by initiating a Kickstarter campaign to re-master Night Trap. So far the project has garnered $7,339 of its $330,000 goal.
IGN reported that the high-definition elements of the game have already been transferred. The game was shot on 35mm film so it must simply be transitioned to a modern format, rather than be subject to extensive upscaling.
Night Trap is an interactive movie that follows a group of teens set for a weekend of fun in an isolated house. The player must protect them by watching over said house, through a series of security cameras, to save the teens from the game’s countless, “blood sucking creatures.” How do you do that? By utilizing the many traps at your disposal.
Should Night Trap reach its financial goal, it would be released on PC, Mac, Xbox and PlayStation. No word was given as to which Xbox and PlayStation consoles, however.
You can donate to Night Trap’s Kickstarter campaign here.
We caught up last week with writer Jeff Buhler, who provided us with updates on his scripted remakes of The Grudge, Jacob’s Ladder, and director Juan Carlos Fresnadillo’s Pet Sematary reboot for Paramount.
Buhler, who is known to genre audiences for scripting 2008’s Clive Barker-inspired Midnight Meat Train and writing and directing that year’s feature Insanitarium, said of the script he penned of the remake of the 1990 film Jacob’s Ladder for LD Entertainment with director James Foley attached to helm, “The script has been finished for some time.”
“Foley’s enthusiasm is very high, and he’s coming to this project with a lot of ideas,” he expounded.
“From what I understand, when he was up for this job, he basically told [executive producer] Mickey Lidell that if they hired a different director, he would murder them. That’s the level of enthusiasm we are talking about.”
As for casting, “They are going after A-list names at present, and I think that there will be casting news imminently. They are pushing really hard to make it a really solid project.”
Regarding Ghost House Pictures’ re-launch of The Grudge series, the new film will be produced by Sam Raimi along with Rob Tapert and Taka Ichise. Roy Lee, Doug Davison, Joe Drake, and Nathan Kahane executive produce.
Of the status of both films, Buhler stated, “Both projects are looking very promising for a 2015 start. These things change on a dime, but there's a lot of momentum with both titles."
Buhler then stated with a chuckle, “I’m ‘remake guy’.”
“It’s funny because I never really thought of this as either a career strategy or as an artistic strategy, but what’s emerging having worked on The Grudge, Jacob’s Ladder, and now just starting Pet Sematary is that my approach is to respect the original but to find something original and fresh within that world; allow the project to evolve a little bit; and update the characters to a place where it fits into a new world where we understand it, identify with it, and it’s effective,” he said.
“It’s not like you are erasing the originals from the pantheon of horror films [by making a remake],” continued Buhler. “I understand that [as fans] we all feel a sense of ownership of the movies that we love so when someone comes in and starts tinkering with that stuff, it feels like you are being violated, but I ask the fans of the genre to sit back and relax until the movies come out, and check them out, to see if there’s something new in there that inspires you and that brings a new experience to watching that story. I honestly feel that with all three of these projects we’ll bring something to fans that they weren’t expecting and that they’ll find exciting and that they won’t feel that the original films have been exploited in any way.”
“Look, I feel the same way, and when I get a phone call that’s, ‘Hey, we are doing this remake,’ my initial reaction is, ‘Oh shit, really?’ But if there’s a way to tell that story through some modern context in today’s world and I can find that thing that clicks in that way, then I know in my heart it’s going to be fine.”
For more on the Pet Sematary remake, see our previous interview with Buhler here.
There’s something so off-putting about the suburbs. The freshly mown grass, the flower beds, and oh yeah, zombies! The setting for some of David Lynch’s finest work is no longer hiding a dark secret; it has full-on Plants vs. Zombies warfare on display for all to see...
And it's in the form of the new Suburbination DLC. Best of all, it’s free.
The game's developers released a new trailer highlighting the features of the new chloroform vs. undead battle. Creative director Justin Wiebe explains the DLC’s map, entitled Crash Course, is “a dessert style suburbia on one side of the map and a golf course on the other side.” With a zombie horde crash landing right in the middle.
The Suburbination game mode will break down into teams battling for control of three areas of the map to attain a state of “suburbination.” Once the state is achieved, players will start earning a sizable amount of coins. Suburbination will also feature the fan-created Plasma Pea Shooter, a cosmic blue version of the game’s Pea Shooter character.
With each version of the game there must also be a new boss. Gamers who find themselves inside Suburbination will come face to morbid face with the master vampire, Baron Von Bats, a tricky Victorian vampire who utilizes dodge and warping techniques to vanquish any who oppose him. The DLC also features the Bling Pack, which offers shiny customization options to add to your horticultural heroes. Finally, the time of diamond mustaches has arrived.
No word has been given on a release date for the DLC, but Plants vs. Zombies: Garden Warfare is available now for PC, Xbox One, and Xbox 360 and is arriving on both PlayStation consoles August 19th.
Heading our way September 2nd is Maplecroft, the first book in the new "The Borden Dispatches" series from award-winning author Cherie Priest. It offers an inventive and daring take on the story of Lizzie Borden.
Maplecroft casts the infamous axe swinger not as a murderer, but as a hero struggling to save the world from an evil that lives in the ocean depths off the shores of Massachusetts. Think Lizzie Borden with elements from H.P. Lovecraft... how can you go wrong?
Priest made a name for herself in 2009 with Boneshaker, an ingenious mix of alternate history and zombie fiction that heralded the rebirth of steampunk. Hammer acquired the rights back in November 2011, but there hasn't been an update since the initial announcement. We'll keep our eyes open for more on that as well as future "Dispatches."
"Lizzie Borden took an axe and gave her mother forty whacks; and when she saw what she had done, she gave her father forty-one..."
The people of Fall River, Massachusetts, fear me. Perhaps rightfully so. I remain a suspect in the brutal deaths of my father and his second wife despite the verdict of innocence at my trial. With our inheritance, my sister, Emma, and I have taken up residence in Maplecroft, a mansion near the sea and far from gossip and scrutiny. But it is not far enough from the affliction that possessed my parents. Their characters, their very souls, were consumed from within by something that left malevolent entities in their place. It originates from the ocean’s depths, plaguing the populace with tides of nightmares and madness.
This evil cannot hide from me. No matter what guise it assumes, I will be waiting for it. With an axe.
THR reports that Grammy Hall of Famer Patti LaBelle has booked a four-episode stint on the anthology series “American Horror Story” from “Glee” co-creators Ryan Murphy and Brad Falchuk.
Season four of the series, subtitled “Freak Show,” will focus on the last American freak show and be set in Jupiter, Fla., in the 1950s, with Jessica Lange in the lead role.
The Emmy winner will portray a German expat managing one of the last remaining freak shows in the country.
Returning stars set for “Freak Show” include Lange, Kathy Bates, Angela Bassett, Frances Conroy, Sarah Paulson, Gabourey Sidibe and Evan Peters, among others, as well as “AHS” newcomers Michael Chiklis, The Hunger Games‘ Wes Bentley, “Fargo’s” John Carroll Lynch and The Normal Heart‘s Finn Wittrock. Chiklis is playing Bassett’s husband and Bates’ ex-husband.
LaBelle will play a local townie who begins to unravel the deadly secrets of Twisty the clown killer, the mother of Sidibe’s character.
Photo Source: Bmoredivasent.com
Avant-garde doom band Obake have surprised and delighted metal fans by announcing their return, which will be ushered in by a new album this October by the name of Mutations (to be released by Rare Noise Records). Featuring Lorenzo Esposito Fornasari (vocals, piano, electronics), Eraldo Bernocchi (guitar, electronics), Balazs Pandi (drums) and Colin Edwin of Porcupine Tree (bass), the group will also be touring Europe this fall, although no official dates have been confirmed.
The band has also released a stream of a new track entitled “Seven Rotten Globes”, which you can listen to below. It’s an ominous slab of doom that is absolutely crushing while still being dynamically fascinating.
Four-time Oscar nominee Ed Harris has landed a pivotal role in HBO’s “Westworld,” the cabler’s adaptation of the sci-fi hit, THR has learned, while Variety reports The Box‘s James Marsden is set to play Teddy Flood, a mysterious new arrival to a small frontier town. Teddy quickly proves both his charm — and his talent with a revolver — while his pursuit of a local beauty launches him on a dark odyssey. Harris (The Hours, Pollock, The Truman Show, Apollo 13) will star as ‘The Man in Black’ (see below), described as the distillation of pure villainy into one man.
Eddie Rouse has also been cast for the role of Kissy, a laconic American-Indian who deals cards and contraband from the town saloon.
Inspired by Michael Crichton’s 1973 feature film, the drama is billed as a dark odyssey about the dawn of artificial consciousness and the future of sin.
They join a cast that includes Anthony Hopkins, Evan Rachel Wood, Jeffrey Wright, Rodrigo Santoro, Shannon Woodward, Kyle Bornheimer and more.
Tuesday morning the Toronto International Film Festival added 7 Galas and 17 Special Presentations to its highly anticipated 2014 lineup. Audiences can expect a robust slate of international titles and diverse genres representing works from around the globe – but one stands out more than the others.
Henry Hobson’s zombie film, Maggie, which stars Arnold Schwarzenegger (The Terminator), Abigail Breslin (Zombieland, Signs and Final Girl) and Joely Richardson, will have its World Premiere next month!
“A Midwestern farmer stays by the side of his beloved teenage daughter even as she slowly turns into a cannibalistic zombie, in this daring, genre-bending debut feature.”
The 39th Toronto International Film Festival runs from September 4 to 14, 2014.
John Romero, co-founder of famed developer id Software, designer on games like Doom and Wolfenstein 3D, and the guy who’s largely credited with coining the term “deathmatch” has announced he’s working on a number of new games, with one of them being a brand new first person shooter. Romero made the big reveal during an episode of the Joystiq podcast, where he said “I haven’t made a shooter since 2000. So I’m basically starting to work on another one.”
Romero’s last shooter was Daikatana, which released to middling reviews back in 2000 and has a legacy that largely revolves around the infamous claim that with it, Romero would make us his bitch. There certainly isn’t a shortage of shooters out there right now, but even still, I’m looking forward to seeing what Romero has in store for us.