Come Face-to-Face with Danger in this Trailer for Enormous

Dread Central - Thu, 03/13/2014 - 15:24

The live-action pilot for an adaptation of Enormous, in which the world as we know it has ended, launches next Thursday (March 20th) on Machinima; and we have a look at its trailer and artwork right here.

The pilot/short film is based on the critically-acclaimed graphic novel of the same name that launched last year. Written by Tim Daniel and drawn by Mehdi Cheggour, Enormous tells the story of a post-apocalyptic world in which massive insect-like beasts have taken over the world and humans are now the bottom of the food chain.

The creative minds of director BenDavid Grabinski (short film Cost of Living), writer Andre Ovredal (Trollhunter), and producer Adrian Askarieh (Hitman, Agent 47) are taking Enormous from the page to the screen.

You'll find the goods below plus synopses of both the film and the graphic novel. Be sure to check back in a week for the full video. After the pilot debuts, the plan is to turn Enormous into a full-fledged series that can play on various digital platforms the company appears on, including the new Xbox One.

Enormous Short Film Synopsis:
The film picks up years after E Day, the worldwide attack of massive insect like beasts, as the remaining humans from all walks of life must band together to survive and fight back against the monstrous invaders. Viewers are introduced to Ellen (Ceren Lee), a mother who has lost her child, and watch as she prepares to play a major role in the human resistance. The cast also includes Steve Braun (Wrong Turn 2) and Erica Gimpel ("Veronica Mars").

About the Enormous Graphic Novel:
Enormous tells the full tale of the aftermath of a vast ecological cataclysm which spawns colossal beasts unlike anything ever witnessed. Humankind stares down imminent extinction, and the only law is to hunt or be hunted. It’s survival of the biggest as the earth-shaking sci-fi action adventure continues.

As the last vestige of humankind spirals towards annihilation, Ellen Grace leads the only remaining North American Search & Recovery Team through the deadly giant monster-infested streets of Phoenix. However, she soon encounters another predator far more dangerous than the other-worldly creatures stalking the desolate city: her fellow humans.

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Categories: Horror News

New 'Among The Sleep' Teaser Reminds Us This Horror Game Can't Come Soon Enough

bloody disgusting - Thu, 03/13/2014 - 15:19

The massive crowdfunding success that is Krillbite Studio’s unique indie horror game Among the Sleep has resurfaced with a new teaser after being quiet for some time. The game places its players into the footie pajamas of a two year-old boy who finds himself alone in his family’s home at night during a thunderstorm. An already creepy environment is twisted by the child’s imagination until it’s more of a living, breathing nightmare.

Krillbite is aiming to get Among the Sleep out in early Spring on PC and Mac.

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Categories: Horror News

Nitehawk Cinema - Killer Legends Preview SCREENS TONIGHT

Dread Central - Thu, 03/13/2014 - 15:05

Attention, New York! Nitehawk Cinema in Brooklyn has been developing its "Signature Series" program for some time, including revisiting the more mainstream ‘70s pornography for "Nitehawk Naughties", which will continue into the summer months.

Now, their "One Nite Only" series will highlight nine upcoming films including artist and music documentaries, re-releases and anniversaries, restorations and classic repertory films.

Tonight at 9:30 P.M. ET, Nitehawk presents a special One Nite Only screening of the new horror documentary Killer Legends in celebration of its upcoming March 16 premiere on the Chiller Network. The event includes a Q&A with filmmakers Joshua Zeman and Rachel Mills moderated by Fangoria’s Sam Zimmerman. If you enjoyed the documentary Cropsey from Zeman and are in or around Brooklyn this evening, Killer Legends looks to explore the true origins of urban legends on a much grander scale than the more intimate, personal exploration in Cropsey.

Killer Legends is a hair-raising film that focuses on four timeless urban legends that continue to haunt the psyche of the American public. This horror documentary follows filmmakers Joshua Zeman (Cropsey) and Rachel Mills as they investigate the true crimes that may have spawned these urban legends, while exploring how these myths evolved and why we continue to believe. The documentary probes the following legends: The Candyman, The Baby-Sitter and the Man Upstairs, The Hookman, and The Killer Clown.

Killer Legends is produced by Gulp Pictures and Storyville Entertainment in association with Gigantic Pictures. Killer Legends premieres this Sunday, March 16th, at 8pm ET on the Chiller Network.

For more info visit Gigantic Pictures, Gulp Pictures, and Chiller TV online.




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Categories: Horror News

New Trailer Arrives By Proxy

Dread Central - Thu, 03/13/2014 - 15:00

Finally a trailer has hit the Internet for director Zack Parker's horror feature Proxy (review). Look for the flick on VOD April 18 with a DVD release to follow. Check out the trailer now.

Alexia Rasmussen, Alexa Havins, Kristina Klebe, and Joe Swanberg all star.

Synopsis:
A very pregnant Esther Woodhouse (Rasmussen) is walking home after her latest OB appointment when she is brutally attacked and disfigured by a hooded assailant. When Esther seeks consolation in a support group, she finds friendship and empathy in Melanie (Havins), another mother scarred with tragedy. Esther soon begins to believe that the horrific event might be a bittersweet act of fate. However, friendship and empathy can be very dangerous things when accepted by the wrong people.

Proxy is a European-style suspense-thriller that promises to challenge the traditional cinematic form. Parker has reunited with The Newton Brothers to compose the score as well as Jim Timperman as Director of Photography to lens the film. A notable addition to Parker’s crew is seasoned Special F/X Make-Up Artist James Ojala. Proxy was shot on location in Eastern Indiana.

For more info visit the official Along the Tracks Productions website, "like" Proxy on Facebook, and follow Proxy on Twitter.

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Categories: Horror News

Far Cry 3: Blood Dragon Soundtrack Gets Limited Vinyl Release For Record Store Day

bloody disgusting - Thu, 03/13/2014 - 14:56

Invada Records (which is operated by Geoff Barrow of Portishead) has announced that they will be releasing a limited edition 2xLP neon pink vinyl soundtrack to the hit Ubisoft game Far Cry 3: Blood Dragon on Record Store Day (April 19th). The soundtrack was composed by Australian duo Power Glove and is a total throwback to the great soundtracks of the 80′s.

The artwork will be done by James White, who has done posters for Blade Runner and The Thing. Head below to listen to the brooding track “Power Core”.


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Categories: Horror News

Magnolia Huffs, Puffs and Readies to Release Big Bad Wolves on Home Video

Dread Central - Thu, 03/13/2014 - 14:50

The Israeli revenge thriller Big Bad Wolves (review) has been garnering nothing but acclaim on the festival circuit with Quentin Tarantino referring to it as "the best film of the year" in 2013.

Courtesy of Magnolia Home Entertainment, one of last year's best genre flicks comes home, arriving on Blu-ray and DVD on April 22nd. Read on for full details, including a list of bonus features and your first look at the artwork!

Directed by Aharon Keshales and Navot Papushado (Rabies), the film stars Lior Ashkenazi (Footnote), Tzachi Grad (The Flood), Rotem Keinan (The Exchange), and Dov Glickman.

Synopsis
A series of brutal murders puts the lives of three men on a collision course: the father of the latest victim now out for revenge, a vigilante police detective operating outside the boundaries of law, and the main suspect in the killings – a religious studies teacher arrested and released due to a police blunder.

Special Features

  • Making of BIG BAD WOLVES featurette
  • AXS TV: A Look at BIG BAD WOLVES
  • Theatrical trailer

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  • Categories: Horror News

    Religious Quack Pat Robertson Warns that Horror Movies Give Demons Permission to Destroy Your Life

    Dread Central - Thu, 03/13/2014 - 14:41

    He opposes gay marriage. He refers to non-Christians as "termites." And now controversial televangelist Pat Robertson warns that horror movies can, and will, destroy your life.

    It all began when a viewer of Robertson's show "The 700 Club: wrote in, wondering if recent exposure to a horror film was perhaps to blame for a car accident she got in while on her way home from church.

    "I was watching a horror movie the other day [on] the recommendation of others," the viewer wrote. "It was rather strange and awfully macabre. And then this past Sunday, I got into an accident leaving church."

    "Did watching that movie cause a curse -- or the Lord's protection to be lifted from me?" she asked. "Did I grieve the Holy Spirit by watching this series?"

    Silly, right? Well, Robertson doesn't think so. After assuring the woman that he was pretty confident that a movie wasn't to blame for that particular accident, he went on to say that it's entirely possible for horror films to allow demons to enter your soul and that we should all be careful of the entertainment we choose to ingest.

    "A few years ago I heard about a teenage girl who was demon possessed, and people began to deal with the demon and try to cast it out," he recalled. "And you know what the demon said? 'I had permission.' And the permission was granted when this child had gone to some double-X-rated movie, or whatever it was, and had allowed this thing to come into her."

    "I know this sounds kind of otherworldly, but that's the way it is," he continued. "So, could it have happened to you? Yes. I don't think it did, but [it] could have."

    Check out the full segment below, which is guaranteed to make your blood boil!

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    Seth Rogen and Evan Goldberg Confident AMC Won't Sabotage Preacher Adaptation

    Dread Central - Thu, 03/13/2014 - 14:35

    It's been a big week for news about Seth Rogen and Evan Goldberg's small screen adaptation of Garth Ennis' comic series Preacher, which began when the duo revealed the AMC series will remain faithful to the comics. But will the show be as gory and nudity-filled as the comics are?

    Let's find out!

    In an interview with Ain't It Cool News, Rogen and Goldberg seemed pretty confident that AMC won't force them to take out too much of the good stuff, which quells some of the fears that the move to the small screen will water down the source material.

    "We went into AMC last week with Garth Ennis, and I've never felt like a studio or network was more on the same page with us," said Goldberg. "We pitched them, and they said, 'Perfect! That's exactly what we wanted to hear. No notes.'"

    "The religious stuff, they're totally cool with," continued Rogen. "The violence, they're totally cool with. The nudity is hard, but we can find ways around that. Overall, it was one of the best meetings I've ever had, honestly."

    Though Rogen commented that things will inevitably have to change to make the show fit to air on AMC, he says that Ennis is totally happy with how things are playing out this far and the changes will be as minor as possible.

    "He couldn't have been more receptive and couldn't have been more vocal about the fact that he knows there's a core thing that needs to be maintained," said the pot-smoking funny man, referring to Ennis, "but other than that there's a lot of stuff that you can lose."

    Rogen went on to say that he and Goldberg are such big fans of the comics that it's going to be hard for them to do wrong by other fans. "I think our tone is honestly directly influenced by the Preacher graphic novels," he said, which should be music to the ears of all fellow fans.

    It's certainly music to ours!

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    Categories: Horror News

    New Patrick Viral Features an Experiment Gone Wrong... Really Wrong

    Dread Central - Thu, 03/13/2014 - 14:29

    A new viral video in promotion of the Aussie chiller Patrick (review) is here to make a real mess of things. Look for the flick in theatres and on VOD THIS FRIDAY, March 14, 2014. Check it out, or we will force you to telepathically!

    At the helm of the remake is Mark Hartley (Not Quite Hollywood), and the flick stars Richard E. Grant (Dracula, Corpse Bride), Rachel Griffiths (Blow), and Sharni Vinson (You're Next).

    Synopsis
    When a young nurse begins work at an isolated psychiatric ward, she quickly becomes fascinated with Patrick, a brain dead patient who is the subject of a mad scientist’s cruel and unusual experiments. What starts as an innocent fascination quickly takes a sinister turn as Patrick begins to use his psychic powers to manipulate her every move and send her life into a terrifying spiral out of control.




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    In Fear Director Jeremy Lovering Talks Changeling Remake

    Dread Central - Thu, 03/13/2014 - 14:21

    Just released on home video this week was a highly effective indie thriller called In Fear, which marked the feature debut of Jeremy Lovering. The flick totally whet my appetite for more from the filmmaker, and it looks like he may next be remaking a classic. Read on!

    In an interview with Fangoria, Lovering revealed that he's currently working on a remake of the 1980 haunted house flick The Changeling, which he recently completed a script treatment for.

    "I’m really nervous about it, for obvious reasons," he told Fango. "The original is an extraordinarily good film, and I’ve tried to take a kind of alternative point of view—doing the scenes you don’t see, the ones in between those that are in the film. THE CHANGELING has such iconic, much-copied sequences, and obviously loads of directors, from James Wan to [THE WOMAN IN BLACK’s] James Watkins and a whole bunch of others, happily acknowledge THE CHANGELING as a massively influential film. It’s the same producers [as the original] who want to make it, and it has been a very interesting process, but I’m still trying to decide whether it’s the right thing to do or not."

    Lovering says he wrote the treatment after being approached about directing the film based on someone else's script, which he wasn't so keen on doing.

    "There was a screenplay in existence that they had already commissioned," said the British filmmaker. "They sent me that draft and it’s very well-written, but it’s not the film I want to make. THE CHANGELING is one of the few movies that genuinely scared me, and it still does, so I didn’t want to touch it at first. But then I started conversations with them and told them I didn’t feel the script. I want to re-engage with it in a different way, and they told me to go write my own screenplay. I was like, ‘I’ll just write a treatment because I don’t know if it’s gonna work for me,’ and I literally delivered it the other day."

    Throughout the interview Lovering expressed doubts as to whether or not it'd be a good idea to remake such a classic film, which lets us know that his head is in the right place. "If I just did it as a cut-and-paste, there’d be no point," he says, "but if I can bring it to a new audience, then maybe it could work.

    In the meantime be sure to check out In Fear, which proves that Lovering knows how to convey pure terror!

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    Categories: Horror News

    Spec Sci-fi/Thriller Script Aether Acquired by FilmNation

    Dread Central - Thu, 03/13/2014 - 14:15

    Word on a new spec script that was just acquired by FilmNation landed online today, and we have the very sketchy early details on the sci-fi/thriller known as Aether.

    Per Deadline, FilmNation Entertainment will produce, finance, and handle worldwide sales on the sci-fi thriller Aether, written by Krysty Wilson-Cairns. FilmNation is moving quickly, already looking for a director for the British writer’s script.

    Plot details are currently being kept under wraps, but FilmNation is obviously quite high on it. "I’m astounded by the level of talent and inventiveness we’ve come across from such a young voice," said FilmNation production president Aaron Ryder. "We’re terribly excited to produce this film. We’re also anxious to learn how to pronounce its title!"

    Wilson-Cairns initially developed the script with her UK agent and then finished it on spec. It was brought in by FilmNation Director of Development Patrick Chu. Ryder, along with EVP Karen Lunder, will shepherd the project. The deal was done by FilmNation’s Alison Cohen and United Agents’ Marnie Podos and attorney Tara S. Kole.

    "I am absolutely thrilled to be working alongside such a talented group of like-minded people," said Wilson-Cairns. "FilmNation makes the kind of movies I love to watch, and I am so pleased we’ve put Aether into their safe hands."

    Look for more on this one should it be deemed Dread-worthy.

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    Categories: Horror News

    Share Your Favorite 'Resident Evil' Memory For A Chance To Be Featured In An Upcoming Capcom Game

    bloody disgusting - Thu, 03/13/2014 - 14:15

    Capcom is offering a chance to be featured in one of their upcoming games, and all you need to do is share your favorite Resident Evil memories. Was it the original game’s well of deliciously cheesy dialogue? The first time Nemesis pulled a Kool-Aid Man and broke through a wall in his unending hunt for Jill? Or maybe it was the first time you took on a chainsaw-wielding Ganado in Resident Evil 4?

    This is a series that has no shortage of memorable moments, and now Capcom wants you to tell them your favorite.

    As for the game in question, all we know is it’s an “upcoming Capcom title,” so that could be anything. Obviously, I’d like to think it’s related to Resident Evil. There have been rumblings of a pending announcement, but what that is — Resident Evil 7, a remake of one of the older games, more HD chicanery, or something else — is currently unknown.

    If you’re feeling sociable, head on over to the Resident Evil Facebook to share memories of your own.

    On a related note, we’re playing through Resident Evil 4 in its entirety on our YouTube channel. You can get started on that below, if you like.

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    Categories: Horror News

    New Alien: Isolation Video Creates the Creature

    Dread Central - Thu, 03/13/2014 - 14:12

    It's really hard to not get excited about Alien: Isolation, if only because it really seems to be the Alien game that we all want to play. Still, Sega has disappointed in the past so our expectations are pretty tempered. That being said, wow, does this latest video make us drool!

    From the Press Release
    The latest Alien: Isolation trailer goes behind the scenes in the studio, talking to the team creating the Alien. Terrifying, unstoppable and totally unique, this is an enemy you need to avoid at all costs.

    He’s hunting you, using his senses, his instincts, to hunt you down and kill you. He’s intelligent, unpredictable, and extremely dangerous; and nowhere is safe.

    Alien: Isolation is a first-person survival horror game capturing the fear and tension evoked by Ridley Scott’s 1979 classic film. Players find themselves in an atmosphere of constant dread and mortal danger as an unpredictable, ruthless Xenomorph is stalking and killing deep in the shadows. Underpowered and underprepared, you must scavenge resources, improvise solutions, and use your wits, not just to succeed in your mission, but to simply stay alive. Alien: Isolation will be available in late 2014 for the PlayStation®4 computer entertainment system, PlayStation®3 computer entertainment system, Xbox One, the all-in-one games and entertainment system from Microsoft, the Xbox 360 games and entertainment system from Microsoft, and Windows PC.

    Game Description
    Developed by Creative Assembly, creator of the award-winning Total War strategy series, Alien: Isolation pits players against the deadliest killer in the Universe 15 years after the events of Alien. Set in an atmosphere of constant dread and mortal danger, the game focuses on Ellen Ripley’s daughter, Amanda, who enters a desperate battle for survival as she tries to unravel the truth behind her mother’s disappearance.

    As Amanda, you will navigate through an increasingly volatile world as you find yourself confronted on all sides by a panicked, desperate population and an unpredictable, ruthless Alien.

    Key Features:
    Overcome an ever-present deadly threat – Experience persistent fear as a truly dynamic and reactive Alien uses its senses to hunt you down and respond to your every move.

    Improvise to survive – Hack systems, scavenge for vital resources, and craft items to deal with each situation. Will you evade your enemies, distract them, or face them head on?

    Explore a world of mystery and betrayal – Immerse yourself in the detailed setting of Sevastopol, a decommissioned trading station on the fringes of space. Encounter a rich cast of inhabitants in a world scarred by fear and mistrust.

    For more info visit the official Alien: Isolation website, "like" Alien: Isolation on Facebook, and follow Alien: Isolation on Twitter.

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    Categories: Horror News

    Scarlett Johansson Strips Down for New Under the Skin Poster

    Dread Central - Thu, 03/13/2014 - 14:03

    Over the past two days we've seen no less than 10 new pieces of artwork for the upcoming Scarlett Johansson flick Under the Skin including this one, of which we have to ask... DOES IT MAKE YOU HORNY, BABY? DOES IT?

    In the film Johansson's character scours remote highways and back roads in Scotland for human prey.

    Under the Skin arrives March 14th in the UK, April 4th in New York and Los Angeles, and April 11th everywhere else.

    Synopsis
    From visionary director Jonathan Glazer (Sexy Beast, Birth) comes a stunning career transformation, a masterpiece of existential science fiction that journeys to the heart of what it means to be human, extraterrestrial — or something in between. A voluptuous woman of unknown origin (Scarlett Johansson) combs the highways in search of isolated or forsaken men, luring this succession of lost souls into an otherworldly lair. They are seduced, stripped of their humanity, and never heard from again.

    Based on the novel by Michel Faber (The Crimson Petal and the White), UNDER THE SKIN examines human experience from the perspective of an unforgettable heroine who grows too comfortable in her borrowed skin, until she is abducted into humanity with devastating results.

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    Categories: Horror News

    'Proxy' Trailer Shares A Woman's Nightmare

    bloody disgusting - Thu, 03/13/2014 - 13:58

    The loss of a baby would make anyone go crazy…

    Here’s the trailer for the April 18 release for Zack Parker’s Proxy, which was acquired by IFC Midnight out of TIFF 2013 (read our review). The film will debut on various VOD platforms before its DVD release.

    Alexia Rasmussen, Alexa Havins, Halloween‘s Kristina Klebe, and The Sacrament and V/H/S‘ Joe Swanberg all star.

    A very pregnant Esther Woodhouse (Rasmussen) is walking home after her latest OB appointment, when she is brutally attacked and disfigured by a hooded assailant. When Esther seeks consolation in a support group, she finds friendship and empathy in Melanie (Havins), another mother scarred with tragedy. Esther soon begins to believe that the horrific event might be a bittersweet act of fate. However, friendship and empathy can be very dangerous things when accepted by the wrong people.

    Categories: Horror News

    An "Enormous" Trailer Sets Up March 20th Premiere!!

    bloody disgusting - Thu, 03/13/2014 - 13:52

    What has everyone so in shock?

    The first trailer for BenDavid Grabinski’s “Enormous” is here and teasing impending doom!

    Created by Tim Daniel and artist Mehdi Cheggour for Image Comics, the “Enormous” web series will debut on March 20 on Machinima.

    Ceren Lee stars as a woman who works for the United Nation’s Search and Rescue division looking for abandoned children. Erica Gimpel, Steve Brand, Garret Coffey, Billy Miller and Charles Melton also star.

    Grabinski worked with Troll Hunter’s Andre Ovredal on the screenplay.

    The world as we know it has ended. A group of survivors on a mission now find themselves face to face with unspeakable dangers, some human and some…much bigger.

    Categories: Horror News

    [Random Cool] Movie Characters Get 8-bit Treatment

    bloody disgusting - Thu, 03/13/2014 - 13:49

    Right now 8-bit is about as hot as vinyl, and that’s no shock as the kids of the 1980′s are the working class.

    NYC artist John McGregor has some fun with classic films by making pixel animations from old video games.

    Take a look at some of his work including Alien, Jaws, The Terminator, Predator, Beetlejuice and more…

    Categories: Horror News

    'Alien: Isolation' Will Make The Alien Scary Again

    bloody disgusting - Thu, 03/13/2014 - 13:48

    With Alien: Isolation, one of developer Creative Assembly’s goals is to make the alien scary again. Its efficacy as an object of terror has been watered down over the years, mostly thanks to the numerous games in the series (Colonial Marines, AvP) that have thrown waves of the bugs at the player to be easily squashed. Those days are over.

    Isolation features a lone, solitary xenomorph. It’s also huge and intelligent. Learn more about this beast after the break.

    This game made our list of 2014′s most anticipated horror games for a reason. It looks terrifying.

    Alien: Isolation arrives later this year for PC, Xbox 360, Xbox One, PlayStation 3 and PlayStation 4.

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    Categories: Horror News

    Shocking 'Patrick: Evil Awakens' Viral Goes Terribly Wrong!

    bloody disgusting - Thu, 03/13/2014 - 13:39

    Bloody Disgusting has two new clip from Mark Harley’s Patrick: Evil Awakens (review), checking into limited theaters and on VOD platforms this Friday, March 14 via Phase 4.

    The first clip is a found footage video of an unethical medical experiment gone wrong! The other shows You’re Next‘s Sharni Vinson in which she’s hired to join the clan of nurses.

    A remake of Richard Franklin’s 1978 horror pic, “When a young nurse begins work at an isolated psychiatric ward, she quickly becomes fascinated with Patrick, a brain dead patient who is the subject of a mad scientist’s cruel and unusual experiments. What starts as an innocent fascination quickly takes a sinister turn as Patrick begins to use his psychic powers to manipulate her every move, and send her life into a terrifying spiral out of control.

    Charles Dance and Rachel Griffiths also star.

    Categories: Horror News

    [Interview] Greg Rucka Discusses The Horrors Of 'Veil' & Upcoming 'Gotham' TV Series

    bloody disgusting - Thu, 03/13/2014 - 13:33

    Greg Rucka has been synonymous with specific genres, but horror is not one of them. His body of work on books like “Queen & Country”, “Gotham Central”, and “Batwoman” are held in high regard as classic examples of titles that are complex examinations of the characters and elevate the comic book medium to another level.

    Challenging fans and critics expectations is something that Rucka is currently doing with his first foray into the horror world with “Veil”. The book centers around an amnesiac woman who wakes up naked in an abandoned subway, as she struggles to piece things together in her new surroundings and defend herself from vicious animals that view her as nothing more than prey.

    Bloody-Disgusting interrogated Rucka about the mystery that is “Veil”. During our cross-examination Rucka revealed his trepidation about working on a horror book, the confines of being labeled, the overt themes of “Veil”, details about the new “Stumptown” ongoing series from Oni Press, and his thoughts about the upcoming “Gotham” television series.

    Bloody-Disgusting: The first issue of “Veil” is out now and this is quite a departure from your previous works. Is this your first time experimenting with the horror genre?

    Greg Rucka: It’s funny because I didn’t think of this as a horror book when I was working on it, but then my editor Scott Allie had me on a horror panel at New York Comic Con. I was sitting on the panel thinking to myself, “Why am I here?” Then when I really thought about it, I finally came to the realization that this is essentially a horror book. I get leery of genre labels, and not because I have anything against horror, but rather because I get nervous that there is an expectation that comes with that label. I think if you are looking at this book empirically from a genre standpoint, then yes this is absolutely horror, but working on it I didn’t think of the book as horror nor do I think of myself as a horror writer. When I write a crime story I’m not thinking of it as a crime or espionage book, it’s just the story that I’m telling. If we define horror by horrible things happening to people, in horrible ways, that are frightening and unnatural then yes we can firmly call this a horror.

    BD: Defining a book as a horror story can mean so many different things depending on how the person views the genre.

    GR: Right; “The Walking Dead” is not H.P. Lovecraft or “Silence of the Lambs”, but they can all be called horror at varying points. I guess it’s somewhat of a slippery label for me.

    BD: As a creator you’re always banging the promotional drum for projects, but you also don’t want to reveal too much about the story. Is it hard for you to talk about “Veil”, because so much of the story is shrouded in mystery?

    GR: It has been murder (Laughs). You are the first person to ask that, but it has been really difficult to talk about “Veil”, especially prior to this week when the first issue finally hit stores. I don’t feel like I have a vocabulary that I can use to describe the book without giving away the story. There is an element of suspense to the narrative and certainly questions that are mysterious, and if you put it bluntly like Dark Horse did in solicitations, this is a story about a naked woman that wakes up in an abandoned subway and strange shit happens. (Laughs) That isn’t necessarily going to send people running to pick up the book.

    BD: Even after reading issue #1 the characters and the plot are still a mystery. It’s not like many other debut issues where everything is spelled out for readers, so they know exactly what they are getting and what to expect.

    GR: I don’t dislike books that lay out everything for the reader in the first issue, and there is a kind of storytelling where that is perfectly functional, good, and appropriate for. I think these days I’m in more of a place where I want the audience to ask questions, the most basic of which is, “What’s gonna happen next?” I don’t feel like there is a need in a story like “Veil” to explicate everything. Part of the nature of it being a horror story and a mystery is to make people ask, “Why is this happening?” Those are mystery questions and I think that “Veil” certainly chucks readers into the deep end. At the same time, everything will be answered and I don’t think that it is a particularly complex or mysterious story once we reveal everything. I think once people read issue #2 they will have a much better handle of what’s going on and by issue #3 they will know, but by that time the reader should be asking much different questions. I don’t think this book is inaccessible by any stretch, but you are right by saying there is a lot that readers have to figure out because I’m not telling you yet. (Chuckles)

    BD: I don’t think that anyone could read issue #1 of “Veil” and not want to read what comes next. I think good horror books and good comics in general will always make you hungry for more…

    GR: Well that’s the nature of any good story right? Especially in comics, because they want you to pick up the next issue. That sequence in the hallway at the end of issue #1 sets the tone for the book, so come along for the ride. I just finished up a big section of the script for issue #4 and if Tony executes it like I imagine it then I think it will be the goriest thing that I’ve ever done. I will say that it is a very inventive death!

    BD: You mention working with Tony and this issue looks absolutely gorgeous, especially with the color palette he used for the book.

    GR: I think he’s amazing and I couldn’t be happier to be working with him. A lot of the stuff that I was trying to do with this story was sort of slippery for me. It was really hard for me to get a grip on this and get what was in my head onto the page. I can script to my heart’s content but I can’t draw, so when the script goes to the artist, how they interpret that and what they bring to it ideally means we are influencing each other, but I can’t control that. As we have progressed on the book, I have got more and more confident in the things I’m asking him to do and know that he will be able to augment that. He’s really wonderfully talented; he’s penciling, inking and coloring this book. All of the art in this work is his and I think the book feels very unified because of that. This is a very clear vision of a very skewed world.

    BD: One of the things that good horror does is showcase human emotions to very frightening situations.

    GR: I don’t think that final scene in issue #1 would have worked if he didn’t hit those numbers as cleanly as he does. In that scene you are looking at something that is essentially invisible in a visual medium, so it’s entirely based on the participants in that scene and their reaction. Tony made it work.

    BD: You’ve stated that one of the themes of this book is the way that men treat women and I’m interested to know if there was a moment that triggered this story for you?

    GR: I think living in the modern world. It’s not a new observation in any shape or form, but I’m predominantly known for writing women and I’ve been asked a number of times over the years, “How do you write such strong female characters?” The question is infuriating to me. I’m interested in questions of gender identity, sexuality, and sexism. We live in a very fucked up culture with how we treat each other and in particular women in first world society. I think that good horror is very literal, but it’s also a form of social commentary. It has elements that talk about our “real world” that upon closer examination can be twisted with very little effort into truly horrific circumstances. Thematically that’s what this book is about is these men, interacting with this woman, and through those interactions what they create. I don’t think it’s giving away too much to say that they create a monster. In that sense it is very much a nature verses nurture story. Veil in issue #1 is a blank slate and you see that with her ability to work language and her absolute innocence. She spends half the issue naked and she doesn’t even notice. That is the primal state right; the Garden of Eden. Don’t eat that apple! You’ll need clothes! (Laughs)

    BD: Can you tell us about the inspiration for her rhyming speech pattern without giving anything away? Does it come back to her waking up as blank slate?

    GR: The idea for Veil as a character has been around inside my head for about twenty years. I’m not entirely sure why that word salad that she uses in issue #1 sort of came to me as a means of sort conveying that. One of the things I like about it is the word play of it and you get the sense that she is really feeling the words inside her mouth. The words are all there for her, but she has to sort of unlock them. She says some things that are absolutely nonsensical, but they provide an interesting juxtaposition to the action. Look, I’m a writer, so playing with language is always fun for me. I don’t know where it came from but I always sort of dug that idea that she has all the knowledge for these words, but she’s just trying to get them out. I think sub textually she’s labeling everything and even though it doesn’t really mean anything yet.

    BD: I’m interested to know what made Dark Horse the perfect partner for this type of book, because you are one of the few writers that works for multiple publishers in an age of exclusive contracts.

    GR: I think you get different things from different publishers. One of the things that made Dark Horse appealing for this project was the fact that Scott Allie actively pursued the project. He said you need to do something for Dark Horse and when I pitched him my various ideas, he immediately pounced on “Veil”. It makes sense in the way they market their books, their line of books, and a book like “Veil” makes sense next to “Hellboy”. They are not necessarily the same, but they are of a family that is not out of the expectations for the publisher. When I’m looking at a publisher, I’m looking for someone that is going to work with me to do the best job that they can to bring the project to fruitition. Taking “Veil” to Vertigo would have been a viable option but Dark Horse is more intimate, and I think a book like this needed that sense of intimacy.

    Dark Horse has really stepped up to become one of the premiere horror publishers in the comics market with their “Hellboy” line of books, the adaption of Del Toro’s “The Strain”, and books like “Grindhouse: Doors Open at Midnight”. These books might not do phenomenal numbers sales wise, but their damn good horror comics.

    GR: If you’ve met Scott Allie at all then you know that he is a fan of the genre. I’m not sure if you have spoken to him before, but I have a feeling that you two would get along like a house on fire. He’s very knowledgeable about the genre as a whole and it has become a passion for him. I was really nervous about this project and being able to feel that I was backed by someone that was informed about what we were doing was comforting. Let’s face it, horror is yet another bastard genre that people ignore and diminish. Working with someone that honors it and understands the power and the depth of it; I needed that. If I didn’t have that I would have felt even more lost in the woods than I did at the start.

    BD: Horror is a genre that most people would never expect from you. Is it fun for you to do a project like this and challenge people’s expectations?

    GR: It’s fun, but also terrifying. This book is way out outside my comfort zone, and for the last few years I have been reasonably comfortable in what I do. “Veil” and “Lazarus” are big departure books for me. They are very different books and they feel riskier to me. “Veil” in particular has that “strong female character” label which I find incredibly problematic, because it reduces the problem of representation. It also makes it seem like the solution to that problem is to write women that kick ass and take names. No character should ever be just one thing. You mentioned before that the strength in horror comes from the strong emotional response to it and that is one of the key elements here. Veil’s emotional responses needed to be honest and she is not presented as an ass kicker. I was very cognizant of the fact that here is a guy that is proudly a feminist who is writing a book about the male gaze where the female character is naked for half the issue. (Laughs) I can see where this might be problematic. It really was a hard book to write and I’m feeling a lot better about it now. We’ll see at the end what people think. The thing is people have read the first issue of five, and they’ve seen the start but not the end. It’s very difficult to judge any work until you’ve seen it in its entirety. We can talk again in five months and you may have some very different things to say.

    BD: I was reading that you worked as an EMT for a number of years and that the experience had a large impact on the way you depict violence when you writer. Can you tell us a bit about how that experience shaped the way you as a writer?

    GR: Look, I write action and stories of violence and when you work as an EMT, police officer or paramedic you see violence and the results of it. It is impossible for me to remove that experience from the way that I write violence. Even in the most fantastic of stories I tend to take the violence very seriously and I want to know the exact details of the violence so that I can relate it appropriately. Working as an EMT, you see people when they are hurt and when they’re hurt they are raw. When you respond to a call and there is one guy on the ground whose face looks like hamburger. He’s bleeding, he’s sobbing, and he’s so drunk that his tears aren’t about the pain but the guy that did this to him. That’s very raw, very potent, and good writing has to have an emotional connection to the work. You nailed it when you were talking about the honest emotional reaction. Horror so often takes the fantastic and if you juxtapose it against what we call reality, then the reaction is not honest and it will fail or collapses because people will say that’s just a guy in a mask. When we’re reading or even watching a movie, there is a difference between the acceptance of the absurd, the surreal, or the unusual as normal and the portrayal of those things as abnormal but the reaction is normal. It all comes down to if you believe the emotion of the story and it matters less if you believe a guy could have his head chopped off and go wandering around carrying it in his hand. If that reaction to that guy is honest then you have a story. If people are looking at him and saying, “Hey boss!” then you are writing something else.

    BD: We are huge fans of your work at Bloody-Disgusting and we’re excited to see that “Stumptown” is returning as an ongoing series from Oni Press.

    GR: Well the idea is to do the book as we originally envisioned doing it way back five years ago. We want to do a case, so you’ll get four or five issues, then take a month or two off and then do another case. In that sense it’s absolutely an ongoing book and hopefully that will allow me to build the world out like I wanted to at the beginning. The first arc is called ‘The Case of the King of Clubs’ and its actually much darker than I thought it would have been. There is a personal element to this case for Dex and there is an act of violence in the first issue that really sets her off and we see a different side of her. In this arc you will see her with a gun in her hand. We’re being coy about who is drawing the book because Matthew Southworth stepped away to pursue other projects, but the artist that I’m working with on this is fantastic. He has his own take and I think it really honors the stuff that Matthew has established. I loved working with Matthew Southworth and I also love working with this unnamed artist. We’re going to be revealing who that artist is at the end of the month at Emerald City Comic Con. We did talk about having Matthew possibly come back for an arc if his schedule allows, but unlike “Queen and Country” which was about rotating artists with every arc, this is a new partnership with a new artist.

    The internet has been buzzing about the development of the “Gotham” TV series. Do you think they will be using any of your run on “Gotham Central” as source material for the show?

    GR: I’m as excited and interested in the process as anyone else, because I’m not involved so I don’t know what they are doing. That said, I think that they would be foolish not to avail themselves of the work as it exists and I don’t think they are foolish. There is a world of difference between concept and execution, but it’s very clear in the way that DC Entertainment has been so aggressive about mining the comics for movies and television. I will be shocked if there are not elements of “Gotham Central” present in the show. I’m very proud of that book to this day, so we will see…

    BD: When “Gotham Central” was being published it wasn’t a big seller for DC Comics and sort of teetered on the verge of cancellation. Now years later, the book continues to sell and attract new readers with the various collected editions that have been put out. Does it feel like your work on the book has been vindicated to all the higher powers that said a book like “Gotham Central” will never work?

    GR: That is a series that got legs and I think sold better in trade than it ever did in floppies.

    BD: Being a writer that has had some of work adapted into television and movies, is it a strange experience to see something that you have had a hand in writing depicted on the screen?

    GR: Yes. (Laughs) I’m not sure what else to say other than that. The few times that I’ve had the chance to see that happen it’s been extraordinary. I don’t draw, but when I write a comic script I can see the pages as I envision them in my mind, but when I get the work back from the artist it will always be different from what I imagined. You get the same thing when you see a version of them on screen that sometime bears resemblance and sometimes bears absolutely no resemblance.

    BD: So having a director adapt your writing on screen is similar to handing off a script to an artist that you’ve never worked with and having them bring it to life?

    GR: Ya’ that’s a very good analogy for it. You gotta understand that with most entertainment, I’m just not involved. It’s cliché to say this, but it’s very much like, “Well it’s flattering just to have been nominated.”

    BD: So you have a number of projects that are currently underway, but is there anything else that you have coming up that you can talk about?

    GR: I’m doing “Cyclops” for Marvel and I have three other projects in development at the moment. My new novel “Bravo”, which is the follow-up to “Alpha”, comes out in July. Then I have the web comic “Lady Sabre & the Pirates of the Ineffable Aether” with Rick Burchett, which is another break from tradition for me, as its sort of an all-ages pulp adventure story.

    Categories: Horror News