Apparently based on the Death Cab for Cutie song of the same name, I Will Follow You Into the Dark is one sappy sack of shit. It’s got more going for it than most low-budget horror flicks – like above-average production values – but never manages to really engage or live up to the challenging ideas it presents. The film attempts to address faith, grief, and a ride-or-die romance against the backdrop of a haunted apartment building. Unfortunately, it’s bogged down by a few aspects – the most glaring being its poor script and star Mischa Barton.
The former teen star plays Sophia Monet, a woman stuck in an extended period of grief after her parents die six months apart. That’s enough to screw anyone up, but Sophia gets an epic case of the blues that makes her stay inside with the curtains closed for most her waking hours. In a rare trip outside her home one day, she meets Adam (Ryan Eggold). He’s the opposite of Sophia – an extrovert who seems to have a perpetual grin wiped across his handsome face. The two hit it off and Adam’s influence helps Sophia come outta her shell. Then one night he disappears, leaving behind a trail of blood.
Adam happens to live in a haunted apartment building that used to be an institution of some kind. Legend says many of the patients simply vanished and the top floor is still off limits. That’s where detective Sophia believes Adam has been taken. Along with two of her friends and Adam’s roommate, Sophia ventures to the restricted top floor. This is where it turns into a bland haunted house movie. Prior to this point, the film plays out like a bland romance.
There are a few cheap jump scares thrown in to let you know it’s still a horror flick, and one interesting story note that I don’t believe they really fleshed out good enough. We’re led to believe that Sophia is being targeted by malevolent spirits for some reason – it’s just never explained why. Or how come these spirits live in Adam’s apartment building. I don’t think I missed anything, so why deliberately force a convoluted plot?
Sophia goes through a lot of shit in the film and Barton doesn’t really have the chops for it. She delivers most of her lines in a painfully conscious manner that doesn’t sound the least bit natural. Her expressions seem to peak in the “look confused” area. The scenes she shares with Ryan Eggold aren’t as bad, since his talent manages to distract us from Barton’s “duhhh” face. I don’t wanna be too mean – in short I just didn’t buy Barton in the role. Nobody suffering from grief has hair that perfect.
Using a preposterous method we’ve seen in other horror/sci-fi films before, Sophia pursues Adam into the titular darkness. Ho boy, this is a sugary ending. The sentiment is nice, but certainly not earned. IWFYITD barely grazes the surfaces of the issues it wishes to deal with. It sports some very nice production value and one sequence on the top floor is pretty intense (nice use of flashlights), but the film never believably pulls off horror or romance. The tone and atmosphere are all over the place, then become overdone when attempting to focus on a genre. Writer/director Mark Edward Robinson tries to stuff a lot into his film, but it’s an insipid, predictable feast that’s ultimately flavorless.
I Will Follow You Into the Dark opens in limited release October 11.
Written by T. Blake Braddy, @blakebraddy
On the surface, Neverending Nightmares appears to be a standard, exploration-based horror game, one influenced heavily by the art style of Edward Gorey. In a dreary, black-and-white world, a disoriented protagonist walks along picture-lined hallways, descends into dank, opaque basements, and wanders through blood-spattered rooms, only to be transported, at the height of tension, to the bed where the player begins the game.
It is a series of overlapping nightmares – hence, the title – and horror fans will have plenty to delve with regard to the game’s dread-inducing tone.
In fact, people who come to the game for the art style and the horror will have nothing to complain about, says game creator Matt Gilgenbach. “I like the idea that, on the surface, it’s just a horror game, and people can enjoy it, and if they just want a horror experience, then that’s fine.”
And the surface is impressive. Neverending Nightmares feels almost like a picture book written by Neil Gaiman and illustrated by Shel Silverstein in one of his darker moods, and because the indie marketplace is pretty crowded these days – especially with horror games – having a look that set it apart was one of Gilgenbach’s early design decisions. “I wanted to be able to point to a screenshot of our game and have it look different and have people get really excited about it,” he said, adding, “so it actually didn’t take me much time to realize that Edward Gorey’s art style would be a great fit for the type of game we wanted to do.”
But game creator Matt Gilgenbach wants players to see well below the surface of the art style and the mechanics, to see the underlying themes. “I’d like to give everything levels and more meaning,” he said, “so those people who give some thought to it and really explore it and want to understand it will have extra content and will hopefully learn something.”
What Gilgenbach aims to give the audience is not a super-minute set of codes (a la Fez) but a surreal glimpse into the experiences of someone dealing with severe depression and OCD. (Gilgenbach suffered a serious case a little over a decade ago.)
The themes about depression and Obsessive-Compulsive Disorder are not hidden within the game, but neither do they take center stage. And yet, Neverending Nightmares is clearly the work of a man who is working through his issues, and wandering in and out of darkness or stumbling onto horrific and unforgettable scenes of gore are clearly manifestations of Gilgenbach’s major struggle.
How does one create a horror game that both expresses some pretty deep-seated anxieties about the bleakness of life without then settling into standard horror-cliche fare?
The answer? Very carefully.
One of the difficulties, he has found, was developing a horror game that avoided throwing gallons of blood at the screen for the sake of shocking the audience but also having it authentically portray the sorts of issues he’s faced with his condition. Due to one aspect of his OCD, Gilgenbach experiences intrusive thoughts of extreme violence – usually involving some form of self-mutilation – and though he wanted to keep the graphic violence and gore to a minimum, he also knew that at certain points they needed to be featured in the game. He said, “I felt like I couldn’t be true to the themes of the game and true to my experience without adding in some of those disturbing images.”
With regard to mechanics, Neverending Nightmares will focus primarily on evasion as a major means for dealing with enemies, though there will be some inevitable combat, also. He cites both Amnesia: The Dark Descent and early Silent Hill games as touchstones for thinking about vulnerability and evasion as major tactical decisions, though his game will attempt to also use the environment as a way of keeping players off-balance. “It’s a very difficult line to tread,” Gilgenbach said, “just because we don’t want it to be frustrating, we don’t you to be genuinely lost and not be able to progress, but we want to try to evoke that tension of ‘Where do I go? What am I going to run into?’”
Since the game is still being developed, there is still plenty to be added to the game, and, therefore, plenty to expect out of the game before its late 2014 scheduled release date. Gilgenbach and his collaborators want to design the scenarios to focus on more closely aligning the player’s experience with the inconsistency and surreality that usually occur within a nightmare. Since nightmares themselves obviously can change environments or meanings and disorient the dreamer, then so, too, should a game about nightmares.
Gilgenbach is also toying with the idea of individualizing the scenarios to keep players on their toes. “One of the things I’m also trying to play with is every scenario having its own feeling, whether it’s mostly real or completely unreal and then sort of adjust the knob there, just so people can’t get comfortable,” he said.
Neverending Nightmares reached its Kickstarter funding goal on August 27 and is currently on Steam Greenlight, where players can download the demo for free. Interested parties can also still support the game through PayPal donations on the main site, neverendingnightmares.com.
And as far as crowdfunding goes, Gilgenbach takes a fairly positive view of his experiences with it, hoping the added feedback will have a positive impact on the game: “Especially because of my mental illness, I obsess over little things, so now I sort of have these people checking up on the game, and I think it will keep me focused on the important things, and I can always ask the backers what they think is important.”
Universal Home Entertainment’s Curse of Chucky, the newest installment of the chilling Child’s Play franchise,is out now everywhere! Curse of Chucky reunites franchise creators Don Mancini and David Kirschner as Chucky returns to horrify viewers in an all-new, unrated chapter of the blood-soaked suspense saga.
To celebrate the 25th anniversary of the murderous doll that launched a generation’s nightmares, check out this awesome Chucky Megamix!
Mike Realm has taken all 6 Chucky movies – including Child’s Play 1-3, Bride of Chucky, Seed of Chucky and Curse of Chucky – and created a “bloody” good mash up!
Written and directed by Mancini, Curse of Chucky finds a family imperiled by the murderous doll that launched a generation’s nightmares – determined to finish a job that was started long ago. The film stars Fiona Dourif (The Master, “True Blood“), A Martinez (“Longmire,” “General Hospital“), Danielle Bisutti (Get Smart, “CSI: Miami“) and Brennan Elliott (“Flight 93,” Double Jeopardy), with Brad Dourif (The Lord of the Rings) once again providing the voice of Chucky, the homicidal plaything inhabited by the spirit of notorious serial killer Charles Lee Ray.
“He’s back! From the filmmakers that brought you Chucky comes the terrifying return of the pint-sized doll possessed by the spirit of a notorious serial killer. When a mysterious package arrives at the house of Nica (Fiona Dourif, “True Blood“), she doesn’t give it much thought. However, after her mother’s mysterious death, Nica begins to suspect that the talking, red-haired doll her visiting niece has been playing with may be the key to the ensuing bloodshed and chaos. The return of America’s favorite toy, voiced again by Brad Dourif, is unrated and full of more blood-splattered thrills and chills.”
Bonus Features Exclusive to the Blu-ray:
· Living Doll: Bringing Chucky to Life: Featuring the award-winning work of animatronics company Alterian, this featurette shows the pain-staking detail involved with bringing Chucky to life and the army of people behind the process.
· Voodoo Doll: The Chucky Legacy: More than six films and a quarter of a century, Chucky, the possessed Good Guys doll, has been the playmate we love to hate. This featurette looks at why we’re still frightened by the red haired terror and recalls some favorite moments from the previous films.
· Storyboard Comparisons
Blu-ray and DVD Bonus Features:
· Deleted Scenes
· Gag Reel
· Playing with Dolls: The Making of Curse of Chucky: From scripting, to casting to shooting, this featurette proves that playing with dolls is definitely not child’s play! Follow the cast and crew of Curse of Chucky as they bring the newest and scariest chapter in the series to the screen.
· Feature Commentary with Director Don Mancini, Puppeteer Tony Gardner and Star Fiona Dourif
The Last Stand beauty Genesis Rodriguez, pictured, is in final negotiations for the female lead in Kevin Smith’s horror pic Tusk, says Variety, who also has more on the plot details.
“The story follows a podcaster who sets out to interview an eccentric, reclusive old seafarer, only to find himself a plaything in the gruesome plot of a deranged killer.”
Smith will write and direct, with Justin Long and Michael Parks also starring.
Demarest Films will finance and produce. Demarest’s Sam Englebardt and William D. Johnson will produce alongside Shannon McIntosh for Smith’s Smodcast Pictures banner. Demarest’s David Greathouse and Jennifer Schwalbach are exec producers.
Production is set to start next month.
Cassadaga starts with that old tale of a kid lopping off his penis with a pair of scissors due to the fact that his mother has issues with him dressing up in women’s clothing. From here we enter into a story that has so many different directional plot points, that following it becomes a task. It is a shame, too, because many of the ideas presented could have made a phenomenal film, yet throwing them all into one pot makes for a jumbled piece of storytelling.
Lily (Kelen Coleman) is a post lingual deaf woman – which is to say she lost her hearing after she learned to speak – so her speech is perfectly normal. The fact Lily she can’t hear is hard to detect in the story – due to the fact that most deaf people presented in film have either a different phonetic matter of speaking or they have a tell tale sign of always using sign language, etc. Lily’s deafness is not fully shown until well into the movie when she actually tells another character that she is deaf. There are a few clues along the way, and it could have actually been explained prior to this, though I was unable to pick up on it. Being deaf doesn’t really come into play in the movie at all. Yes, Lily and her friends go to a psychic to contact Lily’s sister that has passed away – and yes, Lily “hears” the ghost of a murdered woman call out to her – but the fact that Lily can’t hear really doesn’t matter. There is never a revolutionary turn of events as result of it. Also, Lily is an artist that teaches painting to children in some sort of therapeutic manner so they can empower themselves. After being haunted by the murdered woman, Lily begins painting clues as to where her body is. All of this painting still has no pay off in the movie and is another ill fitting piece of the puzzle.
When Lily moves to Cassadaga, she immediately meets a young lady in her class whose father, Mike (Kevin Alejandro aka Lafayette’s boyfriend from “True Blood”), is divorced. Obviously Lily and Mike hook up, and the connection to the daughter – whom she originally thinks is her little sister who is killed at the beginning of the movie – is lost. While Mike tries to help Lily with her haunting, we fall into another aimless plot point as this love story doesn’t really go anywhere. Mike even shows up at Lily’s house towards the end of the movie and states that his ex wife has filed an emergency order to keep their daughter away from Mike because of Lily’s being haunted by the dead woman isn’t real but a form of schizophrenia. That would actually be more entertaining than what is presented.
Remember penis boy from the opening sequence? Well, of course he’s the killer. You are kept guessing as to who he really is. Could he be the weird son of the lady Lily is staying with? That guy is always looking at porn on the internet and diddling himself with the door open. Probably the most underused part of the storyline, that is the most interesting, is that killer guy. “Geppetto”, according to the description of the film, is playing with a marionette at the beginning of the film and actually turns his victims into marionettes by sawing apart bones and fixing them together with metal sockets. Why? We are not given explanation, and chance encounters with the killer are brief as he is usually screaming at his victims or lying on the ground crying. I simply didn’t understand it and the visuals of these human puppets could have been so much more powerful.
Cassadaga has multiple points of potential, however, we end up with a story that is like a puppet with multiple puppeteers that simply cannot work in sync with each other.
Victoria Justice, pictured, has been cast in the pilot for MTV’s “Eye Candy” reports Variety.
“The Nickelodeon alum will play Lindy, a beautiful but reclusive hacker whose blog exposes everything from terrorist plots to suspected killers. Convinced by her roommate to begin online dating, Lindy is targeted by a dangerous cyberstalker and believes one of her suitors to be the culprit. When things take a deadly turn, she teams up with the city’s cyber-crime unit to catch the killer.”
Casting marks Justice’s first since wrapping “Victorious” on Nick and pursuing her music career.
“Eye Candy,” written by Emmy Grinwis, is based on a novel by the same name by R.L. Stine. Twilight helmer Catherine Hardwicke is on board to direct and exec produce the drama.
Jason Blum is exec producing with his shingle Blumhouse Prods., alongside Yvonne Bernard and Beth Elise Hawk.
Director Patricio Valladares released the new poster for her Hidden in the Woods, which sells Michael Biehn’s rugged face to audiences.
“Hidden in the Woods tells the story of two sisters who have been raised in isolation, subjected to the torment of their abusive, drug dealing father. When they finally decide to report him to the police, he kills the two officers and is put in jail. But things go from bad to worse when the girls must answer to their Uncle Costello, a psychotic drug kingpin, who shows up looking for his missing merchandise which is hidden in the woods.”
Michael Biehn stars alongside William Forsythe. Jennifer Blanc-Biehn produces with Loris Curci and Hackybox Pictures. The film’s co-stars include MMA fighter Krzysztof Soszynski, Chris Browning (“Sons of Anarchy,” The Book of Eli), Ricco Ross (Aliens), Jeannine Kaspar (“House of Lies,” “Nip/Tuck”), Andy Mackenzie (Sushi Girl, “True Blood”), Electra Avellan (Grindhouse, Machete Kills), Mark Burnham (Wrong, Wrong Cops), Jennifer Blanc (The Victim, Wrong Cops), and Richard Gunn (“Granite Flats,” “Dark Angel”) along with Caitlin Keats (Broken English, Kill Bill Volume 2, Treachery), Mark Gantt (The Night Visitor, Among Friends), Evie Louise Thompson (The Call, Heebie Jeebies), Nick Bateman (Hobo With a Shotgun), Cody Hackman (Tapped), Grace Powell (Jacob), Larry Carroll (Dark Horse, Jacob), Cheryl Hawker (“My Name Is Earl”), and Greg Ingram (Machete).
Horror rapper mastermind Tech N9ne has announced that he will be releasing a new EP entitled Therapy on November 5th. The 11-track EP will be produced by Ross Robinson (Korn, Slipknot) and will feature Limp Bizkit‘s Wes Borland and Glassjaw‘s Sammy Siegler. You can hear “Hiccup”, the first single from the EP, below.
N9ne talks about “Hiccup”, stating, “The beat has a punkish feel. There are certain things I wanted to touch on with that song like Charles Ramsey. It’s about evil people in the world who think they’re going to get away with bad things, but there’s always a hiccup in their plans because evil shall not prevail over angels. These ideas were on my mind—whether it’s the horrible stories you hear or things as strange as Twitter beefs. I’m proud of it.”
Pre-order Therapy on iTunes.
Therapy track listing:
1. The Ghost (Therapy Skit One)
2. Public School (featuring Krizz Kaliko)
3. Head Now (featuring Bernz & Wrekonize)
5. Therapy Skit Two
6. Shame on Me (featuring Caroline Dupuy Heerwagen)
7. Jacob Wells Message (skit)
8. When Demons Come (featuring Tyler Lyon)
9. Therapy Skit Three
11. Stop the Sailor
Farah Al-Hakkak (ShadowJayd) and Lonnie Nadler (Lonmonster) have returned with more weekly commentary for Visions of Horror, to showcase the best horror artists and artwork the comics industry has to offer. By profiling pieces that have made a profound impact in the comics world, The BD Comic Book Crew (as we are henceforth to be known) hopes to ignite a spark of well-deserved appreciation and respect for all the exceptionally talented comic book artists, both living and past.
This week, we’re excited to spotlight one of today’s most prolific and relevant horror artists, Menton J. Matthews III (most popularly known as menton3). Specifically, we will be discussing his unforgettable splash page from Tom Waltz’ “Silent Hill: Past Life” #4, which was nominated for a 2011 Horror Comic Award for “Scene of the Year”. Hit the jump to feast your eyes on the glorious art in question.
Having never been to art school, menton3 learned to paint from a 14th century book instead. He spent his time developing his style and trying different techniques before finally self-publishing his first comic, “Ars Memoria”, in 2009. Less than a year after its initial release, IDW Publishing sought him out to illustrate “Zombies vs Robots Aventure” in early 2010, effectively establishing a beautiful and creatively productive business relationship between the two, which continues today.
Continuing with IDW, menton3 paired up with Kasra Ghanbari to bring to life a story about the horrors of immortality with “Monocyte”. The books is as poetic as it is beautiful, but still manages to maintain a bleak and sombre tone. The book became a hit for its originality, for bringing something new to the world of comics, and for surpassing the idea of what it means to be a “horror” comic.
Much of menton3′s influence stems from his opinions on art and comic books as a medium. In 2012, menton3 started the art collective known as 44FLOOD, alongside Kasra Ghanbari, Ben Templesmith, and Nick Idell. Their goal is simple: to exercise their common beliefs on art, music, and beauty. To date they have more than successfully funded 3 projects on Kickstarter including “LUST” and two volumes of their anthology series, “TOME”. They make it clear that these are not comic books in the traditional sense, but books that celebrate art and the life of the artist. Simply by flipping through the pages of the beast of a book that is TOME, it’s clear that 44FLOOD is pushing the boundaries.
While menton3 dabbles in water colour, and produces digital paintings when it’s called for, the majority of the comic books he makes are oil painted. It’s blatantly obvious that he puts his entire being into creating his pieces, as he even makes the paints that he uses, himself. His love for the process of creation very much shines through his fondness for the natural pigments mixed into his paints. For him, the idea of using natural minerals of the earth to externalize and express the interior — in the process of successfully producing an image — is something he really takes to; going as far as to poignantly likening it to “jewellery that’s mashed together to make a picture.”
Though it would have been an obvious decision to feature one of his fantastic oil painting, BD has chosen to spotlight a piece created entirely in Photoshop. While people may have their reservations about the digital age of comic book art, this specific work is just as visually stunning, and extremely impactful, as anything else he’s done. Moreover, this splash page from “Silent Hill: Past Life” presents his distinguishable style perfectly, highlights his interest in iconography and symbology, and showcases his affinity for “Diagrams” as a type of language to convey something specific in his images.
The digital painting below depicts the award nominated birth scene from ‘Past Life’, that’s an epically horrific, though beautifully rendered, example of menton3’s knack for visual storytelling. The fantastically illustrated pregnant woman in this image is the doomed Esther Munroe, who goes into premature labour. Unfortunately, the only midwife available is the deliciously creepy Cherokee woman, Inola. He paints her in a way that’s stark and moody, and the stylistically sketchy undertones seen on her face add to the sinister personality of the character. The overlapping skeletal frames in Esther’s arms and head belong to the dead Awinita, who menton3 has superimposed over Esther in a visually compelling presentation of artistic talent. He effectively illustrates the merging of these two characters perfectly, and doesn’t shy away from illustrating the full scope of agony and horror on Esther’s screaming face.
Anyone who is interested in American Gothic horror should spend some time with “Silent Hill: Past Life” because menton3’s work on the interior pages is right up there with the best.
A look into his digital painting process:
menton3 is also a talented musician, performing under the name Saltillo, and his music is definitely worth a listen. For more, check out his official website.
If you want Bloody Disgusting to cover one of your favourite horror artists, or a fantastic piece of horror-related comic book art, head down to the comment section, or hit up Farah or Lonnie on Twitter.
A friend of mine used to have a gig draining septic tanks and he told me once that it’s rare to get through a day without throwing up on the job. And it’s that sound of vomit that kicks off Septic Man, the new film from director Jesse T. Cook (Monster Brawl) and writer Tony Burgess (Pontypool). The vomit quickly leads to shit, piss, rotting skin, dead bodies, and a slew of other grotesqueness bubbling up in the sewers. Their fecal matter serves a purpose though, as the filmmakers ambitiously try to deliver a message about class struggle and how the well-to-dos make the working class eat shit. The subtext remains murky, however, as the story quickly starts to tread water.
In the Canadian town of Collinwood, a vicious stomach virus has made its way into the water supply. The town is evacuated, except for septic expert Jack – a self-proclaimed “civic-minded shit sucker.” He’s asked by a mysterious, vampiric G-man to stay behind and get to the bottom of the contaminated water. He’s reluctant at first, but he has a kid on the way and the hefty cash payoff for the job is too tempting. Jack is blue-collar through and through – like the living embodiment of a Springsteen song, but with more poop. It’s easy to root for him.
Jack ventures into the sewage treatment plant where he finds himself the target of some sadistic game played by its bizarre mutant workers. Maybe they don’t work there and just live in the treatment plant? I dunno. Quickly Jack is trapped inside the heart of diarrhea darkness and repeatedly tormented. After a couple of nasty spills that leave him completely submerged in the filth, Jack’s body begins to transform in graphically hideous ways, like Toxie. The makeup work is really stellar – Jack looks like he smells so bad!
The big problem is that once Jack is inside the septic tank, the film stays there. He constantly thinks about how his wife Shelley (Molly Dunsworth – Hobo With a Shotgun) is pregnant and even hallucinates about it. The strange inhabitants of the treatment plant do a lot of whining and argue amongst themselves. So while they quarrel, Jack reflects on his life and unborn baby in the septic tank. This is essentially 90 percent of the movie.
The film’s climax is moving in a way, as Jack makes a tough decision. That’s about it in the dramatic department though. Keeping Jack confined to the tank restricts any kind of underlying class statement Cook and Burgess were trying to make. As a filthy FX gross-out, the film is a homerun and achieves some laughs in the process. It’s a clear mix of Burgess’ moody, intense tone and Cook’s B-movie sensibilities, but no common ground is ever met. It’s a fun, intriguing concept that sadly never escapes the mire of monotony.
It should come as no surprise that Capcom has another Resident Evil in production, but if a costume designer’s LinkedIn resume is correct, work began on the game as early as last year.
The online resume of a former employee of the motion capture studio House of Moves — which has games like Halo: Reach, God of War III and Dead Space 2 in its portfolio — says the costume designer worked on Resident Evil 7 for a period of three months, from November 2012 to January 2013. More after the jump.
While a post on a designer’s LinkedIn page is hardly confirmation of a Resident Evil 7, which Capcom has yet to officially announce, we already know they’re at least planning it. After the lukewarm reception of Resident Evil 6 — which we liked — the next entry is supposed to be another reboot that will bring the franchise closer to its roots in survival horror.
Capcom wasn’t happy with the critical or commercial reception Resident Evil 6 received,. It’s Metacritic average ranges from 68-74 and sold 4.9 million copies, down from their 7 million target. I sincerely hope that’s enough to motivate them to turn things around and take the cries of their many remaining fans into account with Resident Evil 7.
Dear Capcom, if you need something to help guide you through the development of this next game, I’ve already outlined some things I’d like to see from it. I suggest you give it a read, if you have a few minutes to spare. – xoxo, Adam
It’s Friday and I’m in a playful mood! That’s why I’m bringing back a classic video that originally premiered in 1993 and was heavily rotated. I’m talking, of course, about Green Jellÿ‘s awesome and unforgettable video for “Three Little Pigs”, their hit track from Cereal Killer. The song features TWO members of Tool, Mr. Danny Carey on the drums and Senor Maynard James Keenan on guest vocals. Check out the claymation ridiculousness below and relive those clasic days when MTV played music videos (and good ones at that!).
The astounding Indonesian horror Macabre is finally upon us. You will meet the mother of all evil this November when the vicious and violent horror film arrives on home video after screening online for FREE!!
The movie that was too gory for theaters & VOD is making its way online for fans to enjoy for FREE! The Collective and Bloody-Disgusting.com are premiering Kimo Stamboel & Timo Tjahjanto’s blood-soaked feature Macabre on Friday, November 1st. Known as “The Mo Brothers”, the duo has been generating buzz in the world of horror with their upcoming movie Killers. In addition, their involvement with V/H/S/2’s “Safe Haven” segment has been making critics take notice and leaving their fans wanting to see their earlier work.
Macabre will premiere FREE on Bloody-Disgusting.com on November 1st as the latest installment of the “Bloody Disgusting Selects: Movie of the Month” series that launched earlier this summer.
We’ve started to distribute exclusive new looks at the film, starting with the below clip, courtesy of Arrow in the Head.
Macabre follows a group of friends whose act of kindness in helping a total stranger leads to a horrific night of terror. Originally released overseas as Darah, the Indonesian-language film was considered too bloody and violent for U.S. theatrical release. “We wanted to give fans a chance to see the movie. And with Bloody-Disgusting’s base of hard core horror fans, it seemed like the right fit to get this movie in front of an online audience for free,” says Gary Binkow, Partner at The Collective.
The Mo Brothers are bringing a fresh new twist to the genre, and we’re excited to be able to bring their earlier work to you guys. If you’re a fan of Inside, consider this a warning: Macabre is literally drenched in gore!
For hardcore horror fans, The Collective is also releasing a Limited Edition DVD of Macabre which will include a 12-minute “Making-of” bonus feature along with several Deleted Scenes. Street date for the DVD is November 5th, and it will be sold exclusively online through Amazon (to add to “Wish List”: click here).
“When a group of friends traveling through the countryside stops to help a young woman, they cannot imagine the nightmare this act of kindness will soon unleash. After accepting an invitation to dinner from Dara, the rescued woman’s mother, the night turns into a crimson-hell for the six friends. Trapped in an isolated home in the woods, the friends find themselves hunted down by Dara and her cult-like family of three deadly protégés—each born and raised to systematically eliminate unsuspecting passers-by for one nefarious reason.”
With just over one month until the launch of “Shadow Walk”, Legendary Comics is distributing a 12-page preview to attendees at New York Comic-Con. Luckily, we’ve got a digital copy for those of you who couldn’t make it to NYCC. Revealing a story arc that sends readers crashing into the Valley of the Shadow of Death, this preview gives you an in-depth look into the world created by Mark Waid, Max Brooks, and Thomas Tull, and the acclaimed artwork created and designed by Shane Davis.
“Shadow Walk” hits stores on November 27.
About Shadow Walk
“I Walk Through The Valley Of The Shadow of Death…”
Is the Valley of the Shadow of Death a metaphor or could it actually be a real place? Three separate paranormal incidents over the last century, in a valley near modern day Iraq, seem to give credence to these claims. When satellite photos taken over the area hint at a dangerous new energy source, the U.S. decides to send in a Spec-Ops team to locate and extract it before it can fall into enemy hands.
Led by John Raines, a deadly soldier who has been left to rot in Guantanamo, accused of allegedly killing his entire platoon after entering the very same valley years prior, the team heads into dangerous territory to battle demonic creatures with little chance of survival. Armed with two arcane artifacts as their guide and protector, they will find out if the road to Hell just opened up on Earth.
So much news coming from the Dark Horse horror panel at NYCC, and it’s blowing my mind. I’ve been waiting for a Greg Rucka horror series since his run on “Batwoman”, and the wait is finally over. Rucka’s new series, “Veil”, follows the story of a young woman who wakes up in an abandoned subway station, suffering from short-term memory loss. When any men try to hurt her, they die.
NEW YORK, NY, OCTOBER 11—It was announced officially today on Dark Horse’s horror panel at New York Comic Con that Greg Rucka would be bringing his latest heroine to Dark Horse in the new series Veil!
The story opens when a beautiful girl wakes up in an abandoned subway station with no memory of how she got there. When men try to hurt her . . . they wind up dead. Where did she come from? And what is she capable of?
This new series, drawn by Toni Fejzula, comes as the perfect addition to a heroine lineup that includes Buffy the Vampire Slayer, Ghost, and Serenity’s River Tam. Dark Horse is proud to introduce comics’ next leading lady!
“I’ve been tossing the idea behind Veil around for over a decade, seriously, but it wasn’t until Scott Allie pulled the string on it that it came to life,” said writer Greg Rucka. “It’s a very different kind of tale for me, very different in what I’m trying to accomplish, and working with Dark Horse, working with Toni, is a rare opportunity to try to bring this thing to life. The opportunity Dark Horse is providing us is amazing.”
“There are a lot of characters in comics that are very dangerous, and a lot that bring danger with them wherever they go. Veil gives that concept a whole new and very deadly meaning,” said Dark Horse’s editor in chief, Scott Allie. “I don’t know if I can classify her as an antihero. But she’s a character that’s going to surprise you in a lot of ways. Greg does gritty urban drama like no one else, and here he’s adding to it some things you’ve never seen from him before.”
The first part of this brand-new five-issue story by multiple Eisner Award winner Greg Rucka (Lazarus, Queen & Country, Stumptown) arrives on sale March 5, 2014.
Dark Horse has yet another video game tie-in series on the way. This time they take on the critically acclaimed RPG, “The Witcher” from CD Projekt RED. The tie-in series will introduce a new character, Geralt of Rivia—a witcher, one of the few remaining monster hunters. Paul Tobin is on board to write and Joe Querio will provide interior artwork.
Official Press Release:
NEW YORK, NY – Dark Horse Comics proudly announces its next hit video game tie-in series, The Witcher, based on the critically acclaimed games by CD Projekt RED.
From Paul Tobin, the Eisner Award–winning writer of Bandette, with art by Joe Querio (Lobster Johnson, B.P.R.D.) and covers by Dave Johnson (100 Bullets), comes a riveting comic based on The Witcher, a series of dark fantasy RPGs with a character-driven, nonlinear story set in a gritty living world and inspired by a series of extremely popular novels that have been translated into nineteen languages. The comic series introduces a new adventure featuring Geralt of Rivia—a witcher, one of the few remaining monster hunters.
“We’re very happy to be working with Dark Horse Comics, which is one of the biggest and most interesting comic book publishing houses in the world. What makes it even more exciting is the fact that, for many of us, the Dark Horse logo has near legendary status, standing for classic stories such as Hellboy or Usagi Yojimbo. We’re very happy to be once again expanding the Witcher universe,” said Adam Badowski, head of studio for CD Projekt RED.
Traveling near the edge of the Black Forest, in the land of the Angren, monster hunter Geralt meets a widowed man whose dead and murderous wife resides in an eerie mansion known as the House of Glass, a place of endless rooms where horror waits around every corner. Geralt will have to use all his witcher prowess to solve the manor’s mystery and survive.
“We’re very excited to work with CD Projekt Red on The Witcher. With the rich world they have created, and an enthralling central character like Geralt, we feel The Witcher is ripe to tell a compelling story through comics,” said Nick McWhorter, director of custom programs at Dark Horse Comics.
With the two Witcher games already available, fans can get to know Geralt even before the release of The Witcher 3: Wild Hunt in 2014 on PC, Play Station4, and Xbox One, the all-in-one games and entertainment system from Microsoft. The Witcher games have collectively earned over 270 awards and sold more than five million copies worldwide.
Fans can check out the exclusive interview with writer Paul Tobin only on Newsarama!
The Witcher #1 will be available for purchase on March 19, 2014, in comic shops everywhere!
44FLOOD and IDW are joining forces. This feels like it was only a matter of time knowing that all the guys behind 44FLOOD have worked with IDW extensively in the past. The partnership means that IDW will publish 44FLOOD’s upcoming projects, meaning distribution should run much smoother.
44FLOOD is an artist collective formed by formed by Kasra Ghanbari, Ben Templesmith, and menton3. If you haven’t checked out their work, you’re really missing out on some outstanding artistic ventures.
San Diego, CA (October 11, 2013) – The artist collective known as 44FLOOD has, in its short history, acquired a reputation for producing exemplary art books. Today, IDW Publishing has announced that going forward, 44FLOOD books will be joining the IDW family!
Based in Chicago, 44FLOOD was formed by Kasra Ghanbari, Ben Templesmith, and menton3. Together, 44FLOOD has produced the multi-media, star-studded anthology TOME, which was followed up with the supplemental hardcover collection EXPLICTUS EST LIBER, and the goal-smashing Kickstarter project LUST by Steve Niles, Ben Templesmith, and menton3.
Beginning immediately 44FLOOD will join IDW, who will publish many of the collective’s upcoming projects. “We’re proud and excited to be partnering with IDW Publishing to co-develop and distribute a number of our diverse projects,” said Kasra Ghanbari, CEO of 44FLOOD. “As creators, we’ve had a long relationship with IDW and have always admired their development of fantastic, original comic book series, as well as beautifully conceived art books. IDW is uniquely suited to work with us in commercializing the arts-driven projects we’ve developed and continue to create.”
“Obviously, we’ve known Menton, Kasra and Ben for a long time, and we’ve worked on great projects together already,” said Ted Adams, CEO & Publisher of IDW. “But it was obvious right away that with 44FLOOD, they were all taking it to the next level. These are artists at the top of their game, and we’re thrilled to be taking on their new material.”
Check IDW and 44FLOOD’s Facebook and Twitter for updates on new projects and announcements!
New York Comic Con is officially under way and the announcements will be flying in. First up from Dark Horse is news that Bram Stoker Award winner Jonathan Maberry is launching a new five-issue series, “Bad Blood”. You guessed it, it’s a vampire story. The series sees college student Trick Croft who discovers his blood is poisonous to vampires.
Official Press Release:
OCTOBER 10, NEW YORK, NY—As announced today at New York Comic Con, Dark Horse is set to publish a new creator-owned series from Bram Stoker Award winner Jonathan Maberry (Ghost Road Blues)—Bad Blood! With art by the Eisner Award–winning Tyler Crook (B.P.R.D., The Sixth Gun), this five-issue miniseries promises a vampire tale with an unlikely hero.
Being bitten by a vampire pissed him off, but seeing his best friend brutally slaughtered started a war. Trick Croft was an average college student—sort of—until vampires attacked. Then he found out his blood was poison to the bloodsuckers. And Trick will do anything to eradicate them.
“Bad Blood tells the story of Trick, a teenage slacker on the losing side of a fight with cancer. When he’s attacked by a vampire, he figures it’s game over. Except that the chemo drugs in Trick’s blood poison the vampire. As punishment, the vampires begin slaughtering everyone Trick loves. So he goes hunting for the vamps to try to destroy them,” writer Jonathan Maberry explains. “His only superpower? The chemo drugs in his system are deadly to the undead. His only ally? A heroin-addicted Goth chick. Bad Blood brings the pain in a downbeat tale of heartbreak, loss, and courage.”
Bad Blood #1 (of 5) is on sale January 1, 2014, in comic shops everywhere!
Tim Seeley will be bringing back Chaos! Comics, running an epic crossover event featuring Evil Ernie, Chastity, Purgatori, and more. Seeley plans to reintroduce all the characters in a six-issue event that will introduce the new universe. Knowing Seeley is behind the wheel, I have no doubt he’ll be able to capture all the insanity and lust of the originals.
Official Press Release:
October 11, 2014, Mt. Laurel, NJ – New York Comic-Con Announcement: Dynamite proudly announces the return of Chaos! Comics, an expansive universe of fan-favorite horror characters including Evil Ernie, Purgatori, and Chastity. Superstar creator Tim Seeley (Hack/Slash, G.I. Joe) will write an epic six-issue Event Series reintroducing the entire cast, bolstered by the gorgeous and gruesome illustrations of artist Mirka Andolfo. Scheduled for release in early 2014, the Chaos! Comics resurrection will revel in all the attitude, sex appeal, and pure unadulterated mayhem that longtime fans and fun-loving newcomers crave.
“Evil Ernie came out when I was a teenager, when I was looking for something dangerous, scary, and sexy to read, and I loved it,” says Tim Seeley, referring to the original Chaos! Comics publishing era which took the industry by storm in the 1990s. “It was like punk music, late night horror movies, and a lingerie catalog rolled into one perfect creation. To say it had an effect on my work as a comics professional is a bit of an understatement!”
Evil Ernie, the undead serial killer. Chastity, the vampiric punk-rock assassin. Purgatori, the goddess of bloodsuckers. The Omen, a band of supernatural misfits. When each of these terrifying figures witnesses a vision of the world’s impending doom, they rush headlong into conflict with one another. Some try desperately to avert the nuclear holocaust, out of altruism or self-interest, while others… just want to raise some hell! It’s the return of the Chaos! universe on a grand scale, the resurrection of fan-favorite boogeymen and femme fatales amidst a violent, apocalyptic upheaval.
“The Chaos! universe gave rise to the kind of comics that would, depending on your age, make you hide them under your bed, tattoo the characters across your body, or paint them on the side of your van. Their characters inspired such intense reactions from readers. I want to be part of that. I want to really harness what made characters like Purgatori, Chastity, Evil Ernie, and The Omen so unique and special both for existing fans… and a whole new generation with room under their beds.”
Tim Seeley is a prolific comic book writer and artist, having contributed to a wealth of name-brand creative properties including G.I.Joe, Forgotten Realms, New Exiles, Weapon X: First Class, and G.I.Joe Vs. Transformers. He has developed his own comic book series, including the wildly popular Hack/Slash horror series and the controversial, groundbreaking Loaded Bible. Recently, Seeley partnered with Dynamite on the wildly madcap Army of Darkness Vs. Hack/Slash comic book series, teaming his tough-as-nails heroine Cassie Hack with MGM’s resident square-jawed champion, Ash Williams.
“With Halloween right around the corner, it’s the perfect time to announce the full-scale Chaos! Comics revival,” says Nick Barrucci, CEO and Publisher of Dynamite Entertainment. “Whenever you flipped the pages of an Evil Ernie, Cremator, or Bad Kitty comic, it was like your own private All Hallows Eve party. Skulls and gore, vicious attitudes and zombie hordes, buxom beauties and malevolent metalheads — Chaos! Comics reveled in the rebel spirit of its hardcore audience. We launched an Evil Ernie miniseries last year to universal fan and critical acclaim, and we are proud to expand the Chaos! line to its full glory with Tim Seeley, a modern master of terror, at the helm. And I’m ecstatic to report, Mirka Andolfo’s art blows us away with every new page she turns in. Watch out, Chaos! fans — this will be a book to kill for!”
The Chaos! Comics revival is slated for release in early 2014, and will be solicited in Diamond Comic Distributors’ Previews catalog, the premiere source of merchandise for the comic book specialty market. As always, Dynamite encourages comic book fans to reserve copies with their local comic book shop or hobby specialty store. Chaos! Comics will also be available for individual customer purchase through digital platforms courtesy of Comixology, iVerse, and Dark Horse Digital.
We’re almost to the end, there are only a couple episodes left in our epic Outlast playthrough! Stop crying, I guess now is as good a time as any to tell you you’re such an ugly crier.
Sorry, I only bully because I was bullied. Who would bully me, you ask? How about No Neck Chain Boots — this fucker won’t leave me alone. I think he knows I’m recording him and he just likes the attention. Either that or the two naked guys, Walrider and No Neck are actually friends who take turns bullying me in this game. In the last episode I was harassed, perhaps even sexually, by those two nudists. In this episode, No Neck decides it’s his turn.
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