With the new 2-disc director approved special edition Blu-ray/DVD combo of Hired to Kill set to hit stands next week (May 17) Arrow has kindly provided Bloody Disgusting with an exclusive look at the Blu-ray.
Now I’ve yet to see Hired to Kill, but if this clip is any indication, I am most certainly going to love this one! In this three minute clip we see Frank Ryan (Brian Thompson) putting his army of women through a vigorous training montage. While this clip doesn’t contain a lot of dialogue, it does offer up Thompson yelling through a megaphone, “You’ve got a nice ass Ms. Rogers, I hate to see you lose it!” That’s a great line if I’ve ever heard one!
Starring legendary actors Oliver Reed (Gladiator, The Brood) and George Kennedy (The Delta Force and The Naked Gun series), Hired to Kill is an essential slice of ’90s action fare featuring guns, girls and a plethora of budget-busting explosions for good measure. Action movie staple Brian Thompson (whose brief turn in 1984’s The Terminator led to a starring role in the 1986 Sylvester Stallone vehicle Cobra) stars as Frank Ryan, a mercenary sent to track down a rebel leader in hostile territory. Posing as a fashion designer, he won’t be going it alone, as he’ll be aided by seven beautiful – but deadly – female fighters. Whilst the opportunity to see Oliver Reed chewing up the scenery behind an elaborate moustache merits the price of the admission alone, Hired to Kill is also noteworthy as being co-directed by Nico Mastorakis – the man behind such cult favourites as Island of Death and The Zero Boys.
•Brand new 2K restoration of the film, approved by writer-director Nico Mastorakis
•High Definition Blu-ray (1080p) and Standard Definition DVD presentations
•Original Stereo audio (uncompressed PCM on the Blu-ray)
•Optional English subtitles for the deaf and hard of hearing
•Audio Commentary with editor Barry Zetlin
•Hired to Direct – a brand new interview with director Nico Mastorakis on the making of Hired to Kill
•Undercover Mercenary – a brand new interview with star Brian Thompson
•Original Theatrical Trailer
•Original Screenplay, entitled Freedom or Death (BD/DVD-ROM Content)
•Reversible sleeve featuring original and newly commissioned artwork by Graham Humphreys
•Fully-illustrated collector’s booklet featuring new writing by critic James Oliver
One of the coolest scenes in Predator 2 is when Danny Glover goes into the Predator’s spaceship and stumbles across the trophy room. It’s where the majority of the public got their first glimpse at a possible Alien vs. Predator storyline when they noticed the Xenomorph skull on the wall. While we knew that the Predator collected trophies, as shown in Predator, seeing that room really enforced that this was a skilled hunter and not just a monster that kept a souvenir.
Artist Chris Skinner has created a fantastic homage to the Predator’s collection with his piece titled “Trophy Room”. From the Klingon bat’leth to Groot’s head and even Captain America’s shield, the trophy room features some of cinema’s most iconic characters/props. You can see the image and detailed zooms below.
You can purchase a limited edition print via Galerie F.
Sometimes accidents happen…
Chiller and Scream Factory released a new trailer for their original movie Fender Bender, which will premiere Friday, June 3 at 9 PM ET.
Written and Directed by Mark Pavia (Stephen King’s The Night Flier), the movie stars Makenzie Vega (The Good Wife), Dre Davis (Pretty Little Liars, Scavenger Killers), Cassidy Freeman (Smallville, Longmire) and Bill Sage (American Psycho, We Are What We Are).
Evocative of the horror-thriller classics of yesteryear, “Fender Bender brings you back to a time when the boxes on the shelf at your local video store beckoned you with masked, knife-wielding maniacs and a twisted sense of morals.
“In a small New Mexico town, a 17-year-old high school girl who just got her driver’s license gets into her first Fender Bender, innocently exchanging her personal information with an apologetic stranger. Later that stormy night, she is joined in her desolate suburban home by a couple of her school friends who try their best to make a night out of it, only to be visited by the stranger she so willingly handed all of her information to — a terrifying and bizarre serial killer who stalks the country’s endless miles of roads and streets with his old rusty car, hungrily searching for his next unsuspecting victim.”
Fender Bender stars Makenzie Vega, Dre Davis, Cassidy Freeman, Kelsey Leos Montoya, Harrison Sim and Bill Sage as The Driver. Casting by Sig De Miguel and Stephen Vincent; director of photography, Tyler Lee Cushing; edited by Lana Wolverton; music by Night Runner.
Executive producers, Richard Foos, Bob Emmer, Garson Foos, Meyer Shwarzstein, Mark Pavia, Nadia Redler; produced by Carl Lucas, Joshua Bunting, Jordan Fields and Gus Krieger.
Earlier this year, we posted about BD reader chainsawestates‘s incredible custom snowglobe that paid homage to John Carpenter’s The Thing. Meticulously crafted and intricately detailed, we were as blown away by it as many of you were, judging by the comments! Now get ready to be astonished once again as chainsawestates is back, only this time they’ve gone and created something a little more unique and fascinating!
Below are pictures and a video of a snowglobe themed after Stephen King and Frank Darabont’s The Mist. Only, this isn’t a snowglobe in a traditional sense. Rather than being filled with water and particles to make it look like it’s snowing when shaken, this globe has several ports at the bottom from which fog appears, filling the glass globe with a thick mist.
This really is a perfect blend of ideas and it’s executed wonderfully! After all, while The Thing took place in a snowy environment, which means it makes sense to be a snowglobe, The Mist didn’t, so having snowy particles wouldn’t really work. But finding a way to fill it with mist? Simply inspired!
Check it out below and leave some thoughts on what you think chainsawestates should work on next! Who knows? Maybe they’ll read it and give it a shot!
Being a horror fan sometimes means being able to recognize that a movie isn’t very good but still love it anyway. Wishmaster, released in 1997, isn’t very good. But goddamn do I love it.
Directed by makeup effects artist Robert Kurtzman, Wishmaster was designed to launch a horror franchise and it did just that, spawning three sequels that expanded upon the titular character and ensured that he’d at least be brought up in the same conversations as fellow villains like Freddy, Jason and Pinhead. Despite being introduced in a relatively bad movie, the Djinn very much became a horror icon, which is nothing if not a testament to the charm of Kurtzman’s second directorial outing.
Revisiting Wishmaster, it’s not hard to see why it’s become something of a beloved gem in the horror community. For starters, the practical effects work from the legendary K.N.B. EFX Group is absolutely spectacular, and the whole film is really more a showcase of what the team can do in that department than what Kurtzman can do as a director. In the opening scene alone, a skeleton literally rips itself out of a man’s body, and we also catch a glimpse of a half-snake/half-human creature that probably deserves its own movie. That’s just the tip of the iceberg when it comes to the multitude of gruesome, ’80s-style effects on display in Wishmaster, which set it apart from most other late-’90s horror films.
In addition to the memorable effects, there’s just so much ambition and creativity on display in Wishmaster, and a good deal of that creative credit must be given to writer Peter Atkins (Hellbound: Hellraiser 2) for fleshing out such a fun new horror villain. Of course, both film and villain are nothing without the deliciously creepy performance from Andrew Divoff, who is so good as the Djinn’s human and inhuman incarnations that he proves himself worthy of standing alongside all the iconic horror actors he shares the screen with.
And it’s the cast of Wishmaster that we’re here to shine the spotlight on today.
A handful of horror movies that have come along in recent years have been billed as “The Expendables of Horror,” which really just means that their casts are mostly comprised of faces and names instantly recognizable to us horror fans. First there was Smothered, starring icons like Kane Hodder, Bill Moseley and R.A. Mihailoff, and upcoming film Death House is going even heavier on the Expendables influence – the cast includes pretty much every iconic horror actor you can think of. But decades before stunt-casting became so popular in the genre, Wishmaster showed how much fun oodles of cameos could be.
Some seriously respectable creative forces were behind Wishmaster, including Wes Craven (executive producer), Harry Manfredini (composer), and the aforementioned Peter Atkins (writer), and the roster of talent in front of the camera is every bit as impressive. Kurtzman scooped up all the top names in horror at the time, giving horror fans yet another reason to look past many of Wishmaster‘s problems and just plain have a good time with it.
Let’s take a closer look at that cast.
ROBERT ENGLUND AS RAYMOND BEAUMONT
KANE HODDER AS MERRITT’S GUARD
TONY TODD AS JOHNNY VALENTINE
ANGUS SCRIMM AS THE NARRATOR
TED RAIMI AS ED FINNEY
REGGIE BANISTER AS THE PHARMACIST
JOESEPH PILATO AS MICKEY TORELLI
As Bloody’s own Daniel Baldwin recently pointed out in his retrospective piece on Wishmaster, the Pazuzu statue from The Exorcist even makes a cameo appearance in the film!
Yea, Wishmaster was totally “The Expendables of horror” long before it was cool to be. And that’s just another reason why it’s almost impossible to not love it. Flaws be damned.
It’s been almost 33 years since Glenn Danzig fronted the legendary horror punk band The Misfits. The band, which formed in 1977, was responsible for such tracks as “Die, Die My Darling”, “Night of the Living Dead”, and “Halloween”. They are seen as a legendary act, one that brought together horror and music in ways never before done.
On October 29th, 1983 at the Greystone Hall in Detroit, The Misfits performed their last gig with vocalist Glenn Danzig, bassist Jerry Only, and guitarist Doyle Wolfgang von Frankenstein. They had drummer Brain Damage (Genocide, Verbal Abuse) perform with them but he was so drunk that he had to be led off stage in the middle of the set and they brought on Necros’ Todd Swalla to finish the set. However, tensions were already at an all-time high between the band, which led to Danzig announcing that this was the band’s final show. Since then, there has been a lot of bad blood between all involved parties, although there have been some attempts at rekindling a relationship over the years.
However, this fall will see the trio reunite for two headlining performances at both the Chicago and Denver Riot Fests. The first performance will be during the September 2nd-4th Denver Riot Fest and Rodeo while the second performance will take place at Chicago’s Riot Fest and Carnival, somewhere between September 16th and 18th. The full lineups for both events will be released next week.
The horror genre is a wide and beautiful landscape of subgenres that let us face our fears, be they in the form of demons, monsters, slashers, mutants, ghosts, viruses, nature, or our own minds, not to mention the wide plethora of other assailants that I haven’t mentioned. I’m constantly reminded of the merchant in the beginning of Hellraiser, who asks Frank Cotton, “What’s your pleasure?” When it comes to horror, I can choose from a wide variety of delights with which to sully and corrupt my mind.
But like any other fan of the genre, horror is not the only thing I imbibe. I enjoy watching comedies, action/adventure, and even the occasional romance film (Amelie is one of my favorite movies of all time). And something I noticed in several of my favorite non-horror films is that many of them share many themes with horror!
So I decided to whip up a list of six non-horror movies that I thought of off the top of my head that I feel would be right up the alley of any horror fan. Check out the list below and let me know some recommendations YOU have in the comments below!eXistenZ
A game designer on the run from assassins must play her latest virtual reality creation with a marketing trainee to determine if the game has been damaged.
Directed by the legendary David Cronenberg, this movie falls far more under the umbrella of “sci-fi mind fuckery” than horror. But if you think Cronenberg doesn’t add in some really horrific moments, you’re very much mistaken. Packed with phenomenal performances and featuring some typical Cronenberg grossness, eXistenZ is a wildly entertaining and absolutely bizarre journey.Children of Men
In 2027, in a chaotic world in which women have become somehow infertile, a former activist agrees to help transport a miraculously pregnant woman to a sanctuary at sea.
Don’t watch this movie unless you make plans for afterwards. I made that mistake and just sat on my couch for two hours after the credits stopped rolling trying to absorb everything I’d just witnessed.
The reason why I feel horror fans will love this movie is because it has a bleak, almost hopeless feel throughout nearly the entire film. Furthermore, there are scenes of graphic violence and brutality AND it’s essentially a post-apocalyptic film, although the apocalypse here isn’t caused by a virus, zombies, or anything like that. Instead, it’s simply a biological shift whereby women can’t get pregnant, so humanity loses all hope.
It’s a really stunning film and I wholeheartedly recommend watching it.The City of Lost Children
A scientist in a surrealist society kidnaps children to steal their dreams, hoping that they slow his aging process.
This is one of my favorite movies ever. Essentially a dark and twisted fairy tale, The City of Lost Children is playful in its surreal approach, crafting a charming and delightful film that circles the terrifying concept of child abduction.
Director Jean-Pierre Jeunet would go on to make Alien: Resurrection, which would see him reunite with The City of Lost Children stars Ron Perlman and Dominique Pinon. Additionally, it has music from “Twin Peaks” composer Angelo Badalamenti.The Running Man
A wrongly convicted man must try to survive a public execution gauntlet staged as a game show.
Based on a story by Stephen King (as Richard Bachman), The Running Man essentially set the stage for movies and ideas like Battle Royale, The Hunger Games, The Purge, and more.
The horror elements here are basically the constant threat of the hunt. Arnold Schwarzenegger is constantly on the move to not only survive but to also find a way to expose and take down the very people who framed him. Facing one “gladiator” after another, each equally vicious and despicable, Schwarzenegger and crew are fighting for their very lives every moment of this sadistic TV show.Dark City
A man struggles with memories of his past, including a wife he cannot remember, in a nightmarish world with no sun.
It’s hard to describe Dark City because the movie is so unique and out there. But I don’t think anyone can deny that through its sci-fi noir veneer, there is an underbelly strongly influenced by horror. I mean, remember that little child Stranger? That’s something out of a nightmare.
Filled with an incredible cast (Rufus Sewell, Kiefer Sutherland, Jennifer Connelly, William Hurt, Richard O’Brien, Ian Richardson, and more) and directed by Alex Proyas (The Crow), this movie was under-appreciated upon release but has since grown a strong cult following.The 13th Warrior
A man, having fallen in love with the wrong woman, is sent by the sultan himself on a diplomatic mission to a distant land as an ambassador. Stopping at a Viking village port to restock on supplies, he finds himself unwittingly embroiled on a quest to banish a mysterious threat in a distant Viking land.
Okay, the below trailer is absolutely godawful, so just ignore that it even exists, okay?
Directed by John McTiernan and based on Michael Crichton’s book “Eaters of the Dead” (which itself was inspired by the epic poem “Beowulf”), The 13th Warrior went through its fair share of production woes. The budget reportedly hit over $160 million, which, if adjusted for inflation, is nearly $230 million today, and the movie only took in $61 million in global box office, making it a catastrophe.
However, I was always puzzled by the distaste for the film. It’s a snappy film that doesn’t waste time and it knows how to introduce new elements in clever ways, such as the scene where Antonio Banderas learns how to speak Norse by listening during their journey.
But where horror fans can latch onto the movie is the villains. The book wasn’t called “Eaters of the Dead” because it sounded cool, it’s because that’s exactly what was happening! So, you’ve got vikings against the cannibalistic “Wendol”, who wear bear skins in order to make themselves appear more ferocious and aggressive. Plus, they have no problem ripping the heads off of their victims with their bare hands.
This really was another criminally under-appreciated film upon release. I wish it got more credit as it’s thoroughly entertaining with wonderful sets and fantastic music. Plus, I guarantee you’ll start saying the “Lo, there do I see my father…” mantra at the most random times and feel like a total badass while doing it.
One day. A useless bundle of hours, that’s all we have standing between us and Doom. Usually, I’d be ankle-deep in demon giblets by now, striking a heroic pose atop a mountain of Mancubi while I stare off into the distance with a dramatic plume of hellfire blazing behind me. But not this time. Bethesda is withholding review copies of this lovely-looking game until the servers go live, so even us fork-tongued critics have to wait until launch day to get our greasy paws on it.
You can bet I’m going to haul ass through the campaign as soon as I have my copy. After that, I’ll probably spend a few tremendously painful hours getting my butt kicked in the multiplayer — after spending far too much time customizing my very own Doom Guy so he represents my views and opinions — then I’ll use SnapMap to make some dicks before getting to work on the review.
My job isn’t always black grapes and rainbows, but someone has to do it.
Our very own Mr. T isn’t convinced this game will live up to the hype that’s been building around it for more than a decade. I’m not either, but there are still some very specifically awesome things about what id Software is doing with the reboot that I am very excited about.
Take the multiplayer, for example. I’m rubbish at it, always have been, but I still have loads of fun even if I occasionally find myself hop-running away from player-controlled Revenants who always seem intent on blowing me to bits. It’s startling how often I’m marked for death first. I could be surrounded by a team wielding fully-charged BFGs, one point short of a victory and they’ll still find a way to tear me from this mortal coil before anyone else.
It happens often enough that I’ve had to accept it as a hidden feature of the game, a cruel inside joke id Software is playing on me for not having enough LAN parties in high school. Whenever the announcer lets me in on the fact that a demon rune is about to reveal itself, I accept my fate. The announcer probably has too. For all I know, he says it with a smirk on his face, or worse, he may be the one who’s pulling the strings.
Anyway, the point is, I’ve been forever cursed and I can still have loads of fun with the Doom multiplayer, so certainly you can too.
Maybe multiplayer isn’t your thing. That’s okay. It isn’t mine either, for the most part. That’s why our Lord and Savior, Gaben — Godking of Valve, Lord of Steam, Slayer of Threequels — invented the single-player campaign (don’t bother Googling any of this, it’s all true).
Doom caused a bit of a stir when it was revealed its story mode wouldn’t support co-op. There might’ve been rioting in the streets, but our kind prefers to stay indoors where there’s food and a strong Wi-fi signal. Knowing we could create our own custom co-op campaigns using the game’s shiny new SnapMap modding tools also helped.
But nature should still consider putting power outlets on trees.
The nifty thing about something like SnapMap is you don’t have to do anything with it to get something from it. The community-created content benefits everyone, including sad saps such as myself who can confidently erect elaborate genitalia-inspired towers with considerable girth and detail, only to choke when it comes to anything one might deem ‘playable’.
Fortunately, there’s a small percentage of the game’s player base that we can consistently rely on to carry the rest of us. These wonderful individuals are what kept me coming back to LittleBigPlanet years after its trade-in value had fallen to that of a budget bin title, just so I could see what those strange and wildly underappreciated engineers had been up to when I was busy neglecting the game.
Doom is more than capable of fostering a strong modding community around its SnapMap utility, thanks to its developer’s unique understanding of the PC Master Race, as well as the series’ already established history of being stupid fun to mod.
For me, it’s mostly about the campaign. I’ve always preferred a solid story mode to most other things in the games I play. By choosing to build the campaign sans co-op support, id Software saved precious time and resources that would’ve had a noticeable impact had they been spent on co-op friendly level design, enemy encounters, etc. That’s not to say its story mode will be good because it’s single-player — that level of witchery has been mastered by a select few game developers, like Valve and Naughty Dog.
The underlying theme with this game has been about taking something that worked twenty years ago and bedazzling it so it appeals to newcomers without startling the easily-startled old folks.
This idea can be seen everywhere, from the arena-based multiplayer where it looks like a blockbuster video game should in 2016 but it feels a lot like a 90s shooter, to the campaign, which has more or less the same thing going on. Everything is either bigger or there’s more of it — or in some cases, both. There’s a story, but the scope of it has changed and it’s brought with it a slew of “modern” enhancements like character customization, gruesome “glory kills”, and silly point-based awards to satisfy our lizard brains.
It introduces these tweaks while staying refreshingly close to its roots. Doom won’t force a regenerating health system on you, nor will it make you carry a “realistic” number of weapons or burden you with the hassle that comes with having to reload them. It’ll even have key cards, and if we’re lucky, they’ll be colored to match the door they unlock.
So will the new Doom be any good? Only our tomorrow selves know the answer to that. Until then, let’s do a bunch of push-ups so we can all be stupid ripped when it gets here. You game?
Raven Banner arrives in Cannes with First World War horror Trench 11 with Rossif Sutherland [pictured] from Hyena Road attached to star, writes ScreenDaily.
The Toronto-based sales team will begin pre-sales in Cannes on the project from director Leo Scherman about an Allied plan to send a shell-shocked tunneller into a bunker where the Germans have lost control of a biological weapon.
Tyler Levine produces and Martin Katz and Walter Gasparovic serve as executive producers alongside Phyllis Laing through her Buffalo Gal Pictures genre label Insidious Pictures.
Trench 11 is the first film under the first-look deal with Insidious Pictures announced in Berlin.
Film Factory has picked up worldwide sales rights to Álex de la Iglesia’s prestige thriller The Bar (El Bar) and is touting to buyers on the Croisette, reports ScreenDaily, who also shared the first image.
“The action takes place at a watering hole one morning where a regular leaves the establishment and is promptly shot dead.
When a customer who attempts to help the dead man is also killed, the clientele hole up inside, wondering not just why the killings are occurring, but where the killer is located.”
De la Iglesia wrote the screenplay with Jorge Guerricaechevarri.
Pokeepsie Films, Nadie Es Perfecto and Atresmedia Cine produce the film from the Spanish genre specialist, whom Film Factory managing director Vicente Canales hailed as “one of the most ground-breaking and talented directors in contemporary cinema.”
Blanca Suárez, who starred in De la Iglesia’s 2015 comedy My Big Night and Pedro Almodovar’s I’m So Excited!, leads a cast that includes de la Iglesia regulars Mario Casas, Jaime Ordóñez, Terele Pávez and Carmen Machi.
Memento Films International has boarded sales on Norwegian director Joachim Trier’s romantic supernatural thriller Thelma about a young woman unaware that she possesses frightening powers, reports ScreenDaily.
After his English-language Louder Than Bombs, Trier has returned home for the Norwegian-language thriller, which is due to shoot in Oslo this autumn.
“This is an exciting new departure for Trier,” said producer Thomas Robsahm at Oslo-based Motlys, who is lead producing.
“The remarkably constructed and suspenseful script manages to find an original new take on genre material without losing any of Trier’s unique and personal touch. The film will be Trier’s most visually ambitious project to date, with striking VFX.”
Alexandre Mallet-Guy of Memento Films Production in France, Mikkel Jersin at Denmark’s Snowglobe and Mattias Nohrborg at Sweden’s B-Reel are on board as co-producers.
Trier will work with his usual team of co-writer Eskil Vogt, director of photography Jakob Ihre and editor Olivier Bugge Coutté.
Paris-based MFI is kicking off sales in Cannes. Casting is currently underway in Oslo.
The film is expected to be ready for spring 2017. Norwegian distributor SF Norge is planning a Halloween 2017 release.
This morning Adult Swim teased the rest of their 2016 lineup, which includes a soon-to-be-dated “Robot Chicken: The Walking Dead” Special!
In keeping with the tradition of working with major franchises such as Star Wars and the DC Comics universe, the Emmy-winning team behind “Robot Chicken” joins forces with the creators of “The Walking Dead” to bring fans an all new and extra bloody half-hour special.
“Robot Chicken” creators Seth Green and Matthew Senreich and their Stoopid Buddy Stoodios partners, John Harvatine IV and Eric Towner, will bring an animated zombie apocalypse to Adult Swim with “The Walking Dead’s” creator/executive producer Robert Kirkman and showrunner/executive producer/writer Scott M. Gimple!
More details as they come in.
Jackson Stewart made his feature directorial debut with Beyond the Gates, a throwback paranormal movie in the spirit of horror classics such as Phantasm, The Beyond, and Poltergeist.
It’s set to World Premiere at the LA Film Festival, while it’s also on the market at Cannes where the following sales art was on display.
Barbara Crampton (You’re Next), Graham Skipper (Almost Human), Chase Williamson (The Guest), and Brea Grant (Halloween 2) star in the film that also features Matt Mercer (Contracted), Justin Welborn (FX’s “Justified”, The Signal, V/H/S/ Viral), Henry LeBlanc (“The Tonight Show with Jay Leno”), Jesse Merlin (FDR: American Badass), David Bruckner (co-director of V/H/S, The Signal), and Pierson Ryan (“Red Team Go”) round out the cast.
“In Beyond the Gates, two estranged brothers reunite seven months after their father’s disappearance to liquidate his anemic video store. While there, they unearth an old VCR board game that acts as an inter-dimensional hub to a nightmare world where their Father’s soul is trapped and can only be saved by playing the game. The film is an adventure horror that pays loving tribute to the VHS format, video stores, and board games of the era.”
Stewart co-wrote the screenplay with Stephen Scarlata (Jodorowsky’s Dune). Destroy All Entertainment’s Amanda Mortimer will produce alongside Barbara Crampton and Lodger Films partners Georg Kallert and Rob Schroeder. Gabriela Revilla Lugo will executive produce.
A third movie with Boy in the title? Why not, I guess?
Prometheus fav Noomi Rapace will star in the science-fiction thriller with Danish helmer Jonas Arnby (When Animals Dream) on board, Variety reports out of Cannes.
Mattson Tomlin’s script for Boy, which was named to the 2015 Black List, “Centers on a teenage boy who is born with special abilities and spends his childhood switching names and cities to keep his identity hidden. When his conservative, suburban neighborhood discovers the risk he poses and blames him for a mass, tragic event, he and his mother must flee from the authorities who are looking to destroy him and seek the trust and support of an underground rebellion group.”
It’s got a sort of “Frankenstein” vibe to it.
Brian Kavanaugh-Jones, Ben Pugh and Leon Clarance are producing.
Clarance’s Motion Picture Capital will finance Boy, which will begin shooting in August. Executive producers include Arash Amel, Rory Aitken, Rian Cahill and Laure Vaysse.
Lotus Entertainment is launching international sales for Boy at the Cannes Film Festival.
RoboCop and Total Recall director Paul Verhoeven had his psychological thriller Elle acquired by Sony Pictures Classics ahead of Cannes, writes Variety. They took North America (that’s us!), Latin America, Australia, New Zealand, Scandinavia, Eastern Europe (excluding Russia) and Asia (excluding China and Japan).
Penned by David Birke and based on Phillipe Djian’s novel “Oh…”, Elle stars Isabelle Huppert as a powerful, ruthless business woman who survives an assault in her home. Consumed with the need for revenge, she takes it upon herself to track down her assailant.
Elle debuts in competition at this year’s Cannes Film Festival.
“This thriller is Paul Verhoeven at his very best and Isabelle Huppert gives the performance of a lifetime. Elle promises to be a hit with audiences this fall. We are pleased to be working again with Paul, Isabelle and Saïd,” said Sony Pictures Classics.
Watch for release news as it comes in.
Ahead of Canes, Vertical Entertainment has acquired North American rights to Kasra Farahani’s The Waiting, which had its World Premiere at this past March’s SXSW Film Festival.
The thriller boasts quite the impressive cast that includes James Caan (The Godfather, Misery), Logan Miller (Scouts Guide to the Apocalypse) and Keir Gilchrist (It Follows).
Trace caught the film at the Austin premiere, where he wrote in his review:
‘The Waiting’ is a very strong directorial debut for Farahani, and showcases strong performances throughout… [it] packs an emotional wallop of an ending that makes the slow pace of the film worthwhile.
Mysterious events occur in The Waiting when two high school filmmakers decide to create the illusion of a haunting on an unsuspecting neighbor.
In the below clip, watch as Caan doesn’t respond to the haunting as expected…going full Misery on a “spooked” door.
The fun begins as the duo’s suspicions grow and the tension mounts, explained the SXSW program, they realize too late that the man they’re manipulating is the last person they should’ve chosen for their project.
The Waiting was written by Mark Bianculli and Jeff Richard.
The full cast includes: James Caan, Logan Miller, Keir Gilchrist, Laura Innes, Edwin Hodge, Bailey Noble, Lili Reinhart, Anne Dudek, Mindy Sterling, and Tamlyn Tomita.
On May 13, we’re doomed. We’re also getting a new Doom, but that’s not what we’re talking about here. From May 13-15, Techland is taking the title of their comparably gore-heavy horror game Dying Light literally with a new ‘Sun Eclipse’ community bounty that’ll bring much longer nights and the chance to win an exclusive Joker outfit if the community can murder 2.5M split-jaw dickheads Volatiles by Sunday night.
The event goes live this Friday at 12pm PT. You can head over here to track the bounty’s progress. I already killed one Volatile. It doesn’t count toward this, but I still did it. I don’t need a reason to kill those things. I do it for the thrill.
A tremendous amount of creativity is needed to keep a decades-old franchise from feeling like, well, a decades-old franchise. It’s no easy feat, and that’s especially true for a series like Doom, which is still very closely tied to the era to which it belongs.
Doom represents the pinnacle of 90s action gaming goodness, and id Software has been working very hard for a very long time to update that old school FPS flavor for a new audience without sacrificing what makes these games so darn addictive back in 1993. We know it hasn’t been easy on the developer, which had to reboot the reboot a few years back because it “lacked a soul”. Here’s hoping the latest Doom is all soul.
Doom releases May 13 for PC, PS4 and Xbox One.
In two days, the new Doom will either breathe new life into the influential shooter franchise, or notsomuch. May 13 is going to be a big day for fans of the series who’ve spent more than a decade waiting for id Software to drag us all back to Hell for another round of ‘Pin the Bullet On the Cacodemon’. Based on the considerable effort that went into realizing this fantastic Doom Guy cosplay, Reddit user Rustheart would also like to see this game live up to the lofty expectations we all have for it.
If Doom disappoints, I say we all chip in to get this talented cosplayer a Pinky plush, or something.
Doom releases May 13 for PC, PS4 and Xbox One.
Stefan Durmek is a producer and designer on Ghost Theory, an upcoming supernatural horror game from developer Dreadlocks that became the latest crowdfunding success this week when its Kickstarter reached its £50,000 ($71,178 USD) goal. He also gets me. It normally takes a few conversations for someone to figure me out, but for Durmek, it took one longwinded late-night email from me asking if his game is anything like Ghostbusters.
It’s not, obviously. So please, enjoy this brief Q&A in which a crazy goon harasses a game developer about an incredibly promising indie horror game that needs to hurry up and get here already.
BD: How would you quickly describe Ghost Theory to someone who’s unfamiliar with the game in a way that’d get them excited about it?
Ghost Theory is a single-player, first-person horror game. A university opens up a secret program of modern paranormal research and they put you in charge of the investigations. You travel to the most haunted places on Earth to gather evidence about hauntings. Each of the locations is a sandbox rather than a ‘corridor’.
BD: Continuing that thought — I might’ve once said your game is about “living the life of a clairvoyant, globetrotting Ghostbuster.” How accurate is that?
When you say ‘Ghostbuster,’ people tend to imagine someone with a proton pack and ghost traps. And that’s not what Ghost Theory is about. That’s why we call Barbara, our heroine, a ‘ghost hunter’ (actually, some paranormal experts actually get upset with the term ghost hunter, so ‘Paranormal Investigator’ would be even more accurate).
In Ghost Theory, you don’t have any guns to fire at apparitions. Even though this is a horror game, don’t expect ghosts to be jumping out at you from the shadows for no reason. In fact, most of them won’t respond to your presence at all unless you make them. It’s your job to find out how to draw them out – it’s the only way you will meet your mission objectives.
BD: Have you or your team experienced any activity of the paranormal persuasion while making this game?
We have experienced some really strange happenings since we started to work on the concept. But I wouldn’t call them paranormal. More like strange coincidences. We don’t all agree on their significance – I’d rather just leave it at that.
BD: Where does Dreadlocks stand on ghosts? Do you believe? Do you want to believe?
Speaking for Dreadlocks – some of us truly do; others are sceptics. But we all have one thing in common: we are genuinely fascinated by the unknown, by unexplained mysteries, by spooky stories, by horror movies and games, and we’re determined to make this project the most authentic ghost hunting experience ever!
Speaking just for myself – I am more of a sceptic, which I think is a good thing for the design of this game. I will need to do my best to make the gameplay believable and enjoyable to other sceptics, not just believers. I am not saying I’m convinced the paranormal doesn’t exist. The paranormal is a phenomenon, and that only means we (as in science) don’t know much about it. It’s kind of like playing games. A game is a phenomenon too and I absolutely love the idea that I will spend my life trying to understand its nature.
BD: Have any of the haunted places you’ve researched for Ghost Theory stood out for being more unnerving or terrifying than the rest? Do you have a favorite location?
There is a large ghost hunting community all over the world. We are dedicating a member of the studio to get in touch with experienced ghost hunters who can help us with the location scannings. Soon we’ll be able to just send a piece of equipment to a hunter located near a site we want and then just wait for the results. This whole process is still in its early stage of development. But it looks like it should work.
The last place we visited ourselves was a haunted castle, Houska, here in Czech Republic. It is a pretty creepy place. The castle’s administrators allowed us to crawl around it from the basements up to its attic. If we licence this place, it’ll definitely be one of our favourites. Personally, I can’t wait to start working on Poveglia Island.
BD: Quick! A thirsty specter is about to drink your life essence – what do you do? Fight, or flight? And if it’s the former, what weapon would you use to vanquish the foul spirit? There’s no wrong answer here (I mean, there definite is, but I’m sure your answer will rock), like Fatal Frame’s Camera Obscura, or maybe you’d prefer a Proton Pack? A priest and a dash of salt, perhaps?
Editor’s Note II: The Notening: I meant what Durmek would do in this situation, but it sounds like I just really want there to be guns in this game. I don’t, I promise, and I could’ve edited this question out of the interview, but that I would’ve meant getting rid of his response, and that’s my favorite part of this whole interview.
There are no weapons, you crazy goon – there’s no shooting or fighting involved in the core concept of Ghost Theory. Your goal will be to collect samples and evidence of paranormal phenomena and then bring it back to university, where your scientists can study it. You’ll have a lot of equipment common to today’s paranormal investigators: an EMF meter, Full-spectrum camera, UV Lamp, Pendulum etc.
There are a ton of ghost hunting gadgets on the market today. The list of those we’re going to use in Ghost Theory is still not finalized. We’re also going to come up with some new, hi-tech gadget inventions that your scientist will craft for you in the later stages of the game. This way you will be able to dig deeper than today’s real gadgets would allow.
BD: No pressure, but this last one’s important. What’s the best ghost in all of video games?
Each member of Dreadlocks have a different favorite spook. There’s Slimer, Aiden from Beyond: Two Souls…. a long list, really. But in the end, we’ve collectively settled on… the PacMan ghosts, “Blinky”, “Pinky”, “Inky” and “Clyde.” Haha!
Big thanks to Durmek and Dreadlocks for taking the time to A some of my Q’s. Ghost Theory doesn’t have a release date yet, but when it does arrive, it’ll come to PC, Mac, Linux, PS4 and Xbox One. You can follow the game on Kickstarter.