Bloody-Disgusting has exclusively gotten word from Invada Records about the multiple vinyl variants for the Hannibal vinyl soundtracks. Both seasons are each receiving two volumes of music, for a total of four different LPs, and the variant colors are perfectly themed for the show and its content, including “Tannum Brown”, “Hemochrome Red”, “Travertine Grey”, and “Amarone Grape”, as well as standard black.
There will be 1,000 copies of each color, for a total of 2,000 of each LP in total.
Each double LP will be housed in a deluxe gatefold sleeve, and Director David Slade has provided rare photography from his personal collection for the artwork. Each LP will come with a download card.
An exact release date has not yet been set but it appears to be coming out just in time for the December holidays.
Head below for the exact details as well as samples of each volume.
Hannibal Original Television Music by Brian Reitzell
Season 1 – Volume 1 : Double LP – available on 2 colours
Hannibal Original Television Music by Brian Reitzell
Season 1 – Volume 2 : Double LP – available on 2 colours
Hannibal Original Television Music by Brian Reitzell
Season 2 – Volume 1 : Double LP – available on 2 colours
Hannibal Original Television Music by Brian Reitzell
Season 2 – Volume 2 : Double LP – available on 2 colours
Fans of the alt-rock group Angels And Airwaves should start celebrating as the band is gearing up for a December release of their new album The Dream Walker, the first album since 2011′s Love: Part Two. The group features Blink 182 guitarist/co-vocalist Tom DeLonge and drummer Ilan Rubin (Nine Inch Nails).
DeLonge tells Rolling Stone:
Lyrically, the song is about sleep paralysis. I think we needed something that would turn heads and ignite a fan base of post-hardcore punk-rock kids that might still be lingering there from my earlier years.
The Dream Walker will be the first album without producer/engineer Jeff Newell, who passed away New Year’s Eve 2011.
DeLonge goes deeper into the album, what kind of marketing plan its release will bring, and much more in his interview with Rolling Stone. Just click on the above link to read all about it.
Trailer breakdowns are usually something I reserve for games we don’t know much about, since we tend not to know too much about the game at that point. Dissecting a trailer to examine each individual frame can be a great — if a wee bit time-intensive — way to glean some information about an otherwise mysterious title. As we’re about to find out, it can also be a fantastic way to really look at a video, without slapping the pause button when we think we saw something new.
The Evil Within is a good example of this. The game releases next week, but there’s still a lot we don’t know about it, and specifically in regards to its cast of monsters.
We’ve been introduced to the main baddie, Ruvik, as well as the common enemies, called the Haunted. There’s also that big hammer-wielding dude with the safe on his head and Laura, the four-armed blood witch, among others. That’s only a small sampling of the nightmarish creatures Mikami and friends have waiting for us in The Evil Within, and by breaking apart its latest trailer, we can get a better look at a few of them.
But first, here’s that trailer again.
Below you’ll find a gallery of screenshots I took from it. I didn’t capture every interesting bit, as I was more focused on the myriad different monsters Bethesda’s marketing team managed to cram into its three and a half minute-long running time.
The Evil Within is slated to release on PC, PS3, PS4, Xbox 360 and Xbox One on October 14.
Ever since Amnesia: The Dark Descent heralded an explosion of creepy, first-person horror adventure games back in 2009, the Steam market has been flooded with games from developers looking to take advantage of its success. Most fail to capture that magic — including the game’s sequel, Amnesia: A Machine for Pigs — while some attempts, like Outlast, have been far more successful. They often consist of a simple narrative, often told through collecting notes, and simple mechanics — no weapons or combat.
While a few developers have manage to find an audience for their games, a great many of the games in this popular new subgenre stumble when it comes to their narrative, atmosphere, or mechanics. The openness of the Steam Marketplace certainly doesn’t help, as it only enables more aspiring game makers to put in the minimum effort in order to make the next The Eight Pages.
It’s no one’s fault, really, but the deluge of too-similar-looking horror games shows that many indie devs don’t understand what it takes to make a “the next big hit.”
I was prepared to be disappointed in Doorways: The Underworld. The first two episodes were largely unremarkable, so reviewing the third and final chapter in this trilogy, which follows a private eye who’s tasked with tracking down a sadistic killer, didn’t immediately capture my interest.
The first two chapters weren’t aggressively bad; they just didn’t have much to offer the player or the genre. Collecting notes as an plot device has become trite, and puzzles that revolve around scouring every pixel of the environment to put together devices felt like work and wasn’t especially scary. The second chapter improved on the first, but it was still plagued by tedious puzzles.
As a follow-up to two moderately frustrating games, The Underworld is pleasantly surprising.
Not only does it fix some of the glaring issues that made the first two chapters a difficult slog, it introduces new features that improve on the atmosphere and gameplay. Though it now more closely resembles a few other benchmarks in the genre — most notably Outlast — it is a convincing testament to what the team at Saibot Studios is capable of.
In Doorways, players step into the shoes of Thomas Foster, tracking down a deranged and vicious killer through a series of abandoned, morbid-looking environments, just like before. The game begins in a labyrinthine underground dungeon, of sorts, with a series of lock-and-key puzzles preventing you from being able to proceed.
This is the predominant aspect of the series, and though I came in expecting the same monotonous trek through darkened hallways, I was happy to discover the puzzles less tedious and intentionally difficult, so the game seemed to move along at a more generous pace.
The element of the macabre scavenger hunt still exists, but they’re less challenging this time around now that the items are hidden in locations that actually fit their purpose. For example, in the first chapters, a brightly lit room may be bereft of any items, while the pitch black room next to it will have exactly what you need. No one wants to spend twenty minutes searching for the last item in a puzzle, only to find it in the corner of a room you thought you had searched a dozen times before.
Similarly, the puzzles are tiered in a way to boost the player’s sense of how to solve them, a total departure from the past. A more complex variation of an earlier puzzle may present itself later on, so the player has an idea of how to solve it, without the game doing all the work. This cohesion, puzzle-wise, makes Underworld feel more complete and satisfying experience.
Overall, Underworld looks better, and not just because of the textures. The overall level design is better, and the world is more populated with items, creating a more authentic space. Not only that, but each room or area appears to serve more of a purpose. There are fewer dead-end places that exist just because, and the game is far more effectively horrifying for it. For God’s sake, there’s even a map at one point.
In other words, in terms of how it’s been designed, Underworld is a significant improvement.
It seems like the team listened to criticisms of the first release and improved upon the design to make the game simpler, more straightforward, and dramatically more tense and frightening. Even though the same sort of item hunt exists, the team has employed some neat tricks in order to heighten tension.
Environments have an added threat — which I won’t spoil — that makes the game infinitely more unnerving. It isn’t just about walking around in the dark, collecting items, which was what scuttled the first two chapters. It doesn’t rely solely on dark rooms and jump scares for a horror effect, and the result is something that rivals other, similar entries into this particular subgenre.
Underworld doesn’t compare unfavorably to Outlast, at certain points, even if it is a much less high-profile release. Some of the gameplay elements, like the monster encounters, are much closer to that game than they are not, which is so bizarre considering how little like Outlast the first two chapters were.
While the first chapters were primarily about puzzle solving under the auspices of exploration, this game is really, truly a horror title first. The sense of space feels decidedly more authentic, and then on top of that is the layer of the outside threat, the monster. I don’t know if the team was simply trying something new this time around, but it definitely works a hell of a lot better.
There aren’t many monsters, but they make up for their lack of numbers by being vicious. I won’t talk in specifics, but the game approaches its scares from multiple different perspectives, and it’s really quite effective. There are chase sequences, jump scares, environmental scares, and just general dread. I’m not even a jump-and-shriek kind of person, but one moment in particular made me yelp louder than I have in a really long time.
There are some clunky elements to Underworld, but a great many of them (like the platforming) are holdovers from previous entries in the series. The biggest problem I had still relates to the tedium the game engenders with overlong puzzle sequences. The idea that solving the same kind of puzzle several times in a row is not appealing, especially when the game should be trimming the fat to make the climax more suspenseful.
It has a very strong second act, and though the third act puzzles are probably the most clever of the series, the back end suffers due to an uneven sense of pacing. It’s as though the three parts were completed separately and then spliced together to create a whole game.
Even worse, some of the design decisions actually feel like they are meant to prolong the experience rather than enhance it, which becomes very problematic. Sometimes the game mistakes tedium for tension, and that is a dramatic miscalculation as to why people play horror games.
Ultimately, I’m interested to see what this developer does next. Underworld is an interesting concept that could be expanded to continue the series or be rolled up into a much larger game. There are still some lacking elements, but this chapter of the game shows the series’ potential. The team learned to use the limited mechanics at their disposal to great effect, resulting in a game that delivers a steady stream of quality scares.
I may be awarding some bonus points here due to the comparison to the first two chapters, but the game I played this time around is way more interesting, tense, and game-like than the previous entries. If you’re looking for something to scratch the Outlast / Amnesia itch, then you won’t be disappointed with Doorways: Underworld
The Final Word: It’s clear developer Saibot learned a lot while making the first two episodes in this trilogy, and because of this, Doorways: The Underworld is far superior to its predecessors.
With its release rapidly approaching, Bethesda has released a brand new trailer for The Evil Within that focuses on its impressive array of twisted, freakish and otherwise monstrous-looking creatures. The basic baddies are known as the Haunted, and after seeing their glowing eyes, deformed bodies and creative use of spikes and barbed wire as fashion accessories, I think the name fits.
As fashion-forward as they may be, I’m very much looking forward to setting each and every one of them on fire when The Evil Within arrives next week.
The Evil Within is slated to release on PC, PS3, PS4, Xbox 360 and Xbox One on October 14.
After coming to Steam Early Access last September, the indie multiplayer horror game Damned has finally reached a point where it’s ready for a full release. In it, a team of four survivors are pit against a player-controlled monster that’s tasked with hunting them throughout a procedurally generated environment. I still haven’t gotten around to playing it yet, but I’ve heard good things.
I may need to remedy that by including it among the 13 horror games we’ll be playing in our upcoming 13 Days of Horror series, which kicks off on October 19.
You can find Damned on Steam for $19.99, or you can grab a four-pack for $59.99.
After a painfully long wait, Alien: Isolation is less than a day away. Arguably one of the year’s most anticipated horror games, Alien: Isolation follows Amanda Ripley, Ellen Ripley’s daughter, as she finds herself being hunted by an especially nasty xenomorph — among a few other baddies. From what we’ve seen of it so far, the game looks sufficiently terrifying and entirely unlike the abysmal Aliens: Colonial Marines.
However, if you’re still on the fence about it, I’m currently hard at work on getting my review of it out as soon as I possibly can to help you decide if it’s worth your time.
Alien: Isolation hits PC, PS3, PS4, Xbox 360 and Xbox One on October 7.
Vertigo Comics have always come with a certain seal of quality you can’t find anywhere else. “Coffin Hill” continues the incredible tradition of overwhelming awesomeness. Buying one of their comics is an assurance that you’ll find adult themes dealt within a provocative narrative that just may make you rethink the way you relate to others.
So it’s with great pleasure that we offer up an Exclusive preview of “Coffin Hill” #12. Which goes on sale this Wednesday 10/08/14, and you’ll find a review that day, right here.
A Vertigo “Defy Covers” issue! Eve discovers the identity of the Ice Fisher and puts herself in the killer’s crosshairs! And she’s not the only one being hunted, as the sinister force that’s come to Coffin Hill stalks Nate, Bianca and Lacey. Before the night is over, somebody won’t make it out alive.
Art by: Inaki Miranda
Cover by: Dave Johnson
Written by: Caitlin Kittredge
I’m not exactly sure the source of the above image (although I discovered it here), but what you see is a piece of absolutely incredible art featuring Godzilla from this summer’s monster blockbuster.
The best thing about the image is Godzilla’s battle damage, which looks like something I’d expect to see in a “Wolverine” comic. These are also the kind of things that could have made the movie, directed by Gareth Edwards, even better. It reminds me of the scene in the 1988 Die Hard where John McClane runs through glass barefoot and has to wrap up his feet, limping badly through the rest of the film.
Anyways, this image is astounding and makes me wish the new film were better than it was. Fans of it, though, can now pick it up on home video.
20th Century Fox has preemptively bought the film rights to hot Frankfurt Book Fair title The Dark Side by Anthony O’Neill for Steve Zaillian and Garrett Basch’s Film Rites to produce, writes Heat Vision.
The Dark Side is an elevated sci-fi noir story “set in a future where the moon is utilized as a penal colony, housing criminals, psychopaths and curious tourists alike. As an anarchic android begins wreaking havoc on the area, and bodies start turning up dead, an exiled detective arrives to investigate.”
The project is described as in the vein of Philip K. Dick, Avatar and Blade Runner.
Simon & Schuster just acquired worldwide rights to the novel and plans to publish the book in Spring 2015.
As we exclusively told you this summer, Universal Pictures is moving forward with a third The Purge
After the sequel The Purge: Anarchy surpassed the original film’s $91 million worldwide gross on its way to $110 million, Universal, Blumhouse and Platinum Dunes have now officially begun development on a third installment of the fright film, says Deadline.
James DeMonaco, who wrote and directed the first two, will write the third with an eye to direct his storyline about a land where one night of the year, murder is legal and terrible things happen those unlucky enough to not be locked up tight in their homes.
I’ve got some more perfect-for-Halloween music for you!
Newcastle-upon-Tyne artist Joseph Curwen has recently released a new album entitled Shunned House, which is pretty damn perfect if you want to create a sinister aural backdrop to your haunted house party. Keep in mind that this isn’t something you put on to groove to, this is something you put on because you want to scare the crap out of your friends and make them feel incredibly uncomfortable.
The two-track album is described as:
An incontrovertible array of facts pointed to some lingering influence in the shunned house, still operative through rare and unknown laws of atomic and electronic motion. The family had possessed an abnormal affinity for outer circles of entity – dark spheres which for normal folk hold only repulsion and terror.
Sounds pretty dark, eh? What else would you expect from someone who describes his music as “HP Lovecraft inspired Post-Rave Hauntology Rituals and Radiophonic Occult Synth Horror Soundtracks”. Yup, that’s a direct copy/paste.
Anyways, head on down to check out the music and leave your thoughts! Oh, and if you dig Shunned House, make sure you also check out Forest Night.
Each year Adam Green (Hatchet, Hatchet II, Spiral, Frozen, “Holliston”) and his production company ArieScope dole out a special horror short film for fans to celebrate the season of scares and this year’s has just gone live!
Green and crew have been doing this for 16 years straight! That’s longer than some of you have been alive! In any event this year’s sliver of shivers stars Shawn Ashmore (“The Following,” X-Men, Frozen) and Brea Grant (“Heroes,” “Dexter,” Rob Zombie’s Halloween II). Check it out below and for more, including the other 15 Halloween shorts, visit the ArieScope website!
Happy Halloween, fiends!
Once again Vin Deisel has taken to his Facebook page to share with fans a couple of images from his latest film, The Last Witch Hunter. This guy is his own PR machine. Everyone should be as in touch with their fanbase. Check ‘em out.
Breck Eisner is directing the film, which sees a semi-immortal witch hunter (Diesel) wandering the streets of modern New York City who is forced to partner with his natural enemy, a female witch (Rose Leslie). The two must stop a villainous witch queen from obtaining a relic and unleashing a plague upon humanity.
Mark Canton is producing via his Mark Canton Productions banner along with Bernie Goldmann and Diesel via his One Race Entertainment banner. Erik Feig, Geoff Shaevitz, and Matthew Janzen oversee the project for the studio.
Five hundred years ago, war raged between humankind and witches, vicious supernatural creatures intent on unleashing the Black Death upon the world. Armies of witch hunters battled the unnatural enemy across the globe, including Kaulder (Vin Diesel), a valiant warrior who managed to slay an all-powerful Queen Witch, decimating her followers in the process. In the moments before her death, the Queen exacted her revenge by cursing Kaulder with immortality, forever separating him from his beloved wife and daughter in the afterlife. Kaulder has spent centuries hunting down rogue witches, all the while yearning for his long-lost loved ones.
Today, he is the only one of his kind–-the last witch hunter. With the help of Father Dolan, a Catholic priest, and a mystical arsenal hidden beneath New York’s St. Patrick’s Cathedral, he continues to pursue the renegades and outlaws who endanger humanity. Chief among their adversaries is Belial, a powerful rebel witch who Kaulder believes has found a way to restore the Queen Witch to power and reignite her campaign to destroy the human world.
With the help of Chloe, a goodhearted young witch (Rose Leslie), Kaulder sets out to stop Belial before he can set his plan in motion, but allies in unexpected places keep the evil witch one step ahead in a cunning cat-and-mouse pursuit that will determine the survival of the human race.
Viral scare pranks have become the go-to way to promote horror movies in the internet age, and we simply can’t get enough of them here at the Dread Central offices. With Ouija‘s October 24th release date looming ever closer, it was inevitable that the film would be dishing out a prank of its own, and indeed it has!
A Ouija Board, a ‘demon’ hidden underneath the floorboards and a woman with the most talented eyeballs in the world are the ingredients of this particular prank, which is guaranteed to brighten up your miserable Monday. Check it out below, if you dare!
Bianco Santos (“The Fosters”), Erin Moriarty (“Red Widow”), newcomer Ana Coto, Paranormal Activity 2 actress Vivis Colombetti, Olivia Cooke (“Bates Motel”), Douglas Smith, Daren Kagasoff, and Matthew Settle star in Ouija, which is produced by Platinum Dunes, Blumhouse Productions, and Hasbro.
Stiles White is in the director’s chair, working from a script he wrote with Juliet Snowden.
A group of friends must confront their most terrifying fears when they awaken the dark powers of an ancient spirit board.
The post Ouija Viral Prank Scares Eyeballs Out of Their Sockets appeared first on Dread Central.
Excited for a more faithful representation of the Hellblazer comics than we got in that Keanu Reeves movie? Then you’ll be happy to dig on this latest promo poster which celebrates the roots of “Constantine.” Dig it along with a new video.
“Constantine” Episode 1.01 – “Non Est Asylum” (10/24/14; 10-11pm)
SERIES PREMIERE – JOHN CONSTANTINE TAKES ON A RISING DARKNESS AS HE FIGHTS TO RECLAIM HIS SOUL – JEREMY DAVIES AND LUCY GRIFFITHS GUEST STAR – Based on the wildly popular comic book series “Hellblazer” from DC Comics, seasoned demon hunter and master of the occult John Constantine (Matt Ryan) is armed with a ferocious knowledge of the dark arts and a wickedly naughty wit. He fights the good fight — or at least he did.
With his soul already damned to hell, he’s decided to abandon his campaign against evil until a series of events thrusts him back into the fray when an old friend’s daughter (guest star Lucy Griffiths) becomes the target of supernatural forces. Harold Perrineau and Charles Halford also star.
Having seen The Houses October Built already (review coming soon), I can tell you guys you’re in for a real treat. It’s a pretty damned spooky way to spend your Halloween season and the powers that be have unleashed a new Infographic which details some other horrific hideaways nationwide! Dig it!
The ones marked with blue skeletal masks are the haunts featured in the film while the ones marked with orange pumpkins are notable haunts to investigate.
The film is directed by Bobby Roe and stars Roe, Andrews, Brandy Schaefer, Mikey Roe, and Jeff Larson.
THE HOUSES OCTOBER BUILT takes you where no other Halloween film has gone before. Beneath the fake blood and cheap masks of countless haunted house attractions across the country, there are whispers of truly terrifying alternatives. Looking to find an authentic, blood-curdling good fright for Halloween, five friends set off on a road trip in an RV to track down these underground Haunts. Just when their search seems to reach a dead end, strange and disturbing things start happening, and it becomes clear that the Haunt has come to them…
The post America’s Scariest Haunts as Pointed Out by The Houses October Built appeared first on Dread Central.
“Wear something black.”
A series of Flickr users started turning Fiona Goode (played by Jessica Lange) quotes from FX’s “American Horror Story: Coven” into inspirational posters!
You can check out a handful of these hilarious pieces of art below, otherwise…
“Don’t make me drop a house on you.”
From Salem, Massachusetts to Orlando, Florida, the good folks over at the Travel Channel have just enlisted an expert panel to handpick the 10 best Halloween attractions of the year, which are all must-visits for horror fans who want to star in their own horror movies, rather than simply sit back on the couch and watch them.
The eclectic panel of advisors included “Ghost Adventures” lead investigator Zak Bagans, paranormal expert and author Jeff Belanger and America’s Scariest Halloween Attractions producer Arthur Hsu, each of whom added their “Travel’s Best” stamp of approval onto the list for Travel’s Best Halloween Attractions of the year.
Check out the complete list below and head over to Travel Channel for more spooky Halloween fun!
ScareHouse (Pittsburgh, PA)
ScareHouse is the place to be this year, especially because it has an exclusive partnership with Legendary Entertainment to help create the scariest Halloween to date. Featured attractions include The Summoning, Pittsburgh Zombies: Black Out and The Basement. This Halloween haunt offers a big-budget sensibility without losing its hometown appeal. “ScareHouse is my pick because sociologist and ‘fear expert’ Margee Kerr is always on staff to research and develop new ways to truly disturb visitors,” says geek culture and paranormal pop-culture expert Aaron Sagers.
Fright Dome (Las Vegas, NV)
Located in Circus Circus’ Adventuredome, the Fright Dome is one of Las Vegas’ largest and longest-running Halloween attractions. With 6 new haunted houses, the theme park is transformed into a pitch-black, lights-out, haunted spectacle – easily making it the scariest on the Strip. The 5-acre theme park also includes 25 rides and attractions, multiple live shows at night and 4 new scare zones, including the Clown Overload Zone. “My personal nightmare of clowns with glowing eyes surrounding me came to life,” says Zak Bagans, lead investigator of Ghost Adventures. “I had the worst panic attack. Needless to say, I’ll go back again, because it was badass!”
Netherworld (Atlanta, GA)
With more than 200 animated monsters and 100 live actors, Netherworld is one of the nation’s most famous attractions. Having been featured on TV and in movies such as Zombieland, this spooky attraction has amazingly detailed sets. “And unlike other Halloween attractions, Netherworld’s creepy characters greet patrons in the parking lot before they purchase tickets, scaring them off before they even enter,” says Larry Kirchner, owner of HauntWorld.com and Halloween Productions.
The 13th Gate (Baton Rouge, LA)
The 13th Gate is one of the most, if not the most, elaborately detailed haunted houses in America, thanks to a construction crew that includes award-winning set designers, lighting and sound technicians, and special-effects artists. Sets are over-the-top and feature live animals, including snakes and gators. In each of the 13 themed indoor and outdoor areas, more than 100 professional actors and 12 special makeup artists help bring the horror to life. “Hollywood production companies have rented the attraction multiple times to film movies such as The Reaping,” says HauntWorld Magazine owner Larry Kirchner. “The 13th Gate is, without any doubt, one of the best haunted houses in America.”
Trans-Allegheny Lunatic Asylum Haunted House (Weston, WV)
The Trans-Allegheny Lunatic Asylum is one of the most memorable haunted locations for Ghost Adventures lead investigator Zak Bagans, who completed a live 7-hour investigation with the Ghost Adventures crew. The spirits that roam the asylum’s halls are extremely active, and tours are offered to see how the mentally insane lived and died within these walls. “It is undeniably the scariest overall haunted attraction that I’ve been to in the US,” Zak says. Additionally, visitors can participate in zombie paintball, a fall festival and the Asylum Ball, which includes a costume contest.
13th Floor Haunted House (Denver, CO)
The 13th Floor Haunted House is the largest and longest indoor haunted attraction in Colorado. It was renovated this year with 2 new attractions. “Watch evil take control of unwilling bodies in Undead: The Possession, or run for your life as terrifying ghouls and monsters come alive as you walk through Dwellings of the Dead,” says TravelChannel.com video project manager Arthur Hsu. Equipped with state-of-the-art technology such as Microsoft Kinect, the robotic monsters are more than capable of frightening the victims who dare to venture into the 13th Floor.
Bennett’s Curse (Jessup, MD)
This haunted spectacle outside Baltimore is one of the top Halloween attractions in the mid-Atlantic region. It features 3 terrifying haunted houses — Medieval Underworld, Inferno 3D and Sanctuary of Insanity — and the owners of this popular haunt continue to add monsters and twists to keep the attractions exciting for new and returning visitors. Arthur Hsu says, “Not only has Bennett’s Curse been featured on Travel Channel’s America’s Scariest Halloween Attractions 3, but it has consistently been ranked by several sources as one of the best Halloween attractions in the US.” This spooky spot is also among the first to frighten its victims with the latest cutting-edge technology.
Halloween Horror Nights (Orlando, FL)
Halloween Horror Nights at Universal Orlando should be at the top of anyone’s Halloween bucket list, especially fans looking for big-budget scares. Aaron Sagers says, “Movie industry experts craft haunted houses so loaded with detail that visitors walk through and feel like they’ve been dropped into an episode of The Walking Dead or the movie From Dusk Till Dawn.” Other popular attractions featured at the theme park include Bayou of Blood, Dollhouse of the Damned and Roanoke – Cannibal Colony. Those willing to face their fears can also enter, at their own risk, the Halloween house for a face-to-face meeting with Michael Myers, the iconic masked slasher from the movies.
Festival of the Dead (Salem, MA)
Salem, MA, is historically known for the 1692 Witch trials that left 20 people executed. This year’s Festival of the Dead includes 2 weeks of events and parties designed to bring out your inner Witch. Attend a séance to speak with the dead, share your stories with others at the Mourning Tea, pick up new ghost-hunting techniques or learn about death’s macabre customs and strange rituals. Finish the festival with the Official Salem Witches’ Ball on Oct. 31, and you’ll leave this town spellbound. Author, TV personality and paranormal expert Jeff Belanger says, “This town will cast a spell on you.”
Queen Mary (Long Beach, CA)
The Queen Mary was built in the early 1930s as a luxury trans-Atlantic ocean liner, but it was pressed into military service to carry troops during World War II, when hundreds died in and around the ship. This Halloween, the haunted ship is offering its Dark Harbor tours with 4 new attractions: the Soulmate maze, the B340 maze, Voodoo Village and Monster Midway, which features a freak show, a mechanical monster and a new ride, the Sinister Swings. “Keep your eyes open, because those ghostly apparitions you see may not just be another special effect,” says Jeff Belanger. And before you go, make sure you check out the Ghost Adventures’ lockdown and investigation of the Queen Mary.
The post Travel Channel Lists 10 Best Halloween Attractions of 2014 appeared first on Dread Central.
It’s been a while since last we heard anything regarding the Halloween-set horror flick Honeyspider, but today we have a brand spanking new trailer for you to go along with its kick-ass one-sheet from a while back.
Written by Kenny Caperton and directed by Josh Hasty, the film stars Mariah Brown, Frank Aard, Joan Schuermeyer, Rachel Jeffreys, Samantha Mills, Katie Bearden, David Hensley and Ethan Dunn.
It’s Halloween day in 1989, and college student Jackie Blue wants to enjoy a quiet birthday in the midst of a chaotic semester at school. Her friend Amber has other ideas and persuades Jackie to come to the annual Halloween party on campus after her shift at the local movie theater. As the night unfolds, it becomes apparent that Jackie will get more excitement than she bargained for on her birthday this year.
The murder that plays out on the silver screen becomes an ominous parallel to reality, as Jackie falls under a strange spell while everyone around her is turning up dead. All the while, a mysterious stranger watches over Jackie’s every move as she succumbs to hallucinations and slowly unravels. Jackie finds herself helplessly trapped like prey in a spider’s web, and all she can do is try to survive the night!
To learn more, “like” Honeyspider on Facebook!