Jeffrey Reddick, best known as the creator of the Final Destination franchise, has teamed with JD Matthews to pen a novel based on the original R-rated script for Tamara, which Lionsgate released in 2005.
“The story is the hardcore, and chilling, tale of an unpopular young girl, named Tamara, who’s bullied and killed when a prank goes horrible awry. The kids bury Tamara and believe their secret is safe.
But some secrets can’t stay buried. And Tamara returns from the grave as a sexy seductress, who knows the secret sins of her tormentors. She uses these sins to exact revenge, while going after the one thing she has always desired – her married teacher, Mr. Natolly.
As the kids struggle to find a way to stop her reign of terror, Mr. Natolly must resist Tamara’s charms to protect his family from this sexy, and lethal, supernatural threat.”
The book is coming out in October.
“With Tamara, Jeffrey Reddick and JD Matthews have crafted a tale that is relentlessly paced, gory as hell, and packs a plot-twist so sharp, it’ll leave a scar,” said award-winning author J.C. Hutchins, author of The 33, the 7th Son Trilogy & Personal Effects: Dark Art, on the book. “This is Jeffrey Reddick at his diabolical best!”
For updates on the exact release date check out the official Facebook Page.
Bloody-Disgusting has teamed up with Oklahoma City industrial metal band Beauty In The Suffering to bring you the exclusive lyric video premiere for “Juliet (You’re Mine)”, which you can see below.
The track was written, programmed, arranged, performed, and produced by DieTrich Thrall and features drums by Chris Emery (American Head Charge).
The track can be purchased at a “Name Your Own Price” model right here.
Capcom’s open-world zombie crunch/stab/beat/maim/freeze/explode/maim simulator has enjoyed a lengthy reign as really the only must-buy for zombie fans looking to get an Xbox One. There are plenty of other games out there, but if it’s the undead hordes you wish to mow down, then Dead Rising 3 has more of that than most other games. To fill this undead horde-shaped hole in its game library, developer Undead Labs has revealed the State of Decay: Year-One Survival Edition.
The thing I liked the most about State of Decay is it came closer than most in offering what I want from a zombie survival game. It’s like a more engaging version of the Walking Dead TV series, only you’re the group leader who’s tasked with making sure everyone’s alive and safe enough to stave off any potential mental breaks that could result in their demise or the early expiration of someone in your group. It can be daunting, but it’s also incredibly rewarding.
With the Xbox One version, State of Decay will run at full 1080p and come bundled with its Breakdown and Lifeline expansions. They also teased some “entirely new content,” but we’ll have to wait to hear more about that.
If you missed out on State of Decay when it released on Xbox 360 last June and on PC the following September, this is another chance to try out a game that I highly recommend. I even called it “a zombie fan’s dream game” in my review.
The State of Decay: Year-One Survival Edition is scheduled to arrive exclusively on Xbox One in early 2015.
This week, Don and Justin discuss one of the greatest game remasters of our time, “Metro Redux,” Don’s nightmarish trip to Dragon Con, and, for a change of pace, interview very talented writer/director Jennifer Nicole Stang, not only about her hypnotic project “The Dream Series,” but also the possibility of directing something darker in the future. Already to her credit is one horror short titled “The Devil’s Snare,” which you can check out below.
Artist Blake Armstrong, who blew everyone’s collective minds with his Re-Animator print, is back with another piece of art that will have you shredding your bank account for one.
Armstrong, better known as Spaceboy Comics, revealed his latest masterpiece: cover art for a faux NES The Texas Chain Saw Massacre video game that comes straight with “high resolution graphics” and all!
The art was done for the 40th anniversary release of Tobe Hooper’s slasher that’s spawned several sequels and a soon-to-be prequel. Get more info on the piece as it becomes available by following Armstrong on Twitter.
If you’re a horror fan who’s also been tasked with the full-time job of making sure your kid(s) doesn’t become a serial killer, one of the three games I’m about to talk about should be right up your alley. But first, let’s talk about the game that isn’t aimed at kids — unless you’re like my parents, who had no problem letting me watch films like Candyman and A Nightmare On Elm St. at the age of five — but it might nudge your offspring toward a career in the barbed wire industry.
There’s a number of ways to guarantee you’ll be able to get your hands on The Evil Within this October, but just to make sure, Bethesda has gone and made pre-ordering it easy over here. PC gamers can also pre-order The Evil Within for $59.99 on Steam, along with the $19.99 season pass that you can learn more about here..
Next up, we have Alien: Isolation, a game that developer Creative Assembly is doing everything they possibly can to make look, feel and sound as legit as possible. The screenshots and gameplay footage look terrifying, and it looks like a fine way to get your fix for the kind of horror where you’re almost entirely unarmed and being hunted by something terrifying. It should also serve as a pretty decent palate cleanser for any unfortunate soul who got tricked into buying Colonial Marines.
Alien: Isolation can be pre-ordered on Steam for $49.99.
The last game that’s been made available for pre-order is Costume Quest 2, a sequel I’ve been waiting for since it released way back in 2010.
If you missed the first game, it’s still very much worth checking out. For those who missed the original game, it’s a quirky love letter to Halloween that’s elevated by an abundance of humor that have become trademarks of developer DoubleFine (Psychonauts, Brutal Legend). Many of DoubleFine’s games tend to be one-offs, so it’s nice seeing one I loved seeing more attention.
Costume Quest 2 releases on October 7, and unless it manages to be substantially less great than its predecessor, I imagine I’ll be including it in a number of future “Games You Should Play This Halloween” lists. It’s not even remotely scary scary, but it is the perfect game to get you in the mood for Halloween. You can pre-order the game on Steam for $14.99.
Also planned for October is retail versions of the first and second seasons of Telltale’s episodic series The Walking Dead: The Game and the Silent Hill inspired indie horror game Silence of the Sleep, but neither are set in stone.
Savor this, folks. Capcom has not one, but two Resident Evil games on the way, and they both aim to cater to the survival horror crowds. One of those games is a sequel to Revelations, which Capcom confirmed will arrive in “early 2015″ at a press conference in Japan earlier today. The other game is their latest attempt to remaster an older game for a new audience — or rather, a nostalgic one — with the remastered Resident Evil Remake they announced in August.
Now, I know you’re itching to see what the game actually looks like. We’ve had enough screenshots, it’s time to see what it looks like in action.
I don’t know about you, but that footage actually looks better than the screens. Oh, and speaking of which, I meant we’ve had enough screens after we take a minute to enjoy the ones below. These beautiful things were taken on current-gen consoles.
Resident Evil Remake HD is scheduled to arrive in “early 2015″, around the same time as the Revelations sequel.
When Atari announced their plans to bring back one of the grandaddies of the survival horror genre with a brand new game titled Alone in the Dark: Illumination, my reaction was a mixture of surprise and cautious optimism. The last game was admirable in its ambition, but it’s also one of my least favorite gaming experiences of the last decade. With Illumination, Atari is trying to breathe new life into a series many gamers are familiar with, whether or not they’ve actually played them.
I hope ALone in the Dark: Illumination is fantastic, but we still have too little to go on for me to be able to really form an opinion. The good news is we have our first trailer for the game, and it’s sufficiently creepy.
This Alone in the Dark will serve as a reimagining of the original game, which released in 1992. Light will play a pivotal role in the gameplay, too. The game will feature a cooperative multiplayer mode where players can choose from several different classes — Hunter, Witch, Engineer and Priest — each bringing with it a unique set of skills and equipment that will be necessary to cleansing a town of its monster infestation.
At first, the co-op bit surprised me, but it makes some sense seeing as the studio behind it, a new startup called Pure FPS, was formed from developers who worked on the Dead Island series, among other games.
In August, just a few weeks after the reveal of a remastered Resident Evil REmake, some box art and a screenshot leaked online prematurely outing a sequel to Resident Evil: Revelations. The source seemed legit enough, but Capcom didn’t offer a comment — likely because they were saving their big reveal for today.
During a Sony press conference held in Japan earlier today, Capcom producer Masachika Kawata took to the stage to confirm the game’s existence, saying Resident Evil: Revelations 2 arrive on PC, PS3, PS4, Xbox 360 and Xbox One in “early 2015″.
I’m sure the game will be multi-platform, but the PS4 is the only one they’re announcing right now. We don’t know much about it right now, except for the fact that it feature a new period, setting, and it’s being made by the core team that brought us the original Revelations, which is considered by many to be a solid step in bringing the struggling franchise back to its roots in survival horror.
It looks as if neither Jill Valentine or Chris Redfield will be returning. I’ve had about of the latter, so I think I’m okay with his absence.
There was no gameplay footage present at the unveiling, but the tagline looks to be “Evil is watching.” Spooky.
Kawata also confirmed the game will be playable at this year’s Tokyo Game Show (9/18-21) where Capcom plans on revealing some more details on the upcoming game.
I haven’t touched a virtual hair on my Xbox Avatar’s head in years. Part of the reason for this is I keep forgetting he exists, because I so rarely see that beautiful guy unless I boot up my Xbox 360, which seems to be the only place left where Avatars still matter. I also haven’t seen anything worthy enough to improve on him. I mean, he’s pretty great, right?
With The Evil Within just around the corner, that’s about to change.
To celebrate Mikami’s return to horror, we’ll be getting a slew of Avatar goodies for Xbox 360 and Xbox One that includes a “Keeper” costume (the guy with the hammer and a safe on his head), costumes for some of the game’s cast, a creepy mask worn by some guy in one of the earlier trailers, and some miscellaneous other related stuff. No word on pricing or a release date, but with The Evil Within less than two months away, I imagine it’ll arrive soon.
Is anyone else a little bummed out there’s no four-armed blood witch pet? I’d buy that immediately.
PS3 in need of an update for the coming Halloween season? You should consider grabbing the dynamic theme inspired by The Evil Within that will be available early next week. You can see it in action here. If you like pre-ordering stuff, you can do that from virtually any games retailer of your choosing here.
The Evil Within hits PC, PS3, PS4, Xbox 360 and Xbox One on October 14.
It seems developer Volition is intent on taking us to every crazy place imaginable. After taking fans to the outer recesses of space and a Matrix-esque recreation of Steelport City, the destination of the first standalone expansion for Saints Row IV will be hell. Obviously.
According to the press release, the Gat Out of Hell expansion will let players the chance to “take on the role of Johnny Gat as he is sent into hell via a nefarious spirit board incident and left to combat demons, the horrors of the underworld (including prominent historical figures) and, of course, the Devil himself.”
Where do I sign up?
I loved me some Saints Row IV. I even decided it was worthy of a near-perfect score in my review, and not just because it let me surf bare ass naked on a UFO.
Enjoy the expansion’s announcement trailer below.
Saints Row: Gat out of Hell releases on January 27 for PC, PS3, PS4, Xbox 360 and Xbox One.
In related news, Deep Silver also announced their plans to bring Saints Row IV to current-gen consoles with Saints Row IV: Re-Elected. The game will release on the same day as the expansion.
It’s August 31st and there are exactly two months until Halloween, the night where everyone becomes a horror fan. It’s a night full of classic horror midnight showings, trick or treating, costumes, candy, frights, and so much more.
For many, this is a very special night, one that requires months and months of planning. For others, it’s a spur of the moment decision on what to dress up as and what party to attend. But I don’t care about them, I care about you and what you like to do. That’s why I’m asking you to tell me in the comments what you’re planning for this terror-filled holiday!
Check out a few of my potential plans below.
You really can’t go wrong with a movie marathon on Halloween. Pick several of your favorite flicks, grab some of your best friends, and have a blast. An Evil Dead marathon? Sign me up. Nightmare On Elm Street? I’ll bring the pillows. Friday The 13th? Bring it on.
The great thing about a movie marathon is that you can tailor it to your audience. They don’t like to be scared? Put on really fun flicks that have the monsters and gore but don’t have the scares. They want to be terrified? Put on some of the most horrifying flicks you own. It’s a tried-and-true plan that will never lose its luster.
We now have yet another short teaser for FX’s anthology series “American Horror Story: Freak Show”, premiering Wednesday, October 8 at 10 PM ET/PT.
“American Horror Story: Freak Show” begins its tale in the quiet, sleepy hamlet of Jupiter, Florida. The year is 1952. A troupe of curiosities has just arrived to town, coinciding with the strange emergence of a dark entity that savagely threatens the lives of townsfolk and freaks alike. This is the story of the performers and their desperate journey of survival amidst the dying world of the American carny experience.
Jessica Lange, Kathy Bates, Angela Bassett, Frances Conroy, Sarah Paulson, Emma Roberts, Gabourey Sidibe and Evan Peters return. New cast includes Michael Chiklis, Wes Bentley, John Carroll Lynch, Finn Wittrock, Patti LaBelle and the world’s smallest living woman, Jyoti Amge.
As we stated earlier in the month, we find it hard to believe that New Line Cinema would get behind a Blade sequel with franchise star Wesley Snipes. Although, over the past months, studios seems desperate to prove that they’re sensitive to both gender and race. It’s quite possible a new Marvel movie featuring Snipes is just what the doctor ordered.
According to the Daily News, Snipes is set to reprise his lead role in Blade, as a half-vampire, half-mortal man that becomes a protector of the mortal race, while slaying evil vampires.
The 1998 vampire thriller made more than $130 million and generated two sequels.
Sources close to Snipes tells the site the 52-year-old actor’s comeback after being released from prison in April 2013 (after serving two and a half years for tax evasion) is “looking good” and that he’ll make $3 million from this film, plus a cut of the profits.
Snipes can now be seen in Lionsgate’s The Expendables 3.
For this week’s edition of Twisted Music Video Of The Week, we’re going back to 2002 to the height and glory days of nu-metal to spotlight Korn‘s “Thoughtless”, which comes from their 5th studio album Untouchables.
Directed by The Hughes Brothers (From Hell, The Book Of Eli) and starring Aaron Paul (Breaking Bad), the video shows a teenage boy who endures bullying from his classmates, only to retaliate in what I think is a reverse Carrie. Instead of being the Prom King, he struts in last minute to douse everyone aside from him with putridity.
While the ad campaign for Universal’s latest found footage horror feature (poster art featuring an inverted Eiffel Tower beneath a mountain of skulls) grabbed my interest early on, I was curious to see As Above, So Below for one reason: the legendary Paris Catacombs, which figure prominently in the story. While this subterranean City of the Dead – containing the bones of several million people, most of them relocated from overcrowded churches, ossuaries and mausoleums in the late 18th century – has been the subject of many horror tales (including the so-so 2007 thriller Catacombs), it’s my understanding that this feature from filmmaking siblings John and Drew Dowdle is the first non-documentary production to be allowed access to the actual site. Real-life urban explorers should take note of that, as the Catacombs are among the world’s most popular macabre destinations… and if nothing else, As Above might even help seal the deal on some of those alt-tourism plans.
That said, there’s sadly very little of the real Catacombs on display in this film, since much of the action takes place in a secret labyrinth of passages that diverge from the real historic tunnels. Most of this domain is represented by specially-built sets, which to the filmmakers’ credit are actually very well designed; still, the sparing use of the actual location was my first disappointment. Second, there’s nothing much new under the ground as far as the plot is concerned. It involves the quest of maniacally driven Archaeology student Scarlett (Perdita Weeks) and her crew in search of the mythical Philosopher’s Stone – a well-known legend in the history of alchemy and mysticism (centuries before J.K. Rowling dragged it into pop culture via Harry Potter). Dragging along a reluctant ex-boyfriend (Ben Feldman) and a shady team of local urban explorers, Scarlett follows a series of cryptic clues from her notes and photos, leading the crew into an unmapped region deep beneath the streets of Paris. After a cave-in blocks their original escape route, the search for another way out reveals one set of creepy ancient inscriptions after another… and when they actually encounter the tired phrase “Abandon Hope Ye Who Enter Here” etched over a doorway to darkness, you can probably sort out what’s coming next.
Now, I’m sure a lot of you already hit a roadblock in my first paragraph upon reading the words “found footage,” and I can understand your misgivings… but I’m going to risk some incoming fire by stating that I myself enjoy many found footage and/or mockumentary horror projects – sometimes even against my better judgment. (I’ll be writing more directly on this topic in a future article, so start gathering ammo for the inevitable comment wars.) Fortunately, the Dowdle brothers manage for the most part to steer clear of the genre’s usual shortcomings – such as cameras shaking way too much for comfort or realism, or their operators continuing to film long after any sane person would drop the rig and run like hell (the team members all wear pin-cams with their headlamps). The tight POV approach here often helps add to the feeling of oppressive claustrophobia, as the characters are breathing down each other’s necks while the shadows tighten around them and the bone-covered floor literally crumbles beneath their feet. The narrow, damp stone passageways – often barely wide or high enough for a single person to squeeze through – call to mind some of the most effective moments from Neil Marshall’s The Descent, a horror classic to which the Dowdles owe a creative debt; in fact, one character’s claustrophobic panic attack is almost a direct lift from that film.
For all its shortcomings – obviously scripted dialogue, awkward omissions (no one thought to bring helmets or gloves?) and a self-endangering, monomaniacal protagonist who makes Indiana Jones seem like a pussy – As Above, So Below still accomplishes what I assume to be its main goal of being an elaborate spookhouse attraction (the kind Universal knows how to pull off by now), complete with creepy random figures jumping out at the right moments (one of those scares is particularly effective, despite the fact that you know it’s coming), and an immersive sound design that serves to disorient the audience and make them more vulnerable to the usual loud sonic stingers. If that’s what you expect to find, you’ll get your ticket’s worth on this ride. If you’re looking for a new twist on the found footage concept, you won’t find it here… and sadly, you won’t be swept up in the Gothic grandeur of the real Catacombs either, since they feature a lot less on screen than I’d hoped.
By this point we shouldn’t have to tell you that Ben Templesmith’s “The Squidder” is a once in a lifetime comic. It’s a bold mix of The Road Warrior and Cthulhu with everything in between serving as a love letter from Templesmith’s style. Our own Jorge Solis said issue two “…delivers an awesome ass-kicking action hero in the alien apocalypse. The surrealistic artwork will keep readers riveted with it’s striking images giving readers a dose of adrenaline that they will instantly crave more of.”
So we’re pretty psyched to offer an exclusive preview of issue 3, which hits shelves next week.
The Squidder #3 (of 4)
Ben Templesmith (w & a & c)
The Squidder lies broken and battered as the true enemy finally shows it’s face. Can it be killed when a world war couldn’t stop it before? New allies are found and weapons forged. Battle lines are drawn and loyalties tested as the Squidder deals with his past, his old demons and a small group of squiddly rebels who think they actually stand a chance. Also, finally, tentacles! Lots of them. Plus interesting places to put swords.
FC • 32 pages • $3.99
Well holy hell. This is exciting. “Silent Hill” love has hit fever pitch, and IDW Publishing has given us the incredibly awesome opportunity to share an exclusive preview of “Silent Hill Downpour: Anne’s Story” #1. The chilling world of Silent Hill is faithfully being adapted into the work of comics from the co-writer of the videogame. It doesn’t get much better than that.
Silent Hill Downpour: Anne’s Story #1—SPOTLIGHT
Tom Waltz (w) • Tristan Jones (a & c)
IDW returns to Konami’s horror masterpiece! In the 2012 hit video game Silent Hill Downpour, players were introduced to Anne Marie Cunningham, the enigmatic prison officer bent on bloody revenge against the game’s main protagonist, Murphy Pendleton. Now, at last, fans can learn what horrors Anne faced during her fateful journey through Silent Hill’s fog-shrouded streets… and what led her to the terrifyingly cursed town in the first place. Written by Tom Waltz (writer ofSilent Hill: Sinner’s Reward, Silent Hill: Past Life and the Silent Hill Downpour video game), with artwork by Tristan Jones (Ghostbusters, Hoax Hunters).
FC • 32 pages • $3.99
- Written by the co-writer of the Silent Hill Downpour videogame.
- Features popular characters from the video game, including Howard Blackwood, who also appears in Silent Hill: Past Life.
“Deep Gravity” #2 picks up with the explosion aboard Vanguard. All the creatures have escape and the survivors are regrouping and trying to decide the best course of action. There is one page that takes place back on Poseidon but besides that the entire issue follows the hand full of people aboard Vanguard arguing, so much arguing.
WRITTEN BY: Gabriel Hardman, Corinna Bechko, Mike Richardson
ART BY: Fernando Baldo
PUBLISHER: Dark Horse
RELEASE: August 27, 2014
Reviewed By Epic Switzer
I gave the first issue of “Deep Gravity” a favorable review and expressed a lot of hope for the series. Unfortunately it seems we’ve gone from “Avatar” to “Deep Blue Sea” in just one issue. Gone are the imaginative creatures and environments from issue one that intrigued and delighted me. They’ve been replaced with three people shouting at each other about hierarchy and insubordination.
The focus shift to the wrecked ship doesn’t just sully my interest, it cripples Fernando Baldo’s art. Because we are stuck on the ship with the survivors, his panels are mostly restricted to gray debris with groups of people standing around. In one chamber there is a big fire and Baldo’s use of panelling and detail gets to shine through, but for the most part this issue is particularly boring to look at.
This issue has some things going for it: it moves very quickly for one. Even though most of the dialogue is redundant arguing, the crew is quick on their feet and manages to cover a lot of ground in this issue. Secondly there is a cliffhanger that, while no unexpected, presents opportunity for some really interesting conflict.
I really liked the first issue, so I will definitely stick with it for the time being. But the reason “Deep Blue Sea” worked as well as it did wasn’t the sharks, it was Samuel L. Jackson. This book doesn’t have a Samuel L. Jackson, it doesn’t even have a LL Cool J.
Epic Switzer AKA Eric is an aspiring filmmaker and screenplay writer living in Los Angeles. His work tends to focus on the lighter side of entropy, dystopic futures, and man’s innate struggle with his own mortality. He can be found on twitter @epicswitzer or reached via email at firstname.lastname@example.org.
I have to thank the comic book gods (and my editor) for the sweet streak I have been on reading great books! “The Goon: Occasion of Revenge” #2 (aka The Goon #47) this week gives us another beautifully grimy rendered book of monsters, witch gangs, mobster violence, ghouls and dames. A war is raging on in this town and our big fisted galoot isn’t going to lose…easily.
WRITTEN BY: Eric Powell
ART BY: Eric Powell
PUBLISHER: Dark Horse Comics
RELEASE: 27 August 2014
Reviewed by Your Friendly Neighborhood Brady
This saga has been percolating long before this mini-series started. Enemies of enemies have become allies. You know that is never an easy thing to pull off well but creator Eric Powell has woven such compelling characters, motivations and designs that you simply cannot look away from the page. It’s so hard for me to separate the writing and the art for this story. It’s all meshing together so succinctly that it reads as a complete package unto itself.
Again, Powell’s subdued color palette sets a grubby noir tone for each of the storylines herein. Legend Tomb of Draculaartist Gene Colon must have been in Powell’s long box or bookshelf at some point in his life. It shows and it works so well here in this story. You can almost hear the grizzled voice-over narration as you read on through all the doomed souls congregating in this tale of settling of scores. Powell has obviously kept his characters connected enough from past adventures that all of this will come to a head no doubt in explosive abundance. Combine that with the new spirits haunting and gathering and you know something big is going to go down.
I can’t spoil anything because it’s just worth reading and enjoying. Love is found and love is haunting others. There are even poop jokes here so no one takes this too seriously. Powell’s story is sweet when it needs to be, warm and touching when it wants to be, and brutal and gruesome when it has to be. Pick up last issue if you haven’t and treat yourself to a double shot of The Goon this week.