There are a million things to do at Comic-Con, but if you're a fan of Alien and a gamer, all roads led to Sega's impressive Alien: Isolation booth. It's home to one giant sized Xenomorph egg & opens up to let attendees slide in and spend time with the game in the coolest setting possible.
After checking out the game a bit, we were able to chat with the game's developer, Al Hope. Read on for our first impressions and Al's comments.
Alien: Isolation was running on the PlayStation 4, and the controls were pretty simple. You have to hold down the R1 shoulder button to bring up the Motion Tracker we all know and love. L2 was aim, R2 was fire, pressing the right stick in would crouch, and X would let you interact with the environment (i.e., picking up weapons and collectibles and hiding). Like in Outlast, something tells me hiding is an activity we all will be doing a lot of.
This is not a blazing action game so if you think that you're gonna be going on massive bug-hunts (which were pitifully presented in Aliens: Colonial Marines), then look elsewhere. This is a true survival horror game.
The level we got to play was a simple challenge map. We had to get from point A to point B without dying. Easier said than done. Trying to survive the various hallways is a lot harder than you may think. The stealth approach seemed to be the best tactic. There were closets to hide in and things to duck behind.
Even though you may not see the Alien at first, you can feel that he's omnipresent at all times. This is you against it. As the motion tracker pulsates, signifying that the creature is nearby, the DualShock 4 controller rumbles accordingly. Pretty much in accordance with your heart rate because this was some high anxiety on display. When the Alien gets close by and you're hiding, it's really hard to resist the urge to run. Doing so, however, will alert it to your presence, and if you're not packing some serious firepower, you may just want to stay the hell where you are until it is "safe."
There was never a feeling of safety though, as much like the original movie, this felt like a haunted house in outer space type of experience. Along the way in our playthrough we managed to find a flame-thrower. Even though that's a serious weapon, the Alien was lightning quick, and before we knew it, it was upon us... drooling... black lips peeling back over its metallic teeth until the familiar inner jaws shot out like a rocket. Fade to black.
If this is representative of the final product, we're all in for a serious treat. The graphics and sound were mind-blowing and the controls very intuitive. Immediately upon exiting the egg, I had to speak with game developer Al Hope to ask him some of the hard questions and dig deeper into what to expect.
Again, every Alien fan who's played Aliens: Colonial Marines is naturally taking a wait and see approach to Isolation. We asked Hope if there was anything he could tell us to temper some of those fears.
"The honest answer is, we started making this game about four years ago, so, way before 'Colonial Marines' came out," Hope tells us. "Me, in particular, wanted to make a different kind of 'Aliens' game. I think games based on the franchise previously had been about the James Cameron experience: Vietnam in space, lots of pulse rifles, lots of aliens."
"That can be a great experience but I really loved the first film and I thought there had to be an awesome video game there. So, from day one, that’s what we were going to do. So it was me going to SEGA and then going to FOX and saying, ‘Hey look, this could be incredible.’ So, for a long time we’ve been working on this project going in a completely different direction. We really wanted to make a game completely focused on survival and not about killing so it’s a completely different experience. We really, really just wanted to make one Alien super meaningful to the player: terrifying, intelligent, something that actually made you feel like you were being hunted. I think that's what 'Alien: Isolation' is. For the first time a game offers the player a chance to experience Ridley Scott’s 'Alien' and that’s a completely new and unique experience."
Being that there is just one Alien menace and players are used to getting a constant amount of stimuli in their games, we wondered what Hope's team did to limit the experience to just one 'Big Bad' while keeping it interesting for the player.
"At E3 we announced that we were going to introduce some other characters to the sort of wider world, so the game takes place on a very remote deep space station. There’s a very small amount of inhabitants in that situation. Now, they're in the same situation as the player; they’re desperate to survive. That makes them extremely unpredictable. Sometimes you’ll come across people and they can be kind of a help and can help you on your way, sometimes they can be less so. That provides a big problem to the player because everyone starts getting jumpy and starts firing a weapon. You can see what can potentially occur."
"Because they are also unpredictable, they’re using the same core A.I. They’re listening and that informs their core behavior. You can have these incredible escalation of events where you think you have a plan of action which might seem very simple but, in a moment, things can change up and suddenly you’ve got a completely different scenario to deal with."
"For me, it’s a game about player choice: moment to moment, what are you going to do? There’s some things to collect in the world that allows you to, if you get the right components, build tools and devices which will help you change the odds. If you’re in the space of an alien and you throw a flare and you get it right, it will attract his attention and he’ll move out of the way and you can bypass him without a confrontation. We also have the synthetics that are all kind of basic androids, and they’re way behind in the tech race and they’re very unpredictable. Sometimes they’re helpful and sometimes they’re very aggressive. There are a number of mysteries and stories within the game, and that gets revealed over time."
In terms of creating the Nostromo and the original cast for the game's DLC...
"For us to be doing this in the first place is amazing. Actually, for this demo, to kind of pitch it, we recreated the medical lab from Alien. We built one and then we smashed up the second one. But, of course, you do that and all the light bulbs start going off and you think maybe we should build the 'Nostromo.'"
"Our game takes place 15 years after the 'Nostromo' goes missing. So, if we’re doing that, we thought maybe we can get the original cast to come and be part of this. One of the goldmines we got was from Twentieth Century Fox; they gave us a huge amount of archive material. For this, one of the most important things we had were the continuity photos of the cast in their full make-up from the front and the side, and we used that original 1979 material to recreate those faces. That really helped us take it further."
Hope continues, "This whole project has been based on ‘We have to make this happen.’ The attention to detail, the atmosphere, the immersion… for me, I was convinced that if we could get it in front of the right people, [we'd succeed]... and fortunately they said yes. For Sigourney Weaver, for the first time in video games, to come back and reprise her role… I still remember the cheer when I told the team that she’d agreed to do it. It was a pretty magical moment."
Alien: Isolation is a single-player experience and Hope confirmed that there are no plans to add on multi-player down the road. Given this fact we inquired as to the length of the game's campaign.
"That’s a really good question and a difficult one to answer, not because I’m trying to avoid it, but because of the nature of the game. People get really immersed and highly involved in the world. It’s a highly detailed world. And also the fact that it’s a very dangerous world means that you can try, but it’s high risk. You go can through the game and replay it differently each time."
"That’s what’s fascinating about [Comic-Con] for me... you have people standing here and these people play for about forty minutes to an hour but that’s because every time someone goes inside an egg, we have a different entertaining experience. When you’re playing the main game, say you do die and you’re in a certain space trying to get from point A to point B, when you go again it’s going to be different. The Alien is really dynamically reacting off the world around you and reacting to your actions."
Alien: Isolation is a first person survival horror game where players must traverse a space station in solitude. Well, not total solitude, there is one guest. A gigantic Xenomorph that wants to know what your insides look like. You will need to use all of your wits, not just to succeed, but to survive.
Alien: Isolation will be released on October 7th, a short one week before the new title from Resident Evil creator Shinji Mikami releases, The Evil Within. Both titles will be available for PS4, Xbox One, PC, PS3, and Xbox 360.
Here's the thing... you put Kristina Klebe in a movie entitled Nymph, you immediately have our attention. Having killer mermaids in it? Well, that's just a bonus! Read on for all the fishy details.
Epic Pictures Group has announced a September 9 DVD/VOD release for the creature feature from Apocalypse of the Dead director Milan Todorovic.
Nymph stars screen legend Franco Nero (Tarantino’s Django Unchained), Kristina Klebe (Halloween, Proxy), and Natalie Burn (The Expendables 2).
The story tells the tale of two young women who go on a Mediterranean vacation and uncover the watery lair of a killer mermaid hidden beneath an abandoned fortress.
If you can avert your eyes from staring at the copious amounts of camel toe and moose knuckle long enough you never know what you'll see hanging around the San Diego Comic-Con. Case in point: These blink and you missed 'em Jurassic World vehicles.
Vincent D'Onofrio, Chris Pratt, Bryce Dallas Howard, Ty Simpkins, BD Wong, Andy Buckley, Idris Elba, Jake Johnson, Omar Sy, and Nick Robinson star.
Colin Trevorrow (Safety Not Guaranteed) penned the script with Derek Connolly and directs. Steven Spielberg, Frank Marshall, and Pat Crowley produce Jurassic World. In theaters June 12, 2015, this is a new sci-fi terror adventure set 22 years after the horrific events of the original Jurassic Park.
More as it comes.
San Diego, 2014. A mandarin buffet of all things nerdy. But forget the modern trends, cosplay, steam punk, “bronies”. This is the place for the classics, and it doesn’t get more classically nerdy than a Lord of the Rings video game.
It seems Monolith Productions has picked the perfect place, at the perfect time, to unleash a new story trailer for Middle-Earth: Shadow of Mordor. The new trailer, hot iron branded with the title The Bright Lord reveals the game will feature of the ghost of Celebrimbor. The trailer shows glimpses of him remembering Sauron tasking him with the creating the original rings and the ultimate betrayal, and savage murder that ensued.
If getting a glimpse into the story behind Middle-Earth: Shadow of Mordor wasn’t enough, the trailer also answers everyone’s dark prayers by revealing Gollum will be featured in the game.
But why should a horror fan care? Middle-Earth: Shadow of Mordor may be a fantasy RPG, but it is showing some strong horror elements. The game’s protagonist, Tallion is imbued with wraith abilities and is essentially a ghost, hell bent on murder. Speaking of murder, the trailer shows glimpses of Sauron murdering Celebrimbor’s innocent family. Pretty horrific for a fantasy game based on a novel written for children.
The heat has been sweltering for anyone looking forward to the release of Middle-Earth: Shadow of Mordor as this trailer comes just a scant day after news broke that the game was being bumped up from it’s original release date to September 30th. Rejoice nerdom, our day has come.
It is currently available for pre-order here and below.
I couldn't be at BioWare's SDCC panel this year and it killed me to miss it. Turns out they remain tight-lipped about the direction of the next Mass Effect game, but we got some interesting tidbits, nonetheless.
Fans speculated that BioWare would at least indicate the direction or title of the next game in the series this afternoon. Instead, fans who attended the SDCC panel got glimpses of character armors and vehicle designs. They were also treated to a quick video that showed the (somewhat infamous) Mako in action.
Those who played the original Mass Effect will recall the mobile infantry vehicle that was necessary for exploring the planets you traversed. The all-terrain buggy was taken out of the sequels when fans complained that navigating it was a royal pain in the ass. To be fair, it was. But it was also a lot of fun, and its removal cost the series its exploratory spirit. Something that many of us absolutely loved, warts and all.
See what I'm talking about (from the 2007 game):
Naturally, most of us assumed that the Mako was gone for good. But this news indicates that BioWare intends to make good on their promise that the new game brings back the exploration. That's a really good thing. While I love the storyline, there was something about picking my team and just scouring every damn corner of the game that I'm looking forward to doing once more.
BioWare also reminded the panel that Commander Shepard is not returning for the next game (which, producer Michael Gamble stressed, will not be called Mass Effect 4). Curiously, though, we may see other familiar faces, and BioWare hinted (but did not state or confirm) that the next game could be set in another galaxy (an obvious choice if they're looking to avoid reference to the trilogy's ending).
If I were a betting man, I would assume this means we'll see Dr. Liara T'Soni once more. Asari live for a thousand years, and Liara was just over 100 when we met her in Mass Effect. She also happens to be one of the only characters who cannot die at any point in the trilogy (unless you really screw up at the end of 3). Hopefully they can pepper in some other characters without making it seem too forced or reliant on past glories.
The new game is being developed by BioWare Edmonton and BioWare Montreal, and they maintain that gender selection for your hero will remain. It's obviously an important feature for player agency and hopefully they'll include more precise character customization. They also confirmed that cooperative multiplayer (introduced in Mass Effect 3) is expected to return as well.
This information comes courtesy of Nerd Appropriate's Twitter feed, which I'll posted below. Appreciate the diligence there, folks!
Watch this space in the coming months. No, it may not be horror, but I'll going to be covering Mass Effect for Dread Central. Let me have this one, guys. I'm kinda excited about it.
— Nerd Appropriate (@NerdAppropriate) July 26, 2014
If you're like me, this news is shocking because you can't quite believe there are six Wrong Turn movies. At any rate, 20th Century Fox is giving hotel guests a chance to win a really cool poster this weekend.
Are you staying at the Four Points Sheraton Downtown or the DoubleTree San Diego? If so, these hotels will be outfitted with special, bloody Wrong Turn 6 door hangars on their doors. Should you happen to see one, all you have to do is tweet out a picture of the door hanger with the hashtag #WT6. Then all you have to do is stop by Fox booth #4229 and receive an exclusive Wrong Turn 6: Last Resort teaser poster.
You can dig on it below.
The sixth installment in the down-home slasher franchise is due this October, directed by Re-Kill's Valeri Milev.
Watch this stop for more info!
Checking in to your worst nightmare.
Guests of the Four Points Sheraton Downtown and DoubleTree San Diego hotels will have special, bloody Wrong Turn 6 door hangars on their doors this weekend, Bloody Disgusting is told. Fans who tweet out a picture of the hangers (using the hashtag #WT6) can come to the Fox booth #4229 and receive their exclusive Wrong Turn 6: Last Resort teaser poster, as shown below.
Wrong Turn 6 will be directed by Re-Kill‘s Valeri Milev, and will release this Halloween.
“A sudden and mysterious inheritance brings Danny and his friends to Hobb Springs, a forgotten resort deep in the West Virginia hills. Hobb Springs is being looked after under the watchful care of Jackson and Sally, a socially and awkward couple who introduce Danny to the long lost family he’s never known. Soon, Danny is forced to choose between his friends and his bloodline.”
Sadie Katz, Aqueela Zoll, Anthony Ilott, Chris Jarvis, Rollo Skinner, Billy Ashworth, Joe Gaminara, Harry Belcher, Raymond Steers, Luke Cousins, Tabitha Luke Eardley and Roxanne Pallett star.
Legendary Pictures is apparently all about the info bombs at this year's Comic Con, as they've just announced the return of King Kong in a Skull Island movie! Yes, the stars are already aligning for a King Kong/Godzilla rematch, aren't they?
Legendary previewed some ambiguous teaser footage at their SDCC '14 panel, which wound up being a teaser for a Skull Island movie, set to showcase the return of King Kong.
While it doesn't take a genius to see what Legendary Pictures is planning to do with all these resurrected monster franchises, King Kong has always been near and dear to my heart. I've even got nostalgia for King Kong vs. Godzilla, as it was one of the first films in the Godzilla series that I saw. The prospect of another knock-down, drag-out brawl between these two cinematic titans makes me smile.
Of course, Godzilla was distributed by Warner Bros., and Skull Island will presumably come from Universal. How will this affect things? Stay tuned!
Legendary Pictures concluded their San Diego Comic-Con panel with footage that everyone expected to be from Jurassic World. However, the footage was actually a surprise announcement – they’re already hard at work on new King Kong film entitled Skull Island!
The island, named for the skull-like rock formations, first appeared in the 1933 King Kong.
Legendary revealed that the film will hit theaters November 4, 2016, and allegedly will feature Kong in some capacity (there were multiple apes featured in the footage). Fans of the King will recall that Skull Island is loaded with primitive creatures and could lead to some epic battles. May we even se Godzilla?
Guillermo del Toro, who was on hand to show Crimson Peak footage, is already rumored to be directing.
Although unconfirmed, this isn’t related to Peter Jackson’s King Kong reboot from 2005.
The big story is that Legendary is clearly building up to a massive battle between King Kong and Godzilla. Who would win?
Epic Pictures Group has announced a September 9 DVD/VOD release for the creature feature, Killer Mermaid (Nymph), from Apocalypse of the Dead director Milan Todorovic, Bloody Disgusting learned.
“The story tells the tale of two young women who go on a Mediterranean vacation and uncover the watery lair of a killer mermaid hidden beneath an abandoned fortress.”
Nymph stars screen legend Franco Nero (Tarantino’s Django Unchained), Kristina Klebe (Halloween, Proxy), and Natalie Burn (The Expendables 2).
If anything, Nymph looks like a dark cross between Piranha, Sint (Saint) and Thale.
As a follow up to our San Diego Comic-Con coverage from yesterday on what we know so far about the forthcoming third season of “Bates Motel”, some footage from the show’s panel has been released that shows the star’s hilarious faux audition tapes!
As Debi Moore writes, so far the best TV news out of SDCC is that Kenny Johnson will be reprising his role as Norma’s brother, Caleb, as a series regular. Be sure to hit the above link if you haven’t already to learn more about what’s ahead.
Season 3 of “Bates Motel,” from Universal Television, is slated to air in early 2015.
Monarch, which was created in 1946 to study Godzilla after several attempts to destroy him with atomic “tests” failed, confirm that Godzilla is not alone.
It was revealed during a short “classified video” at the Legendary Pictures panel that Godzilla 2 will feature new threats, including Rodan, Mothra, and King Ghidorah!
Gareth Edwards is confirmed to direct and will get back to business after he completes Star Wars. Thus, don’t expect this to happen for a few years from now. That gives them a lot of time to figure out how to do it correctly (note to filmmakers: watch Jurassic Park).
Following their APC from the hit sci-fi film Aliens, Hollywood Collectibles Group will unleash the Caterpillar P-5000, better known as the Power Loader, reports Figures out of the San Diego COmic-Con.
The statue on display at Comic-Con is said to be MASSIVE, cast in 1/4th scale! Attendees at the ongoing Con can get their badges scanned for a chance to win one, too.
Another cool Aliens replica shown was the M56 Smart Gun, the powerful heavy support weapon wielded by Drake and Vasquez in the movie, says the site.
NECA is also set to release a Power Loader with their new Ellen Ripley action figures. We’re hoping they reveal by the end of the Con.
Zack Snyder just blew the lid off of Hall H moments ago by bringing out Henry Cavill, Ben Affleck (In full leather daddy mode), and Gal Gadot for “Batman v Superman.” He teased he didn’t have any footage and offered a photo of Wonder Woman.
Not one for hyperbole, Snyder followed this up by saying he had a little something to show. The lights dimmed the audience was treated to the first teaser.
I’m going to take Slash Film’s description, as those dudes are iron clad.
The short teaser opens with Batman in a full armor suit from Frank Miller’s The Dark Knight Returns. Glowing eyes, very mechanical, it’s pouring rain He pulls down a lever on something and we realize it’s the Bat Signal. It has the new Batman logo (reminiscent of the one from Miller’s comic). The camera slowly pans up to reveal the signal projected in the air but right in the middle of it: Superman. He’s illuminated in the sky amongst the pouring rain with his red glowing eyes. Cut back to Batman, staring right back at Superman with his blue glowing eyes and we cut to the logo.
Sounds like a pretty fantastic rendering of Frank Miller’s famous comic that redefined Batman as a brooding badass. My problem remains to be addressed, Snyder is all style and zero substance. Let’s see if his actual story can trump the visuals when the movie hits.
Out of all the Tim Burton properties to be launched into a comic series “Edward Scissorhands” proves a little perplexing. However, the dark fairy tale offers a grim and beautiful world that is rather intoxicating especially explored through the lens of comic books. It’s been a while since I’ve checked out the film but I remember loving it as a child and really being chilled to my core with some of the surreal imagery.
So IDW has recognized the potential of the premise and has chosen to explore it in a new ongoing comic book series.
It fittingly launches in October.
Just in time for Halloween, IDW Publishing and Twentieth Century Fox Consumer Products are proud to announce the first in a number of new projects together, with the first ever Edward Scissorhands comic book series. The long overdue all-new adventures begin in October, with New York Times best-selling author Kate Leth (Adventure Time) on writing duties and Drew Rausch (Haunted Mansion) lending his delightfully spooky style to the interior art. Rounding out the creative team will be acclaimed Locke & Key artist Gabriel Rodriguez, who will provide a stunning and suitably creepy cover for the debut issue.
“Edward Scissorhands is one of those dream projects that only pop up once in a lifetime, so any new story set in its universe demands to be treated with love and reverence,” said IDW Editor Sarah Gaydos. “We’ve found a team in Drew and Kate, along with a crew of top cover artists who are not only exceptionally worthy of the task, but are bringing something completely fresh and relevant to the table.”
The 1990 cult-classic film from auteur Tim Burton,Edward Scissorhands ends with the heroine of the story, an aged Kim being asked by her granddaughter, “How do you know he’s still alive?” to which she answers, “I don’t know. Not for sure. But I believe he is.” In the comic book event of fall 2014, IDW Publishing revisits this modern classic two decades after the end of film to finally answer that question.
“I’m overwhelmed with excitement to be writing Edward Scissorhands. As a former (and lifelong) teen goth, few things are as close to my heart as Tim Burton’s cult classics,” said series writer Kath Leth. “We’re taking the story forward in time and telling a bit of a girl detective story—one of my favourite genres—a bit closer to modern times but still with that eerie, anachronistic touch. It’s a bit creepy, a bit scary, but always full of wonder. Drew and I have so much love for the film, and we like to think it shows. Keep your eyes peeled for easter eggs and plenty of spirals…”
Kim’s granddaughter, Meg, grows up with Edward Scissorhands only being a legend, a bedtime story. But when weird things start to happen in her sleepy little town, it reawakens her curiously and she decides to search out for the mysterious Edward Scissorhands.
“I keep having to remind myself that this is happening—but if there was ever a team made for telling the further tales of Edward Scissorhands, it has to be Kate and I,” said series artist Drew Rausch. “No—seriously, IDW just built us a few months ago from some parts they had lying around. It’s been a little weird. We’re still getting the hang of all this “living” stuff but we promise to deliver a story that’s just as perfectly timeless, chilling and heartwarming as the original—cross our cookie hearts!”
In a weird and unexpected development IDW and BOOM! have announced a Planet of the Apes and Star Trek crossover. It’s fantastic news since this is the first time that IDW has partnered with another publisher to release a series. IDW will officially release the ground breaking title which is launching at the perfect point as both series are experiencing a renaissance thanks to their reboots.
I’m surprised the worlds have never crossed over before and it completely makes sense that Kirk and his crew would land on the Planet of the Apes. The films explore the tough moral issues that made Trek such a household name and a thoughtful series would make a great contribution to their history as amazing comic book titles. This is one to watch, as the men behind the fantastic Doctor Who and Star Trek crossover are penning the scripts. We’ll find out if the crossover feels natural once the title launches.
Have you ever wondered what it would be like to “mind-meld” with a sentient ape? Or wanted to see a Klingon on horseback, brandishing a rifle? Readers will soon have a chance to peek into just such an alternate future, as IDW Publishing partners with BOOM! Studios for the crossover event of the year: Star Trek/Planet of the Apes.
IDW will publish the crossover, which will mark the first time BOOM! Studios has partnered with another publisher on a series. Together they will bring Star Trek,licensed by CBS Consumer Products, and 20th Century Fox’s Planet of the Apes together in a way that is sure to delight existing fans and make new ones. The series will pair the original U.S.S. Enterprise crew with Taylor, Nova and the cast from the original Planet of the Apesfilm.
“Planet of the Apes and Star Trek are groundbreaking science-fiction properties and both deal with many of the same social issues and themes,” says Greg Goldstein IDW President & Chief Operating Officer. “A crossover between the two is a natural and long overdue.”
“Before I could read comic books as a child, I could watch science fiction on my television. My dad used to wake me up way past my bedtime to watch Star Trek in syndication—it came on after the nightly news—and I took a Planet of the Apes lunchbox with me to kindergarten every day,” says BOOM! Studios Founder and CEO Ross Richie. “Suffice to say, teaming up these two titans of science fiction on the page in a way that they probably will never meet each other on the silver screen is a huge moment for me personally and emotionally.”
The creative team will be a mix of proven experience and new blood with scripts by beloved Star Trekscribes Scott and David Tipton (Star Trek: The Next Generation/Doctor Who: Assimilation 2) and interior art and covers by the British newcomer Rachael Stott.
“With the Klingons secretly backing a renegade gorilla general in a coup for control of Ape City, Captain Kirk finds himself in the uncomfortable position of having to help out Dr. Zaius’ orangutans,” explains David Tipton. “Taylor won’t be happy with that!”
“What an epic pairing! I’m so excited to see Taylor, Kirk…and those damned dirty apes…in our upcoming comic,” says IDW editor Sarah Gaydos, “We’re eager to team up these exciting creative forces to bring this to life.”
20th Century Fox gave Yahoo! the latest theatrical one-sheet for The Maze Runner, based on the best-selling Young Adult novel by James Dashner.
The previously released trailer looks like a cross between Lord of the Flies, “Lost” and Hunger Games. I’m also intrigued by the tease of creatures outside of the gates…
“When Thomas (O’Brien) wakes up trapped in a massive maze with a group of other boys, he has no memory of the outside world other than strange dreams about a mysterious organization known as W.C.K.D. Only by piecing together fragments of his past with clues he discovers in the maze can Thomas hope to uncover his true purpose and a way to escape. Based on the best-selling novel by James Dashner.”
Dylan O’Brien, Kaya Scodelario, Thomas Brodie-Sangster, Will Poulter and Aml Ameen star in the film, which is directed by Wes Ball.
Dashner has penned four entries in the “Maze Runner” series to date, with “The Scorch Trials” and “The Death Cure” serving as sequels and “The Kill Order” acting as a prequel.
The Maze Runner will open in the States on September 19, and in UK cinemas October 24.
Let me preface this article by saying that I’m not a drummer. I’m a guitarist and have been for almost two decades. So my knowledge of the intricacies and little flairs that drummers do often times gets lost on me. But I still listen very carefully and still appreciate a drummer who takes a song and gives it something special rhythmically. That’s why I wanted to put together a list of five drummers that I feel are doing amazing things but seem to be overlooked by other lists. So, head on below to check out my personal choices!
Alaya – David Jacob Robison
It’s not easy being able to come up with a groove when the music doesn’t always revolve around 4/4. And yet Robison nails it pretty much every time, creating a fierce rhythm section that bolsters some incredibly infectious music.
Also, dem ghost notes… Unf…
Natalie Dormer [Cressida], Mahershala Ali [Boggs], Evan Ross [Messalla], Elden Henson [Pollux], and Wes Chatham [Castor] appeared yesterday to premiere The Hunger Games: Mockingjay – Part 1 teaser trailer on the Galaxy Tab S to fans in the Capitol Gallery at the Samsung Galaxy Experience.
Also at The Capitol Gallery, fans had the opportunity to participate in a variety of The Hunger Games: Mockingjay – Part 1 activities including having their portrait taken in President Snow’s chair with holograms of Peeta & Johanna and picking up a limited edition Mockingjay pin.
Check out some on-site photos, courtesy of Lionsgate, after the press release.
Lionsgate, a premier next generation global content leader, and Samsung Telecommunications America, LLC, have teamed up on the next installment of the global blockbuster Hunger Games franchise, The Hunger Games: Mockingjay – Part 1. The collaboration will launch with all fans getting a sneak peek of the film’s first official teaser trailer, The Hunger Games: Mockingjay – Part 1, exclusively on Samsung’s new Galaxy Tab® S ahead of its online release.
In a first-of-its-kind experience, fans will have the opportunity to preview the highly-anticipated The Hunger Games: Mockingjay – Part 1 trailer on the Galaxy Tab S at an exclusive premiere in San Diego during Comic-Con on Friday, July 25. For those outside San Diego, beginning Saturday, July 26, fans can visit participating Samsung Experience Shops within Best Buy locations nationwide throughout the weekend to preview the trailer. Samsung will also provide visitors that view the trailer at Samsung Experience Shops one complimentary ticket to see The Hunger Games: Mockingjay – Part 1 when it opens in theaters worldwide on November 21, while supplies last.
Additionally, owners of select Galaxy devices* will have the opportunity to download the all-new Hunger Games Movie Pack App, via Google Play™ for access to exclusive content from The Hunger Games franchise.
“We’re giving our consumers the unique experience to premiere the official trailer ofThe Hunger Games: Mockingjay – Part I on our new Galaxy Tab S,” said Todd Pendleton, Chief Marketing Officer, Samsung Telecommunications America. “Together with Lionsgate, we will give Samsung Galaxy owners access to experience The Hunger Games franchise like never before.”
“We’re thrilled to be partnering onMockingjay 1 with a company that has the global stature of Samsung and whose innovative technologies touch every aspect of consumers’ lives around the world,” said Paula Kupfer, SVP of Consumer Products & Licensing at Lionsgate. “They are a perfect fit with our franchise, and together we envision unlimited opportunities for expanding the world of The Hunger Games in exciting and visionary ways.”
During San Diego Comic-Con:
On Friday, July 25 at 12:00pm PT, cast members from The Hunger Games: Mockingjay – Part 1 will introduce the trailer on the Galaxy Tab S in the Capitol Gallery located in the Samsung Galaxy Experience in San Diego (in the Hard Rock Hotel, corner of 5th and L Streets).
Nationwide at Best Buy:
Fans outside the San Diego area can also get an exclusive preview of the first officialThe Hunger Games: Mockingjay – Part 1trailer beginning on Saturday, July 26 and extending through Sunday, July 27 by visiting Samsung Experience Shops inside select Best Buy locations. While supplies last, visitors will receive one complimentary pass to see The Hunger Games: Mockingjay – Part 1 when it opens in theaters November 21.
The Hunger Games Movie Pack App:
As part of the collaboration, The Hunger Games Movie Pack App will be available to download for free on select Samsung devices* beginning July 28, via Google Play. The app will give Galaxy owners access to exclusive Hunger Gamescontent, including scripts, book excerpts, video clips and more.
Galaxy Tab S owners will have the opportunity to download the first twoHunger Games films for free, in addition to receiving all the exclusive content through the app. Samsung will continue to deliver exclusive Hunger Games content to Galaxy owners through the app leading up to the film’s premiere on November 21. *
Samsung, Galaxy, Galaxy S, and Galaxy Tab are all registered trademarks of Samsung Electronics Co., Ltd.
*The Hunger Games Movie Pack App will be available to download for free on the Galaxy Tab S, Galaxy Note Pro, Galaxy Tab Pro, Galaxy Note 3, Galaxy S5 and Galaxy S4 starting July 28.
*Limit to 200,000 downloads per movie. Available through December 31, 2014.
Debi Moore reports out of the press room for “Bates Motel,” and while showrunners Carlton Cuse and Kerry Ehrin are saving the big announcements for the panel, we did glean a few clues of what’s ahead in Season 3.
First we spoke with Norma Bates herself, Vera Farmiga. When asked how she reconciles Norma’s behavior in the series, Vera said she sees herself as Norma’s “court appointed lawyer in her defense” and “approaches her with outright compassion.”
She focuses on what she appreciates about the character; Norma’s “terribly flawed but trying to be the best mother she can be.” She had a very grim upbringing with no role model, and her relationship with Norman is a “lifejacket.” Theirs is a noble love, and Norma is a “lioness with a lame cub.”
She couldn’t tell us much about the upcoming third season as she hasn’t seen a script yet (shooting begins in October), but now that Norma “knows” about Norman, her objective is to nurse him back to health. She believes no one can help him like she can.
Exec producers Carlton Cuse and Kerry Ehrin were up next, and while they said all the big surprises are being held until this afternoon’s panel, they promised they have a “good gameplan” with the theme of Season 3 being the good and evil that live in everybody and which side wins out.
Cuse said that with Norman’s ending already known, their goal is to “subvert expectations” without a literal reenactment. His story is a tragedy, but there is some fun involved in seeing which version of him will emerge.
Ehrin added that while there are milestones to be reached, they are not beholden to them and are building toward making “Bates Motel” the best story possible.
Cuse did tell us that they felt the drug story needed to end so they could move on to something else. There will be “new forms of menace and new romances.” Ehrin teased that she thinks of White Pine Bay as a “real place” and the effects of the drug war blowing up will have an impact on the town’s economy and politics, just as it would in real life. Cuse said that in Season 3 the town will be “living in the aftermath,” which will change its character. We’ll have a “new set of circumstances and ramifications.” In a place where evil has lived for so long, there is now a vacuum.
As for Norma’s journey this season, Ehrin said the primary question is “Who can you trust?” There will be an even darker environment with shooting taking place during the winter. We asked about the relationship between Norma and Dylan, which seemed to be on the mend, and certainly their “relationship cannot get fixed in one conversation; there will be a lot of push and pull and confusion.” We will come to know a bit more about Dylan’s past. He’s on the axis of good and evil; is he going to step into the void and accept the role Romero offered him at the end of Season 2, and what will be the consequences of his choice? Cuse said he will make the decision at the beginning of the season.
We ended our chats with Nestor Carbonell and Olivia Cooke (unfortunately Freddie Highmore had another panel to attend so we missed out on speaking with him). Carbonell described Sheriff Romero as “manipulative” and commented that he often “rewrites history” so that he comes out on top. While we enjoy how mysterious Romero can be, we were pleased to learn that in Season 3 some of back story will be revealed.
Cooke discussed Emma’s illness and explained that she wanted to make her “more than her disease” and keep her full of life. As for what’s in store for the character, she thought she was part of the Bates family and was unhappy to be shut out of their secrets, and now that she’s aware that Norman is a product of incest, she still wants to be part of it so they can “wallow in misery together.”
Carbonell explained that with the drug business shakeup, the structure of his work is broken. His offer to Dylan to take over will play a big part in what’s ahead for him. Will they team up or go against each other? Stay tuned!
The affection the two co-stars share for each other was obvious. Carbonell wrapped things up by saying he’s fortunate to work with such an “unusually great group of people” who are all extremely talented and incredibly generous. He called “Bates Motel” a dream job.
During the “Bates Motel” panel, we learned that Season 3 will see the return of Nicola Peltz as Bradley. As you may recall, the last time we saw her, she was fleeing White Pine Bay with blood on her hands.
Much more interesting is that Kenny Johnson (“The Shield”, “Dexter”) will return as Norma’s brother, Caleb. Best of all? Johnson will be upgraded to series regular!
For you Norman and Emma shippers, there may be additional complications as Cuse hints at a potential love interest for her.
Season 3 of “Bates Motel,” from Universal Television, is slated to air in early 2015.