We’ll file this one under “whoops.”
I’m sure “The Walking Dead” star Michael Cudlitz, who plays Abraham in the series, is in hot water today.
You see, Josh McDermitt, who plays Eugene, had tweeted to his followers that he’s working on a film (Middle Men), and thus hasn’t been on the “Waking Dead” set.
Cudlitz retweeted with the following comment: “Enjoy. I had a blast working with you. (I did) …”
Now, this could mean a wide variety of things, including Abraham will be killed off before McDermitt returns to set, or maybe Eugene has already become toast in the forthcoming sixth season?
Of course, it could just be a sentiment that he misses his on-set bro, and can’t wait to see him back in Georgia.
McDermitt deleted the tweet, after fans ran rampant, changing it to “Enjoy.”
What do you guys think? Clearly, this is all speculation…
As we march toward the release of J.J. Abrams’ Star Wars: The Force Awakens later this year and the beginning of production on Gareth Edwards’ Star Wars Anthology: Rogue One (2016), the eyes of fans are starting to turn toward the projects beyond both. We know that Rian Johnson is directing and co-writing Episode VIII. We know that the second Anthology film, with its focus on bounty hunter Boba Fett, is coming together as we speak. And we know that Episode IX will follow afterwards. But what of plans beyond this new sequel trilogy?
First on deck after we close out this new chapter in the Star Wars saga will be a third Anthology film, tentatively expected to be released sometime in 2020. Yes, that is five years away, but such is the life of a film fan when it comes to tracking upcoming projects these days. What plans do Lucasfilm have for this entry? According to Schmoes Know, the currents plans are for this project to “be much more “mythological and spiritual” based” and possibly center on a Jedi. Past rumors about prequels centering on Mace Windu and/or Yoda are cited, as is the notion that it may be the final Anthology film.
According to our own sources, Lucasfilm has no intention of tabling the Anthology side franchise after only three entries, so we can put a stop to that rumor right there. But what of the idea of exploring Jedi outside of the main saga? Honestly, it’s inevitable. While the first two Anthology films seem to be delving into the criminal underworld of the Star Wars universe, it wouldn’t surprise this reader at all if we get some sort of serialized one shot Jedi adventure. Could it be with Yoda or Windu? Of course, but I think we’d be far likelier to see it center on someone younger, be it a new character or an existing one? Getting Ewan McGregor on the horn might not be a bad idea, for instance. A younger Obi Wan tale has been rumored before, after all, and I certainly wouldn’t mind seeing him go on some damned fool adventure.
The truth is that we really don’t know what the third Anthology film will turn out to be. This has less to do with a lack of concrete information and more to do with the fact that Lucasfilm has a lot of plates spinning right now when it comes to this very subject. Beyond a Jedi-centric entry or two, there have been countless other rumors about potential Anthology films. A Top Gun-esque fighter pilot tale, a Han Solo film, and numerous potential spin-offs for other existing characters. All are rumors that have sprung from trusted sources over the past few years and all are likely being considered. It’s just a matter of which one is ready first.
As we march towards the inevitable 2020 release of a still mysterious third Star Wars Anthology film, what would you like to see both it and future Anthology films explore in the Star Wars universe beyond whatever tales are being told in the main saga? The day-to-day lives of the Ugnaughts in Cloud City? The Good, The Bad, and the Bantha Poodoo: Life As A Tusken Raider? Wookiee Sky Cab Confessions? I’m sure someone out there has a burning desire for a third Ewok adventure. Not myself, but I guarantee at least one of you wants one. Tell us your deepest, darkest Star Wars Anthology desires in the comments below…
Fans of darker music should make plans to visit Toronto this August for the second edition of the Aftermath Music Festival. Running from the 27th through the 30th at the Phoenix Concert Theater, the festival showcases some of the top and upcoming artists in the Dark Electro, and Alternative scenes.
Performing artists include Leaether Strip, Conjure One, Haujobb, Velvet Acid Christ, The Dreaming, William Control, and a whole lot more.
A poster with the full line up can be seen below. Tickets can be purchased here.
Last month, not long after the last traces of Silent Hills had been wiped from existence, we were given a modicum of hope that something good might come from Konami’s bizarre and very public implosion. That hope came in the form of a horror game called Allison Road, which looked eerily similar to the unforgettable P.T. demo that had been used to announce Silent Hills.
The 6-person team that’s behind this promising game aren’t just looking to cash in on an ailing publisher that’s become alarmingly disconnected from their fans, but they are going to try and explore the potential of its universally acclaimed P.T. demo. It won’t be the Silent Hills Kojima and del Toro had in mind, and it doesn’t need to be.
The game’s reveal came at a time when it was guaranteed to get the most attention, and with that momentum still incredibly strong, they’ve begun pursuing the platforms Allison Road will come to.
Quite a lot of progress has been made just this week. The team took to their Facebook page to announce that they had submitted their application to Microsoft to get Allison Road on the Xbox One. PS4 is also being considered, but progress isn’t likely to be made on that until an issue with the developer’s current ISP contract is sorted out.
A campaign was also launched on Steam Greenlight, the gaming’s unofficial battlegrounds for aspiring game developers. Within a day, Allison Road had just about made it into the top 56 games on Steam Greenlight.
I found a lot of things to love about the indie horror game Monstrum, and among them was its haunting soundtrack. It’s one of my favorite OSTs I’ve heard in a video game this year, right up there with the rhythmic beats and electronic thumping that made Dying Light’s soundtrack so memorable. That game’s menu music is fantastic.
Team Junkfish has just released the full Monstrum OST on Bandcamp so spooky music nerds like myself can add it to our collections for the totally worth it price of £4 GBP (about $6).
The Insidious universe is one that I’ve always been able to get behind. We horror fans may think we’re being bombarded with remakes now, but in 2010, A Nightmare on Elm Street, Predators, Let Me In, I Spit On Your Grave, Don’t Be Afraid of the Dark, Mother’s Day, The Wolfman, Pirahna 3D, and The Crazies all came out in the same year. By the time Insidious came along, I was just happy to watch a movie where I didn’t know what was going to happen. But it was so much more than mere originality. While its competitors went for an overabundance of CGI, gore, and jump scares, Insidious opted for a slower, more aloof menacing spirit that followed you home from the theater, and crept up on you in your dreams. James Wan’s casual, familiar ’70s retro style felt so fresh and new at a time when films were in a shouting match for attention that it stood out by simply being the quietest one in the room. In its softness, it forced us to pay attention, and once it had us focused and vulnerable, it pounced, and scared all of us back under our covers. The Insidious franchise gets back to what ghost stories are supposed to be about: spooky, ominous hallways, and the creatures that lurk in them.
In Insidious: Chapter 3, we start with a fresh new set of faces, with a plot that takes place years before the Lambert family affair. In the film, we begin with Quinn and Sean Brenner, who have much more on their plate than they can handle. An aspiring actress, Quinn is a talented young lady, and fully capable of getting into the prestigious art school that’s caught her eye…if only her demanding father would ease up on the pressure. Mrs. Brenner passed a little over a year ago, leaving Sean in a panic, desperately shifting the stress to his teenage daughter. He relies on Quinn to help raise her younger brother, Alex, but dealing with school applications, keeping her grades up, and the added adult responsibility on top of all of her grief is just too much for such a young person to handle. Sean thinks that by replacing his late wife with his teenage daughter, he can make things just like they used to be, and achieve some sense of normality again. Unfortunately, the harder he pushes her to fit into this mature role, the more she rebels against it, and resents him for his attempts. However, when a distracted Quinn is crucially injured in an automobile accident, she sinks down into a deeper emptiness than she could have ever imagined. She’s not sure what this strange place is called, but once she gathers consciousness, she begins to realize that something might have followed her back home from this endless sea of darkness. Something sinister and scheming is after Quinn…something that will inevitably make her pay for her brief trip into the further.
Starting out a film with the death of a family member is a tricky beast. From the onset of the story, the people within its confines are established as broken characters, and every action, every word spoken from that point onward must be one that an afflicted person would commit. People who have witnessed tragedy, especially when the pain is recent and still fresh, experience and respond to events differently than others who have not felt the same level of sadness. Therefore, if a writer establishes characters by grounding their identity in grief, that grief should follow them around for the entirety of their journey, and overshadow, or least greatly impact, the plot that follows. This is where Insidious: Chapter 3 struggles to become a fully fleshed out, complete picture; falling just short of the masterpiece it could have been; settling instead for a shadow of its original intentions.
Inside of Insidious: Chapter 3 is the terrific, well-rounded film that might have been. Quinn lost her mother, as did her father, and now, they are stuck dealing with the emotions in the wake of such enormous change. At the same time, Sean and Quinn are experiencing paranormal activity as “the man who can’t breathe” torments them with its presence. In a way, one stands as a metaphor for the other; Quinn’s accidental trip into the further paralleling her descent into grief, and the man who followed her back symbolizing her inability to let go of her mother. Everyday that she spends stuck in the past, trying to reach her mother through supernatural means, is another day that she spends lost; engulfed in the grief; i.e. the further. Quinn is weak, and vulnerable, and as her sadness and her passiveness grows, she withers away, mentally and physically, as the man who can’t breathe takes a little piece of her soul with every sleep. Her father, to, loses his grip on his baby girl a little more each time she drifts away from him and towards depression; towards the emptiness of the further. Quinn must give up her mother and get away from the further to go into the land of light and hard reality and be a complete person among her peers, not just for her sake, but for her father’s, too.
It’s a shame that this metaphor was not more prominently capitalized on, but truth be told, this finale to the Insidious trilogy is still delightfully entertaining, and a creepy, fun ending to the trilogy. This is especially true considering the fact that many third entries in franchises are downright awful. It’s impossible to reach the level of fear that the first Insidious brought us because it came out of left field. Audiences were so immersed in remakes, that Insidious carried with it an air of mystery, leaving much to the imagination until the finale of the film. By the time we get to the third installment, five years later, in 2015, we know the rules of the further, and all that’s really left to explore are the demons and spirits within it. I would have preferred to have spent more time watching the breakdown of the character of “the man who can’t breathe”, and less rehashing of the familiar rules of the further, but I couldn’t help but enjoy the ride. The Insidious series is one that has issues, like any other horror franchise, but it’s also eerie, and disturbing, and always leaves a haunting little sense of dread for days after a viewing. Composer Joseph Bishara’s impact on these films cannot be understated, of course, but Leigh Whannell is the true source of the films; the root from which James Wan became a household name. Watching him take the reigns is well worth the ride.
The Tracking Board is reporting that Meg, the long-gestating monster shark movie, is moving forward over at Warner Bros. The film will be based off the Meg series written by Steve Alten, the first which was titled Meg: A Novel Of Deep Terror.
The books focus on deep sea diver Jonas Taylor who believes that a prehistoric Megalodon is alive and thriving in the Mariana Trench. The Megalodon escapes the temperature barrier of the Mariana Trench and begins wreaking havoc near the service along the California coast.
The latest script will be redone by Dean Georgaris (The Manchurian Candidate). The project has gone through multiple revisions, studios, and touched many major hands, including Guillermo Del Toro and Jan De Bont.
Warner Bros. apparently considers this film to be a “primary development”.
Man, I need more animal skulls. I have none. I also need a laser engraving machine and some sort of expert on laser technology to tell me if it’s safe to use on an iPhone 6, because forget animal skulls, I want the Halo of the Sun on my phone!
I’m getting ahead of myself. While scouring the far reaches of the Internet for interesting things to write about, I stumbled upon some pictures of a Ram’s skull that a Silent Hill fan had transformed alchemy-like into a macabre piece of art. The Halo of the Sun, by the way, is the name of the symbol that represents a doomsday cult called the Order, which serves as a reliable source for many of the awful things that happen in the games.
Silent Hill fans may also recognize it as that wondrous thing that lets you save your game.
Tripwire Interactive is looking to us to find out which of the characters from Killing Floor we’d like to see return in Killing Floor 2. If you have an opinion on this, you can share it with them by participating in this survey. It only took me about a minute to fill mine out, and that included making sure they know that I didn’t play enough of the first game to develop a bond with any one character, but I’d really like to see Lisa from the P.T. demo join the cast.
If you’d like to do the same, I’ve come up with some detailed steps to make this happen.
Killing Floor 2 is available on Steam Early Access for $29.99.
Hide the children, it’s almost time for the latest installment in our annual celebration of all things video games and the last thing you want getting between you and the deluge of headlines we’re about to witness is a son or daughter who isn’t capable of appreciating this wondrous occasion because they’re too busy crying about how you haven’t taken them for a walk in three days, or whatever it is parents do with their kids.
The Electronic Entertainment Expo is that magical time of year when the makers, sellers and buyers of video games flee their homelands to journey to the City of Angels for four straight days of gaming goodness. Without E3, June would be the second worst month of the whole year, beaten only by the absolute worst month, which we all know is August. August sucks.
I’m sure you don’t remember my wish lists from previous E3’s — and if you do, you’re an X-Man and you should really consider finding a better use for your gift because memorizing old articles of mine is both weirdly specific and an entirely useless ability in the grand scheme of life — but for all you non-mutants, you should know that what I want rarely matches up with what we get.
Let’s see if I can keep that streak going with this year’s wish list.
These games are in no particular order, but if they were, the Friday the 13th game would likely claim the #1 spot. We’ve seen nary a screenshot or second of gameplay footage from this one, leading me to believe it won’t be hitting the October release date they originally promised.
Aside from Until Dawn, which I’m sure will be shown in some capacity, the only other slasher game I see coming this year is Slasher Vol. 1: Summer Camp, which, like F13, is an asymmetrical multiplayer game in which a player-controlled psychopath must hunt down a team of player-controlled teens.
Even more of an enigma than the F13 game is Sony Bend’s oft-rumored project. Rumor has it it’s an open-world survival horror game. It’d be great if that were true, so long as it has nothing to do with zombies. We have plenty of those to choose from now thanks to Dying Light, Resident Evil, Dead Island 2, DayZ and H1Z1, as well as at least two more Walking Dead games. I’m not tired of the undead, I’m just craving a reprieve from the constant smell of rot.
Before State of Decay even had a name — it was first announced under the code-name Class 3 — developer Undead Labs has been open about their plans to use it as the foundation for an even more ambitious open-world zombie game, code-named Class 4.
With the obligatory XBO port of State of Decay finally behind them, the studio is free to focus completely on the next big thing. I can’t imagine they’ll have anything substantial to show off in time for E3, but there’s a chance we may get a CG trailer. I’d also settle for a title.
Dead Island 2 may take the stage this month, but the smarter move would be to save the good stuff for Gamescom in September, or possibly even whatever this year’s incarnation of The Game Awards ends up being called. I can’t say that I’m looking forward to watching those for another year, even with the world premieres the show brings with it. That won’t keep me from enduring them again, because you’re worth it.
The only other high profile zombie games I’d like to hear from belong to Capcom. The focus should stay on the Resident Evil 0 remaster that’s coming later this year. However, if Capcom really wants to impress, they might mention Resident Evil 7. I assume they’ll want to follow up the success of Revelations 2 with another episodic game, which may mean more Revelations for us.
And with that, Resident Evil concludes the itchy, tasty portion of this wish list.
On the supernatural front, we have the possibility of an Alan Wake remaster, a Western release for Fatal Frame V and, if we’re lucky, we’ll hear something from Frogware’s Call of Cthulhu game. That one has been quiet for awhile. Games that are based on the works of H.P. Lovecraft have had a rough time staying out of development limbo, so even a “Yes, it’s still on the way” statement from Frogware would be fantastic.
Is Draugen a supernatural horror game? Whatever it is, it’s been quiet long enough that I’m beginning to worry about its health. Developer Red Thread Games has said they’d like to crowdfund it, potentially for a 2015 release. Mid to late 2016 is looking more likely as far as a release window, and that would give them plenty of time to raise some funds to help realize it. Until then, some new footage would be a swell way to remind us Draugen still exists.
Kodoku is one of those rare sorts of video games that can be immediately identifiable solely because of a distinctive art style. I’m not sure what the official term for it is, or if there even is a term to describe this delightfully strange-looking game. I also don’t think it’s necessary.
What’s more important is that you approach this interactive acid trip like you would a real one and make sure you have a safe place to play it in, and that you surround yourself with people you trust.
Before we go, here are a few miscellaneous things I’d also like to see at E3:
– Release dates for Predator in Mortal Kombat X, The Forest (PS4), DayZ (PS4) and Grave (XBO)
– A look at that upcoming Bloodborne expansion
– What’s next for Creative Assembly (Alien: Isolation) and Tango Gameworks (The Evil Within)
– Literally any news regarding the future of Condemned, Dead Space and Silent Hill
– For Konami to spend their entire conference apologizing to us for everything they’ve done. They can open with a heartfelt speech, followed by some crying, then Kojima needs to come on stage and kick a Konami exec in the balls, followed by even more crying. It will all end with a surprise appearance from Guillermo del Toro where he looks directly into the camera to tell me, personally, that everything is going to be okay.
– To not have to mention Left 4 Dead 3 in next year’s list.
If you reside in North America and are interested in getting a few cheap games so you’ll have something to do over the summer drought, PSN is hosting a massive sale this week that brings up to 80% discounts on a ton of Capcom titles, including about a decade’s worth of Resident Evil games. This isn’t a flash sale, so you have until June 8 to decide whether or not you’re going to take advantage of it. You could probably get caught up on Game of Thrones while you consider it.
Below you’ll find a list of the horror games that are featured in the sale, but there’s considerably more deals to be had, but you’ll need to the PSN store page for the rest.
Dead Rising 2: Off The Record (PS3) for $9.99 (reg. $19.99)
Dragon’s Dogma: Dark Arisen (PS3) for $13.49 (reg. $39.99)
Resident Evil 4 (PS3) for $7.99 (reg. $19.99)
Resident Evil 5 Gold Edition (PS3) for $11.99 (reg. $29.99)
Resident Evil 6 (PS3) for $9.99 (reg. $19.99)
Resident Evil Code: Veronica (PS3) for $7.99 (reg. $19.99)
Resident Evil Franchise Pack (PS3) for $23.99 (reg. $59.99)
Resident Evil HD Remaster (PS3, PS4) for $15.99 (reg. $19.99)
Resident Evil HD Remaster (PS4)
Resident Evil Operation Raccoon City (PS3) for $7.99 (reg. $19.99)
Resident Evil Revelations (PS3) for $10.49 (reg. $29.99)
Resident Evil Revelations 2 Episode 1 (PS3, PS4) for $3.99 (reg. $5.99)
Resident Evil Revelations 2 Season Pass (PS3, PS4) for $15.99 (reg. $19.99)
Resident Evil: The Darkside Chronicles (PS3) for $7.49 (reg. $14.99)
Resident Evil: The Umbrella Chronicles (PS3) for $7.49 (reg. $14.99)
Resident Evil: Chronicles HD Collection (PS3) for $13.49 (reg. $26.99)
In the days leading up to a “Deep Impact” style apocalypse 75% of the population has been evacuated from earth through space elevators. The rest have either resigned themselves to their fate as it is divine providence or have collected to violently protest their being left behind until the final moments. Elena is ineligible because of something in her past. Her family does not know this and she is able to obtain a fake I.D. that will allow her to leave Earth with her family just two days before Exodus. “Broken World” #1 is what those last two days on Earth will look like.
WRITTEN BY: Frank J. Barbiere
ART BY: Christopher Peterson
PUBLISHER: BOOM! Studios
RELEASE: June 3, 2015
Global catastrophe is the fair of many a summer blockbuster and one of the most universal fears there is. A disaster massive enough to threaten the entire world always an engrossing visual spectacle and narratively transcends all culture and language barriers. Giving anything away about this book would do you a huge disservice, but “Broken World” is not a big budget Disaster film. You may guess how this first issue will end, but I doubt that will take away from the exquisite emotional journey you will go on as you follow Elena through her final day on Earth.
This issue works completely as a one-shot, it’s so tight. I often give issues the accolade of being expertly plotted, but this #1 introduces characters, stages, arcs, and pays offs so impressively right now I’m calling it the best single issue of 2015. Now, it is not without its narrative crutches: the premise is established by a newscaster explaining everything in the first scene, and the Children of the Revelation, the cult that embraces the apocalypse, is explained to us via a class presentation. Perhaps there are craftier, less expositional ways to share this information. But I’m thankful it wasn’t crammed into the dialogue or explained in a forward. The alternative, which I see taken more often, is to leave out all exposition and let the audience peace it together themselves. That works about as often as it doesn’t, and I think Barbiere chose the lesser of 4 evils here by working it into the story in a way that doesn’t feel forced.
I was emotionally gripped by this book from beginning to end. The countdown was an effective device, constantly reminding us that this is a ticking time bomb, even when Elena is trying to keep it cool, go to class, cook dinner. I was completely taken by the ending and even let out an “oh shit!”, rare for me, but that is how sucked in I was reading this book. If I never read another issue I would be completely satisfied having read such a perfect first, but now I’m bought in, and I can’t wait to see what happens next.
Have you caught Parkour Fever yet? If you think you’re safe, you’re not. The epidemic claimed another of my friends this week. She thought she was safe, too. Now she can’t have a normal conversation without mentioning how sweet it was when she found a Skullmace in a chest. When I told her it wasn’t very healthy to play Dying Light for three straight days, she looked at me with her dead eyes and told me that’s exactly what Rais would say.
I didn’t mention it again.
The deeper she gets, the worse her symptoms become. She’s reached a point where she says she needs to play it because that’s the only way she can quell the screams of the Volatiles she knows only exist in the game. She says this, but I’m not so sure she believes it.
I’m going to help her, obviously, but the game just keeps getting better and I’m so close to finding a Skullmace of my own that I can feel it. Techland recently made finding them easier, so I’m sure it’ll be in the next chest I open.
I’d go on about this new video, but the tremors are returning. I need to cave in some zombie heads with the Skullmace I know I’ll find, then I can help my friend with her silly video game addiction.
Dying Light is available now on PC, PS3, PS4, Xbox 360 and Xbox One.
With just one episode left in the season, iZombie had a lot of loose ends to tie up with this episode, and boy did it deliver! It was a jam-packed episode, to be sure, but so much development was made and many of those aforementioned loose ends were tied up (although Major still didn’t learn Liv’s secret). There were a few issues involving Liv’s brother’s reappearance (more on that later), but this was definitely one of iZombie’s best episodes, and a perfect way to head into the finale.
First of all, the references to I Know What You Did Last Summer were amazing (as was the fact that a character actually called out the similarities to the film). I’m a child of the 90s, and I love that movie. The cold open (which is possibly my favorite one of the season) had our newly zombified Sebastian getting hit by a car full of teenagers (one of whom is Bex Taylor-Klaus, who plays Sin on Arrow!). They bury him “alive,” only for him to dig himself out of his grace and kill one of them.
What was so great about this episode is that it really gave Rose McIver a chance to play around (more so than usual). She ate not one, but two brains tonight. While the stoner persona was quite hilarious, I preferred the ditzy cheerleader brain, as it made Liv the most fun and personable she has ever been on iZombie.
What iZombie also managed to do this week is have a lot of comedy with an equal amount of horror. This is possibly the darkest episode the show has done all season. It’s can be difficult to strike a balance between horror and comedy, but “DR, LR, BR, WR” (I refuse to type the entire title again) pulled it off masterfully. The final montage of the episode set up what could be an exciting season finale. My only question is, who murdered(?) Bex Taylor-Klaus? It wasn’t Blaine, so I guess that leaves a Max Rager employee? Hopefully we find out next week but that might be something that gets left until Season 2 to resolve.
The major development of the episode was Peyton finding out the truth about Liv. While the scene between McIver and Aly Michalka was great, it’s disheartening that Peyton has had the least amount of screen time among Liv’s close circle of friends. That made the revelation slightly underwhelming since we don’t connect with Peyton nearly as well as we do with a character like Major (TELL HIM), but the two actresses pulled it off. Also, it should be noted that the fight scene between Liv and Sebastian was phenomenal. More of this in Season 2, please.
Speaking of Major, he found himself in even more trouble this week, as he ended the episode tied up in the Meat Cute kitchen. I’ve loved everything involving Major this season, which I have mentioned before. While I don’t think iZombie will be bold enough to kill him, it’s possible they could turn him into a zombie. My only gripe about his storyline involves Liv’s brother, Evan. Once he walked into the Meat Cute (with Major tied up in the back) I nearly groaned. The reason for this is that it was teased six episodes ago. Don’t get me wrong, I’m glad it finally happened, but the fact that it took so long was frustrating. We haven’t seen much (any?) of Liv’s family since “Maternity Liv” so to have that ball dropped on us out of the blue was surprising, but frustrating.
I know it sounds like I bitched a little too much about “Dead Rat, Live Rat, Brown Rat, White Rat,” but I really did love the episode! It’s one of iZombie’s strongest episodes yet and set up what could be a potentially fantastic finale next week. Thank God we’re getting a second season!
- Chapter Titles Of The Week: Why Did The Zombie Cross The Road?; Remains Of The Day; But I’m A Cheerleader; Band On The Run; The Day The “Music” Died; Stoner? I Hardly Knew Her; Guess Who’s Coming To Dinner. I give the edge to But I’m A Cheerleader, mostly because I love that movie.
- Zombie Power Of The Week: There’s TWO this week! Ditzy Cheerleader and Lazy Stoner.
- “Somebody needs to do chest compressions to the beat of ‘All For The Best’ from Godspell!” -I’m a huge sucker when TV shows and movies spoof religious fanatics. I find it absolutely hilarious.
- “Why are you here and not carrying astronaut brains?” -I love the nonchalant way brains are discussed on iZombie.
- All of Liv’s cheerleader-speak was hilarious and very Elle Woods-y.
- Clive ate brains and got them confused for….mushrooms? Alright.
- “What is this bizarre seque that’s happening right now?” -Blaine, on Julien discussing the “health inspector’s” physical appearance.
- “You saw I Know What You Did Last Summer 2?” -It bugged me that Liv got the title wrong, but her delivery on this was too funny for me to care that much.
- Liv, there actually IS a third I Know What You Did Last Summer. And it’s terrible. It’s called I’ll Always Know What You Did Last Summer.
- “I need to drink some more cheerleader. Put some pep in my step!” -There’s that nonchalantness again.
- The season finale is next week, you guys! See you then! Until that time, here’s the promo:
Variety is reporting that James Wan (Saw, Insidious, The Conjuring) will be directing Warner Bros.’ Aquaman, which currently has Jason Momoa signed for the title role.
Little is known about the movie and its plot but the basic story of Aquaman is that he is the ruler of Atlantis and possesses super strength, speed, and the ability to command sea-life.
The film is set for a 2018 release.
Wan is coming off the success of Fast And Furious 7, which has currently drawn in over $1.5 billion dollars, which puts it among the Top 5 grossing films worldwide. He is also the producer on this week’s Insidious: Chapter 3.
Boston trio InAeona have announced that they will be releasing their debut album Force Rise The Sun on August 7th via Prosthetic Records. The band fuses space rock, shoegaze, and metal into a powerful, beautiful sound that is absolutely breathtaking at moments.
I wrote about them late last year, describing them as having, “…the bombastic theatricality of Muse with the vastness of Russian Circles gently mixed with the ferocity of Helms Alee and dashes of Tangerine Dream and Vangelis.”
Below is the cover for Force Rise The Sun as well as live performance of their song “Soldier”.
Tomorrow, Mondo will be releasing their own vinyl soundtrack for NBC’s “Hannibal” which features 20 tracks selected by composer Brian Reitzell. The vinyl, which will be limited to 1,000 copies, will come on a “steak tartare” variant with gatefold artwork designed by Phantom City Creative.
The full track list and images of the release can be seen below.
If you want the full soundtrack, don’t forget that Invada Records has a boxset of 8 LPs, which features every cue in the show. You can order it here. It is 100% worth every penny to own these, trust me.
01. Feeding The Dogs / Family Dinner (episode 104 “Œef”) (2:09)
02. Who’s The Copycat Killer? (episode 112 “Relevés”) (7:23)
03. Alise Came Back (episode 101 “Apéritif”) (1:56)
04. Birdman (episode 208 “Su-zakana”) (3:58)
05. Will’s Kill Aftermath / End Credits (episode 101 “Apéritif”) (2:04)
06. Show Me Yours (episode 210 “Naka-Choko”) (6:14)
07. Sticky Situation (episode 201 “Kaiseki”) (3:00)
08. Jack’s Wife (episode 204 “Takiawase”) (2:43)
09. Trail Of Blood / Chilton Runs (episode 207 “Yakimono”) (1:30)
10. Will Remembers Ear (episode 201 “Kaiseki”) (1:48)
11. Asylum, I’ll Remember You (episode 103 “Potage”) (1:54)
12. Will’s Haunting / Drugstore (episode 102 “Amuse Bouche”) (1:47)
13. Psych Breakfast (episode 104 “Œuef”) (2:00)
14. Making Angels (episode 106 “Entrée”) (2:27)
15. Another MRI Nightmare (episode 110 “Buffet Froid”) (2:20)
16. Facing The Nightmare (episode 113 “Savoureux”) (5:24)
17. Will Remembers (episode 204 “Takiawase”) (3:17)
18. Mason Trips (episode 212 “Tome-wan”) (2:21)
19. Will Freed / Decrim (episode 207 “Yakimono”) (5:46)
20. Bloodfest (episode 213 “Mizumono”) (9:06)
Developer Endnight Games continues to do a better job than most in improving their open-world survival horror game The Forest since its arrival on Steam Early Access almost exactly a year ago. This is how indie developers should support their Early Access games, with consistent updates that squash bugs while also building on what was already there with fresh content.
The latest update should roll out today barring any unforeseen technical issues or extinction level events that might cause a delay. This one is too big for me to include the intimidating change list that comes with it. Don’t have time to read an epic poem? Don’t fret, for I’ve skimmed it and included the important bits for the abridged version you can start reading… now.
– Previously closed off areas of the world can now be explored.
– The cannibals have beach huts now. Still no beach BBQs.
– Bombs are more bomb-like.
– Skinning raccoons used to give you lizard skin. That’s not a thing anymore.
– Awkward PC gamers rejoice! Gamepad support has been improved.
– Explosives are super effective against rocks, because that’s awesome.
– Remember those rocks? The same goes for structures.
– Remember those structures? The cannibals can break them now.
– Remember those cannibals? They’re much smarter.
– Blackberry bushes. Yum.
– Watch out for the deadly new animal. Don’t sorry, I’m sure it’s not a T-Rex.
– Live with the bats in two new caves!
– The Forest is lousy with new sound effects, too.
– Piss off your friends with even more ways to cause them pain in co-op.
For the less entertaining — but exponentially more comprehensive — change list, head over here.
Developer Renegade Kid made an impressive debut back in 2007 with Dementium: The Ward, a survival horror game for the Nintendo DS that was originally pitched as a Silent Hill spin-off until Konami turned them down. The studio announced not too long ago that they would be remastering the game that first put them on the map — and many of our radars — exclusively for the 3DS. Now, we have even more details.
Studio director Jools Watsham turned to Twitter this weekend to share a few of the more impactful changes they’ve made to Dementium. He tweeted: “We’re making these changes to Dementium: Adding manual save spots. Enemies no longer respawn. Adding aim sensitivity option.”
Watsham also teased the possibility that the game might get support for the 3DS’ gyroscopic controls. If it’s a good fit, we’ll see it when Dementium: The Ward returns, in HD, as soon as they’re happy with it.
The folk over at The Pet Collective have posted a video where several pug puppies were used to recreate key scenes from Insidious. If you need a daily dose of “awww”, this should happily suffice!
Insidious: Chapter 3 synopsis:
The newest chapter in the terrifying horror series is written and directed by franchise co-creator Leigh Whannell. This chilling prequel, set before the haunting of the Lambert family, reveals how gifted psychic Elise Rainier (Lin Shaye) reluctantly agrees to use her ability to contact the dead in order to help a teenage girl (Stefanie Scott) who has been targeted by a dangerous supernatural entity.
The new film hits theaters this Friday, June 5th.