From now until the release of our fan-driven anthology with Ruthless Pictures, you’ll be able to find a clip from Zombieworld right here every Tuesday! On tap today a clip that sheds light on a new breed of the undead!
Zombieworld was put together for one reason and one reason only… okay, two. First and foremost is to give indie filmmakers a spotlight to get their stuff seen on a worldwide scale, and thanks to RLJ Entertainment and Image Entertainment, that’s exactly what it’s going to do. The second reason… FUN!
What we have here is a grab bag of zombie-themed mayhem that’s home to something for everyone. From the insanely absurd to the dead serious, Zombieworld proves it has guts to spare, and hopefully that means you’ll have a great time watching it. You just never know what you’re going to see next, and that’s that beauty of it!
Zombieworld Release Details:
Image Entertainment, in association with Dread Central, announces the DVD and digital download release of Zombieworld. The no-holds-barred, post-apocalyptic film will be available on DVD for an SRP of $27.97 on February 24, 2015.
Zombieworld is a collection of short films focusing on survivors across the world as they struggle to overcome horrifying circumstances when a pandemic brings forth a zombie apocalypse. The collection of blood and guts is brought to life by a group of new and up-and-coming directors from around the world, including Adam Myette O’Brien, Adriàn Cardona, Cameron McCulloch, David Muñoz, Jared Marshall, Jesse Baget, Jonathan Brown, Luke Giudici, Paul Shrimpton, Peter Horn, Tomy Woodard, Vedran Marjanovic, and Zach Ramelan. Each director brings his or her take to a world of mayhem now populated with flesh-eating corpses. Among the brilliant shorts to be included in Zombieworld is Peter Horn and Jared Marshall’s “Dark Times,” a blood-splattered scamper through the woods shot entirely in POV, where zombies, aliens, and even Santa Claus make an appearance.
In Zombieworld there is nowhere to hide…nowhere to run. The zombie apocalypse has come, and our world now belongs to the dead! From Ireland, Canada, Australia, Europe, and all over the U.S., the bone-chilling news reports tell the same gruesome tale: Walking corpses terrorize and devour the living. Only a few desperate humans find the courage to stand and fight for their last chance at survival. But the hordes of undead keep coming, and there’s only one thing on the menu – us.
The DVD will also include the bonus short film “Marathon Apocalypse.”
The post Zombieworld Tuesday – Check Out a New Breed of Zombie appeared first on Dread Central.
About a year ago I played an indie horror game called The Cursed Forest. I went into it expecting little because the only thing I knew about the game was that it was free and it was supposed to look really, really good. Its sweet ass foliage didn’t disappoint, and neither did the rest of it. The scares are subtle and carefully constructed and it’s remarkably well-made for a free game.
Soon, it will be even better.
This isn’t new news, but it is news that only just now made its way to me. The Cursed Forest is getting an official extended remake, and unlike the original game, this version will also be bringing its freaky forest bamboozlery to Steam.
Paris-based and genre specialist WTFilms is coming to Berlin with – what else- a 3D Nazi zombie movie, Bloody Disgusting has learned.
In Bunker of the Dead, which we’ve landed an exclusive first look at the art for some images, “Two friends spend their weekends trying to find a WWII underground military base. Used by the Nazis as a secret research institute, it is rumoured to hide the lost gold of the Third Reich. The entrance of the cave system, however, lies right within the restricted area of a US military base. The first of many problems the two friends will have to face.”
It will be co-distributed by Wild Bunch and Koch Media in Germany. Marc Gabizon and Moritz Peters, who also boarded the project as executive producers, are overseeing the post-production process of a movie that already draws comparisons to Robert Rodriguez DIY’s style of moviemaking.
The director, Matthew O. Oaks, also built most of the sets and make up effects in his garage for months. “Even a tank! The story behind this movie is as fascinating as the one taking place on screen”, says Marc Gabizon.
“We think that movie has what it takes to set it apart from other zombie movies, especially the high-quality immersive 3D”, adds Moritz Peters.
Sales agent WTFilms, who handles foreign, will premiere a 3D promo on their booth only.
“Gamers will love the First-Person Shooter perspective that really puts you in the middle of the action like never before”, says Dimitri Stephanides of WTFilms. WTFilms partner Gregory Chambet adds: “Watching this movie is like riding a rollercoaster at a theme park. Except instead of dinosaurs or aliens, you will shoot at a walking dead Fuhrer! Who hasn’t dreamt of that?”
Joseph Bishara is fast becoming one of my favorite composers in the horror world. The man behind the music of Insidious, Dark Skies, The Conjuring, and more, he has this incredible style where you can hear the influences of his predecessors, such as John Carpenter, Akira Yamaoka, Bernard Herrmann, Krzysztof Penderecki, and more, but he takes those stylistic tastes and compiles them into something entirely unique and, oftentimes, absolutely terrifying.
Now, you can grab Bishara’s score to the V/H/S: Viral segment “Gorgeous Vortex”, which didn’t make the theatrical cut but will be present on the upcoming Blu-Ray. It’s available in vinyl and digital formats, including FLAC and WAV, via Void Recordings. Personally, I recommend the vinyl as it’s beautifully packaged and sounds absolutely wonderful.
The score is a perfect example of what I was talking about above, the influences noticeable but still done in such a fascinating and incredibly eerie way. As I listened to it, I was suddenly overcome by this inescapable feeling that Bishara would be a brilliant if given the opportunity to helm the music of Silent Hills.
Below is a stream of the track “Legs”, which I envision as being the mournful dirge of those terrifying ghost women from Insidious. You know who I’m talking about, right? The ones that weren’t there one second and then suddenly were with their freaky ass smiles? Ugh…
I haven’t had many opportunities to write about Shinji Mikami’s The Evil Within lately. Bethesda’s been quiet about how the game performed and what they have in the works regarding its DLC, the first of which I expect to see resurface in the very near future. As we patiently wait for that to change, I thought you might enjoy this.
This video was posted back in November, but its creator — who also turned the P.T. demo into a found footage short — assures me he’s made enough edits for it to be worthy of another share. If you’ve seen this already, you can look forward to a slew of changes, including new camera views, cut-scenes and sound effects. He’s also removed the HUD.
It’s essentially a feature-length film, so I haven’t had time to watch it all the way through, but what I did see seemed to do Shinji Mikami’s horror game justice. What do you think?
Wading into the vicious but ankle-deep waters of phone gaming can be daunting, especially since the advent of microtransactions and “freemium” style games have made most people cynical of their aims. You never quite know if the game is difficult or just trying to sell you something. The games themselves can often be incessantly pushy wastes of one’s time, self-hampering, poorly-designed, and frustrating in lots of cases.
However, Mutation Mash, from Upopa Games, combines a few existing pocket game types into a weird but stylish package. As a fan of Plants vs. Zombies, I’m too-often intrigued by grid-based puzzle games with cute, otherworldly designs, and Mutation Mash definitely fits that characterization in the best possible way. It looks kind of like a Pop Cap game, and it kind of plays like one, too. It’s also sleek and well-designed and easy to understand, so it’s kind of perfect for its intended purpose.
On a mechanical level, the mobile game inversely approaches the idea of Plants vs. Zombies. Rather than plant or build defensive structures, players strategically meld together adorably misshapen woodland creatures by moving them around on the aforementioned grid.
To glom more references and influences onto this game, it’s also kind of like Dr. Robotnik’s Mean Bean Machine turned on one side.
As players progress, they gather coins — expected — and a pink resource called goo. It has to do with the method with which players use their Dr. Moreau-ian powers to blend and collect the animals in each stage. So long as players succeed at levels, they reap the goo reward. Fail, and it costs a varying amount of goo to replay a level.
The game has a “goo doubler” that runs as you play the game, so if you hit a level wall, you’ll have to wait for your goo to replenish so you can progress. If not, you’ll be forced to buy your way through via mictrotransactions, which I know everyone sort of hates, but it’s really not done poorly in Mutation Mash.
The touch interface is responsive, the swipe controls are simple and intuitive, and the rules are easy to understand. Each level’s objectives are communicated just before play begins, and the goo / coin risk is clearly labeled.
Also, the game looks great. The creatures are well-designed. They’re cute but also strange-looking. Collecting them apparently adds them to a farm, where — I guess — their mutated-ness makes them ripe for goo harvesting. In a way, you as the player are subjugating cutesy animals for the sake of your own ends. Kind of like Dr. Robotnik.
So far, the game possesses an appropriate amount of variety to keep players interested. The freemium push-in isn’t quite so heinous, either, so it’s overall a pretty streamlined experience. Compared to the constant reminders to buy stuff in, say, Plants vs. Zombies 2, Mutation Mash is relatively inoffensive.
With some updates and continued support, Mutation Mash could be a pocket game to keep handy on your phone. Its colorful, wacky aesthetic and bite-sized levels make it perfect for small slivers of time, so pick it up. The game is currently available on Android devices and will be available soon for Apple users. Find the game online at Upopa.com.
Monster news broke late last night as it was reported that Sony Pictures Entertainment and Marvel Studios are joining forces on the next iteration of Spider-Man.
This is huge news considering Sony has been lost with the Amazing Spider-Man films, and Marvel has been on an absolute tear. Sony teaming with Marvel can only mean one thing: GOOD “Spider-Man” movies!
Deadline reports that under the deal, Spider-Man will appear in his film Marvel film that is part of Marvel’s Cinematic Universe, and then Sony Pictures will thereafter release the next installment of its $4 billion Spider-Man franchise, on July 28, 2017!
In addition, Disney has shifted Thor: Ragnarok to November 3, 2017. Black Panther, starring Chadwick Boseman, had been in that slot, so it is retreating eight months to July 6, 2018. That date belonged to Captain Marvel, so that pic has been pushed back to November 2, 2018. Rounding out the dominoes game, that is when Inhumans was set to arrive, so that one now is set for release July 12, 2019.
This is all fine and dandy, so long as they figure out how to do Venom justice, and get me some MAXIMUM CARNAGE!
Techland has confirmed they’ll soon be bringing an official toolset for aspiring modders to do what they want with the open-world zombie survival game Dying Light. This announcement comes a week after the latest patch caused a bit of an uproar among the modding community when it removed mod support from the game.
That, it seems, was a mistake, and it’s one the studio will soon rectify with another patch.
“Modders were a massive part of our gaming community since Call of Juarez 2 and Dead Island — and we wish to continue that with Dying Light,” explains Techland in an official statement. “This invitation is only the first stage of our cooperation with the gaming community. After the modding tools are released, we plan to actively support the coolest mods created by players.”
This toolset will be released as a free update soon. If you have an idea for a mod you’d like to share, the studio has established a modding forum where the Dying Light community can come together to share and discuss such things.
Dying Light is available now for PC, PS4 and Xbox One.
Boston horror punk band The Mangled Dead have released a 4-track EP entitled Revenge Is At Hand! and it’s available for free download! With track titles like “Asylum of Satan”, “Shriek Of The Mutilated”, “Wanna Watch You Die”, this is the perfect album for washing away the remnants of the Mondays.
Revenge Is At Hand! is the first release of length from the group since their 2013 EP Hate Humans, which is also available for free.
Stream the album below and then head to the group’s Bandcamp to download the album.
We finally have a release date for the second act in developer Digital Happiness’ supernatural thriller DreadOut, with its freaky man-boars and wall-running, googly-eyed monster ladies. The game’s second act will be released as a free update on Valentine’s Day — that’s this Saturday — to anyone who owns a copy of the original game.
DreadOut Act I is available now on Steam.
This is going to be a crazy exciting year for us horror fans, so rather than accrue every spooky game that’s on the way and toss them at you all at once, I thought I’d make things easier with a monthly list of the goings on in our favorite genre. January has been great, and that momentum doesn’t seem to be slowing down at all as we roll into February.Evolve
Okay, yes, I know this isn’t really a horror game in the traditional sense, but it is a game about giant monsters from the studio that brought us Left 4 Dead and I’ve decided that’s more than enough for it to qualify for a mention here.
I can’t wait to unleash the Kraken.
Release Date: Feb 10 (Xbox One, PS4, PC)Lucius II: The Prophecy
The pint-sized Antichrist is back and he’s ready to use his demonic powers to mercilessly and brutally end the lives of any and all adults who would dare to place him in timeout.
Release Date: Feb 13 (PC)DreadOut Act II
The supernatural horror game takes us out for another round of ghost hunting with DreadOut Act II, which will release as a free update for those who already own the game on Steam.
Release Date: Feb 14 (PC)The Order: 1886
If using an array of steampunk weapons and gadgets to hunt down werewolves in a beautifully realized version of Victorian-era London doesn’t sound appealing to you, I’m afraid we can no longer be friends.
Release Date: Feb 20 (PS4)Hektor
The indie psychological horror game Hektor is one I’ve only recently discovered. The game follows a test subject at a secret research facility hidden under Greenland. There are few things that are as terrifying as trying to escape from a labyrinthine series of long-abandoned corridors while you’re being hunted by something.
Making things a little more difficult is the fact that its world is procedurally generated, so there’s no memorizing an escape route.
Release Date: Feb 20 (PC)Resident Evil Revelations 2, Episode 1
Capcom’s taking a page out of Telltale’s book by breaking up the follow-up to one of the best Resident Evil games in years into four episodes. The first two will arrive in February, with the other two hitting in March, and they’re all releasing a week apart, so you won’t need to wait long to see what happens to Claire and friends.
Release Date: Feb 24 (PC, PS3, PS4, Xbox 360, Xbox One)
Capcom has announced that the Resident Evil HD remaster that hit last month and promptly blew my mind with its majesty, has become the company’s fastest-selling digital title across North America and Europe. As if that wasn’t impressive enough, the game is also the best-selling day one digital title on the PlayStation Store.
Capcom put the future of the series in our hands by giving us the chance to show them — not just say in tweets or posts on forums and blogs — that this is what we want. This is proof that there’s still an audience for this kind of game.
Resident Evil is available now on PC, PS3, PS4, Xbox 360 and Xbox One.
Earlier this evening we learned that Michael Myers isn’t dead, and will be resurrected with the mighty pens of Patrick Melton and Marcus Dunstan, the duo behind various Saw sequels, as well as Pacific Rim, Feast, The Collector and The Collection.
The only information to come out of the announcement was that the next Halloween is not a remake, not a reboot, nor is it a re-imagining. In fact, it’s being called a “recalibration.”
While we don’t have any information on what that means, we did get some inside info answering a few questions that have been weighing on the minds of Halloween fans.
Bloody Disgusting can exclusively report that the next Halloween is NOT a remake, and it WON’T follow Rob Zombie’s 2007 remake and its 2009 sequel.
We have also confirmed that it will NOT be in 3-D, as Patrick Lussier (My Bloody Valentine) and Todd Farmer had originally been developing.
Personally, I’m happy The Weinstein Company/Dimension isn’t forcing a 3-D aspect because it would have been post-converted. And I definitely didn’t want it to follow Rob Zombie’s vision, and would prefer something new. I’m hoping they don’t reference any of the Halloween sequels, and just do their own thing, which is what I think “recalibration” could mean…
It’s been forever since last we had some fresh Halloween news to dole out to you lovable loonies, but with patience comes reward! Read on for the latest on the next return of Michael Myers.
According to THR, Patrick Melton and Marcus Dunstan, the writers behind some of the installments of the hit Saw movies, have been tapped to pen the latest entry of the Halloween horror franchise for Dimension Films.
Malek Akkad, who has been associated with the franchise since the mid-1990s and producing the movies since the 2007 reboot, is producing with Matt Stein. He is the son of Moustapha Akkad, the man who executive produced the original batch of movies.
Rob Zombie directed the reboot and its 2009 follow-up, but no director is attached to the new installment, which has been in development for several years now. Patrick Lussier (My Bloody Valentine) and Todd Famer were at one point working on a Halloween 3D, but since they departed years ago, it’s been quieter than a night in Haddonfield, Illinois.
Sources say it’s not a remake, not a reboot, and not a reimagining. One source said the project is a “recalibration.”
We’ve been on pins and needles waiting for fresh Michael Myers news since the last story that broke was immediately debunked.
Official word comes in this Monday evening, via THR, who breaks the news that Patrick Melton and Marcus Dunstan, the writers behind various Saw sequels, have been tapped to pen the latest entry of the Halloween horror franchise for Dimension Films!
Sources say it’s not a remake, not a reboot, and not a re-imagining. One source said the project is a “recalibration.”
UPDATE: EXCLUSIVE NEW DETAILS HERE ON BLOODY DISGUSTING.
Malek Akkad, who has been associated with the franchise since the mid-1990s and producing the movies since the 2007 reboot, is producing with Matt Stein. He is the son of Moustapha Akkad, the man who executive produced the original batch of movies.
Rob Zombie directed the reboot and its 2009 follow-up but no director is attached to the new installment, which has been in development for several years now. Patrick Lussier (My Bloody Valentine) and Todd Farmer were at one point working on a Halloween 3D but since they departed years ago it’s been quieter than a night Haddonfield, Illinois.
With that said, what do they mean by “recalibration”? Is it just another excuse to avoid using the term “remake”?
Over the weekend we stayed on alert for a preview of this Friday’s upcoming season (or possibly series) finale of “Constantine,” Episode 1.13, “Waiting for the Man,” and it has finally arrived. You’d think the network might give the show a little push to remind everyone to tune in… or maybe they’ve already given up on it.
In any event, if, like us, you’re hoping there’ll be a second second of the show, be sure to join the #SaveConstantine campaign on social media and let the network know. The current rumor is that Syfy might pick it up and possibly re-brand it so stay tuned!
“Constantine” Episode 1.13 – “Waiting for the Man” (2/13/15; 8-9pm)
A YOUNG GIRL’S ABDUCTION REUNITES JOHN AND JIM CORRIGAN – John (Matt Ryan) and Zed (Angélica Celaya) return to New Orleans when Detective Jim Corrigan (guest star Emmett Scanlan) asks for their help in the case of a missing girl.
Papa Midnite (guest star Michael James Shaw) takes steps toward exacting his revenge on John. Meanwhile, the truth behind the Rising Darkness comes to light. Harold Perrineau also stars.
The post NBC Remembers it Airs Constantine; Releases a Teaser for Episode 1.13 – Waiting for the Man appeared first on Dread Central.
I know that I’m late to the party for some of you, but sometimes I wonder about the stuff I get to review. For example: The Two Faces of January. Based on another of Patricia Highsmith’s works, the film doesn’t quite fall into the types of films we review. Sure, we have Viggo Mortensen, who is no stranger to genre films and horror. And Kirsten Dunst was in The Crow: Salvation before she hit it big with Spider-Man. As for Oscar Isaac? Well okay, Inside Llewyn Davis isn’t horror, no matter how acclaimed it is. But enough of the rigamarole, what’s exactly are we getting with The Two Faces of January?
It’s 1962. Rydal (Oscar Isaac) is an American expatriate working as a tour guide in Greece. He’s also a con-man, taking advantage of tourists being unable to distinguish foreign bills apart and pocketing the money. After skipping the opportunity to go home to attend the funeral of his father, he spots one Chester MacFarland (Viggo Mortensen) and his wife Colette (Kirsten Dunst). The couple are on vacation in Greece, but that doesn’t stop Rydal from trying to schmooze. Rydal is unaware that Chester is a con-man himself, and knows what Rydal is up to. Things take a twist when an American PI shows up looking to collect the cash Chester squeezed out of his clients. Unfortunately, the PI ends up dead, and now Chester and Colette are on the run, turning to Rydal for help in escaping the country.
The Two Faces Of January marks Hossein Amini’s directorial debut. Prior to this, he wrote the screenplay for Drive, and takes a few tidbits from that experience, incorporating them with this film. Amini, who also wrote the screenplay for this film, brings the film back to the days of a lesser complex story. It’s not one of those overly-detailed thrillers that we get today. Rather, Amini goes with a minimal approach, relying on dialogue with straightforward storytelling and plot. That’s certainly not a negative, as the film moves along at a fairly quick pace once things are settled. It also avoids getting bogged down with overtly detailed plotlines and a multitude of characters struggling for development.
In spite of that minimalist approach, the camerawork by cinematographer Marcel Zyskind is gorgeous. Greece looks stunning. Not only with the locales, but the vintage fashions and décor. It really looks and feels like something out of the 60s. Even more, as the film progresses, the sun-drenched locales slowly take on a more threatening feeling. Of course, this all heightens the already-growing tension that exists not only between our main protagonists, but also the tension from the law closing in on the trio. Coupling that with excellent performances by all three main actors, it’s hard not to get wrapped up in the Hitchcock-like suspense.
If the film falters, it would be for certain aspects of the character study that are left unexplored. While Amini’s screenplay does go into the morally-ambiguous aspects of the trio, it doesn’t quite go into the reasons for their actions beyond greed. There’s a father-son dynamic between Chester and Rydal that doesn’t get enough attention, especially with the aspect of Rydal no longer having a father figure in his life. Then there’s Dunst, who despite turning in an equally as good a performance as her co-stars, still isn’t given as much attention in terms of her character. Colette is seemingly along for the ride, and only when she turns her attentions towards Rydal as a substitute for her husband’s increasing untrustworthiness do we get that character exploration. Of course, the relationship itself isn’t explored enough, either.
Still, there’s certainly a lot to like about The Two Faces Of January. The presentation is solid, with some great attention to detail in the locations and costumes. The film is a break from the at-times overtly complex storylines, and does provide some good character study, flawed as it might be. It’s not quite the darker thriller that readers to this site would normally look for, but it still provides some good entertainment value.
The 1080p AVC-encoded 2.39:1 widescreen transfer looks excellent. Colours are strong with great details. In fact, the details are consistent throughout the film, whether it’s a sun-drenched day scene or a darker scene at night. Black levels are deep and inky. Overall, a great-looking transfer.
The accompanying 5.1 DTS-HD MA track is also quite good. Wonderfully balanced between dialogue and sountrack, there’s also good attention paid towards the ambient effects that add some great depth and immersion. The score comes through nicely, as well.
Extras are pretty pithy for this one. First up are six minutes of Deleted Scenes, which provide a bit more development for Mortensen’s and Dunst’s characters. It looks as though they were trimmed for pacing purposes.
Following that are four minutes of bloopers, which admittedly is kind of odd to have for a film like this, but whatever. It’s the usual actors corpsing during serious moments thing.
Next up are three featurettes, each running under four minutes. “Traveling in Style” focuses on Steven Noble’s costume design work, who was aiming for a 60′s style. “Shooting the Odyssey” has director Hossein Amini and the cast talking about filming in Greece. Finally, “A Twist on the Classic Thriller” has Amini and the cast talking about the characters and plot.
We also get an AXS TV fluff piece entitled “A Look at The Two Faces of January”, which has been frankensteined using interviews from the previous featurette, and the film’s theatrical trailer.
Speaking of which, the last extra is the film’s Theatrical Trailer.
Bloody-Disgusting has teamed up with Portuguese electronic group Beatbender to bring you the exclusive music video premiere for “Elevate”, the title track off their upcoming album, which comes out February 23rd via Jet Set Trash. To give you an idea of what you’re going to hear, the group has performed with such acts as Cyberpunkers, Dirtyphonics, Boys Noize, Loadstar, Killsonik, and more.
Talking about the “Elevate” video, Beatbender states:
Elevate was all about freedom to express ourselves the way we wanted to. No rules, no boundaries. 2014 was a difficult year for us so this album was a way of letting out some of those emotions and things we just couldn’t say in words.
Director/photographer Hugo Magalhães adds:
The act of interpreting music through images by nature is a subjective, enriching experience. In the Elevate project, due to the conceptual and aesthetic complicity shared with Beatbender the creative process was both natural and spontaneous. This communion resulted in a photo/videographic work, which rather than being limited by its two dimensional nature, feeds from the idiosyncrasies of the beholder while listening.
Alien Outpost is shot as a documentary following the events of soldiers fighting straggling aliens who attacked Earth 10 years prior. Specifically we follow Outpost 37 which is one of the few Outposts left standing. It’s undermanned and fear is high but somehow the men manage to stay as positive as possible and are even endearing. I don’t think it’s accurate to call Alien Outpost a horror movie per se, but there are some sci-fi horrific moments.
The performances in Alien Outpost are really what struck me with this indie flick. Each soldier is Reiley McClendon (The Kid) as Andros. I really felt for the guy! And that’s a big bonus for me with genre movies because most of the time I don’t give a flying fuck about the characters. Which is a significant and continuous failure in the genre presently. It’s always fun to see some asshat get theirs but it’s much more gripping if you actually want the characters to live. And that’s what each of these guys bring, with them. Hell, even Adrian “Duncan MacLeod” Paul himself did a fine job…but who doesn’t love Highlander?
Alien Outpost is the first feature length directorial debut for Jabbar Raisani who previously worked as an SFX designer on Predators, Fright Night (2011), Machete, and also on HBO’s Game of Thrones. His skill in SFX shines bright all throughout Alien Outpost. The aliens, referred to as The Heavies, are hulking beasts that are covered from head to toe in seemingly impenetrable armor. From the start of the movie, we are bombarded with images of the invasion. The first 5 minutes of Alien Outpost shows some of the best SFX I’ve seen in an indie movie in quite a while, hell even in bigger budget features.
Writer, Blake Clifton, is another breakout involved with this film. Like Raisani, he has behind the scenes experiences but in cinematography instead of SFX. Clifton worked on the same films as Raisani and evidently became good friends with the same passion: Science Fiction. Both of these guys are great at what they do, but a script supervisor and an assistant director who were familiar with the job would have benefited the movie greatly.
Performances and SFX aside though, the story does tend to drag, in the same way, that all found-footage/faux-documentaries tend to drag. There’s a whole lot of build up to the end result because that’s the only way these things work. Luckily we have likable and more importantly tolerable characters to help us through to that point.
Alien Outpost would have thrived as a short film, even as a 45-minute film. For a first feature though, Raisani and Clifton have made a path for themselves. With some future script development, the two could really break into the genre and make some really cool sci-fi horror. A genre that always needs some love.
AMC’s “The Walking Dead” returned last night with a shocker – read our review.
The survivors must continue on in next Sunday’s episode 5.10, ‘Them,’ in which “The group feels beaten after living life on the road, but must continue to trudge along in spite of the changes they have incurred.”
Not only do we have ourselves a sneak peak clip, but you’ll also find the promo setting up Sunday night’s return.