Emma Stone Passed On ‘Ghostbusters’

bloody disgusting - Thu, 06/18/2015 - 09:19

Here’s proof a lot of the Ghostbusters rumors were true.

Emma Stone reveals in an interview with WSJ that she was offered a role in Paul Feig’s Ghostbusters remake, but eventually passed.

“The script was really funny,” she told the site. “It just didn’t feel like the right time for me. A franchise is a big commitment—it’s a whole thing. I think maybe I need a minute before I dive back into that water.”

Stone just came off of The Amazing Spider-Man for the same studio. And while a movie is just a movie to many consumers, it takes a tremendous commitment to be part of a major studio picture, let alone be locked into various sequels.

In other Ghostbusters news, the plot was leaked during a casting session, and Jon Barkan shared all of the details yesterday.

Ghostbusters stars Melissa McCarthy, Kristen Wiig, Kate McKinnon, Leslie Jones, and Chris Hemsworth. Feig is directing the film based of a script written by him and Kate Dippold. Ivan Reitman is producing the film. It is expected to release on July 22, 2016.

Categories: Horror News

The ‘Best Of Metallica’ Album…As Chosen By BD

bloody disgusting - Thu, 06/18/2015 - 09:00

You can say whatever you want about Metallica but they’ve earned their status as the top selling metal band of all time and one of the top selling artists of the Nielsen Soundscan Era. They’ve amassed fans all over the world with over three decades of touring and album releases.

But for non-fans, the band has been around too long for them to know where to start listening to them. Yeah, you can say start with Kill Em All and work your way forward but today’s production sounds too tight and too focused for non-fans to appreciate that raw, unpolished style. Besides, you cant’ throw someone into the fray and expect them to keep their head afloat.

So it got me thinking about “Greatest Hits” albums, which are meant to give non-fans a chance to dive into the world of a specific band. But oftentimes those albums are simply their big radio hits and nothing more. They don’t show off the band’s other work, which should be equally appreciated.

What I’ve done is taken two tracks from each major Metallica album to compile what I believe to be a solid Best Of Metallica release. Now, I’m not saying that every song on here is the best offering from the album. Instead, what I put together is what I believe to be the best representation of the diversity of this amazing band. It goes from the blisteringly fast shredders to the slow acoustic ballads and incorporates everything in between.

So, without further ado, jump ahead for the Best Of Metallica that I’d put together!

1. Seek & Destroy (Kill Em All)
2. The Four Horsemen (Kill Em All)
3. Fade To Black (Ride The Lightning)
4. The Call Of Ktulu (Ride The Lightning)
5. Battery (Master Of Puppets)
6. The Thing That Should Not Be (Master Of Puppets)
7. Eye Of The Beholder (…And Justice For All)
8. Harvester Of Sorrow (…And Justice For All)
9. Sad But True (Metallica)
10. Nothing Else Matters (Metallica)
11. Until It Sleeps (Load)
12. Mama Said (Load)
13. The Memory Remains (Reload)
14. Where The Wild Things Are (Reload)
15. No Leaf Clover (S&M)
16. Wherever I May Roam (S&M)
17. Some Kind Of Monster (St. Anger)
18. Shoot Me Again (St. Anger)
19. All Nightmare Long (Death Magnetic)
20. The Unforgiven III (Death Magnetic)
21. Breadfan (Bonus Track)

Categories: Horror News

[E3 2015] ‘The Walking Dead’ VR Experience is Separate from Overkill’s Game

bloody disgusting - Thu, 06/18/2015 - 09:00

We’ve known for some time that Starbreeze and Overkill have been collaborating on a game that’s set in The Walking Dead universe. What you might not know is Starbreeze has been showing off a demo for something called Overkill’s The Walking Dead – The VR Experience at E3 this week, and if you weren’t aware of this until a few seconds ago, you might read that and assume the two are one and the same. That assumption, it seems, would be incorrect.

The VR experience looks like a promotion for Overkill’s game. It isn’t. Sort of.

“These two things are two completely separate things,” explained Starbreeze global brand director Almir Listo when Polygon sought clarification. “You have Overkill’s The Walking Dead for PlayStation 4, Xbox One and Steam, which is one game. Then you have this demo that is made for E3 that is its own game. These are two different entities. They will, however, share the same universe and the same storyline. However, one thing you’ll experience in one of them, and you might not be able to experience it in the other one.”

The reason for Listo’s non-answer is while the VR Experience isn’t officially its own thing right now, that could change depending on the response they get from E3 attendees.

If the feedback is glowing, we may get to add another Walking Dead game to a list that already includes Overkill’s game, a third season of Telltale’s series, as well as the Michonne-centric miniseries they announced earlier this week.

Categories: Horror News

‘Allison Road’ Has Earned That Comparison to ‘P.T.’

bloody disgusting - Wed, 06/17/2015 - 21:33

When Allison Road was revealed last month, its unveiling came only a scant few weeks after Konami’s scorched earth campaign against Silent Hills and its terrifying P.T. demo. Its similarly photorealistic visuals and the timing of its debut made it that much easier to draw comparisons between it and what might have been our last chance at seeing Silent Hill regain some of the relevance it’s lost since The Room released in 2005.

I thought Allison Road looked like the unofficial spiritual successor to P.T. because that’s what we wanted it to be, but this pre-alpha footage has made it official. This isn’t what we would’ve gotten from Kojima and del Toro, and that makes it exciting. This game cannot come soon enough.

Categories: Horror News

R.I.P. Rick Ducommun Passes Away At Age 58

bloody disgusting - Wed, 06/17/2015 - 21:31

Sad news as director Joe Dante tweeted that actor Rick Ducommun has passed away at age 58. No official cause of death has been released. Ducommun was known to horror fans for his roles in Ghost In The Machine, Gremlins 2: The New Batch, Cindy’s Dad in Scary Movie, and Art Weingartner in The ‘Burbs.

We send our condolences to his family.

Categories: Horror News

[Comic Review] “The Surface” #3 Brilliantly Shatters All Perception

bloody disgusting - Wed, 06/17/2015 - 20:58

Reviewed by Taylor Hoffman // @taylorcheckers

The Surface #3 continues a challenging and refreshing sci-fi adventure into the meld between subconscious thought and perceived reality, and again, Ales Kot (Zero, Material, Change) questions the nature of reality. The background is more than the basic science fiction futuristic world that three young people try to escape Matrix style. What form does a consciousness take? How do we perceive it in ourselves and as readers? This is a stand-out series that constantly evolves and the theories of space and safety metamorphose from expansive internal webbings to constraining overarching flying buttresses controlled by a greed ridden few. There’s a perpetual rhythm to this comic pairs well with a lack of sleep; it’s as much a damnation on our limited grasp of our mental temporal being as a satire of our decaying/replenishing physical state. Kot and the rest of this excellent team want us to think about underneath our feet: what is the secret to the surface? Can you remember?

Story by: Ales Kot

Art by: Langdon Foss

Colors by: Jordie Bellaire

Publisher: Image Comics

Price: $3.50

Release Date: 6/17/15

 

Have you read House of Leaves? Arguably, it’s a satire of academia that leads to nowhere, but that’s an unsatisfying ending to a fiction that we so desperately want to explain our meaning of existence. Kot has clicked into a Jacques Derrida spiral of the main issues of translation, the near impossible, but not inconceivable task of relating multiple layers of meaning of senses through a text that is inherently one of the most brain-stimulating mediums. In the metaphysics that The Surface’s garden of Eden outward goal of peace in its discovery, the surface, challenges the idea of presence. See, it’s all morphing together? Is this a just jumbled reading of postmodernism and the semiotics of deconstruction, or are the ties between them like tightropes, never ending and changing in length, crossing and crossing –– the hologram that Kot previously posed as the makeup for the brain in the first issue, thus the prescription of reality falls into the same structure. Why can’t it be both theories simultaneously, just falling through each other on several plains?

The Surface should live on in the grand scheme of literature, subcategory comics in a niche of metafictional experience. This is a book that can end now in final and eternal reflection, torn between deconstructionist and desperate attempt at forming the structural. Every character is tied in this idea of the surface, motivated by a basic want to know, experience, and own. What comes with the surface? Where is it? Concerning the where, tangibility that follows direct coordinates is what consumes the seemingly overall patriarch, father and creator of the lifelog system. A master of control who can’t actually control what he wants, mainly his son’s actions.

“Why is this story being told?”

The surface that our surviving main focus Nasia has lost her lovers and is now stuck in a bondage by self-proclaimed leaders, higher-ups, an ouroboros fueled by greed. It’s all beautifully constructed by Langdon Foss that shows her both tied overtly sexual desire and an unwanted tethered torture. The surface is undefinable, but these images are concrete representations of a certain feeling of constant surveillance. Though Nasia was one to abandon her lifelog and escape to Tanzania to essentially disconnect from the grid, the opening spread to this issue is a jarring reminder that privacy doesn’t exist in this world.

“When you look under the surface of things, what do you see?”

It’s a search for context in The Surface, an on-going mission that could be finding an immutable truth that there is only more depth. We’re following several beings –– not just characters in a story, but textually alive for all intents and purposes, presences –– on the same mission. The Surface is a work that beautifully unveils depth and evokes a sense of familiarity and dread of constantly confronted with how to examine the self in relation to an Other with an unwavering necessity for dramatic irony.

It’s a headache of “how imagination comes into being.” What is accepted as magic defies the necessity for belief in scientific infallibility.

There’s complex and wonderfully crafted story-telling, but as the omnipresent whispers of an author who isn’t exposed. Could it be in the creators: Kot’s questioning? Clayton Clowes connecting messages in the similarities between lettering and text bubbles? Jordie Bellaire’s carefully exposing the true colors of obsession and grief juxtaposed to that of freedom? What has Tom Muller designed, a matrix?

There will never be exact coordinates. The series will end, but the ideas and questioning this team has created will live on. For now, let’s bask in this issue. I doubt any two people will have the same reading, which is a sign of a damn good book. Reading The Surface is a reminder that interpretation is key to our existence and important to gather perspectives. Here, so much is laid out and layered, and there’s the explicit invitation to keep learning.

Taylor’s a Valkyrie at Black Cat Comics in SLC, UT. Follow her on twitter @taylorcheckers for cute chinchilla pictures and more about comics.

Categories: Horror News

[5/5 Advance Review] “Young Terrorists” #1 Is A Call To Action

bloody disgusting - Wed, 06/17/2015 - 20:38

Reviewed by Taylor Hoffman // @taylorcheckers

The upcoming Young Terrorists from Black Mask Studios is a call to action, a creation of pure passion, and a damn terrifying look into a seedy world that can’t be ignored. Matt Pizzolo (Godkiller, Threat, Occupy Comics) and Amancay Nahuelpan (Boy-1, Robocop) construct an intricate universe just a half-step away from our own where greed and paranoia rule through techniques of pure tortures. Mixing the shady politics of House Of Cards and the unyielding revenge-fueled spirit behind The Girl With The Dragon Tattoo, Young Terrorists is a stand out political thrill ride that focuses on the darkest corners of corruption.

 

Story by: Matt Pizzolo

Art by: Amancay Nahuelpan

Publisher: Black Mask Studios

Cover Price: $6.99

Release Date: 8/5/15

Young Terrorists is a rightly provocative title, but don’t dismay, this isn’t about an ISIS recruitment camp or a Holy Terror sequel. It’s about a different type of terrorism, one that infects through systematic abuses of power supported by a culture of fear-mongering and misinformation. Sera is a brilliant young woman, but as the daughter of an assassinated globalist kingpin, she’s thrown into a remote internment camp where she’s constantly been tortured for the sins and secrets of her father. Over the years, she’s been forced to literally fight for her life against other prisoners, but now it’s time for the tables to turn. She and a few others escape that hell and dedicate their lives to fighting the oppressions brought on by mega-corporations and helping those most disenfranchised by the dehumanizing systems in place.

Through this task of getting off the government-watch grid, we meet more of those beaten up by those unrightfully in charge and learn about their horror stories. Meanwhile, Infocide’s Christopher Johanssen, think Bill O’Reilly and his chalkboard taken to a new extreme, attempts to piece together the far reaching and tight grasp of control, but from the opposite perspective. Despite their different motivations, each storyline is a path to finding the truth behind the power. It’s a mystery about surveillance as much as an action thriller about survival. Moreover, it’s an intelligent exploration of several intersections of oppressions and objectification through some extra clever plot points mainly involving the unique power of the internet.

Black Mask Studios has never been shy about putting politics at the forefront of their comics and nor should they ever hold back. Just like other titles from them like Critical Hit and Liberator In the forward, Pizzolo shares his very intense experiences with Washington lobbyists revolving their attempt to disrupt distribution of the documentary Your Mommy Kills Animals, which gives a fascinating look into the strange events that inspired making this comic a reality. While the two subjects of activism aren’t the same, the point is clear that the label of a “young terrorist” is reserved for the ones who want the truth of a power structure exposed and are willing to fight for that knowledge.

It’s a richly beautiful and complicated comic made even more impressive by Nahuelpan’s art that captures a gritty anger and ugliness of the world with such sharp lines within outstanding panel composition. At just seven bucks, this first issue is basically a steal for more than 80 pages of serious entertainment. The biggest threat to the insidious chokehold of the objectifying oppressor is self-awareness on the part of the oppressed, so do your part: open your eyes and read this book. If there’s some list you’re put on for buying this, then it’ll probably just prove the government’s afraid of education and comics. Totally worth it.

Taylor’s a Valkyrie at Black Cat Comics in SLC, UT. Follow her on twitter @taylorcheckers for cute chinchilla pictures and more about comics.

Categories: Horror News

[Comic Review] “Ivar, Timewalker” #6 Is A Must Read… Yet Again

bloody disgusting - Wed, 06/17/2015 - 20:33

Reviewed by Brady Steele. Ivar, Timewalker #6 includes three immortal brothers, two versions of the same character from different ends of time who is both the damsel in distress and the villain of the story, a Lurker, spaceships and the end of time itself. All of this plus riveting dialogue like “I will MURDER YOUR FACE!” makes this book a must-read month in and month out.

WRITTEN BY: Fred Van Lente

ART BY: Francis Portela

PUBLISHER: Valiant Entertainment

PRICE: $3.99

RELEASE: 17 June 2015

Writer Fred Van Lente knows how to tell a darn entertaining story no matter what characters are involved. A random look at Van Lente’s previous works involve philosophy, history, gods, geniuses, superheroes, immortal drunks, scumbags, robot fighters, spies, mutants and even zombies. Time travel seems to encapsulate all of this and so much more, doesn’t it? This series manages to make fun and be serious as well as capture exciting storytelling throughout each issue.

The Brothers Anni-Padda: Ivar, Gilad and Aram, have struck out an adventure to save the girl and stop the end of everything. The fact that two of these brothers literally can’t be in the same room before lines like “You don’t look a day over ten thousand–“ and then one brother getting ejected out an airlock can give you just a glimpse of the wackiness and merriment this book consistently provides. Artist Francis Portela and colorist Andrew Dalhouse embrace the sheer insanity situations like immortals and time travel can provide and illustrate the heck out of everything. It’s not groundbreaking but it is still great to look at. Everything and everyone looks distinct and unique which is not always the case in some books.

This issue is like the latest and greatest Mad Max: Fury Road movie in that there is so much amazing craziness that keeps you entertained, you almost forget the titular character is in this story too. And just like said film, that’s not a bad thing. Ivar gets his moments but the menagerie of plotlines, characters, time periods and who is who really keeps your attention. This books demands multiple reads every month because there is so much cleverness and exuberance every time. Get on board and enjoy the ride already!

 

Mr. Steele enjoys all things comics and imagination-based. Using his lifetime of comic-fu-dom for good, he imparts his knowledge for the universe to enjoy and for you, dear readers, to pass it on.

Twitter: @mrbradysteele

Categories: Horror News

‘The Crow’ May Fly To A New Distributor

bloody disgusting - Wed, 06/17/2015 - 19:59

According to Variety, Relativity Studios might be selling off domestic distribution rights for both the remake of The Crow and the action/thriller Hunter Killer to STX Entertainment for $150 million. The reason for this possible negotiation is due to the fact that Relativity Studios is in the hole about $350 million to its investors and needs to come up with the money to repay lenders.

If the deal goes through Relativity would still have foreign distribution rights. President Tucker Tooley comments:

We frequently have other studios approach us about partnering on some of our films which we have done several times in the past. STX has recently approached us. Relativity Studios has no interest in selling ‘The Crow’ or ‘Hunter Killer’ outright and no deal has been reached.

Both films are currently in pre-production, although The Crow recently lost its lead Jack Huston, who dropped out citing scheduling difficulties.

Categories: Horror News

[E3 2015] 20 More Minutes of ‘Resident Evil 0′ HD

bloody disgusting - Wed, 06/17/2015 - 19:50

Capcom has spent enough time cleaning up the older Resident Evil games that I’m not entirely sure what kind of plan they have for the series’ future, or at least the part that doesn’t involve remasters. Virtual Reality technology may play a part in it, and then there’s Resident Evil Revelations 2, which was just successful enough that it could lead to more episodic entries in the series.

I’m just happy the publisher finally seems to have a clearer vision for the franchise, even if there’s no real chance that we’ll be privy to the details of that vision this week.

It’s a good thing we still have the Resident Evil 0 HD remaster to look forward to. Here’s some new footage from the game, courtesy of the Biohazard France YouTube channel.

Resident Evil 0 HD releases in early 2016 for PC, PS3, PS4, Xbox 360 and Xbox One.

Categories: Horror News

Plot Details For Paul Feig’s ‘Ghostbusters’ Materialize

bloody disgusting - Wed, 06/17/2015 - 18:18

With the upcoming filming of Paul Feig’s Ghostbusters nearly upon us, some new information has been shed on the film and what we can expect in terms of a plot.

The Boston Herald describes Ghostbusters:

[Kristen] Wiig and [Melissa] McCarthy play a pair of unheralded authors who write a book positing that ghosts are real. Flash forward a few years and Wiig lands a prestigious teaching position at Columbia U. Which is pretty sweet, until her book resurfaces and she is laughed out of academia.

Wiig reunites with McCarthy and the other two proton pack-packing phantom wranglers, and she gets some sweet revenge when ghosts invade Manhattan and she and her team have to save the world.

Additionally, the site also states that our good pal Slimer will be making a cameo appearance!

The Ghostbusters remake will be shooting in Boston, which will be used as a stand-in for New York City, this week with plans to shut down the financial district to shoot, “…an epic ghost invasion of Manhattan

Ghostbusters stars Melissa McCarthy, Kristen Wiig, Kate McKinnon, Leslie Jones, and Chris Hemsworth. Feig is directing the film based of a script written by him and Kate Dippold. Ivan Reitman is producing the film. It is expected to release on July 22, 2016.

Categories: Horror News

[E3 2015] Capcom Unveils New VR Engine With Freaky ‘KITCHEN’ Demo

bloody disgusting - Wed, 06/17/2015 - 18:17

Capcom is showing off their latest game engine at E3 with a virtual reality demo called KITCHEN. The tech was designed for Sony’s Project Morpheus, so at least for the time being, it’s only playable on the PlayStation 4. I wanted to wait and see if they were going to release some footage from the demo, but the response I received after asking about it leads me to believe the publisher isn’t ready to show it off yet. I suppose that means we’ll just have to dust off our imaginations.

The press release that announced the new engine and its demo doesn’t reveal much more than its spooky setting, a “disturbing kitchen” that provides an “unsettling backdrop for a tense scenario that draws players into a hyper-realistic virtual world like never before.” That leads me to believe that at some point in the demo the fridge magnets will magically form the words “LOOK BEHIND YOU.”

The engine that powers the demo is fully VR compatible and new enough to not have a name. We know it renders “photorealistic visuals” in full 1080p and at 60 frames per second. The company plans on pairing the tech with “advanced photo scan and visual effects tools to bring highly realistic characters and environments to life, delivering exciting new gameplay experiences for fans.”

Whether or not the KITCHEN demo “pushes the boundaries of a gameplay experience with an unprecedented level of sensory immersion” doesn’t matter as much as the confirmation that Capcom is serious about getting virtual reality technology into their line-up, because that means we’re officially one step closer to a Resident Evil VR game.

Categories: Horror News

Rob Zombie Plans Exit From Horror

bloody disgusting - Wed, 06/17/2015 - 18:14

While Rob Zombie is in post on 31, he continues to look beyond horror.

Deadline reports that Zombie and Miranda Bailey have acquired the rights to Steve Stoliar’s memoir “Raised Eyebrows: My Years Inside Groucho’s House.”

Love & Mercy co-writer Oren Moverman will write the screenplay and Zombie is attached to direct.

The book tells the bizarre story of the last years in the life of Groucho Marx, told by a young Marx Brothers fan who spent those years as his personal secretary and archivist. In addition to getting to know his hero, the author found himself in the orbit of Groucho’s brothers Zeppo and Gummo, Mae West, George Burns, Bob Hope, Jack Lemmon, S.J. Perelman, Steve Allen, and scores of other luminaries of stage, screen, TV and literature. The downside of this dream-come-true was getting close to his idol as the curtain was coming down, and dealing with Erin Fleming – the mercurial woman in charge of Groucho’s personal and professional life.

Zombie is separately writing to direct Broad Street Bullies, a film about the Philadelphia Flyers hockey teams that brawled their way to prominence. So while he would not be the obvious choice to make a touching film about the last days of iconic Groucho Marx based on his resume, turns out Zombie is a huge fan of the comic and is steeped in Marx Brothers lore.

“I have been a huge Groucho Marx fan ever since I was a child and have read countless book on the comic legend, but after reading the book Raised Eyebrows, a totally new perspective on Groucho’s life emerged,” said Zombie in the release. “I immediately saw this project as Groucho’s Sunset Boulevard and knew I had to bring it to the big screen. It is a sad, funny and very dark tale of a one of Hollywood’s greatest stars final years.”

Categories: Horror News

Several Images Go to ‘Dark Places’

bloody disgusting - Wed, 06/17/2015 - 17:57

A24 announced an August 7th release for the Charlize Theron-starrer Dark Places with a series of new images.

In the film, Charlize Theron is all grown up, but begins to investigate the murder of her family that she witnessed as a child.

It was recently announced that A24 and DirecTV acquired all U.S rights to Dark Places, based on the novel by “Gone Girl” author Gillian Flynn.

Theron plays a survivor of the brutal killing of her family as a child who’s forced to confront the events of that day by a secret society obsessed with solving crimes.

It also stars Chloe Grace Moretz, Nicholas Hoult, Christina Hendricks, Tye Sheridan and Corey Stoll, and was directed by Gilles Paquet-Brenner from his adaptation.

Categories: Horror News

[‘Jaws’ Week] The Two Notes That Changed Horror Music Forever

bloody disgusting - Wed, 06/17/2015 - 17:15

F to F sharp. With those two notes, composer John Williams ensured that venturing into water would never feel safe again.

With some films, the score plays an absolutely integral role. Some recent films that come to mind are Maniac, It Follows, Gravity, and Starry Eyes, among others. These are films where the music is not a background character, one that lurks in the shadows. Rather, the score is at the forefront, telling you how you should feel and guiding you on a journey of terror and exhilaration.

The score for Jaws is one such iconic score, a collection of music that haunts viewers for years after they’ve seen the film. Hearing those two notes immediately calls to mind rows upon rows of razor sharp teeth, soulless white eyes, and a sharp fin cutting through crystalline blue water. It’s a terrifying score that rightfully earned the Academy Award for Best Original Dramatic Score, a Grammy, a BAFTA for Best Film Music, and a Golden Globe.

However, in an interview with director Steven Spielberg, he recounts that he first thought the score was a joke!

When [John Williams] finally played the music for me on the piano, he previewed the main ‘Jaws’ theme, I expected to hear something weird and melodic, you know? Kind of tonal but eerie, of another world, almost like outer space inside…inner space, under the water. What he played me instead with two fingers on the lower keys was [miming the theme].

And at first, I began to laugh! I thought he was…he had a great sense of humor. I thought he was putting me on! And he said, “No! That’s the theme to ‘Jaws’!”

I said, “Play it again.” He played it again, and he played it again, and it suddenly seemed right. And John found a signature for the entire movie.

Not only did Jaws create the summer blockbuster, it also showed the legitimacy of horror music as being powerful, moving, and incredibly important to creating a mood. To this day, it is considered one of the most memorable film scores by the American Film Institute.

Forty years after its release, Jaws still terrifies and traumatizes viewers the world over and, in my opinion, the music has a great deal to do with that. Spielberg himself stated, “I think the score was clearly responsible for half of the success of that movie.

Categories: Horror News

[E3 2015] This ‘Phantasmal: City of Darkness’ Trailer Isn’t for Arachnophobes

bloody disgusting - Wed, 06/17/2015 - 17:01

When Microsoft held their pre-E3 conference, they spent more time than they have in the past talking about how much better their indie line-up is now. One of the games they showcased was none other than the procedurally generated indie horror game Phantasmal: City of Darkness, which released on Steam back in April.

This new E3 trailer was doing a fine job of selling me on the game until the 0:42 mark. Just, no.

Categories: Horror News

[Review] Nightmarish Imagery and a Demanding Story Weigh On ‘Horsehead’

bloody disgusting - Wed, 06/17/2015 - 16:22

You would think that after films like A Nightmare On Elm Street and The Cell, the topic of dreams in horror would have been explored to its fullest. Or, if you’re more the optimist, why hasn’t the topic of dreams been explored in horror more often? It seems like French director Romain Basset is of the latter type, as his debut film Horsehead (aka Fievre) takes the groundwork set out by Wes Craven, and puts into motion a film that’s as visually surreal as it is memorable, though not for all the right reasons.

Ever since she was little, Jessica (Lilly Fleur-Pointeaux) has experienced surreal and frightening dreams to which she has no explanation as to their origin. As a result, she’s been going to school to study the psychophysiology of dreams, as well as follow a therapy with her mentor and boyfriend, Sean (Shane Woodward). After the death of her estranged grandmother, Jessica ventures to her mother (Catriona MacColl) and stepfather’s (Murray Head) home to pay her respects. Jessica has a strained relationship with her mother, and informs Jessica that the room she’ll be staying in is right next to her grandmother’s room, which also has her body. After a rough first night in which through her dreams, Jessica meets her dead grandmother, Jessica falls ill. Lying in bed with a fever, she decides to try lucid dreaming. What follows is Jessica’s nightmarish journey to uncover the secrets of her family’s past.

Right from the get-go, Horsehead hits the viewer with the surreal imagery of Jessica’s dreams. In contrast to Guillermo del Toro’s fantasy dreamworld in Pan’s Labyrinth, Horsehead is definitely not one of those “feel-good” films. There are some particularly heavy scenes involving abortions and other twisted visuals, many of which involve the titular character. This isn’t one of those horse masks you find on Amazon. Horsehead is far more creepy and scary, dressed in priest’s clothes and carrying a bishop’s crosier while snorting smoke. In true horror movie fashion, we never do get a good long look at the character until much later in the film. Not to be content with just showing bizarre imagery, all of Horsehead‘s visuals are dominated by Basset’s command of the camera. The dream world that Jessica visits often makes liberal use of the colour red, contrasted with cold blues. In fact, the lighting itself is key throughout the entire film, both in the dream world and in the waking world. Jessica’s interactions with her parents are always presented in a dim, yellow light that along with the terse interactions, heightens the tension between mother and daughter. Adding to it all is the cropping of the shots, which tend to make the interactions feel uncomfortably cramped and hostile. It all makes for a very striking visual style that, in combination with the amazing soundtrack provided by Benjamin Shielden, definitely leaves a lasting impression.

Complimenting the visuals are the actors, all of whom are on point. Granted, they aren’t the focus of the film, but put in the needed believability to ground the moments in the real world. Lilly Fleur-Pointeaux gets put through the wringer with this film, both in the dream world and in the waking world when having to do scenes with genre veteran (and Fulci fave) Catriona MacColl. The duo really meshed well, and created some definitely tense moments. Murray Head is kind of left to the background as Jim, but he still provides the role of peacemaker attempting to bridge the gap between the two women, while also trying to remain neutral. The acting in the dream world sequences are appropriately exaggerated, but not to the point of being hokey or over-the-top.

As much as everyone praises the visual style that Basset presents in Horsehead (and rightfully so), the film’s story is a little less impressive. There’s no doubt that “style over substance” rules this one. Now I know that there will be people who say that if you’re confused about the film’s story, you didn’t “get it”. Which isn’t entirely true. While the film warrants repeated viewings, the story is still muddled, as we’re never entirely clear whether Jessica is truly awake or asleep, or what is real or imagined. As such, some of the symbolism used while in the dreams isn’t entirely made clear in the film upon first viewing, which makes the story that much more difficult to comprehend. Other times, Basset’s indulgence on dream imagery begs the question of why, when there’s already so much symbolism for the viewer to sift through. Sure, a room bathed in red light with countless ticking metronomes, coupled with a soundtrack that eventually reaches a crescendo at the same moment Jessica awakens looks cool, but really that’s all it is. There are other scenes, such as the mixture of religious imagery — Horsehead’s clothes, the abortion in a cathedral and Jessica seeing herself crucified topless — that may seem like they’re trying to be provocative, but again are there simply for eye candy. This delighting in the arthouse visuals runs the risk of frustrating for the viewer, who may not be in the mood for trying to piece together a story that already demands attention.

I wouldn’t say that I didn’t like Horsehead. Far from it. Basset’s command of the film’s visuals is nothing short of amazing, and has me longing for the days of Dario Argento’s classics. The film is wonderfully shot, coupled with smart use of colour, some truly creepy imagery and a soundtrack that perfectly compliments the film’s tone. However, the story takes a backseat to it all, and the viewer is left to constantly be on their toes to discern what’s going on, and what represents what in Jessica’s dreamworld. What makes it worse is that some imagery is seemingly put in just for the sake of being visually interesting, which is frustrating when you’re already trying to piece together what’s going on. Obviously, Horsehead warrants repeat viewings, both for the chance to see more of the dream world, and also to try and figure out the story in all of this. It’s a definite recommendation, but those looking for a complete package of effective storytelling and frightening visuals will be scratching their heads.

Categories: Horror News

[E3 2015] Hands-On With ‘Resident Evil 0′ HD, Virtual Reality Dinosaurs, ‘Deus Ex’

bloody disgusting - Wed, 06/17/2015 - 16:20

Our very own Don Allen is on the E3 show floor right now weaving his way through crowds of sweaty people in an effort to play as many video games as he possibly can so you don’t have to. It will take awhile to get through them all, but I’ve been told Don has audiobooks for the long lines and an economy-sized canteen of hand sanitizer.

Let’s start with some footage from the Resident Evil 0 HD remaster, coming early 2016 to PC, PS3, PS4, Xbox 360 and Xbox One.

Next up, we have Deus Ex: Mankind Divided, which is also slated to release early next year, but only for PC, PS4 and Xbox One.

Here’s another look at the Mega Man Legacy Collection, due this summer for PC, PS4 and Xbox One. Included in this bundle are remastered versions of the first six games in the series.

And finally, we have a VR demo for something called Back to Dinosaur Island 2.

Categories: Horror News

[E3 2015] ‘Until Dawn’ Trailer Investigates a Strange Noise

bloody disgusting - Wed, 06/17/2015 - 15:48

Update: It looks like this isn’t an E3 trailer, but rather the same trailer I wrote about a few weeks back. I’ll leave that trailer here in case you missed it the first time around. I’ve also added some footage that actually did come from E3.

Original Story:

Sony has released their obligatory E3 trailer for developer Supermassive Games’ PS4 exclusive horror game Until Dawn. It’s an entertaining watch if you like horror movie cliches. Personally, I can’t get enough of them. Investigating strange noises, sourceless whispers and the classic line, “There’s something behind you!” I’m disappointed no one tripped, especially with all the chase scenes they managed to cram into this E3 trailer, and not one person is surprised to find out their cell phone has no reception.

Until Dawn releases on August 25, so maybe they’re saving the good stuff for the weeks leading up its release. It’d be a shame if we didn’t get to see even one vehicle that refuses to start.

Categories: Horror News

[Comic Review] “Bloodshot Reborn” #3 Showcases Crazy Revenge

bloody disgusting - Wed, 06/17/2015 - 15:45

Reviewed by Brady Steele. Redemption in the form of hunting and killing nanite-infused murderers is the best way to describeBloodshot Reborn #3. The delusions continue to fester in our would-be hero’s mind as does the amount of people interested in stopping all the killing. Thankfully, that will not happen any time soon so readers get to enjoy the bedlam and lunacy. This trail of bodies has only just begun to grow…

WRITTEN BY: Jeff Lemire

ART BY: Mico Suayan

PUBLISHER: Valiant Entertainment

PRICE: $3.99

RELEASE: 17 June 2015

There are plenty of mêlées to behold in this issue. The power struggle between who is in charge of what in the F.B.I. task force to take down the “Red Circle Murder Cult”. The growing voices in our former Bloodshot / now semi-human Ray Garrison struggle to assert themselves. Bloodshot himself is struggling and self-medicating spectacularly with whom he wants to be and who he has to be stop the killing. All of this plus the increasing number of Bloodshot wannabees / victims makes for a very compelling and busy story. Writer Jeff Lemire has really shifted gears and got this book moving succinctly towards who knows where.

Mico Suayan has been an excellent partner for Lemire’s ideas here. The grit and realism really come through when need be. The different looks of the ghosts / delusions that keep Bloodshot company also convey the tenuous grip he has on reality. Suayan’s page breakdowns really vary for all the right reasons and not just for show. I’ve really enjoyed seeing other become Bloodshot each issue too. After seeing him portrayed only one way for so long, it’s a nice contrast to see how others would wear the white skin and red circle. The coloring by David Baron also helps portray the moments so lusciously and graphically as need be.

This creative team is really working well together. This storyline is really coming along nicely and organically. It doesn’t feel rushed or scattered. Lemire and company clearly have things in order and we, dear readers get enjoy a refreshing take on a character that for so long seemed be one note. I read awhile back that Bloodshot was going to become a movie in the not-too-distant future. Now I can see why. There is plenty of potential with Bloodshot so come find out what crazy revenge and redemption looks like.

 

Mr. Steele enjoys all things comics and imagination-based. Using his lifetime of comic-fu-dom for good, he imparts his knowledge for the universe to enjoy and for you, dear readers, to pass it on.

Twitter: @mrbradysteele

Categories: Horror News