Bloody-Disgusting has teamed up with experimental act The Marshmallow Ghosts to bring you the exclusive premiere of their track “Pulling The Rivers Teeth”, which comes from their upcoming 7″ Corpse Reviver No 1, Vol 1 (pre-order here). The track is a slow burner, with shoegaze elements and lovely yet haunting melodies.
The limited 7″ is a 24 page storybook with colored vinyl. It is limited to 250 copies and ships on October 28th.
The band will be performing tomorrow night at the Lit Lounge in New York, NY alongside Creepoid, Dott, Cancers, and more. More details can be found here.
Our newest release (storybook w/ 7″) reminds us of kids on a dark-hearted sugar high. The sound is somewhere between optimistic adventure music and a sad slumber party. As always, our intention is to conjure the exhilaration that comes from feeling leaves crunch under the listeners’ feet as they run to or from the unknown. See you at Raven’s Grin Inn!
The film markets appear to be key in getting this new The Crow reboot off the ground, and with AFM approaching Relativity is taking a new approach.
Producer Ed Pressman (Wall Street, American Psycho) has revealed that The Crow remake’s long and bumpy road could finally be reaching an end, with production targeted to start next year, reports THR.
Pressman, who was in Abu Dhabi to attend the International Showbiz Expo and also to collect a lifetime achievement award from the festival, described The Crow as “the anti-Spider-Man.”
“It still has a big fan base even though it was so long ago,” he said. “But the generation today doesn’t even know The Crow.” A true statement, which sort of gives a reason to bring the awesome comic antihero back to life.
A string of actors have been linked to play the iconic role made famous by the late Brandon Lee — who died in the making of the first film — with Dracula Untold’s Luke Evans the current favorite.
While Pressman said that nothing regarding casting was confirmed at this stage, we know here at Bloody Disgusting that the film is being shopped at the upcoming American Film Market with Evans attached.
The 1994 adaptation starred Brandon Lee as a man brutally murdered who comes back to life as an undead avenger of his and his fiancée’s murder.
Another day means another episode in our 13 Days of Horror series. Tonight I’m playing a new demo for the surreal indie horror game Grave, which is slated to release on PC and Xbox One at some point in the hopefully near future. Aside from being an unusual, almost dream-like experience, Grave is also one of a growing number of crowdfunded horror games. Its Kickstarter campaign raised an impressive $37,622 on Kickstarter back in April, just a few grand short of its first stretch goal which would’ve also brought the game to PS4.
The demo I’m playing in the video below is available now for the game’s Kickstarter backers. If that doesn’t include you, feel free to live vicariously through me as I kick hordes of monster bum with only a flashlight.
Don’t forget to subscribe to our YouTube channel so you don’t miss a video!
I’ve known for awhile now that Outlast developer Red Barrels had begun working on a mystery horror game, seemingly immediately after wrapping up Outlast: Whistleblower. I didn’t know what it was until today, but that didn’t make the wait to share this exciting bit of news with all of you any less excruciating.
Outlast is one of my new favorite horror games, and at some point in the future it will get a sequel. We won’t know much about it until development is a little further along, so until then we’ll have to make due with the few precious details Red Barrels co-founder Philippe Morin was able to share with me for this exclusive reveal.
BD: Between the release of Outlast and its Whistleblower expansion, it’s been an exciting year for Red Barrels. You’ve left an indelible mark on the horror genre and made an impressive debut for such a new studio. What did it feel like being able to wrap up the story of Mount Massive Asylum?
We always intended to do a DLC for Outlast. It made sense production-wise to do it, because the programmers would be busy working on the PS4 and XB1 ports, so we couldn’t jump on a new project right away. Right from the start, we had a few ideas of what the DLC could be, but it was only a few weeks after shipping the game on PC that we decided exactly what we were going to do.
We took some time to gather all the feedback we could find and decided that the DLC needed to start before the events of Outlast, but end after them. For Outlast, we always wanted a dramatic ending, but we wanted something different for Whistleblower. Although both games have a different protagonists, we approached it as if it was one journey, because after all, it’s more about the player.
Some of us spent 3 years inside that Asylum. We started working on our trailer to help us find the money back in February 2011 and we shipped the game on XB1 back in June 2014, so the ending of Whistleblower meant a lot to us and we wanted players to share those emotions.
BD: Did anyone on the team need therapy (or at the very least, a well-deserved vacation) after it released?
Making the game was our therapy! We had fun coming up with ideas and situations we knew could be disgusting, scary or provocative. We’re in the business to deliver emotions and we like the idea of going places where others don’t go. That’s part of the advantages of being a small independent studio, we don’t have to worry about diluting the experience to please a wider audience.
BD: Outlast spread like wildfire online. Its gorgeous visuals, jump scares and streamlined mechanics made it the perfect kind of game to play through on video sites like YouTube. Was designing a horror game that’s as fun to play as it is to watch others play it a goal early on, or was it a happy accident?
I have to be honest and say it was a happy accident.
When we started production, we were not really familiar with the whole YouTubers phenomenon. But we quickly realized the opportunity it represented and we decided to take full advantage of it. Our budget was tight and we didn’t have a lot of money for marketing. So, YouTubers were a great help and we thank them. So far, Outlast has been downloaded by more than 3 million people across all platforms and YouTubers have played a big part in its success.
And, it was also a way for us to get useful feedback because we could see when and how people reacted to the events in the game.
BD: I’m sure the Murkoff Corporation has plenty evil left in them to warrant a sequel; are you interested in returning to the series down the road, or is its fate undecided?
We based Murkoff on some of the big corporations founded in the late 19th century or early 20th century. A lot of these companies made their money drilling for oil and then eventually became so powerful they could expend their activities to a lot of other areas, including scientific or medical research. These corporations have become so powerful, that it’s unthinkable to get rid of them these days. Governments come and go, but these entities are like immortals.
BD: I could happily chat about Outlast all day, but the world wants to know: what’s next for Red Barrels? What can you tell us about your next game?
It’s important for us to be passionate about whatever we’re working on, because we believe it’s the only way to achieve quality.
After shipping the XB1 version of Outlast, we took some time to analyze our situation and we quickly realized we had at least another horror game in us.
So, yes, we are working on Outlast 2.
The game will be a survival horror experience and it will take place in the same universe as Outlast, but it will have different characters and a different setting. We might go back to Mount Massive Asylum one day, but for now we have new ideas and themes we’d like to explore and we think we’re cooking up something special.
We’re still a small indie studio (12 people), so we’ll need a little bit of time to ship our next game, but hopefully it will be worth it.
BD: Outlast set the bar pretty high for the future of the series; how are you planning on surpassing it?
We really want to keep on improving our craft, but ultimately we’ll approach things the same way we did with the first game, which was to make a game we’re scared to play ourselves and trust our instinct.
BD: Will Outlast 2 tie into the events at Mount Massive in any way, or is this story going to be totally different?
Part of the fun of playing a horror game is the sense of discovery and progressively understanding “wtf” is going on. So, I’d rather not say too much at this point.
BD: Fair point! One of the things that really stood out to me about Outlast was its simple design. It didn’t waste time burdening players with complex mechanics or controls. Will Outlast 2 play like its predecessor, or are you taking a different approach with the sequel?
Our goal is still to give players first and foremost an emotional ride, so every design decision will be based on how it affects the experience and if it serves it.
BD: Is there a chance we’ll be able to defend ourselves from the monster(s) that hunt us this time, or will the emphasis again be on flight over fight?
Too soon to say. Part of the beauty of game development is its iterative process!
That’s all the details Red Barrels is prepared to divulge to us for now, but it’s enough to get me sufficiently excited for the future of one of the scariest video game series I’ve played in a long time. When they’re ready to give us a release window and/or an idea of which platforms Outlast 2 will come to, you can be sure I’ll share that here.
Huge thanks to Philippe Morin for taking the time to chat with us!
If you missed our review of Outlast: Whistleblower, you can check that out below.
The CW just released the synopses for all of its shows airing during the week of November 10th, and while there’s some good stuff ahead on each of the series we cover here at Dread Central, what caught our eye was the description of “Supernatural” Episode 10.05, “Fan Fiction.”
Read on for the first details of the fan favorite series’ milestone 200th episode.
“Supernatural” Episode 10.05 – “Fan Fiction” (airs 11/11/14)
SUPERNATURAL CELEBRATES ITS 200TH EPISODE — When Sam (Jared Padalecki) and Dean (Jensen Ackles) investigate the disappearance of a teacher, they are stunned to see the school is putting on a musical based on their lives.
Familiar faces abound in this milestone episode directed by Phil Sgriccia and written by Robbie Thompson.
The post First Details on Supernatural’s 200th Episode – Fan Fiction appeared first on Dread Central.
Greg Berlanti is a TV force to be reckoned with these days, what with his production company’s “Arrow” and “The Flash” burning up the small screen; and now he’s dipping his toes into another comic’s universe with “Riverdale,” based on the Archie gang.
Here are the details, straight from ArchieComics.com:
The news is out: “Riverdale,” a one-hour drama based on the iconic Archie comic book characters, has landed at Fox. Warner Brothers Studios is producing along with studio-based Berlanti Productions.
“Riverdale” offers a bold, subversive take on Archie, Betty, Veronica, and their friends, exploring the surrealistic twists of small-town life plus the darkness and weirdness bubbling beneath Riverdale’s wholesome facade.
Set in the present in the small fictional town of Riverdale, New York, the show will focus on the eternal love triangle of Archie Andrews, girl-next-door Betty Cooper, and rich socialite Veronica Lodge and will include the entire cast of characters from the comic books—including Archie’s rival, Reggie Mantle, and his slacker best friend, Jughead Jones. Popular gay character Kevin Keller will also play a pivotal role. In addition to the core cast, “Riverdale” will introduce other characters from Archie Comics’ expansive library, including Josie and the Pussycats.
The show will be produced by Greg Berlanti’s Berlanti Productions and written by Roberto Aguirre-Sacasa.
Bertlanti’s track record as a producer includes a number of small-town teen dramas, such as the acclaimed “Jack & Bobby” and “Dawson’s Creek,” and superhero fare pulled from the four-color pages of legendary comic books like Arrow and The Flash. Aguirre-Sacasa, in addition to being the Chief Creative Officer at Archie Comics, also writes two of the publisher’s best-selling titles – the horror series Afterlife with Archie and Chilling Adventures of Sabrina. He spent three years as a writer on “Glee” and penned the remake of teen-angst classic Carrie and the cult horror classic The Town that Dreaded Sundown as well as the Broadway-bound musical adaptation of American Psycho.
“This is a historic moment for Archie Comics, and we couldn’t be happier to partner with Fox, Warner Bros., and Greg Berlanti to bring our characters to television,” said Archie Comics Publisher/Co-CEO Jon Goldwater. “Greg and Roberto are experts when it comes to making great, compelling television and bringing beloved comic book creations to life on the screen. They’re the perfect team to welcome viewers to ‘Riverdale.’”
“This is something we’ve been working on for a while now, figuring out the best way to bring these characters to life for what will be, essentially, the first time,” Aguirre-Sacasa said. “The entire team working on ‘Riverdale’ is as passionate about Archie as Jon and I are, so it feels like the stars have finally aligned for Archie and the rest of the gang.”
We’ll be keeping an eye on this one; here’s hoping some of Afterlife‘s genre flavor carries over into the series.
The post Greg Berlanti Shepherding Dark Archie Comics-Based Series Riverdale at Fox appeared first on Dread Central.
MIA in the latest installment of “The Originals,” Mikael and Davina return with a vengeance in next week’s Episode 2.04, “Live and Let Die”; and in this new sneak peek of the ep, he teaches her a deadly lesson.
“The Originals” Episode 2.04 – “Live and Let Die” (airs 10/27/14)
A HIDEOUT IN THE WOODS — Knowing that it’s only a matter of time before Klaus (Joseph Morgan) comes after them, Davina (Danielle Campbell) takes Mikael (guest star Sebastian Roche) to her family cabin in the woods. When Hayley (Phoebe Tonkin) gets a tip that Vincent (guest star Yusuf Gatewood) is recruiting young, unsuspecting teenagers in order to build a werewolf army, she enlists the help of Elijah (Daniel Gillies) and Marcel (Charles Michael Davis) to rescue the group.
After Cami (Leah Pipes) inadvertently lets Klaus in on Davina’s whereabouts, she tags along in an attempt to truly understand the deeply rooted hatred he has for his parents. At his mother’s urging, Kaleb (guest star Daniel Sharman) seeks out Davina in order to locate the missing white oak stake and is caught off guard when he has a dangerous encounter at the cabin.
Lastly, Josh (guest star Steven Kruger), who continues to struggle with his vampire identity, opens up to an unexpected ally. Jeffrey Hunt directed the episode written by Ashley Lyle and Bart Nickerson.
The post You’ve Got a Job to Do: Watch this Sneak Peek of The Originals Episode 2.04 – Live and Let Die appeared first on Dread Central.
Looking forward to tonight’s Episode 6.04 of “The Vampire Diaries,” entitled “Black Hole Sun”? You East Coasters have just a few hours left while those of us here on the other side of the country have a bit more time to kill. So how about checking out this new clip and a preview of the ep with executive producers Julie Plec and Caroline Dries?
Maybe tonight we’ll all find out what really happened on May 10, 1994!
“The Vampire Diaries” Episode 6.04 – “Black Hole Sun” (10/23/14)
FLASHBACKS TO A TUMULTUOUS TIME IN DAMON’S LIFE — When Damon (Ian Somerhalder) and Bonnie (Kat Graham) realize that uncovering a time in Damon’s past may provide clues to finding their way home, Damon is forced to relive one of the worst days of his life.
After an awkward run-in with Jo (guest star Jodi Lyn O’Keefe) at the hospital, Alaric (Matt Davis) steps in to help Jeremy (Steven R. McQueen) get his life together and cope with the loss of Bonnie. Elsewhere, Stefan (Paul Wesley) attempts to show Elena (Nina Dobrev) what it’s like to start over and create a new identity, while an unsuspecting Matt (Zach Roerig) finds himself in a disturbing situation when Tripp (guest star Colin Ferguson) lets him in on a dark secret.
Lastly, Stefan, who is desperate to regain some normalcy in his life, is stunned when an unexpected visitor shows up. Michael Malarkey also stars. Kellie Cyrus directed the episode written by Melinda Hsu Taylor and Neil Reynolds.
The post Bask in this New Clip and Producers’ Preview of The Vampire Diaries Episode 6.04 – Black Hole Sun appeared first on Dread Central.
Magnet Releasing released a new TV Spot for our V/H/S: Viral, which is now on VOD platforms with a limited theatrical run slated for November 21, 2014.
The new tape features segments directed by Marcel Sarmiento (Deadgirl, the incredible The ABCs of Death segment “D Is for Dogfight”), Nacho Vigalondo (Timecrimes, Extraterrestrial), Gregg Bishop (The Other Side, Dance of the Dead), as well as Justin Benson and Aaron Moorhead (Resolution, Spring).
“A police chase after a deranged ice cream truck has captivated the attention of the greater Los Angeles area. Dozens of fame—obsessed teens flock to the streets with their video cameras and camera phones, hell—bent on capturing the next viral video. But there is something far more sinister occurring in the streets of L.A. than a simple police chase. A resounding effect is created onto all those obsessed with capturing salacious footage for no other purpose than to amuse or titillate. Soon the discovery becomes that they themselves are the stars of the next video, one where they face their own death.”
Patrick Lawrie, Emmy Argo, Heather Hayes, Jessica Luza, John Curran, Justin Welborn, Mary Ralston, Michael Aaron Milligan, Gustavo Salmerón, Marian Álvarez, Xavi Daura, Esteban Navarro, Nick Blanco, Chase Newton, Shane Bradey and Jayden Robison star.
Marcel Sarmiento, TJ Cimfel, Dave White, Gregg Bishop, Nacho Vigalondo, Justin Benson and Aaron Moorehead wrote the screenplays.
If you’re a fan of the V/H/S anthology franchise, you’re in luck! Right now we have a new red band clip for the third film in the trilogy as well as a TV spot and an infographic detailing the body count of the first two flicks. Dig ‘em!
V/H/S: Viral (review) features segments from directors Nacho Vigalondo (Timecrimes, Extraterrestrial), Marcel Sarmiento (ABCs of Death segment “D is for Dogfight”), Gregg Bishop (The Other Side, Dance of the Dead, The Birds of Anger), Justin Benson and Aaron Moorhead (Resolution, Spring, Wrecked), along with Todd Lincoln (The Apparition).
Gary Binkow and Brad Miska produced for Collective Digital Studio and Bloody Disgusting, marking their third collaboration with Magnet on the V/H/S films.
A police chase after a deranged ice cream truck has captivated the attention of the greater Los Angeles area. Dozens of fame—obsessed teens flock to the streets with their video cameras and camera phones, hell—bent on capturing the next viral video. But there is something far more sinister occurring in the streets of L.A. than a simple police chase. A resounding effect is created onto all those obsessed with capturing salacious footage for no other purpose than to amuse or titillate. Soon the discovery becomes that they themselves are the stars of the next video, one where they face their own death.
The post New V/H/S Viral Red Band Clip; Death Toll Infographic appeared first on Dread Central.
Destroyer is an oddity among slashers in that I know a lot of people who have never watched it but have seen the memorable VHS artwork of massively jacked-up NFL star Lyle Alzado hoisting a jackhammer like a machine gun. Never before on DVD, the 1988 prison-slasher flick Destroyer will bypass that format and go directly to Blu-ray thanks to Scream Factory.
Eighteen months after mass murderer Ivan Moser’s electric chair execution led to a prison riot that shut down the facility, filmmakers converge on the now abandoned jail to film a women-in-prison exploitation flick, only to find out the brutal killer is more charged than ever and ready to deal death by a variety of horrific means, including jackhammer impalement.
The late Lyle Alzado plays the undead killer with shades of Shocker and The Horror Show. Eighties scream queen Deborah Foreman (April Fool’s Day, Waxworks) and Anthony “Psycho” Perkins co-star in this gore-soaked slasher from the Eighties.
In a strange twist, Destroyer will not be flying solo onto Blu in the summer of 2015; it will be paired with Scarecrows, a previously announced Scream Factory title also from 1988. No further details at this time.
Scream Factory promises more surprises before the month of “Shocktober” is up. Stay tuned.
***fingers crossed*** The Vindicator ***fingers crossed***
The post Scream Factory Reviving Lyle Alzado and His Jackhammer for a Destroyer Blu-ray appeared first on Dread Central.
Yesterday the UK trailer for Hammer’s The Woman in Black: Angel of Death stormed in, and now we’ve gotten our hands on the slightly different US version. Check it out, and keep your eyes peeled for lots more over the coming weeks.
The film arrives in US theaters January 2, 2015, courtesy of Relativity. It will also be released by eOne in the UK on February 13, 2015.
The Woman in Black: Angel of Death stars Phoebe Fox in her first leading role in a feature film. Fox is joined by Jeremy Irvine (War Horse, Great Expectations, The Railway Man), the award-winning Helen McCrory (Skyfall, Hugo, Harry Potter and The Deathly Hallows), and rising star Oaklee Pendergast (The Impossible).
The film is directed by Tom Harper.
Hammer is looking to take the franchise route with The Woman in Black, starting with this one, which is set 40 years after the events of the original film.
England, 1941. With London in the midst of the blitz, two teachers evacuate a group of schoolchildren to the abandoned Eel Marsh House. Seeking safety from the bombs in the remote coastal location, the group instead find themselves facing an evil far more frightening when their arrival awakens the Woman in Black.
The post The US Trailer for The Woman in Black: Angel of Death Arrives appeared first on Dread Central.
Some supposed details have surfaced regarding Universal’s upcoming reboot of The Mummy, which is being directed by Alex Kurtzman. According to Superhero Movie News the film’s opening goes a little something like this…
The story follows Navy Seal Tyler Colt and his mission in the Iraqi desert to find a group of terrorists hiding out in a bunker. To his and his team’s surprise, the terrorists within the bunker turn out be nothing more than some grave robbers who have all magically died. Upon entering the bunker, Tyler and his team also succumb to some mystical forces out of their control. They soon realize the bunker they have infiltrated is actually a centuries-old tomb. Mayhem erupts as all the Navy Seal members start turning on one another and are captivated by the forces within the tomb. Tyler is the only one to make it all the way deep within the tomb alive to find a black iron sarcophagus. It’s marked with Egyptian symbols like the Ankh and Eye of Horus. Here Tyler is entranced by the forces to open it up and release what is inside. But after placing his hand onto the sarcophagus, he is immediately stabbed in the palm with a star-shaped symbol. From then on his mind is cursed with visions of Ashurbanipal, King of Assyria… The Mummy.
The site goes on to report that other characters in the movie include archeologist Jenny Halsey, shady billionaire Lorenzo Montanari, and Malik leader of the Temple Brothers.
No word on whether or not any of this is true… but there you have it.
The Mummy reboot hits June 24, 2016.
I’ve said it a 1,000 times. No good can ever come from poking around the woods. No one ever listens though, and I thank the video gods for that because there’s nothing finer, and sometimes funnier, than watching the repercussions dealt to those who stick their noses where they don’t belong. Take this clip from Exists (review) for example.
Exists will be arriving on various VOD platforms and in limited theaters on October 24th.
In Bigfoot’s bold return to the big screen, five friends on a camping weekend in the remote woods of East Texas struggle to survive against a legendary predator that is stronger, smarter, and more terrifying than anything they would have ever believed exists.
The film stars Chris Osborn, Dora Madison Burge, Roger Edwards, Samuel Davis, Denise Williamson, and Brian Steele and is produced by Jane Fleming, Mark Ordesky, Robin Cowie, and J. Andrew Jenkins. Exists, written by Jamie Nash, is executive produced by George Waud, D. Todd Shepherd, Gregg Hale, and Reed Frerichs, and the Sasquatch creature was designed by Spectral Motion.
For five friends, it was a chance for a summer getaway— a weekend of camping in the Texas Big Thicket. But visions of a carefree vacation are shattered with an accident on a dark and desolate country road. In the wake of the accident, a bloodcurdling force of nature is unleashed—something not exactly human, but not completely animal— an urban legend come to terrifying life…and seeking murderous revenge.
Directed by Stiles White
Distributed by Universal
Utter the words “horror” and “PG-13” in the same sentence around certain genre fans, and you’ll likely witness a level of teeth-gnashing and unbridled rage that’ll leave you either shuddering with fear or shaking your head in disbelief.
To be honest, this reviewer has never had much of an issue with lighter horror fare so long as its intent to scare is genuine. I’m thinking of movies like The Ring, Insidious, The Others, or 1408 – films which didn’t need to trade in extreme violence, bloodshed, nudity, or profanity to effectively elicit a series of genuine chills from their audiences. So long as a scary movie attempts to, y’know, actually be scary, I couldn’t care less what its rating winds up being.
Of course, there are also movies bearing that lower rating which have absolutely nothing going for them in terms of storytelling or craft – movies which shoot for a PG-13 and a more lucrative box office take without any regard to what should be their intended fanbase. Make a bad film, then remove all of the more exploitative elements that can at least make a bad film fun, and then what are you left with?
…a movie that would look a hell of a lot like Ouija, I should imagine.
Poised to take the top spot at the box office this weekend in the absence of any other Halloween-friendly horror flicks (oh, Saw and Paranormal Activity – why have you forsaken fans this season?*), Ouija is a solid ninety minutes of “Who gives a shit?!” – a movie so bereft of an interesting plot or relatable characters that this writer CHALLENGES any masochistic viewers out there willing to take this flick in to ignore their watches for what feels like an interminable running time.
Ouija stars Olivia Cooke (so great as Emma in “Bates Motel”) as Laine, our would-be Final Girl who opens the film having just lost her best friend Debbie (Hennig) to suicide. While attempting to move on from this tragedy, Laine refuses to let Debbie go without saying goodbye – enlisting fellow friends to take a spin with the very Ouija board Debbie had mentioned using the night of her death in order to contact her one last time so that everyone can say their proper farewells. Said friends (I don’t remember their names and neither will you) gather ‘round a table, move the Ouija’s planchette about the board a bit, and wind up awakening an entity which proceeds to haunt their every move before taking them out in the lamest possible ways, all while Laine attempts to figure out the nature of the board’s evil and how to possibly stop it before it claims her own life.
Apologies if that paragraph made the movie seem even remotely interesting. While Cooke does her damnedest to make for an engaging lead (and indeed, the entire cast is perfectly solid – if saddled with terrible writing), the movie never manages to take flight. By minute forty of this ninety-minute flick, we’ve barely gotten past our heroes’ first communal whack at the Ouija board. The following quarter-hour has our mostly yet unseen villain terrorizing the leads by taunting them with the phrase “Hi Friend”- its signature greeting. I’m entirely serious – a decent chunk of the damn movie has each character, one by one, being assaulted with “Hi Friend” (written with chalk, in the condensation of a car window, carved into a desktop, yadda yadda…).
Things eventually kinda-sorta kick into gear when Lin “Exposition” Shaye pops in to grab a paycheck and explain the film’s backstory in one big, lazy info-dump – sending Laine and her remaining Scoobies into harm’s way in order to battle and destroy the film’s Big Bad, leading to a twist ending that’s as head-slappingly lame as it is incredibly obvious.
It’s not all bad, though. As mentioned, Cooke tries her best to overcome the material, and the film is handsomely shot. And… well… okay, I guess it’s mostly all bad. But more so than bad – the film is just damned dull. I’d forgive it if there was any attempt made to entertain its audience, but yikes – every choice made is safe, every scare telegraphed, every plot point hammered over the audience’s head. If I told you that the writers responsible for this flick also inflicted upon us the utter borefests Boogeyman and The Possession, would you be at all surprised? Would you be even less surprised to find the Platinum Dunes fellas listed among Ouija’s producers?
Again – the film isn’t bad because it’s PG-13. It’s not even bad because it’s based on a friggin’ Hasbro board game. It’s bad because it’s poorly written, lazily directed, and features not one moment that rises above the level of “entirely uninvolving.” I weep for all of the kids out there who are growing up with films like Ouija haunting the multiplexes. At least there are plenty of great films awaiting them on disc and various streaming services. It’s to those youngsters, and to you readers, that I’m obligated to say – skip Ouija. Skip it. It deserves neither your precious time nor your hard-earned money. If you want to celebrate the upcoming holiday with an appropriate movie, find one that bothers to give a damn and watch it instead.
Board game? More like Bored Game.
*Yes, yes – I know. The original Saw is getting widely re-released back into theatres next weekend. I just miss seeing new installments of venerable horror franchises during the Halloween season.
Yesterday we shared the UK trailer and sort of joked that it wasn’t real, because, well, it wasn’t. Thank God it was just a UK tease because this new U.S. trailer The Woman In Black 2: Angel of Death, the sequel to the hit 2012 haunted house film that starred Daniel Radcliffe, is filled with awesome new footage.
The fright sequel, directed by Tom Harper and stars Jeremy Irvine and Helen McCroy, takes place in the same house 40 years later when a group of children who are evacuated from London during World War II come to stay and awaken the house’s darkest inhabitants.
It opens in theaters January 30, 2015.
“As bombs rain down on London during the Blitz of World War II, a group of school children are evacuated with Eve, their young and beautiful schoolteacher, to the safety of the English countryside. Taken to an old and empty estate, cut-off by a causeway from the mainland, they are left at Eel Marsh House.
One by one the children begin acting strangely and Eve, with the help of local military commander Harry, discovers that the group has awoken a dark force even more terrifying and evil than the city’s air raids. Eve must now confront her own demons to save the children and survive the Woman in Black.”
Now that Universal’s Dracula Untold was a monster success (see what I did there?), the studio is moving forward with their planned Avengers-style reboot of their Universal Monsters franchise with films focused on Dracula, Frankenstein, The Invisible Man, Wolf Man, and, of course, The Mummy.
Superhero Movie News allegedly landed the screenplay for the new The Mummy, which is to be helmed by Alex Kurtzman for release in 2016. For whatever reason they chose not to share anything but the opening sequence, which to me sounds bland, generic and lazy. Here, take a look…
“The story follows Navy Seal Tyler Colt and his mission in the Iraqi desert to find a group of terrorists hiding out in a bunker. To him and his teams surprise the terrorists within the bunker turn out be nothing more then some grave robbers who have all magically died. Upon entering the bunker Tyler and his team also succumb to some mystical forces out of their control. They soon realize the bunker they have infiltrated is actually a centuries old tomb.
Mayhem erupts as all the Navy seal members start turning on one another and are captivated by the forces within the tomb. Tyler is the only one to make it all the way deep within the tomb alive to find an Black Iron Sarcophagus. It’s marked with Egyptian symbols like the Ankh and Eye of Horus. Here Tyler is entranced by the forces to open up and release what is inside. But after placing his hand onto the sarcophagus he is immediately stabbed in the palm with a star shaped symbol. From then on his mind is cursed with visions of Ashurbanipal, King of Assyria…..The Mummy.”
So, when they arrive at this crypt, it’s already infested with supernatural forces, one of which persuades a character to open a black sarcophagus? That’s the big set up? That’s how The Mummy is unleashed back into the world? I mean, that’s about as lazy as Leatherface just picking up a chainsaw because “it was convenient.” Thank God this isn’t a confirmed shooting draft, although I’m not expecting much from any of these films after what Uni allowed on screen with Dracula Untold. WE are not their audience, clearly.
Other character’s the movie include archeologist Jenny Halsey, shady billionaire Lorenzo Montanari, and Malik leader of the Temple Brothers.
The Mummy reboot hits June 24th, 2016
In theaters and iTunes tomorrow, from Blair Witch director Eduardo Sanchez, Exists pits a group of twenty-somethings against the legendary Bigfoot.
“For five friends, it was a chance for a summer getaway— a weekend of camping in the Texas Big Thicket. But visions of a carefree vacation are shattered with an accident on a dark and desolate country road. In the wake of the accident, a bloodcurdling force of nature is unleashed—something not exactly human, but not completely animal— an urban legend come to terrifying life…and seeking murderous revenge.“
The film stars Chris Osborn, Dora Madison Burge, Roger Edwards, Samuel Davis, Denise Williamson and Brian Steele and is produced by Jane Fleming, Mark Ordesky, Robin Cowie and J. Andrew Jenkins.
See Bigfoot in this clip!
Opening in Select Theaters and On Demand on Friday, October 24, 2014
New York City at the AMC Empire 25
Los Angeles, CA at the AMC Burbank 8
Austin, TX at the Galaxy Theatres Highland 10
Chicago, IL at the AMC Country Club Hills 16
Dallas, TX at the AMC Mesquite 30
Denver, CO at the AMC Highlands Ranch 24
Houston, TX at the AMC Studio 30
Orlando, FL at the AMC Universal Cineplex 20
Philadelphia, PA at the AMC Cherry Hill 24
Phoenix, AZ at the AMC Arizona Center 24
Tampa, FL at the AMC Veterans 24
Baltimore, MD at the AMC Owings Mills 17
Think you’re a fan of Doom? Maybe you are, but your love is insignificant, embarrassing even, when compared to Jason Hite. The only proof you need is this incredible sculpture that’s essentially a shrine to Hite’s love for id Software’s iconic horror shooter franchise. It looks like it took a lifetime to make, with its obvious and very impressive attention to detail.
The project started small, with a few toys Hite painted and posed, before becoming the collage of fan-love you can see in all its high-res glory below.
The sculpture is currently on display in the Copro Nason Gallery in Santa Monica, California as a part of their “Roadside Attractions” exhibit. If you’re in the area, or willing to make the trip, this gruesome work of art will remain on display until November 8.
For more of Hite’s work, check out his gallery.
Indie developer Endnight Games has released two new updates this month for their open-world survival horror game The Forest, so if you’ve been looking for something scary to play in the days leading up to Halloween, you really can’t go wrong with this. The first update introduced a slew of new features, including a first pass at infinite weapon upgrading. Now your weapons can be improved using teeth, feathers and shards of glass.
They’re also experimenting with stealth mechanics, in case you’d prefer not to turn dozens of tribes-children into orphans. Bushes can now be used as hiding spots, or if there isn’t any foliage nearby, mud can be used as temporary camouflage. For those of you who are looking to go full Rambo, you can cover yourself in mud and sneak up behind unsuspecting tribes-people for stealth kills.
Full list of changes below!
Version 0.08 Changelog:
First pass at infinite weapon upgrading! use collected items to upgrade your weapons. Use teeth, feathers and glass shards to improve weapon speed and damage.
First pass at Cloth/fire upgrading system added – add cloth to your weapons and set them alight
Stealth gameplay! Lowered vision range on enemies and gave them a smaller cone of vision.
Bushes will now hide player from enemy vision when crouched!
Player now less visible to enemies at night – unless lighter is out, making him more visible.
Covered in Mud will now correctly conceal player making him harder to spot by enemies.
Lowered range that enemies can hear player when walking/running
Stealth kills added! If player attacks an enemy from behind with rock or axe type weapon and enemy is unaware of player it will be an instant kill
Enemies will bash away bushes looking for player when hidden from them
New cave explorer model added to cave (hanging)
New cave explorer model added (crushed)
Better death theme (less grating)
High detailed plane doors added
Better looking log held model
Improved building memory usage
Improved HUD memory usage
Heads can now be cooked on fires to create skulls
New pick up item added: Skull
New craftable item : Club (skull plus stick)
You can now pick up and use enemy clubs
Picking up items in quick succession will now display a number for how many were collected
All collected items now have message appear
Improved previous weapon switching system to be more reliable
New buildable item: Chalet Style Treehouse
New buildable item: Meat drying rack
New buildable item: Bonfire
New buildable item: WalkWay
New buildable item: Small animal trap!!
New buildable item: Gazebo
New buildable item: Defensive spike barrier
New art for body stumps (decapitated head, leg, arms)
Cannibals eating dead bodies now takes longer
Chicory and coneflower plants are now collectable
New Craftable item: Energy mix (chicory plus coneflower)
Eating Coneflower will restore a small amount of health
Eating Chicory will restore a small amount of energy
Raccoon group behaviours added
New raccoon animations added, walk, trot, improved idling, overall raccoon animation speed increased
New craftable item: Headbomb (head plus bomb)
Fixed door on medium cabin
New animal added: Deer! Deer will turn towards approaching player, eat grass, run away from player and more
New crafted axe model
Crafted axe now requires rope to build (Rock,Stick, Rope)
Improved motion blur quality,stability and memory usage
Fur! Raccoons and rabbits now have fur shading
Improved look of lizard armour
Improved bird reactions to player, should fly away when you approach
Increased fog ranges
Reduced clipping of player arm in body when looking down at self
Removed deeper cave dead positions. Waking up in cave will now always be reasonably close to surface
New detailed rope model added, along with new curled rope pick up prefab
Tweaked pacing of daytime enemies
Less blue enemies in upper parts of caves
New lizard skin inventory model (replacing scaled lizard mesh)
New inventory item : Tree sap! can be collected from trees, can be used in weapon upgrading/crafting
New tooth model and texture
Improved pickup system. Will now pick up closest item you are looking at
Increased chance of meds and torches in suitcases, lowered chance of tennis balls.
Improved look of alpha selected items in inventory(feather, herbs)
Torch now displays amount of charge left in inventory tooltip
Inventory herb models replaced with more realistic versions
Fixed issue where weapons would swing a second time if you clicked again during early part of swing
Randomized size of animals
Cave lakes, collision,lighting and layout improvements
Added more randomness to plane crash possible locations
Flashlight no longer auto equips on pick up, needs to be manually selected from inventory
You can no longer pick up rabbits, you need to catch them in trap first.